Wiretap
From Team Fortress Wiki
| “You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
| Wiretap | |
|---|---|
| | |
| Basic Information | |
| Map Type: | Capture the Flag |
| Version: | Beta 1 |
| Developer(s): | Aeon "Void" Bollig |
| Download Link: | TF2maps.com |
Wiretap is a community-made Capture the Flag map created for the TF2Maps.net Competitive CTF Contest. It placed 5th overall with 73 points, tying it with Cloudburst. It also uses a custom model for the Intelligence.
To win, your team must capture the opposing team's Intelligence continuously until you reach the game's capture limit (default limit is 3) while preventing the enemy from achieving the same.
Contents |
Screenshots
Changelog
Alpha I
Alpha II
Alpha III
Alpha IV
Alpha V
Alpha VI
Alpha VII
Alpha VIII
Alpha IX
- Revised middle overlook of the Intel Room
- Replaced handrails of high overlook in Intel Room with glass
- Raised Spawn times to 8 seconds
- Various Detailing
- Various Clipping
Alpha X
- Expanded Vent side room, added small ammo
- Added cover to high battlements
- Added cover to lower battlements
- In-Development Detailing
- Further Optimization
- Further Clipping
- Added Soundscapes
- Broke Sightlines
Alpha XI
- Revised and detailed Lobbies
- Raised displacements alongside Bridge
- Changed area beneath Intel stairs
- Vast detailing
- Vast clipping
- Easter eggs
Beta I
- Full Detail Pass
- Optimization
- Clipping
- 3D Skybox
- 16 Audio Reels scattered throughout the map
Trivia
- The custom Intelligence model is a reel-to-reel audio recording device.
Additional Links
| ||||||||||||||||||||||||||