Voting

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Voting YYN.png
America wins again!
The Soldier celebrating democracy at work

Voting is a game feature added in the Hatless Update on April 14, 2011 Patch. It enables any player to call a vote to enact a change on the server. The various voting options enable players to vote on a map change, to kick a particular player or to scramble the teams. Any player can initiate a vote by clicking on the checkbox icon in the main menu. A vote type can then be selected and the vote is put to all players present in the server.

The voting system was first introduced into the Team Fortress 2 Beta on March 9, 2011 Patch (Beta). Two later updates that included tweaks to the system were made available in the beta, before the system went live in Team Fortress 2 on April 14. Before this feature was added, the only way to change maps, kick, or ban players was via console commands, or using server mods.

The voting system can be disabled by setting the server command sv_allow_votes to 0. Particular voting types can also be disabled by specific server commands.

Voting types

There are five types of votes that can be called:

  • Kick: Kick a selected player out of the server and bans the player from joining the server temporarily. The ban time is determined by sv_vote_kick_ban_duration.
  • RestartGame: Restarts the current round. If this comes to pass, then a notification will be given out to all players that the round will restart. A set number of seconds pass before a new round begins, neither team getting any points.
  • ChangeLevel: The current map changes to the selected map.
  • NextLevel: The next map is changed to the selected map. Unlike ChangeLevel, the current map doesn't end.
  • ScrambleTeams: The players are put in a random team. Note that this will immediately scramble the teams, rather than wait until the end of the round. A notification is given to all players that a scramble will commence before it happens.

Client commands

F1
Votes "Yes" on the current vote or chooses a map in a level vote. Client command is "vote option1".
F2
Votes "No" on the current vote or chooses a map in a level vote. Client command is "vote option2".
F3
Chooses a map in a level vote. Client command is "vote option3".
F4
Chooses a map in a level vote. Client command is "vote option4".
F5
Chooses a map in a level vote or extends the current map in a NextLevel vote. Client command is "vote option5".
"callvote"
Opens the dialog to call a vote. Is not bound by default.

Server commands

Server-side variables can be set to adjust several elements of the voting engine. The following commands are made available:

sv_allow_votes
Enables or disables the voting system entirely. Defaults to 1 (enabled).
sv_vote_allow_spectators
Allow spectators to participate in votes. Defaults to 0 (disabled).
sv_vote_failure_timer
Cooldown time (in seconds); the time that must pass after a vote fails for another to be initiated. Defaults to 300 (5 minutes).
sv_vote_issue_kick_allowed
Allow kick votes to be called. Defaults to 0 (disabled).
sv_vote_kick_ban_duration
The length of time (in minutes) of the ban on the player if the kick vote is successful. Defaults to 20. Set to 0 to disable the ban entirely and instead only kick the player.
sv_vote_issue_nextlevel_allowed
Allow the next level to be determined by vote. Defaults to 1 (enabled). If called during a round, the map will change on round end. Not at the end of the timelimit for the map. Disabling this also disables the automatic end of map vote.
sv_vote_issue_nextlevel_allowextend
Allow the next level vote to include an 'Extend' option. Defaults to 1 (enabled).
sv_vote_issue_nextlevel_choicesmode
Allow players to be presented with a list of lowest playtime maps to choose from. Defaults to 1 (enabled).
sv_vote_issue_nextlevel_prevent_change
Not allowed to vote for a nextlevel if one has already been set. Defaults to 1 (enabled).
sv_vote_issue_changelevel_allowed
Allow a vote that changes the map to the next level immediately to be initiated. Defaults to 0 (disabled).
sv_vote_issue_restart_game_allowed
Allow a vote that restarts the round to be initiated. Defaults to 1 (enabled).
sv_vote_issue_scramble_teams_allowed
Allow a vote that scrambles the teams to be initiated. Defaults to 1 (enabled).
sv_vote_ui_hide_disabled_issues
Suppress listing of disabled issues in the vote setup screen. Default to 1 (enabled).

MVM Voting

sv_vote_issue_kick_allowed_mvm
Allow kick votes to be called. Defaults to 1 (enabled).
sv_vote_issue_changelevel_allowed_mvm
Allow a vote that changes the map to the next level immediately to be initiated. Defaults to 0 (disabled).
sv_vote_issue_kick_min_connect_time_mvm
Allow the kicking of anyone that isn't team invaders and haven't joined a team in Mann vs. Machine as long as they've passed the time set.
Defaults to 0 (enabled).
sv_vote_failure_timer_mvm
Cooldown time (in seconds); the time that must pass after a vote fails for another to be initiated. Defaults to 120 (2 minutes).
sv_vote_issue_mvm_challenge_allowed
Allow to change MvM game mode difficulty level.
Defaults to 1 (enabled).

Sounds

The voting system uses a few sound clips to help show the progress of the voting, taken from The Art of War.

Gallery

Update history

April 14, 2011 Patch (Hatless Update)
  • Added a vote system.
    • Server convars added to control the vote system.

May 25, 2011 Patch

  • Fixed a server crash caused by the vote system.

June 8, 2011 Patch

  • Updated the voting system.
    • Added a convar to prevent voting on the next level if one has already been set (sv_vote_issue_nextlevel_prevent_change).
    • Fixed scrambleteams resetting how many rounds have been played.
      • Updated mp_scrambleteams to support a parameter of 2, which prevents resetting the number of rounds that have been played.
    • Fixed the server automatically creating votes while in training or using itemtest.

June 27, 2011 Patch

  • Fixed a problem with clients seeing the incorrect vote options after changing servers.

June 28, 2011 Patch

  • Added an entry for "Call Vote" to the Options->Keyboard Settings, so you can bind a key to it.

March 1, 2012 Patch

  • Fixed being able to call server votes for training maps.

April 18, 2012 Patch

  • Vote caller history is now tracked by SteamID to prevent vote cooldown exploits.
  • Fixed players being able to disconnect before a successful kickvote to avoid being banned.

June 27, 2012 Patch

  • Votes created by a dedicated server no longer trigger a failed vote cooldown.

October 9, 2012 Patch

  • Allow kicking of connected players that haven't joined a team in Mann vs. Machine.
  • Added sv_vote_issue_kick_spectators_mvm (default 0) which allows players to kick anyone that isn't team invaders, as long as they've passed the sv_vote_issue_kick_min_connect_time_mvm timer, if enabled.

May 13, 2013 Patch

  • [Undocumented] Player avatars will now appear in the Voting menus.

February 11, 2014 Patch

  • Fixed a case where players that are the target of a vote kick would not be banned from the server