User:I-ghost/Help:GCF
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This article contains information specific to the TF2 and TF2 Beta GCFs. Please see the GCFScape article on the Valve Developer Community in order to obtain a general overview on the functioning of GCFScape. The latest version of GCFScape is available here.
Contents |
Common useful locations
| What | Specific | Where | Notes |
|---|---|---|---|
team fortress 2 content.gcf/scripts/items/items_game.txt
| Contains item and attribute definitions used by the game | ||
| | Models | team fortress 2 materials.gcf/models/weapons
| Either in the c_models subdirectory, or the v_/w_models subdirectories.
|
| Materials | team fortress 2 materials.gcf/models/materials/weapons
| Either in the c_items subdirectory or the v_/w_ subdirectories.
| |
| Sounds | team fortress 2 materials.gcf/sound/weapons
| Frying pan sounds are in the subdirectory /pan. Katana sounds are in subdirectory samurai. Internal names differ from names displayed in-game.
| |
| | Models | team fortress 2 materials.gcf/models/player/items
| Internal names differ from names displayed in-game |
| Materials | team fortress 2 materials.gcf/materials/models/player/items
| Internal names differ from names displayed in-game | |
| | VOs | team fortress 2 content.gcf/sound/vo
| Tip: to display all VOs for a class, use the search feature set to using wildcards, and search for class_*.wav where class is classname. 'Taunts' are located in the subdirectory /taunts. Also includes Administrator VOs.
|
| Scenes | team fortress 2 content.gcf/scenes/player/
| ||
| Response rules | team fortress 2 content.gcf/scripts/talker/
| ||
| | Localisation files | team fortress 2 content.gcf/resource
| Close captioning filenames are closecaption_lang.txt; language string files are tf_lang.txt, where lang is language.
|
| HUD files | team fortress 2 content.gcf/resource and team fortress 2 content.gcf/resource/ui
| File extension is .res; generic Source engine/mod files are in /resource while TF2 specific files are in /resource/ui
|