War3Mod

From Team Fortress Wiki
Jump to: navigation, search

War3Mod (also known as War3Source or Warcraft 3 Mod) is a server plugin based on Warcraft 3 developed by Blizzard.

Upon killing enemy players, you will receive experience points that can be spent on special talents. Also, a currency called "Credits" is given to buy artifacts from the ShopMenu.

Gameplay demonstration

Talents

There are 17 possible classes in War3Mod, thus between War3Mod's classes and Team Fortress' classes there are possible 153 different combinations. Furthermore, every class has four different talents; three ability talents and one ultimate talent, which can be gained at different experience levels. The talents can also be categorized as "Passive Talents" and "Active Talents" depending on if they need to be activated using a command or not. Below you can find the classes with their respective talents, with descriptions, from the mod.

Note: Skills written in italic are skills that need to be activated via a console command.

To use an ultimate, you have to use the +ultimate command in the console.

To use an ability, you have to use the +ability command in the console.

Also, you can bind these commands to keys, so that the talents can be used faster. For example:
bind (key1) +ability
bind (key2) +ultimate

  • The result will be that upon pressing the key1 button, the ability will be activated, and upon pressing key2 the ultimate will be used.

ShopMenu

Below here are the possible items you could buy from the ShopMenu using the gold, but remember that you are allowed to use a maximum of three items, in case you will want to buy a new one and you already own three items, you will have to select which item to delete, and the gold will not be refunded. Shop items can also be used to enhance a Race's talent. For example, an Undead Scourge player with a maximum level in Levitation will jump higher if he uses the Boots of Speed, as well as the Cloak of Shadows which further helps the Human Alliance Invisibility talent, and Orcish Horde's Wind Walker talent. Shop items will be lost upon death.

1. Boots of Speed - 3 Credits. Allows you to move faster.
2. Claws of Attack - 3 Credits. An additional X hp will be removed from the enemy on every successful attack.
3. Cloak of Shadows - 2 Credits. Makes you partially invisible.
4. Mask of Death - 3 Credits. You will receive health on every hit on the enemy.
5. Necklace of Immunity - 3 Credits. You will be immune to enemy ultimates.
6. Orb of Frost - 3 Credits. Slows your enemy down when you hit him.
7. Ring of Regeneration - 3 Credits. Regenerates health slowly.
8. Tome of Experience - 10 Credits. Automatically gain experience; this item is used on purchase.
9. Sock of the Feather - 4 Credits. You will be able to jump higher.
10. Antiwards - 3 Credits. Protects you from wards.
11. Helm of the Black Legion - 10 Credits. Protects you from headshots.

Command list

This is a list with all official console commands:


1. +ability - To use "ability" talent
2. +ultimate - To use "ultimate" talent
3. say resetskills - Dump the distributed talents of the race chosen at present
4. say war3help - HelpMenu
5. say war3menu - Main mod menu
6. say war3stats - Players stats
7. say war3top10 - Top 10 players on the server.
8. say war3rank - Players stats
9. say war3dev - Mod's developers
10. say showxp - Show experience points
11. say spendskills - Spend experience points for talents
12. say shopmenu - Open ShopMenu
12. say showskills - Show current race's talents
13. say showcredits - Show quantity of credits
14. war3admin - For server's admins

Bugs

The RED Spy demonstrating the transparency bug.
  • Skills that grant transparency, like the "Human Alliance's" Invisibility or the "Orcish Horde's" Wind Walker will not make the headwear, misc items, or Intelligence transparent, thus they will appear as normal.
    • Sometimes weapons will not appear to be transparent in the first-person view, but in fact they are in the third-person view.

Trivia

  • The "Human Alliance's" Devotion Aura will be kept as permanent overheal, but after the first injury the overheal will drain as normal.
  • A way of staying underwater for a longer time is to use a "Ring of Regeneration" and have a decent level of "Sacred Warrior's" Inner Vitality; at a high enough level, you can stay underwater for how much time needed, emerging with full health.
  • "Chronos'" "Chronosphere" will not block taunt attacks, with the exception of the Pyro's Hadouken which acts as a ranged attack.
  • The "Undead Scourge's" Vampirical Aura will grant health from any source of damage, including Sentry Gun fire.

Additional links