Template:PatchDiff/September 27, 2012 Patch/team fortress 2 materials.gcf/tf/materials/models/weapons/c items/c tw eagle.vmt

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N/A1"VertexlitGeneric"
N/A2{
N/A3 "$basetexture" "models/weapons/c_items/c_tw_eagle"
N/A4 "$phong" "1"
N/A5 "$phongexponent" "10"
N/A6 "$phongboost" "8"
N/A7 "$lightwarptexture" "models\lightwarps\weapon_lightwarp"
N/A8 "$phongfresnelranges" "[0.25 0.5 1.0]"
N/A9 "$basemapalphaphongmask" "1"
N/A10 
N/A11 "$nocull" "1"
N/A12 "$rimlight" "1"
N/A13 "$rimlightexponent" "15"
N/A14 "$rimlightboost" ".1"
N/A15 "360?$color2" "[ 0.9 0.8 0.8 ]"
N/A16 "$glowcolor" "1"
N/A17 // Cloaking
N/A18 "$cloakPassEnabled" "1"
N/A19 "Proxies"
N/A20 {
N/A21 "weapon_invis"
N/A22 {
N/A23 }
N/A24 "ModelGlowColor"
N/A25 {
N/A26 "resultVar" "$glowcolor"
N/A27 }
N/A28 "Equals"
N/A29 {
N/A30 "srcVar1" "$glowcolor"
N/A31 "resultVar" "$selfillumtint"
N/A32 }
N/A33 "Equals"
N/A34 {
N/A35 "srcVar1" "$glowcolor"
N/A36 "resultVar" "$color2"
N/A37 }
N/A38 }
N/A39}