Template:PatchDiff/October 29, 2014 Patch/tf/tf2 misc dir.vpk/materials/models/props halloween/halloween racetrack wall.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$basetexture" "models/props_halloween/halloween_racetrack_wall"
N/A4 "$phong" "1"
N/A5 "$phongexponent" "2"
N/A6 "$phongboost" ".5"
N/A7 "$phongfresnelranges" "[2 0 2]"
N/A8 "$basemapalphaphongmask" "1"
N/A9 "$selfillum" "1"
N/A10 
N/A11 "$lightwarptexture" "models/player/pyro/pyro_lightwarp"
N/A12 "$halflambert" "0"
N/A13 
N/A14 // Rim lighting parameters
N/A15 "$rimlight" "1" // To enable rim lighting (requires phong)
N/A16 "$rimlightexponent" "15" // Exponent for phong component of rim lighting
N/A17 "$rimlightboost" ".25" // Boost for ambient cube component of rim lighting
N/A18 
N/A19}
N/A20