"lang" { "Language" "japanese" "Tokens" { "TF_AutoAssign" "1 自動割り当て(&1)" "[english]TF_AutoAssign" "&1 AUTO ASSIGN" "TF_BlueTeam" "3 BLU(&3)" "[english]TF_BlueTeam" "&3 BLU" "TF_RedTeam" "4 RED(&4)" "[english]TF_RedTeam" "&4 RED" "TF_Observer" "観戦者" "[english]TF_Observer" "OBSERVER" "TF_Random" "ランダム" "[english]TF_Random" "RANDOM" "TF_BlueTeam_Name" "BLU" "[english]TF_BlueTeam_Name" "BLU" "TF_RedTeam_Name" "RED" "[english]TF_RedTeam_Name" "RED" "TF_Scout" "スカウト" "[english]TF_Scout" "SCOUT" "TF_Sniper" "スナイパー" "[english]TF_Sniper" "SNIPER" "TF_Soldier" "ソルジャー" "[english]TF_Soldier" "SOLDIER" "TF_Demoman" "デモマン" "[english]TF_Demoman" "DEMOMAN" "TF_Medic" "メディック" "[english]TF_Medic" "MEDIC" "TF_HWGuy" "ヘビー" "[english]TF_HWGuy" "HEAVY" "TF_Pyro" "パイロ" "[english]TF_Pyro" "PYRO" "TF_Spy" "スパイ" "[english]TF_Spy" "SPY" "TF_Engineer" "エンジニア" "[english]TF_Engineer" "ENGINEER" "TF_Class_Name_Undefined" " " "[english]TF_Class_Name_Undefined" " " "TF_Class_Name_Scout" "スカウト" "[english]TF_Class_Name_Scout" "Scout" "TF_Class_Name_Sniper" "スナイパー" "[english]TF_Class_Name_Sniper" "Sniper" "TF_Class_Name_Soldier" "ソルジャー" "[english]TF_Class_Name_Soldier" "Soldier" "TF_Class_Name_Demoman" "デモマン" "[english]TF_Class_Name_Demoman" "Demoman" "TF_Class_Name_Medic" "メディック" "[english]TF_Class_Name_Medic" "Medic" "TF_Class_Name_HWGuy" "ヘビー" "[english]TF_Class_Name_HWGuy" "Heavy" "TF_Class_Name_Pyro" "パイロ" "[english]TF_Class_Name_Pyro" "Pyro" "TF_Class_Name_Spy" "スパイ" "[english]TF_Class_Name_Spy" "Spy" "TF_Class_Name_Engineer" "エンジニア" "[english]TF_Class_Name_Engineer" "Engineer" "TF_ScoreBoard_Blue" "BLU" "[english]TF_ScoreBoard_Blue" "BLU" "TF_ScoreBoard_Red" "RED" "[english]TF_ScoreBoard_Red" "RED" "TF_ScoreBoard_Player" "%s1 プレイヤー" "[english]TF_ScoreBoard_Player" "%s1 player" "TF_ScoreBoard_Players" "%s1 プレイヤー" "[english]TF_ScoreBoard_Players" "%s1 players" "ScoreBoard_Spectator" "%s1 観戦者:%s2" "[english]ScoreBoard_Spectator" "%s1 spectator: %s2" "ScoreBoard_Spectators" "%s1 観戦者:%s2" "[english]ScoreBoard_Spectators" "%s1 spectators: %s2" "TF_ScoreBoard_DEAD" "死亡" "[english]TF_ScoreBoard_DEAD" "DEAD" "TF_Scoreboard_Name" "名前" "[english]TF_Scoreboard_Name" "Name" "TF_Scoreboard_Score" "スコア" "[english]TF_Scoreboard_Score" "Score" "TF_Scoreboard_Ping" "Ping" "[english]TF_Scoreboard_Ping" "Ping" "TF_Scoreboard_Bot" "ボット" "[english]TF_Scoreboard_Bot" "BOT" "TF_ScoreBoard_Point" "%s1 ポイント" "[english]TF_ScoreBoard_Point" "%s1 point" "TF_ScoreBoard_Points" "%s1 ポイント" "[english]TF_ScoreBoard_Points" "%s1 points" "TF_ScoreBoard_KillsLabel" "キル:" "[english]TF_ScoreBoard_KillsLabel" "Kills:" "TF_ScoreBoard_DeathsLabel" "デス:" "[english]TF_ScoreBoard_DeathsLabel" "Deaths:" "TF_ScoreBoard_AssistsLabel" "アシスト:" "[english]TF_ScoreBoard_AssistsLabel" "Assists:" "TF_ScoreBoard_DestructionLabel" "破壊:" "[english]TF_ScoreBoard_DestructionLabel" "Destruction:" "TF_ScoreBoard_CapturesLabel" "奪取:" "[english]TF_ScoreBoard_CapturesLabel" "Captures:" "TF_ScoreBoard_DefensesLabel" "防衛:" "[english]TF_ScoreBoard_DefensesLabel" "Defenses:" "TF_ScoreBoard_DominationLabel" "制圧:" "[english]TF_ScoreBoard_DominationLabel" "Domination:" "TF_ScoreBoard_RevengeLabel" "リベンジ:" "[english]TF_ScoreBoard_RevengeLabel" "Revenge:" "TF_ScoreBoard_HealingLabel" "回復:" "[english]TF_ScoreBoard_HealingLabel" "Healing:" "TF_ScoreBoard_InvulnLabel" "不死身:" "[english]TF_ScoreBoard_InvulnLabel" "Invulns:" "TF_ScoreBoard_TeleportsLabel" "テレポート:" "[english]TF_ScoreBoard_TeleportsLabel" "Teleports:" "TF_ScoreBoard_HeadshotsLabel" "ヘッドショット:" "[english]TF_ScoreBoard_HeadshotsLabel" "Headshots:" "TF_ScoreBoard_BackstabsLabel" "背後からの襲撃:" "[english]TF_ScoreBoard_BackstabsLabel" "Backstabs:" "TF_ScoreBoard_BonusLabel" "ボーナス:" "[english]TF_ScoreBoard_BonusLabel" "Bonus:" "TF_ScoreBoard_DamageLabel" "ダメージ:" "[english]TF_ScoreBoard_DamageLabel" "Damage:" "TF_ScoreBoard_SentryKillsLabel" "セントリーガンのキル数:" "[english]TF_ScoreBoard_SentryKillsLabel" "Sentry Kills:" "Scoreboard_Server" "サーバー:%s1" "[english]Scoreboard_Server" "Server: %s1" "Scoreboard_TimeLeft" "サーバーのマップ残り時間:%s1:%s2:%s3" "[english]Scoreboard_TimeLeft" "Server map time left: %s1:%s2:%s3" "Scoreboard_TimeLeftNoHours" "サーバーのマップ残り時間:%s1:%s2" "[english]Scoreboard_TimeLeftNoHours" "Server map time left: %s1:%s2" "Scoreboard_NoTimeLimit" "サーバーのマップ残り時間:時間制限なし" "[english]Scoreboard_NoTimeLimit" "Server map time left: No time limit" "Scoreboard_ChangeOnRoundEnd" "(次のラウンドからマップが変更されます...)サーバーのマップ残り時間:00:00" "[english]Scoreboard_ChangeOnRoundEnd" "(Map change on round end...) Server map time left: 00:00" "TF_SteamRequired" "Steamへのログインが必要です" "[english]TF_SteamRequired" "Steam Required" "TF_SteamRequiredResetStats" "プレイヤーデータをリセットするには、Steamに接続する必要があります。" "[english]TF_SteamRequiredResetStats" "A connection to Steam is required in order to reset your statistics." "TF_Nemesis" "強敵" "[english]TF_Nemesis" "NEMESIS" "TF_Dominated" "連敗" "[english]TF_Dominated" "DOMINATED" "TF_Nemesis_lodef" "強敵" "[english]TF_Nemesis_lodef" "NEM" "TF_Dominated_lodef" "連敗" "[english]TF_Dominated_lodef" "DOM" "TF_NewNemesis" "新たな強敵!" "[english]TF_NewNemesis" "New Nemesis!" "TF_GotRevenge" "リベンジ!" "[english]TF_GotRevenge" "Revenge!" "TF_FreezeNemesis" "強敵" "[english]TF_FreezeNemesis" "Nemesis" "TF_Taunt" "罵倒" "[english]TF_Taunt" "Taunt" "TF_FeignArmed" "-着用中-" "[english]TF_FeignArmed" "-ARMED-" "classinfo_scout" "他のクラスよりも速くポイントを奪えるぞ! 空中でダブルジャンプ!" "[english]classinfo_scout" "You capture points faster than other classes! double jump while in the air!" "classinfo_sniper" "ズームイン中は、スナイパーライフルのパワーが上がってより多くのダメージを与えることが可能! クリティカルヒットするには頭部を狙え!" "[english]classinfo_sniper" "Your sniper rifle will power up to do more damage while you are zoomed in! aim for the head to do critical hits!" "classinfo_soldier" "ロケットランチャーで敵の脚を撃て! ロケットランチャーを使ってロケットジャンプ!" "[english]classinfo_soldier" "Shoot your rocket launcher at enemy's feet! Use your rocket launcher to rocket jump!" "classinfo_demo" "敵が近づいたら遠隔操作で粘着爆弾を爆発させろ! 粘着爆弾の上に立ち、爆発と同時にジャンプすれば、粘着爆弾ジャンプができる!" "[english]classinfo_demo" "Remote detonate your stickybombs when enemies are near them! Stickybomb jump by standing on a stickybomb and jumping as you detonate it!" "classinfo_medic" "チームメイトを回復させてユーバーチャージをいっぱいにしろ! いっぱいになったユーバーチャージを使って自分やメディガンのターゲットを不死身にできる!" "[english]classinfo_medic" "Fill your ÜberCharge by healing your team mates! Use a full ÜberCharge to gain invulnerability for you and your medi gun target!" "classinfo_heavy" "ミニガンを発射せずに銃身を回転させて、接近する敵に備えろ!" "[english]classinfo_heavy" "Spin your minigun without firing to be ready for approaching enemies!" "classinfo_pyro" "コーナーで敵を待ち伏せて襲え! ターゲットに近付けば近付くほど、火炎放射器は威力を発揮する!" "[english]classinfo_pyro" "Ambush enemies at corners! Your flamethrower is more effective the closer you are to your target!" "classinfo_spy" "敵に変装して敵陣に潜入しろ 姿を見られないように、透明マントを着ろ! ナイフで背後から敵を襲い、即死させろ! 敵のセントリーガンにサッパーを設置して破壊しろ!" "[english]classinfo_spy" "Disguise yourself as a enemy and infiltrate the enemy base! cloak yourself to avoid being seen! Backstab your enemies with your knife for an instant kill! Plant sappers on enemy sentry guns to destroy them!" "classinfo_engineer" "落ちている武器からメタルを集めて装置を作れ! 自陣を守るにはセントリーガンを作れ!レベル 3 にアップグレードするんだ! チームメイトのヘルスを回復し弾薬を供給するにはディスペンサーを作れ! チームメイトが前線に出られるようにテレポーターを作れ!" "[english]classinfo_engineer" "Collect metal from fallen weapons to build with! Build sentry guns to defend your base! Upgrade them to level 3! Build dispensers to supply your teammates with health & ammo! Build teleporters to help team mates get to the front lines!" "classinfo_random" "ゲームによってランダムにクラスが選ばれます。" "[english]classinfo_random" "Let the game randomly choose a class for you." "TF_Welcome" "ようこそ" "[english]TF_Welcome" "Welcome" "TF_Welcome_birthday" "ようこそ。ハッピーバースデー、TF2!" "[english]TF_Welcome_birthday" "Welcome and Happy Birthday TF2!" "TF_Welcome_halloween" "ようこそ。ハッピーハロウィーン!" "[english]TF_Welcome_halloween" "Welcome and Happy Halloween!" "TF_Cancel" "キャンセル(&0)" "[english]TF_Cancel" "CANCEL (&0)" "TF_Back" "戻る(&B)" "[english]TF_Back" "&BACK" "TF_WatchIntro" "ムービーを見る(&W)" "[english]TF_WatchIntro" "&WATCH MOVIE" "Button_SkipIntro" "ムービーをスキップ(&S)" "[english]Button_SkipIntro" "&SKIP MOVIE" "TF_Continue" "続行(&C)" "[english]TF_Continue" "&CONTINUE" "TF_SelectATeam" "チームの選択" "[english]TF_SelectATeam" "SELECT A TEAM" "TF_SelectAClass" "クラスの選択" "[english]TF_SelectAClass" "SELECT A CLASS" "TF_AutoTeamSelect" "自動選択" "[english]TF_AutoTeamSelect" "AUTO SELECT" "TF_Spectate" "観戦" "[english]TF_Spectate" "SPECTATE" "TF_Play" "プレイ!" "[english]TF_Play" "PLAY!" "TF_Close" "閉じる(&C)" "[english]TF_Close" "&CLOSE" "TF_ResetStats" "データをリセット(&R)" "[english]TF_ResetStats" "&RESET STATS" "TF_NextTip" "次のヒント(&T)" "[english]TF_NextTip" "NEXT &TIP" "TF_NextTip_360" "次のヒント" "[english]TF_NextTip_360" "Next Tip" "TF_Confirm" "確定" "[english]TF_Confirm" "Confirm" "TF_ConfirmResetStats" "プレイヤーデータをリセットしますか?\nリセット後は以前のデータを復旧できなくなります" "[english]TF_ConfirmResetStats" "Are you sure you want to reset your player stats?\nOnce reset your old stats cannot be recovered!" "TF_TeamsSwitched" "チームが切り替えられました" "[english]TF_TeamsSwitched" "Teams have been switched." "TF_ClassMenu_Reset" "リセット" "[english]TF_ClassMenu_Reset" "RESET" "TF_WatchIntro_360" "ムービーを見る" "[english]TF_WatchIntro_360" "Watch Movie" "Button_SkipIntro_360" "ムービーをスキップ" "[english]Button_SkipIntro_360" "Skip Movie" "TF_Continue_360" "続ける" "[english]TF_Continue_360" "Continue" "TF_Offense" "攻撃" "[english]TF_Offense" "OFFENSE" "TF_Defense" "防御" "[english]TF_Defense" "DEFENSE" "TF_Support" "サポート" "[english]TF_Support" "SUPPORT" "TF_Next" "次へ" "[english]TF_Next" "Next" "TF_Prev" "前へ" "[english]TF_Prev" "Previous" "TF_NextPrev" "次へ/前へ" "[english]TF_NextPrev" "Next / Previous" "TF_timeleft" "残り時間: %s1:%s2" "[english]TF_timeleft" "Time left: %s1:%s2" "TF_timeleft_nolimit" "* 時間制限なし *" "[english]TF_timeleft_nolimit" "* No Time Limit *" "TF_nextmap" "次のマップ:%s1" "[english]TF_nextmap" "Next map : %s1" "TF_PlayingTo" "プレイするラウンド数:%rounds%" "[english]TF_PlayingTo" "Playing to: %rounds%" "TF_Cloak" "透明マント" "[english]TF_Cloak" "CLOAK" "TF_Metal" "メタル" "[english]TF_Metal" "METAL" "TF_Phase" "ドッジ(回避)" "[english]TF_Phase" "DODGE" "TF_Ball" "ボール" "[english]TF_Ball" "BALL" "TF_Jar" "ビン" "[english]TF_Jar" "JAR" "TF_Rage" "レイジ" "[english]TF_Rage" "RAGE" "TF_Berzerk" "ヘッド" "[english]TF_Berzerk" "HEADS" "TF_Charge" "チャージ" "[english]TF_Charge" "CHARGE" "TF_OUT_OF_AMMO" "弾薬切れ" "[english]TF_OUT_OF_AMMO" "OUT OF AMMO" "Game_connected" "%s1 が接続しました" "[english]Game_connected" "%s1 connected" "game_spawn_as" "*%s1 として出現します" "[english]game_spawn_as" "*You will spawn as %s1" "game_respawn_as" "*%s1 として復活します" "[english]game_respawn_as" "*You will respawn as %s1" "game_spawn_asrandom" "*ランダムクラスとして出現します" "[english]game_spawn_asrandom" "*You will spawn as random class" "game_respawn_asrandom" "*ランダムクラスとして復活します" "[english]game_respawn_asrandom" "*You will respawn as a random class" "round_restart_in_sec" "%s1 秒後にラウンドを再開します" "[english]round_restart_in_sec" "The round will restart in %s1 second" "round_restart_in_secs" "%s1 秒後にラウンドを再開します" "[english]round_restart_in_secs" "The round will restart in %s1 seconds" "game_restart_in_sec" "%s1 秒後にゲームを再開します" "[english]game_restart_in_sec" "The game will restart in %s1 second" "game_restart_in_secs" "%s1 秒後にゲームを再開します" "[english]game_restart_in_secs" "The game will restart in %s1 seconds" "game_switch_in_sec" "チームの切り替え中!\n%s1 秒後にゲームを再開します" "[english]game_switch_in_sec" "Switching teams!\nThe game will restart in %s1 second" "game_switch_in_secs" "チームの切り替え中!\n%s1 秒後にゲームを再開します" "[english]game_switch_in_secs" "Switching teams!\nThe game will restart in %s1 seconds" "game_scramble_in_sec" "チームをスクランブル中!\n%s1 秒後にゲームを再開します" "[english]game_scramble_in_sec" "Scrambling the teams!\nThe game will restart in %s1 second" "game_scramble_in_secs" "チームをスクランブル中!\n%s1 秒後にゲームを再開します" "[english]game_scramble_in_secs" "Scrambling the teams!\nThe game will restart in %s1 seconds" "game_respawntime_now" "復活準備完了" "[english]game_respawntime_now" "Prepare to respawn" "game_respawntime_in_sec" "復活:1 秒後" "[english]game_respawntime_in_sec" "Respawn in: 1 second" "game_respawntime_in_secs" "復活:%s1 秒後" "[english]game_respawntime_in_secs" "Respawn in: %s1 seconds" "game_respawntime_stalemate" "サドンデスでは復活はありません" "[english]game_respawntime_stalemate" "No respawning in Sudden Death" "game_respawntime_next_round" "復活:次のラウンドまで待ってください" "[english]game_respawntime_next_round" "Respawn in: Wait for next round" "game_auto_team_balance_in" "チーム人数が %s1 秒後に自動調整されます。" "[english]game_auto_team_balance_in" "Teams will be auto-balanced in %s1 seconds." "game_player_was_team_balanced" "ゲーム人数を調整するために、%s1 は他のチームに移動されました" "[english]game_player_was_team_balanced" "%s1 was moved to the other team for game balance" "game_idle_kick" "%s1 は無操作時間が長すぎたため追放されました" "[english]game_idle_kick" "%s1 has been idle for too long and has been kicked" "TF_MOTD_Title" "今日のメッセージ" "[english]TF_MOTD_Title" "MESSAGE OF THE DAY" "TF_playerid_sameteam" "%s1%s2" "[english]TF_playerid_sameteam" "%s1%s2" "TF_playerid_diffteam" "%s1敵:%s2" "[english]TF_playerid_diffteam" "%s1Enemy: %s2" "TF_playerid_noteam" "%s1" "[english]TF_playerid_noteam" "%s1" "TF_playerid_object" "%s2 が作成した %s1" "[english]TF_playerid_object" "%s1 built by %s2" "TF_playerid_object_level" "(レベル %s1)" "[english]TF_playerid_object_level" "( Level %s1 )" "TF_playerid_object_upgrading" "アップグレードの進捗状況:%s1" "[english]TF_playerid_object_upgrading" "Upgrade Progress: %s1" "TF_playerid_object_upgrading_level" "(レベル %s1)アップグレードの進捗状況:%s2" "[english]TF_playerid_object_upgrading_level" "( Level %s1 ) Upgrade Progress: %s2" "TF_playerid_object_diffteam" "%s2 が作成した敵の %s1" "[english]TF_playerid_object_diffteam" "Enemy %s1 built by %s2" "TF_playerid_object_recharging" "再チャージ:%s1%" "[english]TF_playerid_object_recharging" "Recharging: %s1%" "TF_playerid_healer" "ヒーラー: " "[english]TF_playerid_healer" "Healer: " "TF_playerid_healtarget" "回復: " "[english]TF_playerid_healtarget" "Healing: " "TF_playerid_friendlyspy_disguise" "%s1 %s2 に変装" "[english]TF_playerid_friendlyspy_disguise" "Disguised as %s1 %s2" "TF_playerid_mediccharge" "ユーバーチャージ:%s1%" "[english]TF_playerid_mediccharge" "ÜberCharge: %s1%" "TF_playerid_mediccharge_wpn" "ユーバーチャージ:%s1%(%s2)" "[english]TF_playerid_mediccharge_wpn" "ÜberCharge: %s1% (%s2)" "TF_playerid_noheal" "Equalizer が回復を妨害した!" "[english]TF_playerid_noheal" "Equalizer blocks healing!" "TF_friendly" "味方" "[english]TF_friendly" "friendly" "TF_enemy" "敵" "[english]TF_enemy" "enemy" "TF_Title" "TEAM FORTRESS" "[english]TF_Title" "TEAM FORTRESS" "TF_ClassSpecific_Keys" "クラス固有の能力" "[english]TF_ClassSpecific_Keys" "CLASS SPECIFIC SKILL" "TF_ClassSkill_Medic" "メディック:ユーバーチャージを実行する" "[english]TF_ClassSkill_Medic" "MEDIC: Deploy ÜberCharge" "TF_ClassSkill_Heavy" "ヘビー:ミニガンの銃身を回転させる" "[english]TF_ClassSkill_Heavy" "HEAVY: Spin Minigun Barrel" "TF_ClassSkill_Sniper" "スナイパー:スナイパーライフルのズーム" "[english]TF_ClassSkill_Sniper" "SNIPER: Zoom Sniper Rifle" "TF_ClassSkill_Spy" "スパイ:透明マントを着る/脱ぐ" "[english]TF_ClassSkill_Spy" "SPY: Cloak / Uncloak" "TF_ClassSkill_Spy_LastDisguise" "スパイ:変装を続ける" "[english]TF_ClassSkill_Spy_LastDisguise" "SPY: Last Disguise" "TF_ClassSkill_Spy_DisguiseTeam" "スパイ:変装するチームの切り替え" "[english]TF_ClassSkill_Spy_DisguiseTeam" "SPY: Toggle Disguise Team" "TF_ClassSkill_Demoman" "デモマン:粘着爆弾を爆発させる" "[english]TF_ClassSkill_Demoman" "DEMOMAN: Detonate Stickybombs" "TF_Call_For_Medic" "メディックを呼ぶ" "[english]TF_Call_For_Medic" "Call for a Medic" "TF_DropFlag" "ブリーフケースを捨てる" "[english]TF_DropFlag" "Drop the briefcase" "TF_Switch_Classes_Immediately" "クラスをすぐに切り替える" "[english]TF_Switch_Classes_Immediately" "Switch classes immediately" "TF_Toggle_RoundInfo_Map" "ラウンド情報マップをオン/オフにする" "[english]TF_Toggle_RoundInfo_Map" "Toggle Round Info Map" "TF_MapInfo" "マップ情報を表示" "[english]TF_MapInfo" "Show Map Information" "TF_Inspect" "対象を調べる" "[english]TF_Inspect" "Inspect Target" "TF_voice_menu_A" "音声メニュー 1" "[english]TF_voice_menu_A" "Voice Menu 1" "TF_voice_menu_B" "音声メニュー 2" "[english]TF_voice_menu_B" "Voice Menu 2" "TF_voice_menu_C" "音声メニュー 3" "[english]TF_voice_menu_C" "Voice Menu 3" "TF_freezecam_snapshot" "[%s1] この瞬間を保存!" "[english]TF_freezecam_snapshot" "[%s1] Save this moment!" "TF_Chat_Team_Loc" "(チーム) %s1 @ %s3 : %s2" "[english]TF_Chat_Team_Loc" "(TEAM) %s1 @ %s3 : %s2" "TF_Chat_Team" "(チーム) %s1 : %s2" "[english]TF_Chat_Team" "(TEAM) %s1 : %s2" "TF_Chat_Team_Dead" "*死亡*(チーム) %s1 : %s2" "[english]TF_Chat_Team_Dead" "*DEAD*(TEAM) %s1 : %s2" "TF_Chat_Spec" "(観戦者) %s1 : %s2" "[english]TF_Chat_Spec" "(Spectator) %s1 : %s2" "TF_Chat_All" "%s1 : %s2" "[english]TF_Chat_All" "%s1 : %s2" "TF_Chat_AllDead" "*死亡* %s1 : %s2" "[english]TF_Chat_AllDead" "*DEAD* %s1 : %s2" "TF_Chat_AllSpec" "*観戦者* %s1 : %s2" "[english]TF_Chat_AllSpec" "*SPEC* %s1 : %s2" "TF_Name_Change" "* %s1 は %s2 に名前を変更しました" "[english]TF_Name_Change" "* %s1 changed name to %s2" "TF_holiday_restriction_halloween" "ホリデー制限:ハロウィーン" "[english]TF_holiday_restriction_halloween" "Holiday Restriction: Halloween" "TF_Weapon_Bat" "バット" "[english]TF_Weapon_Bat" "Bat" "TF_Weapon_Bottle" "ボトル" "[english]TF_Weapon_Bottle" "Bottle" "TF_Weapon_FireAxe" "消防斧" "[english]TF_Weapon_FireAxe" "Fire Axe" "TF_Weapon_Club" "ククリ刀" "[english]TF_Weapon_Club" "Kukri" "TF_Weapon_Crowbar" "バール" "[english]TF_Weapon_Crowbar" "Crowbar" "TF_Weapon_Bonesaw" "骨用電ノコ" "[english]TF_Weapon_Bonesaw" "Bonesaw" "TF_Weapon_FlameThrower" "火炎放射器" "[english]TF_Weapon_FlameThrower" "Flame Thrower" "TF_Weapon_GrenadeLauncher" "グレネードランチャー" "[english]TF_Weapon_GrenadeLauncher" "Grenade Launcher" "TF_Weapon_PipebombLauncher" "粘着爆弾ランチャー" "[english]TF_Weapon_PipebombLauncher" "Stickybomb Launcher" "TF_Weapon_Knife" "ナイフ" "[english]TF_Weapon_Knife" "Knife" "TF_Weapon_Medikit" "メディキット" "[english]TF_Weapon_Medikit" "Medikit" "TF_Weapon_Minigun" "ミニガン" "[english]TF_Weapon_Minigun" "Minigun" "TF_Weapon_Pistol" "ピストル" "[english]TF_Weapon_Pistol" "Pistol" "TF_Weapon_Fists" "拳" "[english]TF_Weapon_Fists" "Fists" "TF_Weapon_Revolver" "リボルバー" "[english]TF_Weapon_Revolver" "Revolver" "TF_Weapon_RocketLauncher" "ロケットランチャー" "[english]TF_Weapon_RocketLauncher" "Rocket Launcher" "TF_Weapon_Shotgun" "ショットガン" "[english]TF_Weapon_Shotgun" "Shotgun" "TF_Weapon_Shovel" "シャベル" "[english]TF_Weapon_Shovel" "Shovel" "TF_Weapon_SMG" "SMG" "[english]TF_Weapon_SMG" "SMG" "TF_Weapon_SniperRifle" "スナイパーライフル" "[english]TF_Weapon_SniperRifle" "Sniper Rifle" "TF_Weapon_SuperSMG" "スーパー SMG" "[english]TF_Weapon_SuperSMG" "Super SMG" "TF_Weapon_StickybombLauncher" "粘着爆弾ランチャー" "[english]TF_Weapon_StickybombLauncher" "Stickybomb Launcher" "TF_Weapon_Tranq" "麻酔銃" "[english]TF_Weapon_Tranq" "Tranquilizer Gun" "TF_Weapon_Wrench" "スパナ" "[english]TF_Weapon_Wrench" "Wrench" "TF_Weapon_ObjectSelection" "作成" "[english]TF_Weapon_ObjectSelection" "Build" "TF_Weapon_PDA_Engineer" "PDA" "[english]TF_Weapon_PDA_Engineer" "PDA" "TF_Weapon_Flag" "旗" "[english]TF_Weapon_Flag" "Flag" "TF_Weapon_Nailgun" "注射銃" "[english]TF_Weapon_Nailgun" "Nail Gun" "TF_Weapon_Medigun" "メディガン" "[english]TF_Weapon_Medigun" "Medi Gun" "TF_Weapon_Scattergun" "散弾銃" "[english]TF_Weapon_Scattergun" "Scattergun" "TF_Weapon_SyringeGun" "注射銃" "[english]TF_Weapon_SyringeGun" "Syringe Gun" "TF_Weapon_Watch" "透明ウォッチ" "[english]TF_Weapon_Watch" "Invis Watch" "TF_Weapon_FlareGun" "フレアーガン" "[english]TF_Weapon_FlareGun" "Flare Gun" "TF_Weapon_LunchBox" "ランチボックス" "[english]TF_Weapon_LunchBox" "Lunch Box" "TF_Wearable_Shield" "シールド" "[english]TF_Wearable_Shield" "Shield" "TF_Weapon_Jar" "Jarate(Jar Based Karate)" "[english]TF_Weapon_Jar" "Jar Based Karate" "TF_Weapon_CompoundBow" "ボウ" "[english]TF_Weapon_CompoundBow" "Bow" "TF_Weapon_Battle_Banner" "戦旗" "[english]TF_Weapon_Battle_Banner" "Battle Banner" "TF_Weapon_Sword" "ソード" "[english]TF_Weapon_Sword" "Sword" "TF_Weapon_Pickaxe" "ツルハシ" "[english]TF_Weapon_Pickaxe" "Pickaxe" "TF_Weapon_SledgeHammer" "スレッジハンマー" "[english]TF_Weapon_SledgeHammer" "Sledgehammer" "TF_Weapon_MakeshiftClub" "ありあわせの棍棒" "[english]TF_Weapon_MakeshiftClub" "Makeshift Club" "TF_Wearable_Boots" "ブーツ" "[english]TF_Wearable_Boots" "Boots" "TF_Wearable_Medal" "メダル" "[english]TF_Wearable_Medal" "Medal" "TF_Wearable_Holiday_Hat" "ホリデーハット" "[english]TF_Wearable_Holiday_Hat" "Holiday Hat" "TF_Wearable_HonestyHalo" "高潔のオーラ" "[english]TF_Wearable_HonestyHalo" "Aura of Incorruptibility" "TF_Scout_Hat_1" "バッティング用ヘルメット" "[english]TF_Scout_Hat_1" "Batter's Helmet" "TF_Sniper_Hat_1" "トロフィーベルト" "[english]TF_Sniper_Hat_1" "Trophy Belt" "TF_Soldier_Hat_1" "ソルジャースタッシュ" "[english]TF_Soldier_Hat_1" "Soldier's Stash" "TF_Demo_Hat_1" "デモマンアフロ" "[english]TF_Demo_Hat_1" "Demoman's Fro" "TF_Medic_Hat_1" "プロイセン式ピッケルハウベ" "[english]TF_Medic_Hat_1" "Prussian Pickelhaube" "TF_Pyro_Hat_1" "パイロのビーニーハット" "[english]TF_Pyro_Hat_1" "Pyro's Beanie" "TF_Heavy_Hat_1" "フットボールヘルメット" "[english]TF_Heavy_Hat_1" "Football Helmet" "TF_Engineer_Hat_1" "採掘用ライト" "[english]TF_Engineer_Hat_1" "Mining Light" "TF_Spy_Hat_1" "ファンシーフェドラ" "[english]TF_Spy_Hat_1" "Fancy Fedora" "TF_Engineer_Cowboy_Hat" "テキサステンガロン" "[english]TF_Engineer_Cowboy_Hat" "Texas Ten Gallon" "TF_Engineer_Train_Hat" "エンジニアキャップ" "[english]TF_Engineer_Train_Hat" "Engineer's Cap" "TF_Heavy_Ushanka_Hat" "将校用ウシャンカ" "[english]TF_Heavy_Ushanka_Hat" "Officer's Ushanka" "TF_Heavy_Stocking_cap" "タフガイ用トーク帽" "[english]TF_Heavy_Stocking_cap" "Tough Guy's Toque" "TF_Soldier_Pot_Hat" "ステンレスポット" "[english]TF_Soldier_Pot_Hat" "Stainless Pot" "TF_Soldier_Viking_Hat" "暴君のヘルム" "[english]TF_Soldier_Viking_Hat" "Tyrant's Helm" "TF_Demo_Scott_Hat" "グレンガリー帽" "[english]TF_Demo_Scott_Hat" "Glengarry Bonnet" "TF_Medic_Tyrolean_Hat" "ビンテージチロル" "[english]TF_Medic_Tyrolean_Hat" "Vintage Tyrolean" "TF_Pyro_Chicken_Hat" "どうでもいいゴム手袋" "[english]TF_Pyro_Chicken_Hat" "Respectless Rubber Glove" "TF_Spy_Camera_Beard" "カメラボード" "[english]TF_Spy_Camera_Beard" "Camera Beard" "TF_Medic_Mirror_Hat" "耳鼻科医のミラー" "[english]TF_Medic_Mirror_Hat" "Otolaryngologist's Mirror" "TF_Pyro_Fireman_Helmet" "旅団員ヘルメット" "[english]TF_Pyro_Fireman_Helmet" "Brigade Helm" "TF_Scout_Bonk_Helmet" "Bonk ヘルメット" "[english]TF_Scout_Bonk_Helmet" "Bonk Helm" "TF_Scout_Newsboy_Cap" "オールドスクールベーカーボーイ帽" "[english]TF_Scout_Newsboy_Cap" "Ye Olde Baker Boy" "TF_Spy_Derby_Hat" "バックバイターのビリーコック帽" "[english]TF_Spy_Derby_Hat" "Backbiter's Billycock" "TF_Sniper_Straw_Hat" "玄人用パナマ帽" "[english]TF_Sniper_Straw_Hat" "Professional's Panama" "TF_Sniper_Jarate_Headband" "マスターのイエローベルト帽" "[english]TF_Sniper_Jarate_Headband" "Master's Yellow Belt" "TF_Hatless_Scout" "ベースボールビルのスポーツシャイン" "[english]TF_Hatless_Scout" "Baseball Bill's Sports Shine" "TF_Hatless_Sniper" "リッツィーリックの毛髪固定剤" "[english]TF_Hatless_Sniper" "Ritzy Rick's Hair Fixative" "TF_Hatless_Engineer" "テキサススリムのドームシャイン" "[english]TF_Hatless_Engineer" "Texas Slim's Dome Shine" "TF_Demo_Top_Hat" "スコットランド風ストーブパイプ" "[english]TF_Demo_Top_Hat" "Scotsman's Stove Pipe" "TF_HonestyHalo" "イカサマ師の悲哀" "[english]TF_HonestyHalo" "Cheater's Lament" "TF_Halloween_Hat" "ちょっとイヤな感じのハロウィーンマスク" "[english]TF_Halloween_Hat" "Mildly Disturbing Halloween Mask" "TF_Domination_Hat" "恐ろしげなシルクハット" "[english]TF_Domination_Hat" "Ghastlier Gibus" "TF_Domination_Hat_Desc" "「Z.M.」と刺繍されている" "[english]TF_Domination_Hat_Desc" "Even more ghastly." "TF_L4DHat" "ビルの帽子" "[english]TF_L4DHat" "Bill's Hat" "TF_Wearable_L4DHat" "歴戦の勇士のベレー帽" "[english]TF_Wearable_L4DHat" "Veteran's Beret" "TF_PropagandaContest_FirstPlace" "J.Axer's Dapper Topper" "[english]TF_PropagandaContest_FirstPlace" "J.Axer's Dapper Topper" "TF_PropagandaContest_FirstPlace_Desc" "Propaganda Contest 優勝" "[english]TF_PropagandaContest_FirstPlace_Desc" "First Place Winner, Propaganda Contest" "TF_PropagandaContest_SecondPlace" "Amber's Rad As All Hell Hat" "[english]TF_PropagandaContest_SecondPlace" "Amber's Rad As All Hell Hat" "TF_PropagandaContest_SecondPlace_Desc" "Propaganda Contest 2 位" "[english]TF_PropagandaContest_SecondPlace_Desc" "First Runner-Up, Propaganda Contest" "TF_PropagandaContest_ThirdPlace" "Uncle Sam" "[english]TF_PropagandaContest_ThirdPlace" "Uncle Sam" "TF_PropagandaContest_ThirdPlace_Desc" "Propaganda Contest 3 位" "[english]TF_PropagandaContest_ThirdPlace_Desc" "Second Runner-Up, Propaganda Contest" "TF_ToweringPillar_Hat" "帽子の高層タワー" "[english]TF_ToweringPillar_Hat" "Towering Pillar of Hats" "TF_NobleAmassment_Hat" "高貴な重ね帽子" "[english]TF_NobleAmassment_Hat" "Noble Amassment of Hats" "TF_ModestPile_Hat" "控え目な高さの帽子" "[english]TF_ModestPile_Hat" "Modest Pile of Hat" "TF_MedicMask" "手術用マスク" "[english]TF_MedicMask" "Physician's Procedure Mask" "TF_HeavyHair" "ハウンドドッグ" "[english]TF_HeavyHair" "Hound Dog" "TF_DemomanHallmark" "ハスラーの誇り" "[english]TF_DemomanHallmark" "Hustler's Hallmark" "TF_SpyNobleHair" "判事のカツラ" "[english]TF_SpyNobleHair" "Magistrate's Mullet" "TF_EngineerWeldingMask" "ホットロッド" "[english]TF_EngineerWeldingMask" "Hotrod" "TF_ScoutBeanie" "トラブルメーカー キャップ" "[english]TF_ScoutBeanie" "Troublemaker's Tossle Cap" "TF_PyroBrainSucker" "緑の征服者" "[english]TF_PyroBrainSucker" "Triboniophorus Tyrannus" "TF_SoldierSamurai" "キラー カブト" "[english]TF_SoldierSamurai" "Killer's Kabuto" "TF_SniperPithHelmet" "射手のトーピー" "[english]TF_SniperPithHelmet" "Shooter's Sola Topi" "TF_TTG_MaxsHat" "マックスの噛みつき帽子" "[english]TF_TTG_MaxsHat" "Max's Severed Head" "DeathMsg_Suicide" "が非情な世界に別れを告げた!" "[english]DeathMsg_Suicide" "bid farewell, cruel world!" "DeathMsg_AssistedSuicide" "がとどめをさした:" "[english]DeathMsg_AssistedSuicide" "finished off" "DeathMsg_Fall" "が無様に苦しみながら死んだ" "[english]DeathMsg_Fall" "fell to a clumsy, painful death" "Msg_Captured" "が奪った:" "[english]Msg_Captured" "captured" "Msg_Defended" "が守った:" "[english]Msg_Defended" "defended" "Msg_Dominating" "が制圧中:" "[english]Msg_Dominating" "is DOMINATING" "Msg_Revenge" "がリベンジした:" "[english]Msg_Revenge" "got REVENGE on" "Msg_PickedUpFlag" "が機密情報を拾った!" "[english]Msg_PickedUpFlag" "picked up the intelligence!" "Msg_CapturedFlag" "が機密情報を奪った!" "[english]Msg_CapturedFlag" "captured the intelligence!" "Msg_DefendedFlag" "が機密情報を守った!" "[english]Msg_DefendedFlag" "defended the intelligence!" "TF_OK" "OK" "[english]TF_OK" "OK" "TF_Spy_DisguiseRemoved" "変装が解けました。" "[english]TF_Spy_DisguiseRemoved" "Your disguise has been removed." "TF_Spy_Disguising" "%s1 %s2 に変装中..." "[english]TF_Spy_Disguising" "Disguising as %s1 %s2..." "TF_Spy_Disguised_as" "%s1 %s2 に変装しています。" "[english]TF_Spy_Disguised_as" "You are disguised as a %s1 %s2." "TF_Spy_DisguiseWeapon" "武器を変装:%s1" "[english]TF_Spy_DisguiseWeapon" "Disguise Weapon: %s1." "TF_Spy_Disguise_Team_Blue" "BLU" "[english]TF_Spy_Disguise_Team_Blue" "BLU" "TF_Spy_Disguise_Team_Red" "RED" "[english]TF_Spy_Disguise_Team_Red" "RED" "TF_Object_Sentry" "セントリーガン" "[english]TF_Object_Sentry" "Sentry Gun" "TF_Object_Dispenser" "ディスペンサー" "[english]TF_Object_Dispenser" "Dispenser" "TF_Object_Tele_Exit" "テレポーター出口" "[english]TF_Object_Tele_Exit" "Teleporter Exit" "TF_object_sapper" "サッパー" "[english]TF_object_sapper" "Sapper" "TF_Object_Sentry_360" "セントリーガン" "[english]TF_Object_Sentry_360" "Sentry" "TF_Object_Tele_Entrance_360" "入口" "[english]TF_Object_Tele_Entrance_360" "Entrance" "TF_Object_Tele_Exit_360" "出口" "[english]TF_Object_Tele_Exit_360" "Exit" "TF_ObjStatus_SentryGun_Building" "セントリーガンの作成中... %s1" "[english]TF_ObjStatus_SentryGun_Building" "Sentry Gun Building... %s1" "TF_ObjStatus_SentryGun_Level1" "セントリーガン(レベル %s1) ヘルス %s2 弾薬 %s3" "[english]TF_ObjStatus_SentryGun_Level1" "Sentry Gun ( Level %s1 ) Health %s2 Shells %s3" "TF_ObjStatus_SentryGun_Level3" "セントリーガン(レベル 3) ヘルス %s1 弾薬 %s2 ロケット %s3" "[english]TF_ObjStatus_SentryGun_Level3" "Sentry Gun ( Level 3 ) Health %s1 Shells %s2 Rockets %s3" "TF_ObjStatus_Dispenser_Building" "ディスペンサーの作成中... %s1" "[english]TF_ObjStatus_Dispenser_Building" "Dispenser Building... %s1" "TF_ObjStatus_Dispenser" "ディスペンサー(レベル %s1)ヘルス %s1" "[english]TF_ObjStatus_Dispenser" "Dispenser ( Level %s1 ) Health %s1" "TF_ObjStatus_Sapper_Building" "サッパーの作成中... %s1" "[english]TF_ObjStatus_Sapper_Building" "Sapper Building... %s1" "TF_ObjStatus_Sapper" "サッパー ヘルス %s1 ターゲットのヘルス %s2" "[english]TF_ObjStatus_Sapper" "Sapper Health %s1 Target Health %s2" "TF_Obj_Teleporter_State_Ready" "準備完了" "[english]TF_Obj_Teleporter_State_Ready" "Ready" "TF_Obj_Teleporter_State_Charging" "チャージ中" "[english]TF_Obj_Teleporter_State_Charging" "Charging" "CP5_red_setup_goal" "ゲームに勝つには、5 つのコントロールポイントをすべて奪え!" "[english]CP5_red_setup_goal" "Capture all five of the Control Points to win the game!" "CP5_blue_setup_goal" "ゲームに勝つには、5 つのコントロールポイントをすべて奪え!" "[english]CP5_blue_setup_goal" "Capture all five of the Control Points to win the game!" "CP_setup_30sec" "30 秒後にゲーム開始!" "[english]CP_setup_30sec" "Game begins in 30 seconds!" "CP_setup_10sec" "10 秒後にゲーム開始!" "[english]CP_setup_10sec" "Game begins in 10 seconds!" "CP_cap_cp3" "センターコントロールポイント" "[english]CP_cap_cp3" "the Central Control Point" "CP_cap_red_cp1" "RED チームの陣地" "[english]CP_cap_red_cp1" "the RED Base" "CP_cap_blue_cp1" "BLU チームの陣地" "[english]CP_cap_blue_cp1" "the BLU Base" "Dustbowl_red_setup_goal" "BLU チームからコントロールポイントを守れ!" "[english]Dustbowl_red_setup_goal" "Defend the Control points against team BLU!" "Dustbowl_blue_setup_goal" "このラウンドを制し、先に進むには、両方のコントロールポイントを奪え!" "[english]Dustbowl_blue_setup_goal" "Capture both Control Points to win the round and advance!" "Dustbowl_red_final_goal" "最後の 2 つのコントロールポイントを守れ。さもないと、敵がゲームに勝ってしまうぞ!" "[english]Dustbowl_red_final_goal" "Defend the final two Control Points or the enemy will win the game!" "Dustbowl_blue_final_goal" "ゲームに勝つには、最後の 2 つのコントロールポイントを奪え!" "[english]Dustbowl_blue_final_goal" "Capture the final two Control Points to win the game!" "Dustbowl_team1" "攻撃側" "[english]Dustbowl_team1" "Attackers" "Dustbowl_team2" "防御側" "[english]Dustbowl_team2" "Defenders" "Dustbowl_you_secure_one" "コマンドポイント\n1 を確保した!!" "[english]Dustbowl_you_secure_one" "You secured\nCommand Point ONE !!" "Dustbowl_you_secure_two" "コマンドポイント\n2 を確保した!!" "[english]Dustbowl_you_secure_two" "You secured\nCommand Point TWO !!" "Dustbowl_protect_HQ" "自陣を\n攻撃チームから守れ!!" "[english]Dustbowl_protect_HQ" "Protect your HQ from\nthe attacking team !!" "Dustbowl_bring_flag" "旗を\n自陣に運べ!!" "[english]Dustbowl_bring_flag" "Bring your flag\nto the HQ !!" "Dustbowl_take_flag_one" "旗を\nコマンドポイント 1 に運べ。" "[english]Dustbowl_take_flag_one" "Take the flag to\nCommand Point ONE." "Dustbowl_take_flag_two" "旗を\nコマンドポイント 2 に運べ。" "[english]Dustbowl_take_flag_two" "Take the flag to\nCommand Point TWO." "Dustbowl_take_flag_HQ" "旗を自陣に運べ!!" "[english]Dustbowl_take_flag_HQ" "Take the flag to the HQ !!" "Dustbowl_blue_secures_one" "BLU チームがコマンドポイント\n1 を確保した!!" "[english]Dustbowl_blue_secures_one" "Team BLU Secures\nCommand Point ONE !!" "Dustbowl_blue_secures_two" "BLU チームがコマンドポイント\n2 を確保した!!" "[english]Dustbowl_blue_secures_two" "Team BLU Secures\nCommand Point TWO !!" "Dustbowl_flag_returned" "旗が自陣に戻った。" "[english]Dustbowl_flag_returned" "Flag has returned to base." "Dustbowl_90_secs" "ゲートが開くまであと 90 秒。" "[english]Dustbowl_90_secs" "90 seconds till gates open." "Dustbowl_60_secs" "ゲートが開くまであと 60 秒。" "[english]Dustbowl_60_secs" "60 seconds till gates open." "Dustbowl_30_secs" "ゲートが開くまであと 30 秒。" "[english]Dustbowl_30_secs" "30 seconds till gates open." "Dustbowl_10_secs" "ゲートが開くまであと 10 秒。" "[english]Dustbowl_10_secs" "10 seconds till gates open." "Dustbowl_gates_open" "ゲートが開いている!!" "[english]Dustbowl_gates_open" "Gates are open !!" "Dustbowl_five_minutes_left" "残り時間:\n5 分" "[english]Dustbowl_five_minutes_left" "Time remaining:\nFive minutes" "Dustbowl_four_minutes_left" "残り時間:\n4 分" "[english]Dustbowl_four_minutes_left" "Time remaining:\nFour minutes" "Dustbowl_three_minutes_left" "残り時間:\n3 分" "[english]Dustbowl_three_minutes_left" "Time remaining:\nThree minutes" "Dustbowl_two_minutes_left" "残り時間:\n2 分" "[english]Dustbowl_two_minutes_left" "Time remaining:\nTwo minutes" "Dustbowl_sixty_seconds_left" "残り時間:\n60 秒" "[english]Dustbowl_sixty_seconds_left" "Time remaining:\nSixty seconds" "Dustbowl_thirty_seconds_left" "残り時間:\n30 秒" "[english]Dustbowl_thirty_seconds_left" "Time remaining:\nThirty seconds" "Dustbowl_attackers_win" "自陣\nが占領された!!" "[english]Dustbowl_attackers_win" "The Headquarters has\nbeen captured !!" "Dustbowl_defenders_win" "自陣\nの防衛に成功した!!" "[english]Dustbowl_defenders_win" "The Headquarters has\nbeen successfully defended !!" "Dustbowl_cap_1_A" "第 1 奪取ポイント、ステージ 1" "[english]Dustbowl_cap_1_A" "First Cap, Stage One" "Dustbowl_cap_1_B" "第 2 奪取ポイント、ステージ 1" "[english]Dustbowl_cap_1_B" "Second Cap, Stage One" "Dustbowl_cap_2_A" "第 1 奪取ポイント、ステージ 2" "[english]Dustbowl_cap_2_A" "First Cap, Stage Two" "Dustbowl_cap_2_B" "第 2 奪取ポイント、ステージ 2" "[english]Dustbowl_cap_2_B" "Second Cap, Stage Two" "Dustbowl_cap_3_A" "第 1 奪取ポイント、ステージ 3" "[english]Dustbowl_cap_3_A" "First Cap, Stage Three" "Dustbowl_cap_3_B" "ロケット、最終奪取ポイント" "[english]Dustbowl_cap_3_B" "the Rocket, Final Cap" "Goldrush_red_setup_goal" "敵チームがカートをこちらの陣地まで動かすのを阻止しろ!" "[english]Goldrush_red_setup_goal" "Prevent the enemy team from moving the cart to your base!" "Goldrush_blue_setup_goal" "コントロールポイントまでカートを動かしてラウンドに勝ち、先に進め!" "[english]Goldrush_blue_setup_goal" "Move the cart to the Control Points to win the round and advance!" "Goldrush_red_final_goal" "カートをこちらの陣地に侵入させるな!さもなければ敗北は必至だ!" "[english]Goldrush_red_final_goal" "Prevent the cart from moving to your base or the enemy will win the game!" "Goldrush_blue_final_goal" "カートを敵の陣地まで動かして勝利を掴め!" "[english]Goldrush_blue_final_goal" "Move the cart to the enemy base to destroy it and win the game!" "Goldrush_team1" "攻撃側" "[english]Goldrush_team1" "Attackers" "Goldrush_team2" "防御側" "[english]Goldrush_team2" "Defenders" "Goldrush_cap_1_A" "第 1 奪取ポイント、ステージ 1" "[english]Goldrush_cap_1_A" "First Cap, Stage One" "Goldrush_cap_1_B" "第 2 奪取ポイント、ステージ 1" "[english]Goldrush_cap_1_B" "Second Cap, Stage One" "Goldrush_cap_2_A" "第 1 奪取ポイント、ステージ 2" "[english]Goldrush_cap_2_A" "First Cap, Stage Two" "Goldrush_cap_2_B" "第 2 奪取ポイント、ステージ 2" "[english]Goldrush_cap_2_B" "Second Cap, Stage Two" "Goldrush_cap_3_A" "第 1 奪取ポイント、ステージ 3" "[english]Goldrush_cap_3_A" "First Cap, Stage Three" "Goldrush_cap_3_B" "第 2 奪取ポイント、ステージ 3" "[english]Goldrush_cap_3_B" "Second Cap, Stage Three" "Goldrush_cap_3_C" "溶鉱炉、最終奪取ポイント" "[english]Goldrush_cap_3_C" "Atomic pit, Final Cap" "Badwater_cap_1" "第一奪取ポイント" "[english]Badwater_cap_1" "First Capture point" "Badwater_cap_2" "第二奪取ポイント" "[english]Badwater_cap_2" "Second Capture point" "Badwater_cap_3" "第三奪取ポイント" "[english]Badwater_cap_3" "Third Capture point" "Badwater_cap_4" "最終奪取ポイント" "[english]Badwater_cap_4" "Final Capture point" "2fort_red_setup_goal" "敵陣の地下室から機密情報が入ったブリーフケースを奪取しろ。そいつを自陣の地下室に戻せば勝ちだ!" "[english]2fort_red_setup_goal" "Grab the Intelligence Briefcase from the enemy basement. Return to your basement to win!" "2fort_blue_setup_goal" "敵陣の地下室から機密情報が入ったブリーフケースを奪取しろ。そいつを自陣の地下室に戻せば勝ちだ!" "[english]2fort_blue_setup_goal" "Grab the Intelligence Briefcase from the enemy basement. Return to your basement to win!" "Granary_red_setup_goal" "ゲームに勝つには、5 つのコントロールポイントをすべて奪え!" "[english]Granary_red_setup_goal" "Capture all five Control Points to win the game!" "Granary_blue_setup_goal" "ゲームに勝つには、5 つのコントロールポイントをすべて奪え!" "[english]Granary_blue_setup_goal" "Capture all five Control Points to win the game!" "Granary_cap_cp3" "センターコントロールポイント" "[english]Granary_cap_cp3" "the Central Control Point" "Granary_cap_red_cp2" "RED チームの倉庫" "[english]Granary_cap_red_cp2" "the RED Warehouse" "Granary_cap_red_cp1" "RED チームの陣地" "[english]Granary_cap_red_cp1" "the RED Base" "Granary_cap_blue_cp2" "BLU チームの倉庫" "[english]Granary_cap_blue_cp2" "the BLU Warehouse" "Granary_cap_blue_cp1" "BLU チームの陣地" "[english]Granary_cap_blue_cp1" "the BLU Base" "Gravelpit_red_setup_goal" "ゲームに勝つには、BLU チームから 3 つのコントロールポイントをすべて守れ!" "[english]Gravelpit_red_setup_goal" "Defend all three Control Points against team BLU to win the game!" "Gravelpit_blue_setup_goal" "3 つのコントロールポイントをすべて奪えば勝ちだ!最初に A と B を奪ってから C に移動しろ。" "[english]Gravelpit_blue_setup_goal" "Capture all three Controls Points to win! First capture A and B, then move on to C." "Gravelpit_cap_A" "奪取ポイント A、無線塔" "[english]Gravelpit_cap_A" "cap A, the Radio Tower" "Gravelpit_cap_B" "奪取ポイント B、レーダー" "[english]Gravelpit_cap_B" "cap B, the Radar" "Gravelpit_cap_C" "奪取ポイント C、レーザーガン" "[english]Gravelpit_cap_C" "cap C, the Laser Gun" "Hydro_red_setup_goal" "ラウンドに勝つには、BLU チームのコントロールポイントを 1 つ奪い、RED チームに同じことをされないように防御しろ!" "[english]Hydro_red_setup_goal" "Capture BLU's single Control Point to win the round. Prevent them from doing the same!" "Hydro_blue_setup_goal" "ラウンドに勝つには、RED チームのコントロールポイントを 1 つ奪い、BLU チームに同じことをされないように防御しろ!" "[english]Hydro_blue_setup_goal" "Capture RED's single Control Point to win the round. Prevent them from doing the same!" "Hydro_red_base_attack" "ゲームに勝つには、BLU チームの最終コントロールポイントを奪え!" "[english]Hydro_red_base_attack" "Capture team BLU's final Control Point to win the game!" "Hydro_red_base_defend" "味方の最終コントロールポイントを BLU チームから守れ。さもないと負けるぞ!" "[english]Hydro_red_base_defend" "Defend your final Control Point against BLU or they will win!" "Hydro_blue_base_attack" "ゲームに勝つには、RED チームの最終コントロールポイントを奪え!" "[english]Hydro_blue_base_attack" "Capture team RED's final Control Point to win the game!" "Hydro_blue_base_defend" "味方の最終コントロールポイントを RED チームから守れ。さもないと負けるぞ!" "[english]Hydro_blue_base_defend" "Defend your final Control Point against RED or they will win!" "Hydro_cap_red_base" "RED チームの陣地" "[english]Hydro_cap_red_base" "the RED Base" "Hydro_cap_blue_base" "BLU チームの陣地" "[english]Hydro_cap_blue_base" "the BLU Base" "Hydro_cap_radar_dish" "レーダー用アンテナ" "[english]Hydro_cap_radar_dish" "the Radar Dish" "Hydro_cap_dam" "ダム" "[english]Hydro_cap_dam" "the Dam" "Hydro_cap_power_plant" "発電所" "[english]Hydro_cap_power_plant" "the Power Plant" "Hydro_cap_warehouse" "倉庫" "[english]Hydro_cap_warehouse" "the Warehouse" "Well_red_setup_goal" "ゲームに勝つには、5 つのコントロールポイントをすべて奪え!" "[english]Well_red_setup_goal" "Capture all five of the Control Points to win the game!" "Well_blue_setup_goal" "ゲームに勝つには、5 つのコントロールポイントをすべて奪え!" "[english]Well_blue_setup_goal" "Capture all five of the Control Points to win the game!" "Well_setup_30sec" "30 秒後にゲーム開始!" "[english]Well_setup_30sec" "Game begins in 30 seconds!" "Well_setup_10sec" "10 秒後にゲーム開始!" "[english]Well_setup_10sec" "Game begins in 10 seconds!" "Well_cap_center" "センターコントロールポイント" "[english]Well_cap_center" "Central Control Point" "Well_cap_red_two" "RED チームの倉庫" "[english]Well_cap_red_two" "the RED Warehouse" "Well_cap_red_rocket" "RED チームの陣地" "[english]Well_cap_red_rocket" "the RED Base" "Well_cap_blue_two" "BLU チームの倉庫" "[english]Well_cap_blue_two" "the BLU Warehouse" "Well_cap_blue_rocket" "BLU チームの陣地" "[english]Well_cap_blue_rocket" "the BLU Base" "Pipeline_setup_goal" "カートを奪取ポイントまで動かして勝利の栄光を手にしろ!" "[english]Pipeline_setup_goal" "Move your cart to the capture point first to win this heat!" "Pipeline_final_goal" "カートを敵陣まで動かして陣地ごと吹き飛ばしてやれ!ただし相手もこちらを吹き飛ばそうとカートを進めてくるぞ!" "[english]Pipeline_final_goal" "Move your cart to destroy the enemy base before they destroy yours!" "Pipeline_cap_1_red" "RED チームの第 1 奪取ポイント" "[english]Pipeline_cap_1_red" "Red's first Capture point" "Pipeline_cap_1_blue" "BLU チームの第 1 奪取ポイント" "[english]Pipeline_cap_1_blue" "Blue's first Capture point" "Pipeline_cap_2_red" "RED チームの第 2 奪取ポイント" "[english]Pipeline_cap_2_red" "Red's second Capture point" "Pipeline_cap_2_blue" "BLU チームの第 2 奪取ポイント" "[english]Pipeline_cap_2_blue" "Blue's second Capture point" "Pipeline_cap_3_red" "RED チームの最終奪取ポイント" "[english]Pipeline_cap_3_red" "Red's final capture point" "Pipeline_cap_3_blue" "BLU チームの最終奪取ポイント" "[english]Pipeline_cap_3_blue" "Blue's final capture point" "Badlands_cap_cp3" "センターコントロールポイント" "[english]Badlands_cap_cp3" "the Central Control Point" "Badlands_cap_red_cp2" "RED チームの尖塔" "[english]Badlands_cap_red_cp2" "the RED Spire" "Badlands_cap_red_cp1" "RED チームの陣地" "[english]Badlands_cap_red_cp1" "the RED Base" "Badlands_cap_blue_cp2" "BLU チームの尖塔" "[english]Badlands_cap_blue_cp2" "the BLU Spire" "Badlands_cap_blue_cp1" "BLU チームの陣地" "[english]Badlands_cap_blue_cp1" "the BLU Base" "koth_setup_goal" "コントロールポイントを奪取して死ぬ気で守り、勝利を掴め!" "[english]koth_setup_goal" "Capture and hold the Control Point to win the game!" "koth_viaduct_cap" "コントロールポイント" "[english]koth_viaduct_cap" "the Control Point" "Arena_cap" "コントロールポイント" "[english]Arena_cap" "the Control Point" "Winpanel_Team1" "チーム" "[english]Winpanel_Team1" "TEAM" "Winpanel_Team2" "チーム" "[english]Winpanel_Team2" "Team" "Winpanel_BlueWins" "BLU チームの勝利!" "[english]Winpanel_BlueWins" "BLU TEAM WINS!" "Winpanel_BlueAdvances" "BLU チームがエリアを制圧" "[english]Winpanel_BlueAdvances" "BLU TEAM SEIZES AREA" "Winpanel_BlueDefends" "BLU チームが防御!" "[english]Winpanel_BlueDefends" "BLU TEAM DEFENDS!" "Winpanel_RedWins" "BRED チームの勝利!" "[english]Winpanel_RedWins" "RED TEAM WINS!" "Winpanel_RedAdvances" "BRED チームがエリアを制圧" "[english]Winpanel_RedAdvances" "RED TEAM SEIZES AREA" "Winpanel_RedDefends" "BRED チームが防御!" "[english]Winpanel_RedDefends" "RED TEAM DEFENDS!" "Winpanel_TeamWins" "%s1 %s2の勝利!" "[english]Winpanel_TeamWins" "%s1 %s2 WINS!" "Winpanel_TeamLost" "%s1 %s2の敗北!" "[english]Winpanel_TeamLost" "%s1 %s2 LOST!" "Winpanel_TeamAdvances" "%s1 %s2がエリアを制圧" "[english]Winpanel_TeamAdvances" "%s1 %s2 SEIZES AREA" "Winpanel_TeamDefends" "%s1 %s2が防衛に成功!" "[english]Winpanel_TeamDefends" "%s1 %s2 DEFENDS!" "Winpanel_BlueMVPs" "BLU チームの MVP:" "[english]Winpanel_BlueMVPs" "BLU Team MVPs:" "Winpanel_RedMVPs" "RED チームの MVP:" "[english]Winpanel_RedMVPs" "RED Team MVPs:" "Winpanel_TopPlayers" "トッププレイヤー:" "[english]Winpanel_TopPlayers" "Top Players:" "Winpanel_PointsThisRound" "このラウンドのポイント:" "[english]Winpanel_PointsThisRound" "Points this round:" "Winpanel_CapturePointsRemaining" "勝利まであと %s1 エリア" "[english]Winpanel_CapturePointsRemaining" "%s1 more areas to win" "Winpanel_CapturePointRemaining" "勝利まであと %s1 エリア" "[english]Winpanel_CapturePointRemaining" "%s1 more area to win" "Winpanel_WinningCapture" "勝利の奪取:%s1" "[english]Winpanel_WinningCapture" "Winning capture: %s1" "Winreason_AllPointsCaptured" "%s1 が全コントロールポイントを奪った" "[english]Winreason_AllPointsCaptured" "%s1 captured all control points" "Winreason_FlagCaptureLimit" "%s1 が敵の機密情報を %s2 回奪った" "[english]Winreason_FlagCaptureLimit" "%s1 captured the enemy intelligence %s2 times" "Winreason_OpponentsDead" "%s1 がサドンデス中に敵を全員倒した" "[english]Winreason_OpponentsDead" "%s1 killed all opponents during sudden death" "Winreason_DefendedUntilTimeLimit" "%s1 が制限時間まで守りきった" "[english]Winreason_DefendedUntilTimeLimit" "%s1 successfully defended until time ran out" "Winreason_TimeLimit" "制限時間内でのスコアは %s1 がリード" "[english]Winreason_TimeLimit" "%s1 had more points when the time limit was reached" "Winreason_WinLimit" "ラウンド終了時のスコアは %s1 がリード" "[english]Winreason_WinLimit" "%s1 had more points when the win limit was reached" "Winreason_WinDiffLimit" "%s1 が勝利に必要なリードを奪った" "[english]Winreason_WinDiffLimit" "%s1 was ahead by the required difference to win" "Winreason_Stalemate" "全員が敗者だ" "[english]Winreason_Stalemate" "You're all losers" "Winreason_Arena" "%s1 が敵を全員倒した" "[english]Winreason_Arena" "%s1 killed all opponents" "Winreason_PayloadRace" "%s1 がペイロードレースに勝利した" "[english]Winreason_PayloadRace" "%s1 won the payload race" "Tournament_WaitingForTeams" "チーム編成の待機中" "[english]Tournament_WaitingForTeams" "Waiting for teams to organize" "Tournament_Countdown" "開始まであと %s1 秒... (キャンセル:F4 キー)" "[english]Tournament_Countdown" "Starting in %s1 seconds... 'F4' to cancel" "Tournament_TeamReady" "準備完了" "[english]Tournament_TeamReady" "Ready" "Tournament_TeamNotReady" "準備中" "[english]Tournament_TeamNotReady" "Not Ready" "Tournament_WinConditions" "勝利条件: " "[english]Tournament_WinConditions" "Win Conditions: " "Tournament_WinConditionsMinute" "分" "[english]Tournament_WinConditionsMinute" "minute" "Tournament_WinConditionsRound" "ラウンド" "[english]Tournament_WinConditionsRound" "round" "Tournament_WinConditionsWin" "勝利数" "[english]Tournament_WinConditionsWin" "win" "Tournament_WinConditionsMinutes" "分" "[english]Tournament_WinConditionsMinutes" "minutes" "Tournament_WinConditionsRounds" "ラウンド" "[english]Tournament_WinConditionsRounds" "rounds" "Tournament_WinConditionsWins" "勝利数" "[english]Tournament_WinConditionsWins" "wins" "Tournament_WinConditionsNone" "なし" "[english]Tournament_WinConditionsNone" "None" "Tournament_WinConditionsSecond" "秒" "[english]Tournament_WinConditionsSecond" "second" "Tournament_WinConditionsSeconds" "秒" "[english]Tournament_WinConditionsSeconds" "seconds" "Tournament_TeamSetupNotReady" "チーム準備完了" "[english]Tournament_TeamSetupNotReady" "Team Not Ready" "Tournament_TeamSetupReady" "チーム準備中" "[english]Tournament_TeamSetupReady" "Team Ready" "Tournament_Instructions" "F4 = チーム名/ステータスを変更" "[english]Tournament_Instructions" "F4 = change team name/status" "Tournament_TeamNamePanel" "チーム名" "[english]Tournament_TeamNamePanel" "Team Name" "Winpanel_TournamentTeamWins" "%s1 の勝利!" "[english]Winpanel_TournamentTeamWins" "%s1 WINS!" "Winpanel_TournamentTeamLost" "%s1 の敗北!" "[english]Winpanel_TournamentTeamLost" "%s1 LOST!" "Winpanel_TournamentTeamAdvances" "%s1 がエリアを制圧" "[english]Winpanel_TournamentTeamAdvances" "%s1 SEIZES AREA" "Winpanel_TournamentTeamDefends" "%s1 が防衛に成功!" "[english]Winpanel_TournamentTeamDefends" "%s1 DEFENDS!" "Winpanel_TournamentMVPs" "%s1 MVP:" "[english]Winpanel_TournamentMVPs" "%s1 MVPs:" "Tournament_TeamName_Change" "%s1 は %s2 にチーム名を変更しました" "[english]Tournament_TeamName_Change" "%s1 changed team name to %s2" "Tournament_ReadyState_Change" "%s1 は %s2 にチームステータスを変更しました" "[english]Tournament_ReadyState_Change" "%s1 changed team state to %s2" "Tournament_StopWatchNoCap" "奪取時間が設定されていません" "[english]Tournament_StopWatchNoCap" "Capture time not yet set" "Tournament_StopWatchPointCaptureAttacker" "%s1 %s2奪取する" "[english]Tournament_StopWatchPointCaptureAttacker" "Capture %s1 %s2 to win!" "Tournament_StopWatchPointCaptureDefender" "%s1 %s2防衛する" "[english]Tournament_StopWatchPointCaptureDefender" "Defend %s1 %s2 to win!" "Tournament_StopWatchPointCaptureSpectator" "攻撃側が%s1 %s2獲得する" "[english]Tournament_StopWatchPointCaptureSpectator" "Attackers need %s1 %s2 to win" "Tournament_StopWatch_Point" "ポイント" "[english]Tournament_StopWatch_Point" "point" "Tournament_StopWatch_Points" "ポイント" "[english]Tournament_StopWatch_Points" "points" "Tournament_StopWatch_TimeVictory" "%s1のタイムを更新する" "[english]Tournament_StopWatch_TimeVictory" "Beat %s1's time to win!" "Tournament_StopWatch_TimeVictoryDefender" "%s1のタイム" "[english]Tournament_StopWatch_TimeVictoryDefender" "%s1's time" "Tournament_StopWatch_LabelDefender" "%s1の進攻を防ぐ" "[english]Tournament_StopWatch_LabelDefender" "Stop %s1's advance!" "Tournament_StopWatch_AttackerScore" "%s1のスコアを破る" "[english]Tournament_StopWatch_AttackerScore" "Beat %s1's score to win!" "Tournament_StopWatch_GoalTextPointsAndTime" "%s1は%s2を%s3で獲得している。%s5をより早く獲得すれば%s4の勝利だ!" "[english]Tournament_StopWatch_GoalTextPointsAndTime" "%s1 got %s2 in just %s3. If %s4 gets %s5 faster, they win!" "Tournament_StopWatch_GoalTextPointsAndTime2" "%s1が%s2のタイムを更新できなくてもあきらめることはない。相手より多くのポイントを奪取すれば勝利もありえる。%s3諸君、勝利をその手に掴むなら、ラウンド終了までに%s4を奪取せよ!" "[english]Tournament_StopWatch_GoalTextPointsAndTime2" "If %s1 doesn't beat %s2's time, they can still win by capturing more points. To win, %s3 needs to capture %s4 before the round ends!" "Tournament_StopWatch_GoalTextPoints" "%s1は前ラウンドでポイントを奪取していない。1 ポイント奪取すれば%s2の勝利だ!" "[english]Tournament_StopWatch_GoalTextPoints" "%s1 didn't capture any points last round. If %s2 captures 1 point, they win!" "TF_Gates_90_secs" "ゲートが開くまであと 90 秒。" "[english]TF_Gates_90_secs" "90 seconds till gates open." "TF_Gates_60_secs" "ゲートが開くまであと 60 秒。" "[english]TF_Gates_60_secs" "60 seconds till gates open." "TF_Gates_30_secs" "ゲートが開くまであと 30 秒。" "[english]TF_Gates_30_secs" "30 seconds till gates open." "TF_Gates_10_secs" "ゲートが開くまであと 10 秒。" "[english]TF_Gates_10_secs" "10 seconds till gates open." "TF_Gates_open" "ゲートが開いている!!" "[english]TF_Gates_open" "Gates are open !!" "TF_Time_FiveMinutesLeft" "残り時間:\n5 分" "[english]TF_Time_FiveMinutesLeft" "Time remaining:\nFive minutes" "TF_Time_FourMinutesLeft" "残り時間:\n4 分" "[english]TF_Time_FourMinutesLeft" "Time remaining:\nFour minutes" "TF_Time_ThreeMinutesLeft" "残り時間:\n3 分" "[english]TF_Time_ThreeMinutesLeft" "Time remaining:\nThree minutes" "TF_Time_TwoMinutesLeft" "残り時間:\n2 分" "[english]TF_Time_TwoMinutesLeft" "Time remaining:\nTwo minutes" "TF_Time_SixtySecondsLeft" "残り時間:\n60 秒" "[english]TF_Time_SixtySecondsLeft" "Time remaining:\nSixty seconds" "TF_Time_ThirtySecondsLeft" "残り時間:\n30 秒" "[english]TF_Time_ThirtySecondsLeft" "Time remaining:\nThirty seconds" "TF_Time_attackers_win" "攻撃側の勝利!!\nコマンドポイント\nがすべて奪われた!!" "[english]TF_Time_attackers_win" "Attackers win !!\nThe command points have\nall been captured !!" "TF_Time_defenders_win" "防御側の勝利!!\nコマンドポイント\nの防衛に成功した!!" "[english]TF_Time_defenders_win" "Defenders win !!\nThe command points have\nbeen successfully defended !!" "TF_AD_TakeFlagToPoint" "旗を\nコマンドポイントまで運べ。" "[english]TF_AD_TakeFlagToPoint" "Take the flag to\nthe Command Point." "TF_AD_YouSecuredPoint" "コマンドポイント\n%s1 を確保した!!" "[english]TF_AD_YouSecuredPoint" "You secured\nCommand Point %s1 !!" "TF_AD_AttackersSecuredPoint" "攻撃側がコマンドポイント\n%s1 を確保した!!" "[english]TF_AD_AttackersSecuredPoint" "Attackers Secured\nCommand Point %s1 !!" "TF_AD_FlagReturned" "旗が自陣に戻った。" "[english]TF_AD_FlagReturned" "Flag has returned to base." "TF_CTF_PlayerPickup" "敵の機密情報を拾った!\n\n自陣に戻れ!" "[english]TF_CTF_PlayerPickup" "You PICKED UP the ENEMY INTELLIGENCE!\n\nReturn to BASE!" "TF_CTF_PlayerTeamPickup" "味方チームが敵の機密情報を拾った!" "[english]TF_CTF_PlayerTeamPickup" "Your team PICKED UP the ENEMY INTELLIGENCE!" "TF_CTF_OtherTeamPickup" "味方の機密情報が拾われてしまった!" "[english]TF_CTF_OtherTeamPickup" "Your INTELLIGENCE has been PICKED UP!" "TF_CTF_PlayerCapture" "敵の機密情報を奪った!" "[english]TF_CTF_PlayerCapture" "You CAPTURED the ENEMY INTELLIGENCE!" "TF_CTF_PlayerTeamCapture" "味方チームが敵の機密情報を奪った!" "[english]TF_CTF_PlayerTeamCapture" "Your team CAPTURED the ENEMY INTELLIGENCE!" "TF_CTF_OtherTeamCapture" "味方の機密情報が奪われた!" "[english]TF_CTF_OtherTeamCapture" "Your INTELLIGENCE was CAPTURED!" "TF_CTF_PlayerDrop" "敵の機密情報を捨てた!" "[english]TF_CTF_PlayerDrop" "You dropped the ENEMY INTELLIGENCE!" "TF_CTF_PlayerTeamDrop" "敵の機密情報が捨てられた!" "[english]TF_CTF_PlayerTeamDrop" "The ENEMY INTELLIGENCE was dropped!" "TF_CTF_OtherTeamDrop" "味方の機密情報が捨てられた!" "[english]TF_CTF_OtherTeamDrop" "Your INTELLIGENCE has been dropped!" "TF_CTF_PlayerTeamReset" "味方の機密情報が戻った!" "[english]TF_CTF_PlayerTeamReset" "Your INTELLIGENCE has been returned!" "TF_CTF_OtherTeamReset" "敵に機密情報が戻った!" "[english]TF_CTF_OtherTeamReset" "The ENEMY INTELLIGENCE was returned!" "TF_CTF_Wrong_Goal" "機密情報を自陣に持ち帰れ。" "[english]TF_CTF_Wrong_Goal" "Take the INTELLIGENCE back to YOUR BASE." "TF_CTF_No_Invuln" "敵の機密情報を運んでいる間は不死身になれない!" "[english]TF_CTF_No_Invuln" "You cannot be INVULNERABLE while carrying the ENEMY INTELLIGENCE!" "TF_CTF_No_Tele" "敵の機密情報を運んでいる間はテレポートできない!" "[english]TF_CTF_No_Tele" "You cannot TELEPORT while carrying the ENEMY INTELLIGENCE!" "Team_Capture_Linear" "前のポイントを\nモノに\nしていない!" "[english]Team_Capture_Linear" "Preceding\npoint\nnot owned!" "Team_Capture_Blocked" "奪取が\n敵に\n阻止された" "[english]Team_Capture_Blocked" "Capture\nblocked\nby enemy" "Team_Blocking_Capture" "敵の奪取を\n阻止して\nいます!" "[english]Team_Blocking_Capture" "Blocking\nenemy\ncapture!" "Team_Reverting_Capture" "奪取ポイントを\n取り戻している!" "[english]Team_Reverting_Capture" "Reverting\ncapture!" "Team_Waiting_for_teammate" "チームメイトを\n待っています" "[english]Team_Waiting_for_teammate" "Waiting for\nteammate" "Team_Cannot_Capture" "味方チームは\nこれを奪えない!" "[english]Team_Cannot_Capture" "Your team can't\ncapture this!" "Team_Capture_OwnPoint" "このポイントを\n守れ。" "[english]Team_Capture_OwnPoint" "Defend\nthis point." "Team_Capture_NotNow" "今は\n奪うな。" "[english]Team_Capture_NotNow" "No capturing\nat this time." "Team_Capture_Owned" "奪取ポイント\n既にモノにした。" "[english]Team_Capture_Owned" "Capture Point\nalready owned." "Team_Progress_Blocked" "敵チームに\n進攻を\nブロックされた" "[english]Team_Progress_Blocked" "Progress\nblocked\nby enemy" "Cant_cap_stealthed" "ステルス中は\n ポイントを奪えない。" "[english]Cant_cap_stealthed" "Cannot capture point\n while stealthed." "Cant_cap_disguised" "変装中は\n ポイントを奪えない。" "[english]Cant_cap_disguised" "Cannot capture point\n while disguised." "Cant_cap_invuln" "不死身になっている間は\n ポイントを奪えない。" "[english]Cant_cap_invuln" "Cannot capture point\n while invulnerable." "Cant_cap_stunned" "気絶中は\n ポイントを奪えない。" "[english]Cant_cap_stunned" "Cannot capture point\n while stunned." "TF_Invade_FlagReturned" "旗が戻った!" "[english]TF_Invade_FlagReturned" "The FLAG has returned!" "TF_Invade_PlayerPickup" "旗を拾った!\n\nそれを敵陣に持って行け!" "[english]TF_Invade_PlayerPickup" "You PICKED UP the FLAG!\n\nTake it to the ENEMY BASE!" "TF_Invade_PlayerTeamPickup" "味方チームが旗を拾った!" "[english]TF_Invade_PlayerTeamPickup" "Your team PICKED UP the FLAG!" "TF_Invade_OtherTeamPickup" "敵が旗を拾った!" "[english]TF_Invade_OtherTeamPickup" "The ENEMY has PICKED UP the FLAG!" "TF_Invade_PlayerCapture" "旗を奪った!" "[english]TF_Invade_PlayerCapture" "You CAPTURED the FLAG!" "TF_Invade_PlayerTeamCapture" "チームが旗を奪った!" "[english]TF_Invade_PlayerTeamCapture" "Your team CAPTURED the FLAG!" "TF_Invade_OtherTeamCapture" "敵が旗を奪った!" "[english]TF_Invade_OtherTeamCapture" "The ENEMY CAPTURED the FLAG!" "TF_Invade_PlayerFlagDrop" "旗を落とした!" "[english]TF_Invade_PlayerFlagDrop" "You dropped the FLAG!" "TF_Invade_FlagDrop" "旗が落とされた!" "[english]TF_Invade_FlagDrop" "The FLAG was dropped!" "TF_Invade_Wrong_Goal" "旗を敵陣に持って行け。" "[english]TF_Invade_Wrong_Goal" "Take the flag to the ENEMY BASE." "TF_Invade_FlagNeutral" "旗が中立の状態になった!\n旗を取れ!" "[english]TF_Invade_FlagNeutral" "The FLAG has become NEUTRAL!\nGet the FLAG!" "TF_Flag_AltFireToDrop" "旗を落とすには、「第 2 武器」キーを押します。" "[english]TF_Flag_AltFireToDrop" "Press ALT-FIRE to drop the flag." "FreezePanel_NoKiller" "お前は殺された" "[english]FreezePanel_NoKiller" "You were killed" "FreezePanel_Killer" "お前を殺したのは" "[english]FreezePanel_Killer" "You were killed by" "FreezePanel_Killer_Dead" "お前を殺したのは故" "[english]FreezePanel_Killer_Dead" "You were killed by the late" "FreezePanel_Nemesis" "お前を再び殺したのは" "[english]FreezePanel_Nemesis" "You were killed again by" "FreezePanel_Nemesis_Dead" "お前を再び殺したのは故" "[english]FreezePanel_Nemesis_Dead" "You were killed again by the late" "FreezePanel_KillerObject" "お前を殺した %objectkiller% の持ち主は" "[english]FreezePanel_KillerObject" "You were killed by the %objectkiller% of" "FreezePanel_KillerObject_Dead" "お前を殺した %objectkiller% の持ち主は故" "[english]FreezePanel_KillerObject_Dead" "You were killed by the %objectkiller% of the late" "FreezePanel_KillerHealth" "残りヘルス:%s1" "[english]FreezePanel_KillerHealth" "Health left: %s1" "FreezePanel_Callout" "お前の一部だ!" "[english]FreezePanel_Callout" "A bit of you!" "FreezePanel_Callout2" "別の部分だ!" "[english]FreezePanel_Callout2" "Another bit!" "FreezePanel_Callout3" "もっと見せてやる!" "[english]FreezePanel_Callout3" "More bits!" "FreezePanel_Item" "%killername% が持っているもの、それは..." "[english]FreezePanel_Item" "%killername% is carrying:" "Callout_Ragdoll" "お前だ!" "[english]Callout_Ragdoll" "You!" "Callout_Head" "お前の頭だ!" "[english]Callout_Head" "Your head!" "Callout_Foot" "お前の足だ!" "[english]Callout_Foot" "Your foot!" "Callout_Hand" "お前の手だ!" "[english]Callout_Hand" "Your hand!" "Callout_Torso" "お前の胴体だ!" "[english]Callout_Torso" "Your torso!" "Callout_Organ1" "お前の脾臓だ!" "[english]Callout_Organ1" "Your spleen!" "Callout_Organ2" "お前の肺だ!" "[english]Callout_Organ2" "Your lungs!" "Callout_Organ3" "お前の肝臓だ!" "[english]Callout_Organ3" "Your liver!" "Callout_Organ4" "お前の膵臓だ!" "[english]Callout_Organ4" "Your pancreas!" "Callout_Organ5" "お前の腎臓だ!" "[english]Callout_Organ5" "Your kidney!" "Callout_Organ6" "お前の虫垂だ!" "[english]Callout_Organ6" "Your appendix!" "WaitingForPlayersPanel_WaitOnPlayers" "他のプレイヤーを待っています" "[english]WaitingForPlayersPanel_WaitOnPlayers" "Waiting for other players" "WaitingForPlayersPanel_WaitEnding" "ゲームを開始します" "[english]WaitingForPlayersPanel_WaitEnding" "Starting Game" "ControlPointIconCappers" "x%numcappers%" "[english]ControlPointIconCappers" "x%numcappers%" "game_WaitingForPlayers" "プレイヤーを待っています" "[english]game_WaitingForPlayers" "Waiting For Players" "game_Overtime" "延長時間" "[english]game_Overtime" "Overtime" "game_Setup" "セットアップ" "[english]game_Setup" "Setup" "EnterStalemate" "サドンデスモード!\nもう復活はない!" "[english]EnterStalemate" "Sudden Death Mode!\nNo more respawning!" "game_SuddenDeath" "サドンデス" "[english]game_SuddenDeath" "Sudden Death" "game_stalemate_cant_change_class" "%s1 秒経過。\nサドンデスモードのため、現在クラスを変更することはできません!" "[english]game_stalemate_cant_change_class" "%s1 seconds have passed.\nYou can't change class in Sudden Death Mode now!" "TF_CantChangeClassNow" "現在、クラスを変更することはできません。" "[english]TF_CantChangeClassNow" "You can't change class at this time." "TF_CantChangeTeamNow" "現在、チームを変更することはできません。" "[english]TF_CantChangeTeamNow" "You can't change team at this time." "Gametype_CTF" "旗取り" "[english]Gametype_CTF" "Capture the Flag" "Gametype_CP" "コントロールポイント" "[english]Gametype_CP" "Control Points" "Gametype_Escort" "ペイロード" "[english]Gametype_Escort" "Payload" "Gametype_Arena" "アリーナ" "[english]Gametype_Arena" "Arena" "Gametype_EscortRace" "ペイロードレース" "[english]Gametype_EscortRace" "Payload Race" "Gametype_Koth" "キングオブザヒル" "[english]Gametype_Koth" "King of the Hill" "Intro_Title" "ゲームモードの概要:%gamemode%" "[english]Intro_Title" "Game Mode Introduction: %gamemode%" "Intro_CaptureIntro" "奪取ポイントゲームモードの概要へようこそ。" "[english]Intro_CaptureIntro" "Welcome to the Capture Point game mode introduction." "Intro_capturepoints" "味方チームが勝つには、5 奪取ポイントを獲得する必要があります。\nHUD には、どのチームが各奪取ポイントを獲得したかが表示されます。" "[english]Intro_capturepoints" "Your team must own 5 Capture Points to win.\nThe HUD shows which team owns each capture point." "Intro_fakecapture" "奪取ポイントの近くに立つと、ポイントを獲得できます。\nHUD には、奪取の進捗状況が表示されます。" "[english]Intro_fakecapture" "Stand near the Capture Point to capture it.\nThe HUD shows your capture progress." "Intro_multcapture" "チームメンバーが複数でかかれば、ポイントをより早く奪うことができます!\nチームを助けましょう!" "[english]Intro_multcapture" "Multiple team members capture points faster!\nHelp your team out!" "Intro_yourpoint" "敵に味方の最終ポイントを奪われないように!\n守れなかったら負けです!" "[english]Intro_yourpoint" "Don't let the enemy capture your last point!\nDefend it or you lose!" "Intro_ctf_intro" "ゲームモードの概要:各チームは、味方の機密ファイルを守りながら、敵の機密ファイルを奪わなければなりません。" "[english]Intro_ctf_intro" "Game Mode Introduction: Each team must capture the enemy's secret files, while defending their own." "Intro_ctf_red_assault_base" "機密ファイルを盗むために敵陣を襲撃します。" "[english]Intro_ctf_red_assault_base" "Assault the enemy base to steal their secret files." "Intro_ctf_red_steal_files" "敵陣の地下室からブリーフケースを盗んでください。" "[english]Intro_ctf_red_steal_files" "Steal the briefcase from the basement of the enemy base." "Intro_ctf_red_return_and_cap" "ブリーフケースを奪って得点するには、自陣の地下室のデスクにブリーフケースを戻します。" "[english]Intro_ctf_red_return_and_cap" "Return the briefcase to the desk in your team's basement to capture it and score." "Intro_ctf_red_defend" "味方チームのブリーフケースを敵から守るために協力することも忘れずに!" "[english]Intro_ctf_red_defend" "Don't forget to help defend your team's briefcase from the enemy!" "Intro_ctf_blue_assault_base" "機密ファイルを盗むために敵陣を襲撃します。" "[english]Intro_ctf_blue_assault_base" "Assault the enemy base to steal their secret files." "Intro_ctf_blue_steal_files" "敵陣の地下室からブリーフケースを盗んでください。" "[english]Intro_ctf_blue_steal_files" "Steal the briefcase from the basement of the enemy base." "Intro_ctf_blue_return_and_cap" "ブリーフケースを奪って得点するには、自陣の地下室のデスクにブリーフケースを戻します。" "[english]Intro_ctf_blue_return_and_cap" "Return the briefcase to the desk in your team's basement to capture it and score." "Intro_ctf_blue_defend" "味方チームのブリーフケースを敵から守るために協力することも忘れずに!" "[english]Intro_ctf_blue_defend" "Don't forget to help defend your team's briefcase from the enemy!" "Intro_attack_defense_intro" "これは攻防マップです。 \nBLU チームがエリアを占領しようとし、RED チームがそれを阻止しようとします。" "[english]Intro_attack_defense_intro" "This is an attack defense map, \nBLU tries to capture areas while RED tries to stop them." "Intro_attack_defense_capping" "BLU チームは奪取ポイントの近くに立つと、占領することができます。\nHUD には、奪取の進捗状況が表示されます。" "[english]Intro_attack_defense_capping" "BLU must stand near the Capture Point to capture it.\nThe HUD shows your capture progress." "Intro_attack_defense_cap_a" "BLU チームは、奪取ポイント A と..." "[english]Intro_attack_defense_cap_a" "BLU must capture both Capture point A ..." "Intro_attack_defense_cap_b" "奪取ポイント B の両方を奪う必要があります。 \nどの順でポイントを奪うかは自由です。" "[english]Intro_attack_defense_cap_b" "and also Capture point B. \nBLU can capture the points in any order." "Intro_attack_defense_cap_final" "BLU チームが奪取ポイント A と奪取ポイント B を奪うと、最終奪取ポイントのロックが解除されます。" "[english]Intro_attack_defense_cap_final" "After BLU owns capture point A and capture point B the final Capture point unlocks" "Intro_attack_defense_cap_timer" "BLU チームは、ポイントの奪取に成功するたびに、タイマーの時間を 3 分稼げます。RED チームは、BLU チームに奪われたポイントを奪い返すことはできません。" "[english]Intro_attack_defense_cap_timer" "BLU earns 3 minutes on the timer for each succesful captured point. RED cannot capture points back once BLU own them." "Hint_spotted_a_friend" "チームメイトを発見!" "[english]Hint_spotted_a_friend" "You have spotted a teammate!" "Hint_spotted_an_enemy" "敵を発見!" "[english]Hint_spotted_an_enemy" "You have spotted an enemy!" "Hint_killing_enemies_is_good" "敵を倒した!" "[english]Hint_killing_enemies_is_good" "You killed an enemy!" "Hint_out_of_ammo" "武器の弾薬が切れた!" "[english]Hint_out_of_ammo" "Your weapon is out of ammo!" "Hint_turn_off_hints" "[オプション]メニューでヒントをオフにすることができます。\n [オプション]->[マルチプレイヤー]->[詳細]->[自動ヘルプ]を選択します。" "[english]Hint_turn_off_hints" "You can turn off hints in the options menu,\n under Options -> Multiplayer -> Advanced -> 'Auto Help'" "Hint_pickup_ammo" "落ちている武器から弾薬を拾え!" "[english]Hint_pickup_ammo" "Pick up ammo from fallen weapons!" "Hint_Cannot_Teleport_With_Flag" "ブリーフケースを持っているときはテレポートできない。" "[english]Hint_Cannot_Teleport_With_Flag" "You cannot teleport when you have the briefcase." "Hint_Cannot_Cloak_With_Flag" "ブリーフケースを持っているときは透明マントを着れない。" "[english]Hint_Cannot_Cloak_With_Flag" "You cannot cloak when you have the briefcase." "Hint_Cannot_Disguise_With_Flag" "ブリーフケースを持っているときは変装できない。" "[english]Hint_Cannot_Disguise_With_Flag" "You cannot disguise when you have the briefcase." "Hint_Cannot_Attack_While_Cloaked" "透明マントを着ているときは攻撃できない。" "[english]Hint_Cannot_Attack_While_Cloaked" "You cannot attack while cloaked." "Hint_Cannot_Invuln_With_Flag" "ブリーフケースを持っているときは不死身になれない。" "[english]Hint_Cannot_Invuln_With_Flag" "You cannot go invulnerable when you have the briefcase." "Hint_Cannot_Attack_While_Feign_Armed" "擬死マントを着ているときは攻撃できない。" "[english]Hint_Cannot_Attack_While_Feign_Armed" "You cannot attack while feign death is armed." "Hint_Cannot_Arm_Feign_Now" "擬死マントはメーターが満タンにならないと装備できない。" "[english]Hint_Cannot_Arm_Feign_Now" "You need a full cloak meter to arm feign death." "Hint_ClassMenu" "プレイヤークラスを変更するには '%changeclass%' を押します。" "[english]Hint_ClassMenu" "Press '%changeclass%' to change your player class." "Hint_altfire_sniperrifle" "'%attack2%' を押すと、スナイパーライフルでズームできます。" "[english]Hint_altfire_sniperrifle" "You can hit '%attack2%' to zoom with your sniper rifle." "Hint_altfire_grenadelauncher" "'%attack2%' を押すと、グレネードランチャーの使用中でも粘着爆弾を爆発させることができます。" "[english]Hint_altfire_grenadelauncher" "You can hit '%attack2%' to detonate stickybombs even while using your grenade launcher." "Hint_altfire_pipebomblauncher" "'%attack2%' を押すと、粘着爆弾ランチャーで発射した粘着爆弾を爆発させることができます。" "[english]Hint_altfire_pipebomblauncher" "You can hit '%attack2%' to detonate stickybombs launched with your stickybomb launcher." "Hint_altfire_rotate_building" "'%attack2%' を押すと、装置を配置する前に回転させることができます。" "[english]Hint_altfire_rotate_building" "You can hit '%attack2%' to rotate buildings before you place them." "Hint_Soldier_rpg_reload" "'%reload%' を押すと、ロケットランチャーをリロードできます。\n戦闘を離れるたびにリロードしろ!" "[english]Hint_Soldier_rpg_reload" "Hit '%reload%' to reload your rocket launcher.\nReload it whenever you're out of combat!" "Hint_Engineer_use_wrench_onown" "作成中の装置をスパナでたたくと、\n完成を早めることができます!" "[english]Hint_Engineer_use_wrench_onown" "Hit constructing objects with your wrench\nto make them build faster!" "Hint_Engineer_use_wrench_onother" "チームメイトの作成中の装置をスパナでたたくと、\n完成を早めさせることができます!" "[english]Hint_Engineer_use_wrench_onother" "Hit your teammate's constructing objects with your wrench\nto help them build faster!" "Hint_Engineer_build_sentrygun" "自陣を守るには、セントリーガンを作ります。\n武器選択の 4 番目のスロットには装置が入ります。" "[english]Hint_Engineer_build_sentrygun" "Build sentry guns to defend your team's base.\nThe fourth slot in your weapon selection holds buildables." "Hint_Engineer_build_dispenser" "チームメイトの補給を支援するには、ディスペンサーを作ります。\n武器選択の 4 番目のスロットには装置が入ります。" "[english]Hint_Engineer_build_dispenser" "Build Dispensers to help your teammates to resupply.\nThe fourth slot in your weapon selection holds buildables." "Hint_Engineer_build_teleporters" "味方チームの前線防衛を支援するには、テレポーターを作ります。\n武器選択の 4 番目のスロットには装置が入ります。" "[english]Hint_Engineer_build_teleporters" "Build Teleporters to help your team defend forward areas.\nThe fourth slot in your weapon selection holds buildables." "Hint_Engineer_pickup_metal" "落ちている武器からメタルを拾うと\n作成中の装置に使用できます!" "[english]Hint_Engineer_pickup_metal" "Pick up metal from fallen weapons\nto use in building objects!" "Hint_Engineer_repair_object" "ダメージを受けた装置をスパナでたたくと、修理できます!" "[english]Hint_Engineer_repair_object" "Hit damaged objects with your wrench to repair them!" "Hint_Engineer_metal_to_upgrade" "セントリーガンをアップグレードするには、もっとメタルが必要です!" "[english]Hint_Engineer_metal_to_upgrade" "You need more metal to upgrade your sentry gun!" "Hint_Engineer_upgrade_sentrygun" "セントリーガンをスパナでたたくと、アップグレードできます。\n最終的にはレベル 3 までアップグレードできます!" "[english]Hint_Engineer_upgrade_sentrygun" "Upgrade sentry guns by hitting them with your wrench.\nThey can be upgraded all the way to level 3!" "Hint_object_has_sapper" "この装置は、サッパーに破壊されようとしています!\n サッパーを撃って破壊してください!" "[english]Hint_object_has_sapper" "This building is being destroyed by a sapper!\n Shoot the sapper to destroy it!" "Hint_object_your_object_sapped" "装置の 1 つが破壊されようとしています!" "[english]Hint_object_your_object_sapped" "One of your buildings is being destroyed!" "Hint_enemy_using_dispenser" "味方のディスペンサーを敵が使用しています!" "[english]Hint_enemy_using_dispenser" "An enemy is using your dispenser!" "Hint_enemy_using_tp_entrance" "味方のテレポーター入口付近に敵がいます!" "[english]Hint_enemy_using_tp_entrance" "An enemy is near your teleporter entrance!" "Hint_enemy_using_tp_exit" "味方のテレポーター出口付近に敵がいます!" "[english]Hint_enemy_using_tp_exit" "An enemy is near your teleporter exit!" "WinPanel_Red_Team_Wins" "RED チームの勝利" "[english]WinPanel_Red_Team_Wins" "RED Team Wins" "WinPanel_Blue_Team_Wins" "BLU チームの勝利" "[english]WinPanel_Blue_Team_Wins" "BLU Team Wins" "WinPanel_Stalemate" "ドロー!" "[english]WinPanel_Stalemate" "STALEMATE!" "StatPanel_Title_Dead" "救いは..." "[english]StatPanel_Title_Dead" "On the bright side..." "StatPanel_Title_Alive" "すばらしい活躍でした!最終ラウンド:" "[english]StatPanel_Title_Alive" "Well, that was impressive! Last round:" "StatPanel_Format_Close" "このラウンド:%s1 自己ベスト:%s2" "[english]StatPanel_Format_Close" "That round: %s1 Your best: %s2" "StatPanel_Kills_Best" "このラウンドでは %s1 として、キル数がこれまでの自己ベストを上回りました。" "[english]StatPanel_Kills_Best" "You had more kills as %s1 that round than your previous best." "StatPanel_Captures_Best" "このラウンドでは %s1 として、奪取数がこれまでの自己ベストを上回りました。" "[english]StatPanel_Captures_Best" "You had more captures as %s1 that round than your previous best." "StatPanel_Defenses_Best" "このラウンドでは %s1 として、防衛したポイント数がこれまでの自己ベストを上回りました。" "[english]StatPanel_Defenses_Best" "You defended more points as %s1 that round than your previous best." "StatPanel_DamageDealt_Best" "%s1 として、与えたダメージがこれまでの自己ベストを上回りました。" "[english]StatPanel_DamageDealt_Best" "You've caused more damage as %s1 than your previous best." "StatPanel_PlayTime_Best" "このラウンドでは %s1 として、生存時間がこれまでの自己ベストを上回りました。" "[english]StatPanel_PlayTime_Best" "You stayed alive as %s1 longer that round than your previous best." "StatPanel_Healing_Best" "このラウンドでは %s1 として、回復数がこれまでの自己ベストを上回りました。" "[english]StatPanel_Healing_Best" "You healed more as %s1 that round than your previous best." "StatPanel_Invulnerable_Best" "このラウンドでは、不死身になった回数がこれまでの自己ベストを上回りました。" "[english]StatPanel_Invulnerable_Best" "You went invulnerable more that round than your previous best." "StatPanel_KillAssists_Best" "このラウンドでは %s1 として、キルのアシスト数がこれまでの自己ベストを上回りました。" "[english]StatPanel_KillAssists_Best" "You had more kill assists that round as %s1 than your previous best." "StatPanel_Backstabs_Best" "このラウンドでは、背後からの襲撃数がこれまでの自己ベストを上回りました。" "[english]StatPanel_Backstabs_Best" "You had more backstabs that round than your previous best." "StatPanel_HealthLeached_Best" "このラウンドでは、敵のメディックとディスペンサーから盗んだヘルスがこれまでの自己ベストを上回りました。" "[english]StatPanel_HealthLeached_Best" "You stole more health from enemy Medics and dispensers that round than your previous best." "StatPanel_BuildingsBuilt_Best" "このラウンドでは、作成した装置の数がこれまでの自己ベストを上回りました。" "[english]StatPanel_BuildingsBuilt_Best" "You built more buildings that round than your previous best." "StatPanel_BuildingsDestroyed_Best" "このラウンドでは %s1 として、破壊した装置の数がこれまでの自己ベストを上回りました。" "[english]StatPanel_BuildingsDestroyed_Best" "You destroyed more buildings that round as %s1 than your previous best." "StatPanel_Headshots_Best" "このラウンドでは、ヘッドショット数がこれまでの自己ベストを上回りました。" "[english]StatPanel_Headshots_Best" "You had more headshots that round than your previous best." "StatPanel_SentryKills_Best" "このラウンドでは、セントリーガンでのキル数がこれまでの自己ベストを上回りました。" "[english]StatPanel_SentryKills_Best" "Your sentry gun had more kills that round than your previous best." "StatPanel_Teleports_Best" "このラウンドでは、テレポーターの使用回数がこれまでの自己ベストを上回りました。" "[english]StatPanel_Teleports_Best" "Your teleporter was used more that round than your previous best." "StatPanel_Dominations_Best" "このラウンドでは %s1 として、制圧した新たな敵の数がこれまでの自己ベストを上回りました。" "[english]StatPanel_Dominations_Best" "You dominated more new opponents that round as %s1 than your previous best." "StatPanel_Revenge_Best" "このラウンドでは %s1 として、リベンジした敵の数がこれまでの自己ベストを上回りました。" "[english]StatPanel_Revenge_Best" "You got revenge on more opponents that round as %s1 than your previous best." "StatPanel_PointsScored_Best" "このラウンドでは %s1 として、ポイントがこれまでの自己ベストを上回りました。" "[english]StatPanel_PointsScored_Best" "You scored more points that round as %s1 than your previous best." "StatPanel_Kills_Tie" "このラウンドでは %s1 として、キル数が自己記録に並びました。" "[english]StatPanel_Kills_Tie" "You tied your record for kills as %s1 that round." "StatPanel_Captures_Tie" "このラウンドでは %s1 として、奪取数が自己記録に並びました。" "[english]StatPanel_Captures_Tie" "You tied your record for captures as %s1 that round." "StatPanel_Defenses_Tie" "このラウンドでは %s1 として、防衛数が自己記録に並びました。" "[english]StatPanel_Defenses_Tie" "You tied your record for defenses as %s1 that round." "StatPanel_DamageDealt_Tie" "このラウンドでは %s1 として、与えたダメージが自己記録に並びました。" "[english]StatPanel_DamageDealt_Tie" "You tied your record for damage dealt as %s1 that round." "StatPanel_PlayTime_Tie" "このラウンドでは %s1 として、生存時間が自己記録に並びました。" "[english]StatPanel_PlayTime_Tie" "You tied your record for time alive as %s1 that round." "StatPanel_Healing_Tie" "このラウンドでは %s1 として、回復数が自己記録に並びました。" "[english]StatPanel_Healing_Tie" "You tied your record for healing as %s1 that round." "StatPanel_Invulnerable_Tie" "このラウンドでは、不死身になった回数が自己記録に並びました。" "[english]StatPanel_Invulnerable_Tie" "You tied your record for invulns that round." "StatPanel_KillAssists_Tie" "このラウンドでは %s1 として、キルのアシスト数が自己記録に並びました。" "[english]StatPanel_KillAssists_Tie" "You tied your record for kill assists as %s1 that round." "StatPanel_Backstabs_Tie" "このラウンドでは、背後からの襲撃数が自己記録に並びました。" "[english]StatPanel_Backstabs_Tie" "You tied your record for backstabs that round." "StatPanel_HealthLeached_Tie" "このラウンドでは、敵から盗んだヘルスが自己記録に並びました。" "[english]StatPanel_HealthLeached_Tie" "You tied your record for health stolen from the enemy that round." "StatPanel_BuildingsBuilt_Tie" "このラウンドでは、作成した装置の数が自己記録に並びました。" "[english]StatPanel_BuildingsBuilt_Tie" "You tied your record for buildings built that round." "StatPanel_BuildingsDestroyed_Tie" "このラウンドでは %s1 として、破壊した装置の数が自己記録に並びました。" "[english]StatPanel_BuildingsDestroyed_Tie" "You tied your record for buildings destroyed as %s1 that round." "StatPanel_Headshots_Tie" "このラウンドでは、ヘッドショット数が自己記録に並びました。" "[english]StatPanel_Headshots_Tie" "You tied your record for headshots that round." "StatPanel_SentryKills_Tie" "このラウンドでは、セントリーガンでのキル数が自己記録に並びました。" "[english]StatPanel_SentryKills_Tie" "You tied your record for kills by your sentry gun that round." "StatPanel_Teleports_Tie" "このラウンドでは、テレポート回数が自己記録に並びました。" "[english]StatPanel_Teleports_Tie" "You tied your record for teleports that round." "StatPanel_Dominations_Tie" "このラウンドでは %s1 として、制圧した敵の数が自己記録に並びました。" "[english]StatPanel_Dominations_Tie" "You tied your record for opponents dominated as %s1 that round." "StatPanel_Revenge_Tie" "このラウンドでは %s1 として、リベンジ数が自己記録に並びました。" "[english]StatPanel_Revenge_Tie" "You tied your record for revenge as %s1 that round." "StatPanel_PointsScored_Tie" "このラウンドでは %s1 として、ポイントが自己記録に並びました。" "[english]StatPanel_PointsScored_Tie" "You tied your record for points scored as %s1 that round." "StatPanel_Kills_Close" "このラウンドでは %s1 として、キル数が自己記録に迫りました。" "[english]StatPanel_Kills_Close" "You came close to your record for kills as %s1 that round." "StatPanel_Captures_Close" "このラウンドでは %s1 として、奪取数が自己記録に迫りました。" "[english]StatPanel_Captures_Close" "You came close to your record for captures as %s1 that round." "StatPanel_Defenses_Close" "このラウンドでは %s1 として、防衛数が自己記録に迫りました。" "[english]StatPanel_Defenses_Close" "You came close to your record for defenses as %s1 that round." "StatPanel_DamageDealt_Close" "このラウンドでは %s1 として、与えたダメージが自己記録に迫りました。" "[english]StatPanel_DamageDealt_Close" "You came close to your record for damage dealt as %s1 that round." "StatPanel_PlayTime_Close" "このラウンドでは %s1 として、生存時間が自己記録に迫りました。" "[english]StatPanel_PlayTime_Close" "You came close to your record for time alive as %s1 that round." "StatPanel_Healing_Close" "このラウンドでは %s1 として、回復数が自己記録に迫りました。" "[english]StatPanel_Healing_Close" "You came close to your record for healing as %s1 that round." "StatPanel_Invulnerable_Close" "このラウンドでは、不死身になった回数が自己記録に迫りました。" "[english]StatPanel_Invulnerable_Close" "You came close to your record for invulns that round." "StatPanel_KillAssists_Close" "このラウンドでは %s1 として、キルのアシスト数が自己記録に迫りました。" "[english]StatPanel_KillAssists_Close" "You came close to your record for kill assists as %s1 that round." "StatPanel_Backstabs_Close" "このラウンドでは、背後からの襲撃数が自己記録に迫りました。" "[english]StatPanel_Backstabs_Close" "You came close to your record for backstabs that round." "StatPanel_HealthLeached_Close" "このラウンドでは、敵から盗んだヘルスが自己記録に迫りました。" "[english]StatPanel_HealthLeached_Close" "You came close to your record for health stolen from the enemy that round." "StatPanel_BuildingsBuilt_Close" "このラウンドでは、作成した装置の数が自己記録に迫りました。" "[english]StatPanel_BuildingsBuilt_Close" "You came close to your record for buildings built that round." "StatPanel_BuildingsDestroyed_Close" "このラウンドでは %s1 として、破壊した装置の数が自己記録に迫りました。" "[english]StatPanel_BuildingsDestroyed_Close" "You came close to your record for buildings destroyed as %s1 that round." "StatPanel_Headshots_Close" "このラウンドでは、ヘッドショット数が自己記録に迫りました。" "[english]StatPanel_Headshots_Close" "You came close to your record for headshots that round." "StatPanel_SentryKills_Close" "このラウンドでは、セントリーガンでのキル数が自己記録に迫りました。" "[english]StatPanel_SentryKills_Close" "You came close to your record for kills by your sentry gun that round." "StatPanel_Teleports_Close" "このラウンドでは、テレポート回数が自己記録に迫りました。" "[english]StatPanel_Teleports_Close" "You came close to your record for teleports that round." "StatPanel_Dominations_Close" "このラウンドでは %s1 として、制圧した敵の数が自己記録に迫りました。" "[english]StatPanel_Dominations_Close" "You came close to your record for opponents dominated as %s1 that round." "StatPanel_Revenge_Close" "このラウンドでは %s1 として、リベンジ数が自己記録に迫りました。" "[english]StatPanel_Revenge_Close" "You came close to your record for revenge as %s1 that round." "StatPanel_PointsScored_Close" "このラウンドでは %s1 として、ポイントが自己記録に迫りました。" "[english]StatPanel_PointsScored_Close" "You came close to your record for points scored as %s1 that round." "StatPanel_Label_Kills" "キル数: " "[english]StatPanel_Label_Kills" "# Kills: " "StatPanel_Label_DamageDealt" "与えたダメージ: " "[english]StatPanel_Label_DamageDealt" "Damage dealt: " "StatPanel_Label_PlayTime" "プレイ時間: " "[english]StatPanel_Label_PlayTime" "Play time: " "StatPanel_Label_Healing" "回復させたヘルスポイント: " "[english]StatPanel_Label_Healing" "Health points healed: " "StatPanel_Label_Invulnerable" "不死身になった回数: " "[english]StatPanel_Label_Invulnerable" "Invulnerable activated: " "StatPanel_Label_Backstabs" "背後からの襲撃数: " "[english]StatPanel_Label_Backstabs" "# Backstabs: " "StatPanel_Label_HealthLeached" "盗んだヘルス: " "[english]StatPanel_Label_HealthLeached" "Health leached: " "StatPanel_Label_Buildings_Built" "作成した装置の数: " "[english]StatPanel_Label_Buildings_Built" "# Buildings built: " "StatPanel_Label_SentryKills" "セントリーガンでのキル数: " "[english]StatPanel_Label_SentryKills" "# Kills by sentry: " "StatPanel_Label_Teleports" "テレポートの使用回数: " "[english]StatPanel_Label_Teleports" "# uses of teleport: " "StatSummary_Label_PerformanceReport" "パフォーマンスレポート" "[english]StatSummary_Label_PerformanceReport" "YOUR PERFORMANCE REPORT" "StatSummary_Label_BestMoments" "ベストモーメント" "[english]StatSummary_Label_BestMoments" "YOUR BEST MOMENTS" "StatSummary_Label_AsAnyClass" "任意のクラス:" "[english]StatSummary_Label_AsAnyClass" "As any class:" "StatSummary_Label_TIP" "ヒント" "[english]StatSummary_Label_TIP" "TIP" "StatSummary_ScoreAsClassFmt" "%s1(%s2 として)" "[english]StatSummary_ScoreAsClassFmt" "%s1 (as %s2)" "StatSummary_Records" "自己記録:" "[english]StatSummary_Records" "RECORDS:" "StatSummary_StatTitle_MostPoints" "最高ポイント" "[english]StatSummary_StatTitle_MostPoints" "Most points" "StatSummary_StatTitle_AvgPoints" "平均ポイント" "[english]StatSummary_StatTitle_AvgPoints" "Avg points" "StatSummary_StatTitle_MostKills" "最高キル数" "[english]StatSummary_StatTitle_MostKills" "Most kills" "StatSummary_StatTitle_AvgKills" "平均キル数" "[english]StatSummary_StatTitle_AvgKills" "Avg kills" "StatSummary_StatTitle_MostCaptures" "最高奪取数" "[english]StatSummary_StatTitle_MostCaptures" "Most captures" "StatSummary_StatTitle_AvgCaptures" "平均奪取数" "[english]StatSummary_StatTitle_AvgCaptures" "Avg captures" "StatSummary_StatTitle_MostAssists" "最高アシスト数" "[english]StatSummary_StatTitle_MostAssists" "Most assists" "StatSummary_StatTitle_AvgAssists" "平均アシスト数" "[english]StatSummary_StatTitle_AvgAssists" "Avg assists" "StatSummary_StatTitle_MostDamage" "最高ダメージ" "[english]StatSummary_StatTitle_MostDamage" "Most damage" "StatSummary_StatTitle_AvgDamage" "平均ダメージ" "[english]StatSummary_StatTitle_AvgDamage" "Avg damage" "StatSummary_StatTitle_TotalPlaytime" "総プレイ時間" "[english]StatSummary_StatTitle_TotalPlaytime" "Total playtime" "StatSummary_StatTitle_LongestLife" "最長生存時間" "[english]StatSummary_StatTitle_LongestLife" "Longest life" "Tip_Fmt" "ヒント:%s1" "[english]Tip_Fmt" "Tip: %s1" "Tip_1_Count" "16" "[english]Tip_1_Count" "16" "Tip_1_1" "スカウト - 空中で再ジャンプして方向転換し、敵の砲火を避けます。" "[english]Tip_1_1" "As a Scout, jump again in mid-air to change direction, and avoid enemy fire." "Tip_1_2" "スカウト - 他のクラスの 2 倍の速度でコントロールポイントを奪います。" "[english]Tip_1_2" "As a Scout, you capture control points twice as fast as other classes." "Tip_1_3" "スカウト - 動き続けてスピードを武器にすると、最も能力を発揮できます。" "[english]Tip_1_3" "As a Scout, you're most effective when you stay moving and use your speed to your advantage." "Tip_1_4" "スカウト - 散弾銃は、至近距離で致命傷を与えます。" "[english]Tip_1_4" "As a Scout, your scattergun is lethal at point blank range." "Tip_1_5" "スカウト - ピストルは、一定の距離をおいた狙い撃ちに優れています。" "[english]Tip_1_5" "As a Scout, your pistol is great for picking off enemies at a distance." "Tip_2_Count" "13" "[english]Tip_2_Count" "13" "Tip_2_1" "スナイパー - ズームインの状態が長いほど、銃撃で与えるダメージが大きくなります。" "[english]Tip_2_1" "As a Sniper, the longer you spend zoomed in the scope, the more damage the shot will do." "Tip_2_2" "スナイパー - 致命傷を与えるには頭部を狙います。" "[english]Tip_2_2" "As a Sniper, aim for the head to do critical damage." "Tip_2_3" "スナイパー - %attack2% を押してスナイパーライフルでズームします。" "[english]Tip_2_3" "As a Sniper, zoom with the sniper rifle by hitting %attack2%." "Tip_2_4" "スナイパー - 第 2 武器のサブマシンガンを使用して近くの敵に応戦します。" "[english]Tip_2_4" "As a Sniper, use your secondary submachine gun to deal with nearby enemies." "Tip_3_Count" "17" "[english]Tip_3_Count" "17" "Tip_3_1" "ソルジャー - ジャンプと同時に地面に向かってロケット弾を発射すると、ロケットジャンプで非常に高く飛ぶことができます。" "[english]Tip_3_1" "As a Soldier, you can rocket jump to great heights by simultaneously jumping and firing a rocket at the ground." "Tip_3_2" "ソルジャー - 敵が爆発のダメージを避けられないように、ロケット弾の狙いを敵の脚に定めます。" "[english]Tip_3_2" "As a Soldier, aim rockets at enemies feet to ensure they can't avoid the explosion damage." "Tip_3_3" "ソルジャー - ロケットランチャーが常に装弾された状態にします。%reload% を押して、いつでもリロードできます。" "[english]Tip_3_3" "As a Soldier, make sure you keep your rocket launcher loaded. Hit %reload% to reload it at any time." "Tip_3_4" "負傷した場合は、%voicemenu 0 0% を押すとメディックを呼ぶことができます。近くのメディックにその要請が通知されます。" "[english]Tip_3_4" "Hit %voicemenu 0 0% to call for a Medic if you get hurt. Nearby Medics will be notified of your need." "Tip_4_Count" "18" "[english]Tip_4_Count" "18" "Tip_4_1" "デモマン - %attack% を押して粘着爆弾を発射しておくと、後で %attack2% を使用してそれらを爆発させることができます。" "[english]Tip_4_1" "As a Demoman, hit %attack% to fire sticky bombs and then use %attack2% to detonate them later." "Tip_4_2" "デモマン - 発射ボタンを長く押し続けるほど、遠くまで飛びます。" "[english]Tip_4_2" "As a Demoman, the longer you hold down the fire button, the farther the shot will go." "Tip_4_3" "デモマン - 粘着爆弾を自分の足の下で爆発させ、非常に高くまでパイプ爆弾ジャンプをすることができます。" "[english]Tip_4_3" "As a Demoman, set off sticky bombs beneath your feet to pipe bomb jump up to great heights." "Tip_4_4" "デモマン - 粘着爆弾を壁や天井に向けて発射します。この粘着した爆弾は見つけることが困難です。" "[english]Tip_4_4" "As a Demoman, shoot sticky bombs onto walls and ceilings where they're hard to spot." "Tip_5_Count" "21" "[english]Tip_5_Count" "21" "Tip_5_1" "メディック - メディガンを使用してチームメイトを回復させ、通常の 150%% までヘルスを上昇させることができます。" "[english]Tip_5_1" "As a Medic, use your medigun to heal teammates, and buff them up to 150%% of their normal health." "Tip_5_2" "メディック - チームメイトを回復させることでユーバーチャージをいっぱいにします。次に %attack2% を押すと不死身になります。" "[english]Tip_5_2" "As a Medic, fill your ÜberCharge by healing teammates. Then hit %attack2% to go invulnerable." "Tip_5_3" "メディック - ユーバーチャージで自分とメディガンのターゲットの両方を一時的に不死身にします。" "[english]Tip_5_3" "As a Medic, your ÜberCharge makes both you and your medigun target invulnerable for a short time." "Tip_5_4" "メディック - 怪我がひどいチームメイトを回復させれば、早くユーバーチャージをいっぱいにすることができます。" "[english]Tip_5_4" "As a Medic, you fill your ÜberCharge faster by healing teammates who are more hurt." "Tip_5_5" "メディック - 助けを求めるチームメイトに常に注意を払います。画面上のメディック矢印を活用してチームメイトを見つけます。" "[english]Tip_5_5" "As a Medic, keep alert for teammates calling for your help. Use the Medic arrows onscreen to find them." "Tip_6_Count" "12" "[english]Tip_6_Count" "12" "Tip_6_1" "ヘビー - %attack2% を押し続けると、接近する敵に備えてミニガンの銃身を回転させ続けることができます。" "[english]Tip_6_1" "As a Heavy, hold %attack2% to keep your minigun spinning, ready for approaching enemies." "Tip_6_2" "ヘビー - メディックとの組み合わせがベストです。味方のメディックとの間の視界をクリアに保つことで、メディガンの照射を受け続けることができます。" "[english]Tip_6_2" "As a Heavy, you're a great Medic buddy. Keep a clear line of sight to your Medic to keep the Medigun on you." "Tip_6_3" "負傷した場合は、%voicemenu 0 0% を押すとメディックを呼ぶことができます。近くのメディックにその要請が通知されます。" "[english]Tip_6_3" "Hit %voicemenu 0 0% to call for a Medic if you get hurt. Nearby Medics will be notified of your need." "Tip_6_4" "ヘビー - ミニガンは大量の弾薬を消費します。落ちている武器を拾うと弾薬を補充できます。" "[english]Tip_6_4" "As a Heavy, your minigun chews up a lot of ammo. Pick up fallen weapons to refill your supply." "Tip_7_Count" "21" "[english]Tip_7_Count" "21" "Tip_7_1" "パイロ - 火炎放射器は、敵に近付けば近付くほど威力を発揮します。" "[english]Tip_7_1" "As a Pyro, your flamethrower does more damage the closer you are to the enemy." "Tip_7_2" "パイロ - 火炎放射器の射程は短いため、敵を待ち伏せて射程内に捕らえます。コーナーをうまく使いましょう。" "[english]Tip_7_2" "As a Pyro, ambush enemies to catch them in the short range of your flamethrower. Use corners to your advantage." "Tip_7_3" "パイロ - 火炎放射器は、大量の弾薬を消費します。落ちている武器を拾うと弾薬を補充できます。" "[english]Tip_7_3" "As a Pyro, your flamethrower chews up a lot of ammo. Pick up fallen weapons to refill your supply." "Tip_7_4" "パイロ - 火炎放射器の射程は短いため、敵が射程外に退いた場合はショットガンに切り替えます。" "[english]Tip_7_4" "As a Pyro, switch to your shotgun if enemies retreat beyond the short range of your flamethrower." "Tip_7_5" "パイロ - 敵に火をつけて離れ、焼死させることができます。" "[english]Tip_7_5" "As a Pyro, you can often set enemies on fire and retreat, leaving them to die from the burning." "Tip_7_6" "負傷した場合は、%voicemenu 0 0% を押すとメディックを呼ぶことができます。近くのメディックにその要請が通知されます。" "[english]Tip_7_6" "Hit %voicemenu 0 0% to call for a Medic if you get hurt. Nearby Medics will be notified of your need." "Tip_8_Count" "31" "[english]Tip_8_Count" "30" "Tip_8_1" "スパイ - ナイフを使用して敵を背後から襲い、即死させます。" "[english]Tip_8_1" "As a Spy, use your knife to backstab enemies from behind, killing them instantly." "Tip_8_2" "スパイ - 変装キットを使用して敵に変装します。攻撃すると変装が解けることに注意してください。" "[english]Tip_8_2" "As a Spy, disguise yourself as an enemy with your disguise kit. Beware, attacking will remove your disguise." "Tip_8_3" "スパイ - %attack2% を押すと、短い間、透明マントを着て完全に見えなくなります。" "[english]Tip_8_3" "As a Spy, hit %attack2% to cloak and become fully invisible for a short period of time." "Tip_8_4" "スパイ - 透明マントを着て敵陣に潜入し、変装して敵陣の中を動き回ります。" "[english]Tip_8_4" "As a Spy, use your cloak to get behind enemy lines, and your disguise to move around amongst them." "Tip_8_5" "スパイ - 変装中は敵のふりをします。敵のチームメンバーがどこにいるか観察し、そのうちの 1 人に変装します。" "[english]Tip_8_5" "As a Spy, try to act like an enemy while disguised. Observe where enemy team members are, and disguise as one of them." "Tip_8_6" "スパイ - エレクトロサッパーを敵のセントリーガンに設置して破壊します。サッパーを設置しても、変装は解かれません。" "[english]Tip_8_6" "As a Spy, place your electro sappers on enemy sentry guns to destroy them. Disguises aren't lost when placing sappers." "Tip_8_7" "スパイ - エレクトロサッパーは、セントリーガンを無力化してから破壊します。エンジニアを攻撃する場合はまずセントリーガンを無力化しましょう。" "[english]Tip_8_7" "As a Spy, your electro sappers disable sentry guns before destroying them. Sap a sentry gun before attacking the Engineer." "Tip_8_8" "スパイ - 変装中に %voicemenu 0 0% を押して敵のメディックを呼びます。" "[english]Tip_8_8" "As a Spy, call for enemy Medics by hitting %voicemenu 0 0% while disguised." "Tip_9_Count" "17" "[english]Tip_9_Count" "17" "Tip_9_1" "エンジニア - 工具を使用してセントリーガン、ディスペンサー、テレポーターを設置します。" "[english]Tip_9_1" "As an Engineer, use the build tool to place sentry guns, dispensers, and teleporters." "Tip_9_2" "エンジニア - 装置を作成、修理、アップグレードするにはメタルが必要です。落ちている武器を集めて、より多くのメタルを入手します。" "[english]Tip_9_2" "As an Engineer, you need metal to build, repair, and upgrade your buildings. Collect fallen weapons to get more metal." "Tip_9_3" "エンジニア - セントリーガンをスパナでたたくと、メタルでアップグレードできます。レベルごとに、ヘルスと火力がアップします。" "[english]Tip_9_3" "As an Engineer, hit your sentry gun with your wrench to upgrade it with metal. Each level adds more health and firepower." "Tip_9_4" "エンジニア - チームメイトのヘルスを回復し弾薬を供給するには、ディスペンサーを作成します。ディスペンサーは、エンジニアが使えるメタルも生成します。" "[english]Tip_9_4" "As an Engineer, build dispensers to provide your teammates with health and ammo. They also generate metal for you to use." "Tip_9_5" "エンジニア - チームメイトが前線にすばやく到達できるように、テレポーターを作成します。" "[english]Tip_9_5" "As an Engineer, build teleporters to help your team reach the front line faster." "Tip_9_6" "エンジニア - 作成した装置に敵のスパイがサッパーを設置していないか注意する必要があります。サッパーを取り除くには、スパナを使用します。" "[english]Tip_9_6" "As an Engineer, keep an eye out for enemy Spies attaching sappers to your buildings. Use your wrench to remove sappers." "Tip_HLTV" "SourceTV で観戦中" "[english]Tip_HLTV" "You are watching SourceTV." "Tip_arena_Count" "7" "[english]Tip_arena_Count" "7" "Tip_arena_1" "画面上部に表示されるプレイヤー数に注意しましょう。自分のチームが優勢かどうかが分かります。" "[english]Tip_arena_1" "Keep an eye on the player count at the top of the screen to tell when your team has an advantage." "Tip_arena_2" "アリーナには回復アイテムが存在しないため、他のモードに比べてメディックの重要性が非常に高くなります。メディックは何をおいても保護しましょう。" "[english]Tip_arena_2" "With no healthkits in the level, Medics are very valuable in Arena, protect them at all costs." "Tip_arena_3" "マップ中央の奪取ポイントは 60 秒で奪取可能になります。" "[english]Tip_arena_3" "The capture point in the middle of the map will be active after 60 seconds." "Tip_arena_4" "アリーナでは復活できません。死なないように気をつけて!" "[english]Tip_arena_4" "You don't respawn in Arena, so don't die!" "Tip_arena_5" "アリーナには特別有利なクラスはありません。相手チームの全体的な編制を良く見て、うまく対応しましょう。" "[english]Tip_arena_5" "No single class is most important in Arena, focus on countering the other team's entire composition." "Tip_arena_6" "アリーナでも、マッチ開始前(ゲート開門前)であればクラスを変更できます。" "[english]Tip_arena_6" "You can change your class at the start of an Arena match before the gates open." "Tip_arena_7" "エンジニアは可能な限りディスペンサーを作成してチームメイトをサポートするようにしましょう。" "[english]Tip_arena_7" "As an Engineer, make sure you're building dispensers to heal your teammates." "TF_ClassRecord_MostPoints" "最高ポイント:" "[english]TF_ClassRecord_MostPoints" "Most points:" "TF_ClassRecord_MostKills" "最高キル数:" "[english]TF_ClassRecord_MostKills" "Most kills:" "TF_ClassRecord_MostAssists" "最高アシスト数:" "[english]TF_ClassRecord_MostAssists" "Most assists:" "TF_ClassRecord_MostCaptures" "最高奪取数:" "[english]TF_ClassRecord_MostCaptures" "Most captures:" "TF_ClassRecord_MostDefenses" "最高防御数:" "[english]TF_ClassRecord_MostDefenses" "Most defenses:" "TF_ClassRecord_MostDamage" "最高ダメージ:" "[english]TF_ClassRecord_MostDamage" "Most damage:" "TF_ClassRecord_MostDestruction" "最高破壊数:" "[english]TF_ClassRecord_MostDestruction" "Most destruction:" "TF_ClassRecord_MostDominations" "最高制圧数:" "[english]TF_ClassRecord_MostDominations" "Most dominations:" "TF_ClassRecord_LongestLife" "最長生存時間:" "[english]TF_ClassRecord_LongestLife" "Longest life:" "TF_ClassRecord_MostHealing" "最高回復数:" "[english]TF_ClassRecord_MostHealing" "Most healing:" "TF_ClassRecord_MostInvulns" "不死身になった最高回数:" "[english]TF_ClassRecord_MostInvulns" "Most invulns:" "TF_ClassRecord_MostSentryKills" "セントリーガンの最高キル数:" "[english]TF_ClassRecord_MostSentryKills" "Most kills by sentry:" "TF_ClassRecord_MostTeleports" "最高テレポート数:" "[english]TF_ClassRecord_MostTeleports" "Most teleports:" "TF_ClassRecord_MostHeadshots" "最高ヘッドショット数:" "[english]TF_ClassRecord_MostHeadshots" "Most headshots:" "TF_ClassRecord_MostBackstabs" "背後からの襲撃の最高数:" "[english]TF_ClassRecord_MostBackstabs" "Most backstabs:" "TF_Name_change_limit_exceeded" "名前の変更が拒否されました(制限回数を超えました)。" "[english]TF_Name_change_limit_exceeded" "Name change denied (rate exceeded)." "Building_hud_building" "作成中..." "[english]Building_hud_building" "Building..." "Building_hud_sentry_shells" "弾薬:" "[english]Building_hud_sentry_shells" "Shells:" "Building_hud_sentry_rockets" "ロケット:" "[english]Building_hud_sentry_rockets" "Rockets:" "Building_hud_sentry_upgrade" "アップグレード:" "[english]Building_hud_sentry_upgrade" "Upgrade:" "Building_hud_sentry_numkills" "キル: %numkills%" "[english]Building_hud_sentry_numkills" "Kills: %numkills%" "Building_hud_dispenser_ammo" "メタル:" "[english]Building_hud_dispenser_ammo" "Metal:" "Building_hud_tele_charging" "チャージ中..." "[english]Building_hud_tele_charging" "Charging..." "Building_hud_tele_times_used" "使用回数:\n%timesused%" "[english]Building_hud_tele_times_used" "Times Used:\n%timesused%" "Building_hud_tele_times_used_360" "使用回数:\n%timesused%" "[english]Building_hud_tele_times_used_360" "Used:\n%timesused%" "Building_hud_sentry_not_built" "セントリーガン\n作成されていません" "[english]Building_hud_sentry_not_built" "Sentry Gun\nNot Built" "Building_hud_dispenser_not_built" "ディスペンサー\n作成されていません" "[english]Building_hud_dispenser_not_built" "Dispenser\nNot Built" "Building_hud_tele_enter_not_built" "テレポーター入口\n作成されていません" "[english]Building_hud_tele_enter_not_built" "Entrance\nNot Built" "Building_hud_tele_exit_not_built" "テレポーター出口\n作成されていません" "[english]Building_hud_tele_exit_not_built" "Exit\nNot Built" "Building_hud_sentry_not_built_360" "セントリーガン\n作成されていません" "[english]Building_hud_sentry_not_built_360" "Sentry\nNot Built" "Building_hud_tele_enter_not_built_360" "入口\n作成されていません" "[english]Building_hud_tele_enter_not_built_360" "Entrance\nNot Built" "Building_hud_tele_exit_not_built_360" "出口\n作成されていません" "[english]Building_hud_tele_exit_not_built_360" "Exit\nNot Built" "Hud_Menu_Demolish_Title" "破壊" "[english]Hud_Menu_Demolish_Title" "Demolish" "Hud_Menu_Build_Title" "作成" "[english]Hud_Menu_Build_Title" "Build" "Hud_Menu_Disguise_Title" "変装" "[english]Hud_Menu_Disguise_Title" "Disguise" "Hud_Menu_Build_Cant_Afford" "メタルが\n足りません" "[english]Hud_Menu_Build_Cant_Afford" "Not Enough\nMetal" "Hud_Menu_Build_Already_Built" "既に作成されています" "[english]Hud_Menu_Build_Already_Built" "Already Built" "Hud_Menu_Build_Cancel" "キャンセルするには '%lastinv%' を押します" "[english]Hud_Menu_Build_Cancel" "Hit '%lastinv%' to Cancel" "Hud_Menu_Spy_Minus_Toggle" "チームを切り替えるには 'e' を押します" "[english]Hud_Menu_Spy_Minus_Toggle" "Hit '%disguiseteam%' to Toggle Team" "Hud_Menu_Spy_Toggle" "チームの切り替え" "[english]Hud_Menu_Spy_Toggle" "Toggle Teams" "Hud_Menu_Spy_Select_Disguise" "変装を選択" "[english]Hud_Menu_Spy_Select_Disguise" "Select Disguise" "Hud_Menu_Build_Action_Demolish" "破壊" "[english]Hud_Menu_Build_Action_Demolish" "Demolish" "Hud_Menu_Build_Action_Build" "作成" "[english]Hud_Menu_Build_Action_Build" "Build" "Voice" "ボイス" "[english]Voice" "Voice" "Cancel" "キャンセル" "[english]Cancel" "Cancel" "LoadingMap" "ロード中のマップ:" "[english]LoadingMap" "You're on your way to:" "TF_Ubercharge" "ユーバーチャージ:%charge%%%" "[english]TF_Ubercharge" "ÜBERCHARGE: %charge%%%" "TF_UberchargeMinHUD" "%charge%%%" "[english]TF_UberchargeMinHUD" "%charge%%%" "TF_NotBuilt" "作成されていません" "[english]TF_NotBuilt" "Not Built" "Voice_Menu_Medic" "メディック!" "[english]Voice_Menu_Medic" "MEDIC!" "Voice_Menu_Go" "ゴー!ゴー!ゴー!" "[english]Voice_Menu_Go" "Go! Go! Go!" "Voice_Menu_Help" "助けてくれ!" "[english]Voice_Menu_Help" "Help!" "Voice_Menu_Yes" "はい" "[english]Voice_Menu_Yes" "Yes" "Voice_Menu_No" "いいえ" "[english]Voice_Menu_No" "No" "Voice_Menu_MoveUp" "前進!" "[english]Voice_Menu_MoveUp" "Move Up!" "Voice_Menu_Left" "左へ行け" "[english]Voice_Menu_Left" "Go Left" "Voice_Menu_Right" "右へ行け" "[english]Voice_Menu_Right" "Go Right" "Voice_Menu_Incoming" "来るぞ" "[english]Voice_Menu_Incoming" "Incoming" "Voice_Menu_CloakedSpy" "スパイだ!" "[english]Voice_Menu_CloakedSpy" "Spy!" "Voice_Menu_SentryAhead" "前方にセントリーガン!" "[english]Voice_Menu_SentryAhead" "Sentry Ahead!" "Voice_Menu_TeleporterHere" "テレポーターをここに" "[english]Voice_Menu_TeleporterHere" "Teleporter Here" "Voice_Menu_DispenserHere" "ディスペンサーをここに" "[english]Voice_Menu_DispenserHere" "Dispenser Here" "Voice_Menu_SentryHere" "セントリーガンをここに" "[english]Voice_Menu_SentryHere" "Sentry Here" "Voice_Menu_ActivateCharge" "チャージを頼む!" "[english]Voice_Menu_ActivateCharge" "Activate Charge!" "Voice_Menu_ChargeReady" "メディック:ユーバーチャージの準備完了" "[english]Voice_Menu_ChargeReady" "MEDIC: ÜberCharge Ready" "Voice_Menu_Cheers" "歓声" "[english]Voice_Menu_Cheers" "Cheers" "Voice_Menu_Jeers" "嘲笑" "[english]Voice_Menu_Jeers" "Jeers" "Voice_Menu_Positive" "ポジティブ" "[english]Voice_Menu_Positive" "Positive" "Voice_Menu_Negative" "ネガティブ" "[english]Voice_Menu_Negative" "Negative" "Voice_Menu_NiceShot" "ナイスショット" "[english]Voice_Menu_NiceShot" "Nice Shot" "Voice_Menu_GoodJob" "よくやった" "[english]Voice_Menu_GoodJob" "Good Job" "Voice_Menu_BattleCry" "ときの声" "[english]Voice_Menu_BattleCry" "Battle Cry" "Voice_Menu_Thanks" "ありがとよ!" "[english]Voice_Menu_Thanks" "Thanks!" "TF_classautokill" "プレイヤークラスの選択後に自殺" "[english]TF_classautokill" "Suicide after choosing a player class" "TF_CurrentPlayers" "現在のプレイヤー" "[english]TF_CurrentPlayers" "Current Players" "TF_PlayerMatch_Title" "Xbox LIVE プレイヤーマッチ" "[english]TF_PlayerMatch_Title" "Xbox LIVE Player Match" "TF_PlayerMatch_Desc" "Xbox LIVE でゲームをプレイします。\nデータは追跡されません。" "[english]TF_PlayerMatch_Desc" "Play on Xbox LIVE in games where\nstatistics are not tracked." "TF_RankedMatch_Title" "Xbox LIVE ランクマッチ" "[english]TF_RankedMatch_Title" "Xbox LIVE Ranked Match" "TF_RankedMatch_Desc" "Xbox LIVE でランクマッチをプレイします。\nプレイヤーデータも記録されます。" "[english]TF_RankedMatch_Desc" "Play on Xbox LIVE in ranked\ngames where statistics are tracked." "TF_SystemLink_Title" "システムリンクマッチ" "[english]TF_SystemLink_Title" "System Link Match" "TF_LoadCommentary" "開発者の解説" "[english]TF_LoadCommentary" "Developer Commentary" "TF_Achievements_Title" "実績" "[english]TF_Achievements_Title" "My Achievements" "TF_Rankings_Title" "ランキング" "[english]TF_Rankings_Title" "Ranking" "TF_Controller_Title" "コントローラー" "[english]TF_Controller_Title" "Controller" "TF_Options_Title" "オプション" "[english]TF_Options_Title" "Options" "TF_Quit_Title" "終了" "[english]TF_Quit_Title" "Quit" "TF_Paused_Title" "Team Fortress オプション" "[english]TF_Paused_Title" "Team Fortress Options" "TF_ModifyMatch_Title" "セッションの変更" "[english]TF_ModifyMatch_Title" "Modify Session" "TF_PersonalStats_Title" "個人データ" "[english]TF_PersonalStats_Title" "Personal Stats" "TF_StatsLeaderboards_Title" "のランキングのランキング" "[english]TF_StatsLeaderboards_Title" "Stats Leaderboards" "TF_RankedLeaderboards_Title" "ランクマッチのランキング" "[english]TF_RankedLeaderboards_Title" "Ranked Leaderboards" "TF_QuickMatch_Title" "クイックマッチに参加する" "[english]TF_QuickMatch_Title" "Join a Quick Match" "TF_QuickMatch_Desc" "実力が同等の対戦相手とすぐにゲームを\n開始することができます。" "[english]TF_QuickMatch_Desc" "Jump straight into a game against\nsimilarly matched opponents." "TF_HostMatch_Title" "マッチをホストする" "[english]TF_HostMatch_Title" "Host a Match" "TF_HostMatch_Desc" "新しいゲームセッションを\n思いのままに作成できます。" "[english]TF_HostMatch_Desc" "Create a new game session exactly\nas you want." "TF_CustomMatch_Title" "カスタムマッチを検索する" "[english]TF_CustomMatch_Title" "Find a Custom Match" "TF_CustomMatch_Desc" "好みの対戦条件に基づいて\nゲームセッションを検索します。" "[english]TF_CustomMatch_Desc" "Search for game sessions based on your\npreferred match criteria." "TF_SystemLink_Host_Title" "マッチをホストする" "[english]TF_SystemLink_Host_Title" "Host a Match" "TF_SystemLink_Host_Desc" "ローカルエリアネットワーク上でマッチを作成します。" "[english]TF_SystemLink_Host_Desc" "Create a match on your Local Area Network." "TF_SystemLink_Join_Title" "マッチに参加する" "[english]TF_SystemLink_Join_Title" "Join a Match" "TF_SystemLink_Join_Desc" "ローカルエリアネットワーク上で\n参加できる別のマッチを探します。" "[english]TF_SystemLink_Join_Desc" "Find another match to join on your\nLocal Area Network." "TF_PlayerMatch_Host_Title" "カスタムプレイヤーマッチを作成する" "[english]TF_PlayerMatch_Host_Title" "Create a Custom Player Match" "TF_PlayerMatch_Client_Title" "プレイヤーマッチを検索する" "[english]TF_PlayerMatch_Client_Title" "Find a Player Match" "TF_RankedMatch_Host_Title" "カスタムランクマッチを作成する" "[english]TF_RankedMatch_Host_Title" "Create a Custom Ranked Match" "TF_RankedMatch_Client_Title" "ランクマッチを検索する" "[english]TF_RankedMatch_Client_Title" "Find a Ranked Match" "TF_SystemLink_Host_Dialog" "システムリンクマッチをホストする" "[english]TF_SystemLink_Host_Dialog" "Host a System Link Match" "TF_SystemLink_Client_Dialog" "参加するゲームを選択する" "[english]TF_SystemLink_Client_Dialog" "Select a game to join" "TF_Achievements_Dialog_Title" "Team Fortress 2 の実績" "[english]TF_Achievements_Dialog_Title" "My Team Fortress 2 Achievements" "TF_Achievement_Locked" "ロック" "[english]TF_Achievement_Locked" "Locked" "TF_Achievement_Unlocked" "ロック解除" "[english]TF_Achievement_Unlocked" "Unlocked" "TF_Achievement_NumberingFmt" "%s1 - %s2 / %s3" "[english]TF_Achievement_NumberingFmt" "%s1 - %s2 of %s3" "Achievement_Group_All" "すべて(%s1 o/ %s2)" "[english]Achievement_Group_All" "All (%s1 of %s2)" "Achievement_Group_0" "共通(%s1 / %s2)" "[english]Achievement_Group_0" "General (%s1 of %s2)" "Achievement_Group_1000" "スカウトパック(%s1 / %s2)" "[english]Achievement_Group_1000" "Scout Pack (%s1 of %s2)" "Achievement_Group_1100" "スナイパーパック(%s1 / %s2)" "[english]Achievement_Group_1100" "Sniper Pack (%s1 of %s2)" "Achievement_Group_1200" "ソルジャーパック(%s1 / %s2)" "[english]Achievement_Group_1200" "Soldier Pack (%s1 of %s2)" "Achievement_Group_1300" "デモマンパック(%s1 / %s2)" "[english]Achievement_Group_1300" "Demoman Pack (%s1 of %s2)" "Achievement_Group_1400" "メディックパック(%s1 / %s2)" "[english]Achievement_Group_1400" "Medic Pack (%s1 of %s2)" "Achievement_Group_1500" "ヘビーパック(%s1 / %s2)" "[english]Achievement_Group_1500" "Heavy Pack (%s1 of %s2)" "Achievement_Group_1600" "パイロパック(%s1 / %s2)" "[english]Achievement_Group_1600" "Pyro Pack (%s1 of %s2)" "Achievement_Group_1700" "スパイパック(%s1 / %s2)" "[english]Achievement_Group_1700" "Spy Pack (%s1 of %s2)" "Achievement_Group_1800" "エンジニアパック(%s1 / %s2)" "[english]Achievement_Group_1800" "Engineer Pack (%s1 of %s2)" "Achievement_Group_1900" "ハロウィーンイベント(%s1 / %s2)" "[english]Achievement_Group_1900" "Halloween Event (%s1 of %s2)" "TF_MatchOption_Scenario" "シナリオ" "[english]TF_MatchOption_Scenario" "Scenario" "TF_MatchOption_FlagCapLimit" "旗奪取の制限" "[english]TF_MatchOption_FlagCapLimit" "Flag Capture Limit" "TF_MatchOption_Rounds" "ラウンド数" "[english]TF_MatchOption_Rounds" "Number of Rounds" "TF_MatchOption_GameSize" "ゲームサイズ" "[english]TF_MatchOption_GameSize" "Game Size" "TF_MatchOption_AutoBalance" "チームの自動バランス調整" "[english]TF_MatchOption_AutoBalance" "Team Auto Balance" "TF_MatchOption_PrivateSlots" "プライベートスロット" "[english]TF_MatchOption_PrivateSlots" "Private Slots" "TF_MatchOption_MaxTime" "最長ゲーム時間" "[english]TF_MatchOption_MaxTime" "Max Game Time" "TF_MatchOption_WinLimit" "ラウンド勝利条件" "[english]TF_MatchOption_WinLimit" "Round Win Limit" "TF_GameTime" "ゲーム時間" "[english]TF_GameTime" "Game Time" "TF_Ranked" "ランクマッチ" "[english]TF_Ranked" "Ranked Match" "TF_Unranked" "プレイヤーマッチ" "[english]TF_Unranked" "Player Match" "TF_PressStart" "プレイするには START ボタンを押してください" "[english]TF_PressStart" "Press START to play" "TF_StartingInSecs" "開始まであと:%s1 秒" "[english]TF_StartingInSecs" "Starting in: %s1 seconds" "TF_StartingInSec" "開始まであと:%s1 秒" "[english]TF_StartingInSec" "Starting in: %s1 second" "TF_WaitingForPlayersFmt" "%s1 人のプレイヤーを待っています" "[english]TF_WaitingForPlayersFmt" "Waiting for %s1 players" "TF_WaitingForPlayerFmt" "%s1 人のプレイヤーを待っています" "[english]TF_WaitingForPlayerFmt" "Waiting for %s1 player" "TF_WaitingForHost" "ホストを待っています" "[english]TF_WaitingForHost" "Waiting for the host" "TF_Lobby_Title" "ゲームロビー" "[english]TF_Lobby_Title" "Game Lobby" "TF_Lobby_Host" "ホスト:" "[english]TF_Lobby_Host" "Hosted by:" "TF_On" "オン" "[english]TF_On" "On" "TF_Off" "オフ" "[english]TF_Off" "Off" "TF_Any" "指定なし" "[english]TF_Any" "Any" "TF_MaxTimeNoLimit" "制限なし" "[english]TF_MaxTimeNoLimit" "No Limit" "TF_NoTimeLimit" "時間制限なし" "[english]TF_NoTimeLimit" "No Time Limit" "TF_MaxTimeFmt" "%s1 分" "[english]TF_MaxTimeFmt" "%s1 Minutes" "TF_GameSizeFmt" "%s1 プレイヤー" "[english]TF_GameSizeFmt" "%s1 Players" "TF_ViewGamercard" "ゲーマーカードを表示する" "[english]TF_ViewGamercard" "View Gamercard" "TF_KickPlayer" "プレイヤーを追放する" "[english]TF_KickPlayer" "Kick Player" "TF_AttackDefend" "攻撃/防衛" "[english]TF_AttackDefend" "Attack / Defend" "TF_TerritoryControl" "テリトリーの占領" "[english]TF_TerritoryControl" "Territorial Control" "TF_GameState_InLobby" "ステータス:ロビー" "[english]TF_GameState_InLobby" "Status: In Lobby" "TF_GameState_InLobby_lodef" "ステータス:\nロビー" "[english]TF_GameState_InLobby_lodef" "Status:\nIn Lobby" "TF_GameState_GameInProgress" "ステータス:ゲーム中" "[english]TF_GameState_GameInProgress" "Status: In Game" "TF_GameState_GameInProgress_lodef" "ステータス:\nゲーム中" "[english]TF_GameState_GameInProgress_lodef" "Status:\nIn Game" "TF_Recommended_Players" "選択されたプレイヤー数では帯域幅が不足する可能性があります。" "[english]TF_Recommended_Players" "Available bandwidth might be insufficient for selected number of players." "TF_Rank" "ランク" "[english]TF_Rank" "Rank" "TF_Gamertag" "ゲーマータグ" "[english]TF_Gamertag" "Gamertag" "TF_HostName" "ホスト名" "[english]TF_HostName" "Host Name" "TF_Players" "プレイヤー" "[english]TF_Players" "Players" "TF_Top" "トップランク" "[english]TF_Top" "Top Rank" "TF_YourRank" "あなたのランク" "[english]TF_YourRank" "Your Rank" "TF_YourBest" "自己ベスト:" "[english]TF_YourBest" "Your Best:" "TF_Icon_Ping_Red" "M" "[english]TF_Icon_Ping_Red" "M" "TF_Icon_Ping_Yellow" "N" "[english]TF_Icon_Ping_Yellow" "N" "TF_Icon_Ping_Green" "O" "[english]TF_Icon_Ping_Green" "O" "TF_Icon_Voice" "V" "[english]TF_Icon_Voice" "V" "TF_Icon_Voice_Idle" "W" "[english]TF_Icon_Voice_Idle" "W" "TF_Icon_Alert" "!" "[english]TF_Icon_Alert" "!" "TF_Icon_NotReady" "," "[english]TF_Icon_NotReady" "," "TF_Icon_Ready" "." "[english]TF_Icon_Ready" "." "TF_Icon_Start" "s" "[english]TF_Icon_Start" "s" "TF_ChangeTeam" "チームの変更" "[english]TF_ChangeTeam" "Change Team" "TF_ChangeClass" "クラスの変更" "[english]TF_ChangeClass" "Change Class" "TF_Attacking" "攻撃" "[english]TF_Attacking" "Attacking" "TF_Defending" "防御" "[english]TF_Defending" "Defending" "TF_Dlg_NotOnlineEnabled" "この機能を利用するには Xbox LIVE ゴールドメンバーシップが必要です。別のプロフィールを選択しますか?" "[english]TF_Dlg_NotOnlineEnabled" "You need an Xbox LIVE Gold Membership to access this feature. Would you like to select a different profile?" "TF_Dlg_NotOnlineSignedIn" "この機能を利用するには Xbox LIVE にサインインする必要があります。今すぐサインインしますか?" "[english]TF_Dlg_NotOnlineSignedIn" "You need to sign in to Xbox LIVE to access this feature. Would you like to sign in now?" "TF_Dlg_SearchingForGames" "ゲームの検索中..." "[english]TF_Dlg_SearchingForGames" "Searching for games..." "TF_Dlg_CreatingGame" "ゲームの作成中..." "[english]TF_Dlg_CreatingGame" "Creating the game..." "TF_Dlg_ExitSessionText" "このゲームを抜けますか?" "[english]TF_Dlg_ExitSessionText" "Are you sure you want to leave this game?" "TF_Dlg_NoGamesFound" "条件に合うゲームが見つかりませんでした。\n\nゲームをホストしますか?" "[english]TF_Dlg_NoGamesFound" "No games were found matching your criteria.\n\nWould you like to host a game?" "TF_Dlg_CreateFailed" "ゲームの作成に失敗しました。" "[english]TF_Dlg_CreateFailed" "Failed to create a game." "TF_Dlg_JoinRefused" "このゲームでは、もうプレイヤーを受け付けていません。" "[english]TF_Dlg_JoinRefused" "This game is no longer accepting players." "TF_Dlg_GameFull" "このゲームは定員になりました。" "[english]TF_Dlg_GameFull" "This game is full." "TF_Dlg_JoinFailed" "ゲームへの参加に失敗しました。" "[english]TF_Dlg_JoinFailed" "Failed to join to the game." "TF_Dlg_ConfirmKick" "このプレイヤーをゲームから追放しますか?" "[english]TF_Dlg_ConfirmKick" "Remove this player from the game?" "TF_Dlg_ClientKicked" "このゲームから追放されました。" "[english]TF_Dlg_ClientKicked" "You have been kicked from this game." "TF_Dlg_LostHost" "ホストへの接続が失われました。" "[english]TF_Dlg_LostHost" "Connection to the host was lost." "TF_Dlg_LostServer" "ゲームサーバーへの接続が失われました。" "[english]TF_Dlg_LostServer" "Connection to the game server was lost." "TF_Dlg_Connecting" "接続中..." "[english]TF_Dlg_Connecting" "Connecting..." "TF_Dlg_ModifyingSession" "セッションの変更中..." "[english]TF_Dlg_ModifyingSession" "Modifying session..." "TF_Dlg_CheckingStorageDevice" "ストレージ機器をチェック中..." "[english]TF_Dlg_CheckingStorageDevice" "Checking storage device..." "TF_Spectator_ChangeClass" "クラスを変更するには、[ %changeclass% ] を押します。" "[english]TF_Spectator_ChangeClass" "Press [ %changeclass% ] to Change Class" "TF_Spectator_ChangeTeam" "チームを変更するには、[ %changeteam% ] を押します。" "[english]TF_Spectator_ChangeTeam" "Press [ %changeteam% ] to Change Team" "TF_Spectator_AutoDirector" "Auto Director を有効にするには、[ %strafe% ] を押します。" "[english]TF_Spectator_AutoDirector" "Press [ %strafe% ] for Auto Director" "TF_Spectator_SwitchCamModeKey" "[%jump%]" "[english]TF_Spectator_SwitchCamModeKey" "[%jump%]" "TF_Spectator_SwitchCamMode" "カメラモードを切り替える" "[english]TF_Spectator_SwitchCamMode" "Switch Camera Mode" "TF_Spectator_CycleTargetFwdKey" "[%attack%]" "[english]TF_Spectator_CycleTargetFwdKey" "[%attack%]" "TF_Spectator_CycleTargetFwd" "ターゲット順次表示(順)" "[english]TF_Spectator_CycleTargetFwd" "Cycle Targets (fwd)" "TF_Spectator_CycleTargetRevKey" "[%attack2%]" "[english]TF_Spectator_CycleTargetRevKey" "[%attack2%]" "TF_Spectator_CycleTargetRev" "ターゲット順次表示(逆)" "[english]TF_Spectator_CycleTargetRev" "Cycle Targets (rev)" "TF_Spectator_Spectating" "観戦中:" "[english]TF_Spectator_Spectating" "Spectating:" "TF_teambalanced" "チーム人数が自動調整されました" "[english]TF_teambalanced" "The teams have been auto-balanced" "TF_teamswitch" "チームが切り替えられました" "[english]TF_teamswitch" "The teams have been switched" "TF_teamswitch_attackers" "現在攻撃中!" "[english]TF_teamswitch_attackers" "You are now Attacking!" "TF_teamswitch_defenders" "現在防御中!" "[english]TF_teamswitch_defenders" "You are now Defending!" "TF_teamswitch_red" "RED チームで参戦!" "[english]TF_teamswitch_red" "You are now on RED!" "TF_teamswitch_blue" "BLU チームで参戦!" "[english]TF_teamswitch_blue" "You are now on BLU!" "TF_suddendeath" "サドンデス!" "[english]TF_suddendeath" "SUDDEN DEATH!" "TF_suddendeath_mode" "サドンデスモード!" "[english]TF_suddendeath_mode" "SUDDEN DEATH MODE!" "TF_suddendeath_join" "このちょっとした争いが終わるまで、ゆったり座ってくつろぎながらお待ちください。" "[english]TF_suddendeath_join" "Sit back and relax while you wait for this petty conflict to end." "TF_suddendeath_timer" "時間切れです。背後を警戒して敵を始末してください。もう復活はありません。" "[english]TF_suddendeath_timer" "You've run out of time. Watch your back and finish 'em off. No more spawning." "TF_suddendeath_limit" "マップの制限時間になりました。もう復活はありません。このことを考慮してください。" "[english]TF_suddendeath_limit" "Map time limit reached. No more spawning, so make this count." "TF_IM_WellCTF_Intro" "Well(CTF)は、「旗取り」マップです" "[english]TF_IM_WellCTF_Intro" "Well (CTF) is a Capture the Flag map" "TF_IM_WellCTF_ToWin" "ポイントを獲得するには、敵の機密情報が入ったブリーフケースを盗んで、自陣の地下室に戻します。" "[english]TF_IM_WellCTF_ToWin" "To win a point, steal the enemies intelligence briefcase and return it to your capture point" "TF_IM_WellCTF_IntelDrop" "捨てられたブリーフケースは、60 秒後に敵の本拠地に戻ります。" "[english]TF_IM_WellCTF_IntelDrop" "Dropped briefcases will return to their base in 60 seconds" "TF_IM_2Fort_Intro" "2Fort は、「旗取り」マップです" "[english]TF_IM_2Fort_Intro" "2Fort is a Capture the Flag map" "TF_IM_2Fort_ToWin" "ポイントを獲得するには、敵の機密情報が入ったブリーフケースを盗んで、自陣の地下室に戻します。" "[english]TF_IM_2Fort_ToWin" "To win a point, steal the enemies intelligence briefcase and return it to your basement" "TF_IM_2Fort_IntelStatus" "両チームの機密情報が入ったブリーフケースのステータスと場所は、画面下部に表示されます。" "[english]TF_IM_2Fort_IntelStatus" "The status and location of both intelligence briefcases can be found at the base of your screen" "TF_IM_2Fort_IntelDrop" "捨てられたブリーフケースは、60 秒後に地下室に戻ります。" "[english]TF_IM_2Fort_IntelDrop" "Dropped briefcases will return to their basement in 60 seconds" "TF_IM_Gravelpit_Intro" "Gravelpit は、「コントロールポイントの攻防」マップです。" "[english]TF_IM_Gravelpit_Intro" "Gravel Pit is an Attack/Defend Control Point map" "TF_IM_Gravelpit_RedWin" "RED チームは、自陣のコントロールポイントを守れば勝ちです。" "[english]TF_IM_Gravelpit_RedWin" "Team RED wins by defending their Control Points" "TF_IM_Gravelpit_BlueWin" "BLU チームは、時間切れになる前にすべてのコントロールポイントを奪えば勝ちです。" "[english]TF_IM_Gravelpit_BlueWin" "Team BLU wins by capturing all control points before the time runs out" "TF_IM_Dustbowl_Intro" "Dustbowl は、「コントロールポイントの攻防」マップです。" "[english]TF_IM_Dustbowl_Intro" "Dustbowl is an Attack/Defend Control Point map" "TF_IM_Dustbowl_ToWin" "BLU チームが勝つには、3 つのステージを勝ち進む必要があります。" "[english]TF_IM_Dustbowl_ToWin" "Team BLU must advance through three stages to win" "TF_IM_Dustbowl_Stages" "各ステージには、2 つのコントロールポイントがあります。" "[english]TF_IM_Dustbowl_Stages" "Each stage contains two Control Points" "TF_IM_Hydro_Intro" "Hydro は、「テリトリーのコントロールポイント」マップです。" "[english]TF_IM_Hydro_Intro" "Hydro is a Territorial Control Point map" "TF_IM_Hydro_ToWin" "チームが勝つには、6 つすべてのテリトリーを占領する必要があります。" "[english]TF_IM_Hydro_ToWin" "A team must control all six territories to win" "TF_IM_Hydro_ToWin2" "開始時の各チームのテリトリーは 3 つです。" "[english]TF_IM_Hydro_ToWin2" "Each team starts with three territories" "TF_IM_Hydro_Stages" "プレイする各ステージには 2 つのコントロールポイントがあります。" "[english]TF_IM_Hydro_Stages" "Stages will be played with two Control points at a time" "TF_IM_Hydro_CP" "テリトリーを獲得するには、そのステージで敵のコントロールポイントを奪います。" "[english]TF_IM_Hydro_CP" "Capture the enemy Control Point in a stage to win the territory" "TF_IM_Well_Intro" "Well(CP)は「コントロールポイント」マップです。" "[english]TF_IM_Well_Intro" "Well (CP) is a Control Point map" "TF_IM_Granary_Intro" "Granary は「コントロールポイント」マップです。" "[english]TF_IM_Granary_Intro" "Granary is a Control Point map" "TF_IM_Badlands_Intro" "Badlands は「コントロールポイント」マップです。" "[english]TF_IM_Badlands_Intro" "Badlands is a Control Point map" "TF_IM_CP_ToWin" "勝つために、各チームは 5 つすべてのコントロールポイントを獲得する必要があります。" "[english]TF_IM_CP_ToWin" "To win, each team must own all five Control Points" "TF_IM_CP_Capture" "コントロールポイントを奪うには、奪取ゾーンの境界内にコントロールポイントを獲得するまで立ち続けます。" "[english]TF_IM_CP_Capture" "To capture a Control Point, stand within the Capture Zone boundaries until you own the Control Point" "TF_IM_CP_TimeAdd" "コントロールポイントを奪うと、タイマーの時間が追加されます。" "[english]TF_IM_CP_TimeAdd" "Time is added to the clock when a Control Point is captured" "TF_IM_CP_Locked" "コントロールポイントがロックされている間は、奪うことができません。" "[english]TF_IM_CP_Locked" "Control Points cannot be captured while they are locked" "TF_IM_Goldrush_Intro" "Gold Rush は 3 ステージから構成される「ペイロード」マップです。" "[english]TF_IM_Goldrush_Intro" "Gold Rush is a Payload map with three stages" "TF_IM_Goldrush_BlueWin" "BLU チームの勝利条件:制限時間内に RED チームの最終奪取ポイントまでカートを移動させる" "[english]TF_IM_Goldrush_BlueWin" "BLU team wins by escorting the cart to RED team's final point before the time runs out" "TF_IM_Goldrush_RedWin" "RED チームの勝利条件:カートを自陣の最終奪取ポイントまで移動するのを防ぐ" "[english]TF_IM_Goldrush_RedWin" "RED team wins by preventing the cart from reaching their final point" "TF_IM_Goldrush_MoveCart" "カートは BLU チームのプレイヤーが近くにいると前進する" "[english]TF_IM_Goldrush_MoveCart" "The cart moves along the track when BLU players are near it" "TF_IM_Goldrush_CartHeals" "BLU チームはカートからヘルスや弾薬を補給できる" "[english]TF_IM_Goldrush_CartHeals" "The cart dispenses health and ammo to the BLU team" "TF_IM_Goldrush_RollsBack" "カートは 30 秒以上停止していると後退を始める" "[english]TF_IM_Goldrush_RollsBack" "If the cart doesn't move for 30 seconds it will start to roll backwards" "TF_IM_Goldrush_TimeAdd" "カートがチェックポイントを通過すると制限時間が加算される" "[english]TF_IM_Goldrush_TimeAdd" "Time is added to the clock when the cart reaches each check point" "TF_IM_Basin_Intro" "Badwater Basin は 1 ステージの「ペイロード」マップです。" "[english]TF_IM_Basin_Intro" "Badwater Basin is a Payload map with just one stage" "TF_IM_Basin_BlueWin" "BLU チームの勝利条件:制限時間内に RED チームの最終奪取ポイントまでカートを移動させる" "[english]TF_IM_Basin_BlueWin" "BLU team wins by escorting the cart to RED team's final point before the time runs out" "TF_IM_Basin_RedWin" "RED チームの勝利条件:カートを自陣の最終奪取ポイントまで移動するのを防ぐ" "[english]TF_IM_Basin_RedWin" "RED team wins by preventing the cart from reaching their final point" "TF_IM_Basin_MoveCart" "カートは BLU チームのプレイヤーが近くにいると前進する" "[english]TF_IM_Basin_MoveCart" "The cart moves along the track when BLU players are near it" "TF_IM_Basin_CartHeals" "BLU チームはカートからヘルスや弾薬を補給できる" "[english]TF_IM_Basin_CartHeals" "The cart dispenses health and ammo to the BLU team" "TF_IM_Basin_RollsBack" "カートは 30 秒以上停止していると後退を始める" "[english]TF_IM_Basin_RollsBack" "If the cart doesn't move for 30 seconds it will start to roll backwards" "TF_IM_Basin_TimeAdd" "カートがチェックポイントを通過すると制限時間が加算される" "[english]TF_IM_Basin_TimeAdd" "Time is added to the clock when the cart reaches each check point" "TF_IM_Arena_Intro" "ようこそ Team Fortress Arena へ" "[english]TF_IM_Arena_Intro" "Welcome to Team Fortress Arena" "TF_IM_Arena_RandomTeam" "アリーナモードでは、プレイヤーはランダムにチーム分けされます" "[english]TF_IM_Arena_RandomTeam" "In Arena mode you will be randomly assigned to a team" "TF_IM_Arena_ToWin" "勝利条件:相手チームのプレイヤーを全滅させる、" "[english]TF_IM_Arena_ToWin" "To win, your team must either eliminate all players on the opposing team..." "TF_IM_Arena_OrCapture" "またはラウンド中にアクティブになるコントロールポイントを制圧する" "[english]TF_IM_Arena_OrCapture" "...or capture the control point that will be activated during the round" "TF_IM_Arena_NoDie" "アリーナモードでは復活できません。死なないように気をつけましょう。" "[english]TF_IM_Arena_NoDie" "There is no respawning in Arena mode, so don't die!" "TF_IM_Arena_Losing" "プレイを希望する別のプレイヤーが待機している場合は、負けたチームに所属するプレイヤーと次のラウンドで交代します" "[english]TF_IM_Arena_Losing" "Players on the losing team may have to sit out the next round if other players are waiting to play" "TF_IM_Arena_Scramble" "いずれかのチームが勝利条件を満たすと、両チームのメンバーはシャッフルされます" "[english]TF_IM_Arena_Scramble" "The teams will be scrambled after one team reaches the win limit" "TF_GET_TURRETKILLS_NAME" "セントリーガンの名手" "[english]TF_GET_TURRETKILLS_NAME" "Sentry Gunner" "TF_GET_TURRETKILLS_DESC" "セントリーガン 1 台の累積キル数を 10 に伸ばす。" "[english]TF_GET_TURRETKILLS_DESC" "Accumulate 10 sentry gun kills with a single sentry." "TF_KILL_NEMESIS_NAME" "強敵" "[english]TF_KILL_NEMESIS_NAME" "Nemesis" "TF_KILL_NEMESIS_DESC" "リベンジキル数 5 を達成。" "[english]TF_KILL_NEMESIS_DESC" "Get five revenge kills." "TF_GET_CONSECUTIVEKILLS_NODEATHS_NAME" "不屈の戦士" "[english]TF_GET_CONSECUTIVEKILLS_NODEATHS_NAME" "Hard to Kill" "TF_GET_CONSECUTIVEKILLS_NODEATHS_DESC" "死なずに連続で 5 キルを達成。" "[english]TF_GET_CONSECUTIVEKILLS_NODEATHS_DESC" "Get five kills in a row without dying." "TF_GET_HEALED_BYENEMY_NAME" "変装の達人" "[english]TF_GET_HEALED_BYENEMY_NAME" "Master of Disguise" "TF_GET_HEALED_BYENEMY_DESC" "敵のメディックをだまして回復してもらう。" "[english]TF_GET_HEALED_BYENEMY_DESC" "Trick an opposing Medic into healing you." "TF_GET_HEADSHOTS_NAME" "ヘッドハンター" "[english]TF_GET_HEADSHOTS_NAME" "Grey Matter" "TF_GET_HEADSHOTS_DESC" "スナイパーとして、ヘッドショット数 25 を達成。" "[english]TF_GET_HEADSHOTS_DESC" "Get 25 headshots as a Sniper." "TF_PLAY_GAME_FRIENDSONLY_NAME" "フレンドと共に..." "[english]TF_PLAY_GAME_FRIENDSONLY_NAME" "With Friends Like these..." "TF_PLAY_GAME_FRIENDSONLY_DESC" "フレンドリストに登録されている 7 人以上のプレイヤーと一緒にゲームをプレイ。" "[english]TF_PLAY_GAME_FRIENDSONLY_DESC" "Play in a game with 7 or more players from your friends list." "TF_WIN_MULTIPLEGAMES_NAME" "王者" "[english]TF_WIN_MULTIPLEGAMES_NAME" "Dynasty" "TF_WIN_MULTIPLEGAMES_DESC" "ゲームで 20 勝する。" "[english]TF_WIN_MULTIPLEGAMES_DESC" "Win 20 games." "TF_GET_MULTIPLEKILLS_NAME" "強靭無比" "[english]TF_GET_MULTIPLEKILLS_NAME" "Hardcore" "TF_GET_MULTIPLEKILLS_DESC" "累積総キル数 1000 を達成。" "[english]TF_GET_MULTIPLEKILLS_DESC" "Accumulate 1000 total kills." "TF_WIN_2FORT_NOENEMYCAPS_NAME" "猛攻" "[english]TF_WIN_2FORT_NOENEMYCAPS_NAME" "Powerhouse Offense" "TF_WIN_2FORT_NOENEMYCAPS_DESC" "2Fort で完勝する。" "[english]TF_WIN_2FORT_NOENEMYCAPS_DESC" "Win 2Fort with a shutout." "TF_WIN_WELL_MINIMUMTIME_NAME" "電光石火の攻撃" "[english]TF_WIN_WELL_MINIMUMTIME_NAME" "Lightning Offense" "TF_WIN_WELL_MINIMUMTIME_DESC" "Well で 5 分以内に勝つ。" "[english]TF_WIN_WELL_MINIMUMTIME_DESC" "Win Well in 5 minutes or less." "TF_WIN_HYDRO_NOENEMYCAPS_NAME" "容赦なき攻撃" "[english]TF_WIN_HYDRO_NOENEMYCAPS_NAME" "Relentless Offense" "TF_WIN_HYDRO_NOENEMYCAPS_DESC" "Hydro で、奪取ポイントを 1 つ残らず奪って勝つ。" "[english]TF_WIN_HYDRO_NOENEMYCAPS_DESC" "Win Hydro without giving up a capture." "TF_WIN_DUSTBOWL_NOENEMYCAPS_NAME" "鉄壁の防御" "[english]TF_WIN_DUSTBOWL_NOENEMYCAPS_NAME" "Impenetrable Defense" "TF_WIN_DUSTBOWL_NOENEMYCAPS_DESC" "Dustbowl で、奪取ポイントを 1 つ残らず守りきる。" "[english]TF_WIN_DUSTBOWL_NOENEMYCAPS_DESC" "Successfully defend Dustbowl without giving up a capture." "TF_WIN_GRAVELPIT_NOENEMYCAPS_NAME" "突破不能の防御" "[english]TF_WIN_GRAVELPIT_NOENEMYCAPS_NAME" "Impossible Defense" "TF_WIN_GRAVELPIT_NOENEMYCAPS_DESC" "Gravel Pit で、奪取ポイントを 1 つ残らず守りきる。" "[english]TF_WIN_GRAVELPIT_NOENEMYCAPS_DESC" "Successfully defend Gravel Pit without giving up a capture." "TF_PLAY_GAME_EVERYCLASS_NAME" "クラスのリーダー" "[english]TF_PLAY_GAME_EVERYCLASS_NAME" "Head of the Class" "TF_PLAY_GAME_EVERYCLASS_DESC" "すべてのクラスで、1 ラウンドを戦いきる。" "[english]TF_PLAY_GAME_EVERYCLASS_DESC" "Play a complete round with every class." "TF_PLAY_GAME_EVERYMAP_NAME" "ワールドトラベラー" "[english]TF_PLAY_GAME_EVERYMAP_NAME" "World Traveler" "TF_PLAY_GAME_EVERYMAP_DESC" "すべてのマップ(2Fort、Dustbowl、Granary、Gravel Pit、Hydro、Well(CP))でゲームを最後までプレイする" "[english]TF_PLAY_GAME_EVERYMAP_DESC" "Play a complete game on 2Fort, Dustbowl, Granary, Gravel Pit, Hydro, and Well (CP)." "TF_GET_HEALPOINTS_NAME" "チームドクター" "[english]TF_GET_HEALPOINTS_NAME" "Team Doctor" "TF_GET_HEALPOINTS_DESC" "メディックとして、累積回復ポイント 25000 を達成。" "[english]TF_GET_HEALPOINTS_DESC" "Accumulate 25000 heal points as a Medic." "TF_BURN_PLAYERSINMINIMUMTIME_NAME" "火炎放射器使い" "[english]TF_BURN_PLAYERSINMINIMUMTIME_NAME" "Flamethrower" "TF_BURN_PLAYERSINMINIMUMTIME_DESC" "30 秒以内に 5 人の敵に火をつける。" "[english]TF_BURN_PLAYERSINMINIMUMTIME_DESC" "Set five enemies on fire in 30 seconds." "TF_MEDIC_TOP_SCOREBOARD_NAME" "非好戦的トッププレイヤー" "[english]TF_MEDIC_TOP_SCOREBOARD_NAME" "First Do No Harm" "TF_MEDIC_TOP_SCOREBOARD_DESC" "敵を一切倒さずにフルラウンドをプレイし、チーム最高のスコアを獲得する。" "[english]TF_MEDIC_TOP_SCOREBOARD_DESC" "Play a full round without killing any enemies, and score the highest on a team of 6 or more players." "TF_MEDIC_HEAL_UNDER_FIRE_NAME" "4 重バイパス手術" "[english]TF_MEDIC_HEAL_UNDER_FIRE_NAME" "Quadruple Bypass" "TF_MEDIC_HEAL_UNDER_FIRE_DESC" "同時に 4 人の敵から攻撃されたチームメイトを回復させる。" "[english]TF_MEDIC_HEAL_UNDER_FIRE_DESC" "Heal a teammate who's taking fire from 4 enemies at once." "TF_MEDIC_SIMUL_CHARGE_NAME" "医療チームの団結" "[english]TF_MEDIC_SIMUL_CHARGE_NAME" "Group Health" "TF_MEDIC_SIMUL_CHARGE_DESC" "チームのメディック 2 人と協力して、3 人同時にユーバーチャージを作動させる。" "[english]TF_MEDIC_SIMUL_CHARGE_DESC" "Work with 2 other Medics to deploy 3 simultaneous ÜberCharges." "TF_MEDIC_SETUP_CHARGE_NAME" "手術準備" "[english]TF_MEDIC_SETUP_CHARGE_NAME" "Surgical Prep" "TF_MEDIC_SETUP_CHARGE_DESC" "セットアップフェーズが終わる前にユーバーチャージの準備を完了する。" "[english]TF_MEDIC_SETUP_CHARGE_DESC" "Have an ÜberCharge ready before the Setup phase ends." "TF_MEDIC_RAPID_CHARGE_NAME" "トラウマクイーン" "[english]TF_MEDIC_RAPID_CHARGE_NAME" "Trauma Queen" "TF_MEDIC_RAPID_CHARGE_DESC" "5 分以内にユーバーチャージを 3 回行い、その間に 5 キルをアシストする。" "[english]TF_MEDIC_RAPID_CHARGE_DESC" "Deploy 3 ÜberCharges in less than 5 minutes, and assist in 5 kills during that time." "TF_MEDIC_COUNTER_CHARGE_NAME" "二重盲検試験" "[english]TF_MEDIC_COUNTER_CHARGE_NAME" "Double Blind Trial" "TF_MEDIC_COUNTER_CHARGE_DESC" "近くの敵メディックがユーバーチャージを行ってから 8 秒以内にユーバーチャージを行う。" "[english]TF_MEDIC_COUNTER_CHARGE_DESC" "Deploy an ÜberCharge within 8 seconds of a nearby enemy Medic deploying his." "TF_MEDIC_SWITCH_TO_MEDIC_NAME" "医師役担当" "[english]TF_MEDIC_SWITCH_TO_MEDIC_NAME" "Play Doctor" "TF_MEDIC_SWITCH_TO_MEDIC_DESC" "メディックのいないチームでチームメイトがメディックを呼んだ場合に、最初にメディックに切り替えてヘルスポイントを 500 回復する。" "[english]TF_MEDIC_SWITCH_TO_MEDIC_DESC" "In a team with no Medics, be the first person to switch to Medic after a teammate calls for 'Medic!', and then heal 500 health." "TF_MEDIC_SAVE_TEAMMATE_NAME" "トリアージ" "[english]TF_MEDIC_SAVE_TEAMMATE_NAME" "Triage" "TF_MEDIC_SAVE_TEAMMATE_DESC" "チームメイトが致命的な爆発に巻き込まれる直前(1 秒以内)にユーバーチャージを行う。" "[english]TF_MEDIC_SAVE_TEAMMATE_DESC" "Deploy an ÜberCharge on a teammate less than a second before they're hit by a critical explosive." "TF_MEDIC_CHARGE_BLOCKER_NAME" "予防医学" "[english]TF_MEDIC_CHARGE_BLOCKER_NAME" "Preventive Medicine" "TF_MEDIC_CHARGE_BLOCKER_DESC" "チームメイトにユーバーチャージを行って、敵によるコントロールポイントの奪取を阻止する。" "[english]TF_MEDIC_CHARGE_BLOCKER_DESC" "Block the enemy from capturing a control point with an ÜberCharged teammate." "TF_MEDIC_ASSIST_MEDIC_NAME" "診察" "[english]TF_MEDIC_ASSIST_MEDIC_NAME" "Consultation" "TF_MEDIC_ASSIST_MEDIC_DESC" "仲間のメディックをアシストして、1 回も倒されずに敵を 5 人倒す。" "[english]TF_MEDIC_ASSIST_MEDIC_DESC" "Assist a fellow Medic in killing 3 enemies in a single life." "TF_MEDIC_SYRINGE_SCOUTS_NAME" "こうすると痛いですか?" "[english]TF_MEDIC_SYRINGE_SCOUTS_NAME" "Does It Hurt When I Do This?" "TF_MEDIC_SYRINGE_SCOUTS_DESC" "注射銃でスカウトを 50 回倒す。" "[english]TF_MEDIC_SYRINGE_SCOUTS_DESC" "Kill 50 Scouts with your syringe gun." "TF_MEDIC_BONESAW_MEDICS_NAME" "医療品質チェック" "[english]TF_MEDIC_BONESAW_MEDICS_NAME" "Peer Review" "TF_MEDIC_BONESAW_MEDICS_DESC" "骨のこぎりでメディックを 10 回倒す。" "[english]TF_MEDIC_BONESAW_MEDICS_DESC" "Kill 10 Medics with your bone saw." "TF_MEDIC_ASSIST_HEAVY_LONG_NAME" "やりたい放題" "[english]TF_MEDIC_ASSIST_HEAVY_LONG_NAME" "Big Pharma" "TF_MEDIC_ASSIST_HEAVY_LONG_DESC" "ヘビーをアシストして、二人とも死なずにキル数 20 を達成。" "[english]TF_MEDIC_ASSIST_HEAVY_LONG_DESC" "Assist a Heavy in killing 10 enemies, where neither of you die." "TF_MEDIC_ASSIST_SCOUT_NAME" "チクッとしますよ" "[english]TF_MEDIC_ASSIST_SCOUT_NAME" "You'll Feel a Little Prick" "TF_MEDIC_ASSIST_SCOUT_DESC" "スカウトをアシストして、1 回のユーバーチャージで 3 人の敵を倒す。" "[english]TF_MEDIC_ASSIST_SCOUT_DESC" "Assist in killing 3 enemies with a single ÜberCharge on a Scout." "TF_MEDIC_ASSIST_PYRO_NAME" "滅菌処理" "[english]TF_MEDIC_ASSIST_PYRO_NAME" "Autoclave" "TF_MEDIC_ASSIST_PYRO_DESC" "パイロをアシストして、1 回のユーバーチャージで敵を 5 人燃やす。" "[english]TF_MEDIC_ASSIST_PYRO_DESC" "Assist in burning 5 enemies with a single ÜberCharge on a Pyro." "TF_MEDIC_ASSIST_HEAVY_NAME" "鈍的外傷" "[english]TF_MEDIC_ASSIST_HEAVY_NAME" "Blunt Trauma" "TF_MEDIC_ASSIST_HEAVY_DESC" "ヘビーをアシストして、1 回のユーバーチャージで 2 人の敵を殴る。" "[english]TF_MEDIC_ASSIST_HEAVY_DESC" "Assist in punching 2 enemies with a single ÜberCharge on a Heavy." "TF_MEDIC_ASSIST_DEMOMAN_NAME" "医学の進歩" "[english]TF_MEDIC_ASSIST_DEMOMAN_NAME" "Medical Breakthrough" "TF_MEDIC_ASSIST_DEMOMAN_DESC" "デモマンをアシストして、1 回のユーバーチャージで敵エンジニアが作成した装置を 5 個破壊する。" "[english]TF_MEDIC_ASSIST_DEMOMAN_DESC" "Assist in destroying 5 enemy Engineer buildings with a single ÜberCharge on a Demoman." "TF_MEDIC_ASSIST_SOLDIER_NAME" "爆破アシスタント" "[english]TF_MEDIC_ASSIST_SOLDIER_NAME" "Blast Assist" "TF_MEDIC_ASSIST_SOLDIER_DESC" "ソルジャーをアシストして、1 回のユーバーチャージで 5 人の敵を爆破する。" "[english]TF_MEDIC_ASSIST_SOLDIER_DESC" "Assist in exploding 5 enemies with a single ÜberCharge on a Soldier." "TF_MEDIC_HEAL_ENGINEER_NAME" "医療がつなぐ父と子の絆" "[english]TF_MEDIC_HEAL_ENGINEER_NAME" "Midwife Crisis" "TF_MEDIC_HEAL_ENGINEER_DESC" "敵から攻撃されているセントリーガンを修理しているエンジニアを回復する。" "[english]TF_MEDIC_HEAL_ENGINEER_DESC" "Heal an Engineer as he repairs his sentry gun while it's under enemy fire." "TF_MEDIC_ASSIST_CAPTURER_NAME" "団結あるところ勝利あり" "[english]TF_MEDIC_ASSIST_CAPTURER_NAME" "Ubi concordia, ibi victoria" "TF_MEDIC_ASSIST_CAPTURER_DESC" "1 回も倒されずに、敵のコントロールポイントで味方をアシストして 3 人倒す。" "[english]TF_MEDIC_ASSIST_CAPTURER_DESC" "Assist in killing 3 enemies on an enemy control point, in a single life." "TF_MEDIC_HEAL_CALLERS_NAME" "症例検討会" "[english]TF_MEDIC_HEAL_CALLERS_NAME" "Grand Rounds" "TF_MEDIC_HEAL_CALLERS_DESC" "メディックを呼んだチームメイトを 200 人回復する。" "[english]TF_MEDIC_HEAL_CALLERS_DESC" "Heal 200 teammates after they've called for 'Medic!'." "TF_MEDIC_EXTINGUISH_TEAMMATES_NAME" "医療チームの消火活動" "[english]TF_MEDIC_EXTINGUISH_TEAMMATES_NAME" "Infernal Medicine" "TF_MEDIC_EXTINGUISH_TEAMMATES_DESC" "燃えているチームメイトを 100 人消火する。" "[english]TF_MEDIC_EXTINGUISH_TEAMMATES_DESC" "Extinguish 100 burning teammates." "TF_MEDIC_ASSIST_VS_NEMESES_NAME" "医師による殺人幇助" "[english]TF_MEDIC_ASSIST_VS_NEMESES_NAME" "Doctor Assisted Homicide" "TF_MEDIC_ASSIST_VS_NEMESES_DESC" "強敵のキルを 20 回アシストする。" "[english]TF_MEDIC_ASSIST_VS_NEMESES_DESC" "Assist in killing 20 nemeses." "TF_MEDIC_KILL_WHILE_CHARGED_NAME" "プラシーボ効果" "[english]TF_MEDIC_KILL_WHILE_CHARGED_NAME" "Placebo Effect" "TF_MEDIC_KILL_WHILE_CHARGED_DESC" "ユーバーチャージの準備が完了した状態で敵を 5 人倒して、1 回も倒されない。" "[english]TF_MEDIC_KILL_WHILE_CHARGED_DESC" "Kill 2 enemies in a single life, while having your ÜberCharge ready, but undeployed." "TF_MEDIC_BONESAW_NOMISSES_NAME" "骨のこぎりマスター" "[english]TF_MEDIC_BONESAW_NOMISSES_NAME" "Sawbones" "TF_MEDIC_BONESAW_NOMISSES_DESC" "1 回も倒されずに骨のこぎりで敵を連続 5 人攻撃し、その間に失敗もしない。" "[english]TF_MEDIC_BONESAW_NOMISSES_DESC" "Hit enemies with your bonesaw 5 times in a row without dying or missing." "TF_MEDIC_HEAL_LARGE_NAME" "研修生" "[english]TF_MEDIC_HEAL_LARGE_NAME" "Intern" "TF_MEDIC_HEAL_LARGE_DESC" "1 回も倒されずにヘルスを合計 7000 ポイント回復する。" "[english]TF_MEDIC_HEAL_LARGE_DESC" "Accumulate 7000 heal points in a single life." "TF_MEDIC_HEAL_HUGE_NAME" "専門医" "[english]TF_MEDIC_HEAL_HUGE_NAME" "Specialist" "TF_MEDIC_HEAL_HUGE_DESC" "1 回も倒されずにヘルスを合計 10000 ポイント回復する。" "[english]TF_MEDIC_HEAL_HUGE_DESC" "Accumulate 10000 heal points health in a single life." "TF_MEDIC_HEAL_GRIND_NAME" "医長" "[english]TF_MEDIC_HEAL_GRIND_NAME" "Chief of Staff" "TF_MEDIC_HEAL_GRIND_DESC" "ヘルスを合計 100 万ポイント回復する。" "[english]TF_MEDIC_HEAL_GRIND_DESC" "Accumulate 1 million total heal points." "TF_MEDIC_KILL_HEALED_SPY_NAME" "偽りの誓い" "[english]TF_MEDIC_KILL_HEALED_SPY_NAME" "Hypocritical Oath" "TF_MEDIC_KILL_HEALED_SPY_DESC" "自分が回復していた敵スパイを倒す。" "[english]TF_MEDIC_KILL_HEALED_SPY_DESC" "Kill an enemy Spy that you have been healing." "TF_MEDIC_SAVE_FALLING_TEAMMATE_NAME" "医学的介入" "[english]TF_MEDIC_SAVE_FALLING_TEAMMATE_NAME" "Medical Intervention" "TF_MEDIC_SAVE_FALLING_TEAMMATE_DESC" "落下ダメージで死にそうなチームメイトを救う。" "[english]TF_MEDIC_SAVE_FALLING_TEAMMATE_DESC" "Save a falling teammate from dying on impact." "TF_MEDIC_CHARGE_JUGGLE_NAME" "セカンドオピニオン" "[english]TF_MEDIC_CHARGE_JUGGLE_NAME" "Second Opinion" "TF_MEDIC_CHARGE_JUGGLE_DESC" "2 人のチームメイトに同時にユーバーチャージを行う。" "[english]TF_MEDIC_CHARGE_JUGGLE_DESC" "ÜberCharge 2 teammates at once." "TF_MEDIC_FREEZECAM_RAGDOLL_NAME" "検視報告" "[english]TF_MEDIC_FREEZECAM_RAGDOLL_NAME" "Autopsy Report" "TF_MEDIC_FREEZECAM_RAGDOLL_DESC" "倒した敵に罵倒しているフリーズカムショットを見せる。" "[english]TF_MEDIC_FREEZECAM_RAGDOLL_DESC" "Provide an enemy with a freezecam shot of you taunting above their ragdoll." "TF_MEDIC_BONESAW_SPY_CALLERS_NAME" "ご参考までに:私もメディックです" "[english]TF_MEDIC_BONESAW_SPY_CALLERS_NAME" "FYI I am A Medic" "TF_MEDIC_BONESAW_SPY_CALLERS_DESC" "メディックを呼んでいる敵スパイを骨のこぎりを使って倒す。" "[english]TF_MEDIC_BONESAW_SPY_CALLERS_DESC" "Use your bonesaw to kill a spy who has been calling for 'Medic!'." "TF_MEDIC_CHARGE_FRIENDS_NAME" "仲間を治療" "[english]TF_MEDIC_CHARGE_FRIENDS_NAME" "Family Practice" "TF_MEDIC_CHARGE_FRIENDS_DESC" "Steam コミュニティのフレンド 5 人にユーバーチャージを行う。" "[english]TF_MEDIC_CHARGE_FRIENDS_DESC" "ÜberCharge 5 of your Steam Community Friends." "TF_MEDIC_INVITE_JOIN_CHARGE_NAME" "往診" "[english]TF_MEDIC_INVITE_JOIN_CHARGE_NAME" "House Call" "TF_MEDIC_INVITE_JOIN_CHARGE_DESC" "フレンドがプレイしているゲームに参加してそのフレンドにユーバーチャージを行う。" "[english]TF_MEDIC_INVITE_JOIN_CHARGE_DESC" "Join a game that one of your friends is in and then deploy an ÜberCharge on him." "TF_MEDIC_HEAL_ACHIEVER_NAME" "医師との信頼関係" "[english]TF_MEDIC_HEAL_ACHIEVER_NAME" "Bedside Manner" "TF_MEDIC_HEAL_ACHIEVER_DESC" "チームメイトが自身の実績のロックを解除する瞬間にそのチームメイトを回復している。" "[english]TF_MEDIC_HEAL_ACHIEVER_DESC" "Be healing a teammate as he achieves an achievement of his own." "TF_MEDIC_ACHIEVE_PROGRESS1_NAME" "メディックのマイルストーン 1" "[english]TF_MEDIC_ACHIEVE_PROGRESS1_NAME" "Medic Milestone 1" "TF_MEDIC_ACHIEVE_PROGRESS1_DESC" "メディックパックの実績を 10 個解除する。" "[english]TF_MEDIC_ACHIEVE_PROGRESS1_DESC" "Achieve 10 of the achievements in the Medic pack." "TF_MEDIC_ACHIEVE_PROGRESS2_NAME" "メディックのマイルストーン 2" "[english]TF_MEDIC_ACHIEVE_PROGRESS2_NAME" "Medic Milestone 2" "TF_MEDIC_ACHIEVE_PROGRESS2_DESC" "メディックパックの実績を 16 個解除する。" "[english]TF_MEDIC_ACHIEVE_PROGRESS2_DESC" "Achieve 16 of the achievements in the Medic pack." "TF_MEDIC_ACHIEVE_PROGRESS3_NAME" "メディックのマイルストーン 3" "[english]TF_MEDIC_ACHIEVE_PROGRESS3_NAME" "Medic Milestone 3" "TF_MEDIC_ACHIEVE_PROGRESS3_DESC" "メディックパックの実績を 22 個解除する。" "[english]TF_MEDIC_ACHIEVE_PROGRESS3_DESC" "Achieve 22 of the achievements in the Medic pack." "TF_PYRO_KILL_MULTIWEAPONS_NAME" "ファイアコンボ" "[english]TF_PYRO_KILL_MULTIWEAPONS_NAME" "Combined Fire" "TF_PYRO_KILL_MULTIWEAPONS_DESC" "自分が点火した敵を 20 人ショットガンで始末する。" "[english]TF_PYRO_KILL_MULTIWEAPONS_DESC" "Use your shotgun to finish off 20 players you've ignited." "TF_PYRO_SIMULBURN_SCOUTS_NAME" "アレの丸焼き" "[english]TF_PYRO_SIMULBURN_SCOUTS_NAME" "Weenie Roast" "TF_PYRO_SIMULBURN_SCOUTS_DESC" "敵のスカウト 2 人に同時に火をつける。" "[english]TF_PYRO_SIMULBURN_SCOUTS_DESC" "Have 2 enemy Scouts on fire at the same time." "TF_PYRO_FORCE_WATERJUMP_NAME" "炎の洗礼" "[english]TF_PYRO_FORCE_WATERJUMP_NAME" "Baptism by Fire" "TF_PYRO_FORCE_WATERJUMP_DESC" "10 人の敵に火をつけて水に飛び込ませる。" "[english]TF_PYRO_FORCE_WATERJUMP_DESC" "Force 10 burning enemies to jump into water." "TF_PYRO_KILL_POSTDEATH_NAME" "点火して放置" "[english]TF_PYRO_KILL_POSTDEATH_NAME" "Fire and Forget" "TF_PYRO_KILL_POSTDEATH_DESC" "自分が死んでいる間に 15 人のプレイヤーを倒す。" "[english]TF_PYRO_KILL_POSTDEATH_DESC" "Kill 15 players while you're dead." "TF_PYRO_KILL_SPIES_NAME" "ファイアウォール" "[english]TF_PYRO_KILL_SPIES_NAME" "Firewall" "TF_PYRO_KILL_SPIES_DESC" "味方の建物にサッパーを作成したスパイ 5 人に点火する。" "[english]TF_PYRO_KILL_SPIES_DESC" "Ignite 5 Spies who have a sapper on a friendly building." "TF_PYRO_KILL_CARRIERS_NAME" "機密焼却" "[english]TF_PYRO_KILL_CARRIERS_NAME" "Cooking the Books" "TF_PYRO_KILL_CARRIERS_DESC" "味方の機密情報を持っている敵 5 人に点火する。" "[english]TF_PYRO_KILL_CARRIERS_DESC" "Ignite 5 enemies carrying your intelligence." "TF_PYRO_REVEAL_SPIES_NAME" "自然発火?" "[english]TF_PYRO_REVEAL_SPIES_NAME" "Spontaneous Combustion" "TF_PYRO_REVEAL_SPIES_DESC" "透明マントを着ているスパイ 10 人に点火する。" "[english]TF_PYRO_REVEAL_SPIES_DESC" "Ignite 10 cloaked Spies." "TF_PYRO_CAMP_TELEPORTERS_NAME" "一寸先は炎" "[english]TF_PYRO_CAMP_TELEPORTERS_NAME" "Trailblazer" "TF_PYRO_CAMP_TELEPORTERS_DESC" "テレポーターを使ったばかりの敵 10 人に点火する。" "[english]TF_PYRO_CAMP_TELEPORTERS_DESC" "Ignite 10 enemies that have recently used a teleporter." "TF_PYRO_CAMP_POSITION_NAME" "キャンプファイア" "[english]TF_PYRO_CAMP_POSITION_NAME" "Camp Fire" "TF_PYRO_CAMP_POSITION_DESC" "同一エリア内で 3 人の敵を続けて倒す。" "[english]TF_PYRO_CAMP_POSITION_DESC" "Kill 3 enemies in a row, all within the same area." "TF_PYRO_KILL_AXE_SMALL_NAME" "斧と生きるもの" "[english]TF_PYRO_KILL_AXE_SMALL_NAME" "Lumberjack" "TF_PYRO_KILL_AXE_SMALL_DESC" "死なずに 3 人の敵を斧で倒す。" "[english]TF_PYRO_KILL_AXE_SMALL_DESC" "Kill 3 people with your axe in one life." "TF_PYRO_KILL_AXE_LARGE_NAME" "よく切れる斧だもの" "[english]TF_PYRO_KILL_AXE_LARGE_NAME" "Clearcutter" "TF_PYRO_KILL_AXE_LARGE_DESC" "死なずに 6 人の敵を斧で倒す。" "[english]TF_PYRO_KILL_AXE_LARGE_DESC" "Kill 6 people with your axe in one life." "TF_PYRO_KILL_FROM_BEHIND_NAME" "背中にご用心" "[english]TF_PYRO_KILL_FROM_BEHIND_NAME" "Hot on Your Heels" "TF_PYRO_KILL_FROM_BEHIND_DESC" "50 人の敵を火炎放射器で背後から倒す。" "[english]TF_PYRO_KILL_FROM_BEHIND_DESC" "Kill 50 enemies with your flamethrower, from behind." "TF_PYRO_BURN_SPIES_AS_YOU_NAME" "フライドスパイ" "[english]TF_PYRO_BURN_SPIES_AS_YOU_NAME" "I Fry" "TF_PYRO_BURN_SPIES_AS_YOU_DESC" "変装したスパイ 10 人に点火する。" "[english]TF_PYRO_BURN_SPIES_AS_YOU_DESC" "Ignite 10 disguised Spies." "TF_PYRO_BURN_SNIPERS_ZOOMED_NAME" "覗きヤロウを燃やせ" "[english]TF_PYRO_BURN_SNIPERS_ZOOMED_NAME" "Firewatch" "TF_PYRO_BURN_SNIPERS_ZOOMED_DESC" "ズームイン中のスナイパー 10 人に点火する。" "[english]TF_PYRO_BURN_SNIPERS_ZOOMED_DESC" "Ignite 10 Snipers while they are zoomed in." "TF_PYRO_BURN_MEDICS_CHARGED_NAME" "出火元は医師" "[english]TF_PYRO_BURN_MEDICS_CHARGED_NAME" "Burn Ward" "TF_PYRO_BURN_MEDICS_CHARGED_DESC" "ユーバーチャージの準備ができているメディック 3 人に点火する。" "[english]TF_PYRO_BURN_MEDICS_CHARGED_DESC" "Ignite 3 Medics that are ready to deploy an ÜberCharge." "TF_PYRO_REFLECT_PROJECTILES_NAME" "ホットポテト" "[english]TF_PYRO_REFLECT_PROJECTILES_NAME" "Hot Potato" "TF_PYRO_REFLECT_PROJECTILES_DESC" "圧縮エアーブラストで弾丸を 100 発跳ね返す。" "[english]TF_PYRO_REFLECT_PROJECTILES_DESC" "Reflect 100 projectiles with your compressed air blast." "TF_PYRO_KILL_HEAVIES_NAME" "こんがりベーコン" "[english]TF_PYRO_KILL_HEAVIES_NAME" "Makin' Bacon" "TF_PYRO_KILL_HEAVIES_DESC" "火炎放射器でヘビーを 50 人倒す。" "[english]TF_PYRO_KILL_HEAVIES_DESC" "Kill 50 Heavies with your flamethrower." "TF_PYRO_KILL_UNDERWATER_NAME" "プラン B" "[english]TF_PYRO_KILL_UNDERWATER_NAME" "Plan B" "TF_PYRO_KILL_UNDERWATER_DESC" "自分も敵も水中にいる状態で 10 人の敵を倒す。" "[english]TF_PYRO_KILL_UNDERWATER_DESC" "Kill 10 enemies while you're both underwater." "TF_PYRO_KILL_UBERCHARGE_NAME" "デカい花火" "[english]TF_PYRO_KILL_UBERCHARGE_NAME" "Pyrotechnics" "TF_PYRO_KILL_UBERCHARGE_DESC" "1 回のユーバーチャージ中に敵を 3 人倒す。" "[english]TF_PYRO_KILL_UBERCHARGE_DESC" "Kill 3 enemies in a single ÜberCharge." "TF_PYRO_DESTROY_BUILDINGS_NAME" "放火嗜好者" "[english]TF_PYRO_DESTROY_BUILDINGS_NAME" "Arsonist" "TF_PYRO_DESTROY_BUILDINGS_DESC" "敵エンジニアが作成した装置を 50 個破壊する。" "[english]TF_PYRO_DESTROY_BUILDINGS_DESC" "Destroy 50 Engineer buildings." "TF_PYRO_DEFEND_POINTS_NAME" "コントロールファイア" "[english]TF_PYRO_DEFEND_POINTS_NAME" "Controlled Burn" "TF_PYRO_DEFEND_POINTS_DESC" "自チームのコントロールポイントを奪った敵 50 人に点火する。" "[english]TF_PYRO_DEFEND_POINTS_DESC" "Ignite 50 enemies capturing one of your control points." "TF_PYRO_KILL_GRIND_NAME" "消\"暴\"士" "[english]TF_PYRO_KILL_GRIND_NAME" "Firefighter" "TF_PYRO_KILL_GRIND_DESC" "敵を 500 人倒す。" "[english]TF_PYRO_KILL_GRIND_DESC" "Kill 500 enemies." "TF_PYRO_DAMAGE_GRIND_NAME" "パイロウィザード" "[english]TF_PYRO_DAMAGE_GRIND_NAME" "Pyromancer" "TF_PYRO_DAMAGE_GRIND_DESC" "炎によるダメージで合計 100 万ポイントを達成する。" "[english]TF_PYRO_DAMAGE_GRIND_DESC" "Do 1 million points of total fire damage." "TF_PYRO_BURN_MEDICPAIR_NAME" "ヒーリング&ファイア" "[english]TF_PYRO_BURN_MEDICPAIR_NAME" "Next of Kindling" "TF_PYRO_BURN_MEDICPAIR_DESC" "敵 1 人と、対象の敵を治療中のメディックに点火する。" "[english]TF_PYRO_BURN_MEDICPAIR_DESC" "Ignite an enemy, and the Medic healing him." "TF_PYRO_KILL_TAUNT_NAME" "愉快なバーベキュー" "[english]TF_PYRO_KILL_TAUNT_NAME" "OMGWTFBBQ" "TF_PYRO_KILL_TAUNT_DESC" "罵倒しながら敵を倒す。" "[english]TF_PYRO_KILL_TAUNT_DESC" "Kill an enemy with a taunt." "TF_PYRO_KILL_TEAMWORK_NAME" "火の後始末" "[english]TF_PYRO_KILL_TEAMWORK_NAME" "Second Degree Burn" "TF_PYRO_KILL_TEAMWORK_DESC" "他のパイロが点火した敵を始末する。" "[english]TF_PYRO_KILL_TEAMWORK_DESC" "Kill a burning enemy who was ignited by another Pyro." "TF_PYRO_BURN_SPY_TAUNT_NAME" "火ィいるか?" "[english]TF_PYRO_BURN_SPY_TAUNT_NAME" "Got A Light?" "TF_PYRO_BURN_SPY_TAUNT_DESC" "タバコに火をつけようとしている敵のスパイに点火する。" "[english]TF_PYRO_BURN_SPY_TAUNT_DESC" "Ignite an enemy Spy while he's flicking a cigarette." "TF_PYRO_DOMINATE_LEAVESVR_NAME" "お別れ BBQ パーティー" "[english]TF_PYRO_DOMINATE_LEAVESVR_NAME" "BarbeQueQ" "TF_PYRO_DOMINATE_LEAVESVR_DESC" "対戦相手がサーバーから退出するまで連敗させる。" "[english]TF_PYRO_DOMINATE_LEAVESVR_DESC" "Cause a dominated player to leave the server." "TF_PYRO_REFLECT_CROCKET_KILL_NAME" "ホットショット" "[english]TF_PYRO_REFLECT_CROCKET_KILL_NAME" "Hotshot" "TF_PYRO_REFLECT_CROCKET_KILL_DESC" "クリティカルヒットのロケットを跳ね返してソルジャーを倒す。" "[english]TF_PYRO_REFLECT_CROCKET_KILL_DESC" "Kill a Soldier with a reflected critical rocket." "TF_PYRO_KILL_TAUNTERS_NAME" "ファイアダンス" "[english]TF_PYRO_KILL_TAUNTERS_NAME" "Dance Dance Immolation" "TF_PYRO_KILL_TAUNTERS_DESC" "罵倒中の敵を 3 人倒す。" "[english]TF_PYRO_KILL_TAUNTERS_DESC" "Kill 3 enemies while they're taunting." "TF_PYRO_DOUBLE_KO_NAME" "デッドヒート" "[english]TF_PYRO_DOUBLE_KO_NAME" "Dead Heat" "TF_PYRO_DOUBLE_KO_DESC" "敵に倒された瞬間にその敵を倒す。" "[english]TF_PYRO_DOUBLE_KO_DESC" "Kill an enemy in the same second that he kills you." "TF_PYRO_BURN_RJ_SOLDIER_NAME" "人間照明" "[english]TF_PYRO_BURN_RJ_SOLDIER_NAME" "Pilot Light" "TF_PYRO_BURN_RJ_SOLDIER_DESC" "ロケットジャンプしたソルジャーが空中にいる間に点火する。" "[english]TF_PYRO_BURN_RJ_SOLDIER_DESC" "Ignite a rocket-jumping Soldier while he's in midair." "TF_PYRO_FREEZECAM_TAUNTS_NAME" "燃えるフリーズカム" "[english]TF_PYRO_FREEZECAM_TAUNTS_NAME" "Freezer Burn" "TF_PYRO_FREEZECAM_TAUNTS_DESC" "全種類の罵倒のフリーズカムショットを敵に見せる。" "[english]TF_PYRO_FREEZECAM_TAUNTS_DESC" "Provide enemies with freezecam shots of each of your taunts." "TF_PYRO_KILL_GRIND_LARGE_NAME" "消\"暴\"署長" "[english]TF_PYRO_KILL_GRIND_LARGE_NAME" "Fire Chief" "TF_PYRO_KILL_GRIND_LARGE_DESC" "敵を 1000 人倒す。" "[english]TF_PYRO_KILL_GRIND_LARGE_DESC" "Kill 1000 enemies." "TF_PYRO_IGNITE_FLAREGUN_NAME" "注目の嵐" "[english]TF_PYRO_IGNITE_FLAREGUN_NAME" "Attention Getter" "TF_PYRO_IGNITE_FLAREGUN_DESC" "フレアーガンで 100 人の敵に点火する。" "[english]TF_PYRO_IGNITE_FLAREGUN_DESC" "Ignite 100 enemies with the flare gun." "TF_PYRO_ACHIEVE_PROGRESS1_NAME" "パイロのマイルストーン 1" "[english]TF_PYRO_ACHIEVE_PROGRESS1_NAME" "Pyro Milestone 1" "TF_PYRO_ACHIEVE_PROGRESS1_DESC" "パイロパックの実績を 10 個解除する。" "[english]TF_PYRO_ACHIEVE_PROGRESS1_DESC" "Achieve 10 of the achievements in the Pyro pack." "TF_PYRO_ACHIEVE_PROGRESS2_NAME" "パイロのマイルストーン 2" "[english]TF_PYRO_ACHIEVE_PROGRESS2_NAME" "Pyro Milestone 2" "TF_PYRO_ACHIEVE_PROGRESS2_DESC" "パイロパックの実績を 16 個解除する。" "[english]TF_PYRO_ACHIEVE_PROGRESS2_DESC" "Achieve 16 of the achievements in the Pyro pack." "TF_PYRO_ACHIEVE_PROGRESS3_NAME" "パイロのマイルストーン 3" "[english]TF_PYRO_ACHIEVE_PROGRESS3_NAME" "Pyro Milestone 3" "TF_PYRO_ACHIEVE_PROGRESS3_DESC" "パイロパックの実績を 22 個解除する。" "[english]TF_PYRO_ACHIEVE_PROGRESS3_DESC" "Achieve 22 of the achievements in the Pyro pack." "TF_HEAVY_DAMAGE_TAKEN_NAME" "鉄のカーテン" "[english]TF_HEAVY_DAMAGE_TAKEN_NAME" "Iron Kurtain" "TF_HEAVY_DAMAGE_TAKEN_DESC" "一度も死なずに 1000 ポイントのダメージを受ける。" "[english]TF_HEAVY_DAMAGE_TAKEN_DESC" "Take 1000 points of damage in a single life." "TF_HEAVY_DEFEND_MEDIC_NAME" "党への忠義" "[english]TF_HEAVY_DEFEND_MEDIC_NAME" "Party Loyalty" "TF_HEAVY_DEFEND_MEDIC_DESC" "累計で 50 回、自チームのメディックを攻撃してきた敵を 3 秒以内に倒す。" "[english]TF_HEAVY_DEFEND_MEDIC_DESC" "Kill 50 enemies within 3 seconds of them attacking your Medic." "TF_HEAVY_ASSIST_MEDIC_LARGE_NAME" "分業制" "[english]TF_HEAVY_ASSIST_MEDIC_LARGE_NAME" "Division of Labor" "TF_HEAVY_ASSIST_MEDIC_LARGE_DESC" "メディックにアシストを受けながら、二人とも一度も死なずに敵を 20 人倒す。" "[english]TF_HEAVY_ASSIST_MEDIC_LARGE_DESC" "Kill 10 enemies with a Medic assisting you, where neither of you die." "TF_HEAVY_EARN_MEDIC_DOMINATION_NAME" "赤き祝祭" "[english]TF_HEAVY_EARN_MEDIC_DOMINATION_NAME" "Red Oktoberfest" "TF_HEAVY_EARN_MEDIC_DOMINATION_DESC" "自分を治療してくれているメディックに制圧の称号をプレゼントする" "[english]TF_HEAVY_EARN_MEDIC_DOMINATION_DESC" "Earn a domination for a Medic who's healing you." "TF_HEAVY_KILL_TAUNT_NAME" "見せ物裁判" "[english]TF_HEAVY_KILL_TAUNT_NAME" "Show Trial" "TF_HEAVY_KILL_TAUNT_DESC" "罵倒しながら敵を倒す。" "[english]TF_HEAVY_KILL_TAUNT_DESC" "Kill an enemy with a taunt." "TF_HEAVY_KILL_FLAG_CARRIERS_NAME" "罪と罰" "[english]TF_HEAVY_KILL_FLAG_CARRIERS_NAME" "Crime and Punishment" "TF_HEAVY_KILL_FLAG_CARRIERS_DESC" "味方の機密情報を持っている敵を 10 人倒す。" "[english]TF_HEAVY_KILL_FLAG_CARRIERS_DESC" "Kill 10 enemies carrying your intelligence." "TF_HEAVY_KILL_MEDIC_PAIR_NAME" "階級闘争" "[english]TF_HEAVY_KILL_MEDIC_PAIR_NAME" "Class Struggle" "TF_HEAVY_KILL_MEDIC_PAIR_DESC" "メディックと協力して敵のヘビー&メディックペアを倒す" "[english]TF_HEAVY_KILL_MEDIC_PAIR_DESC" "Work with a friendly Medic to kill an enemy Heavy & Medic pair." "TF_HEAVY_BLOCK_INVULN_HEAVY_NAME" "ソビエトブロック" "[english]TF_HEAVY_BLOCK_INVULN_HEAVY_NAME" "Soviet Block" "TF_HEAVY_BLOCK_INVULN_HEAVY_DESC" "防御側で無敵状態のときに、無敵状態の攻撃側ヘビーの動きをブロックする。" "[english]TF_HEAVY_BLOCK_INVULN_HEAVY_DESC" "While invulnerable and on defense, block an invulnerable enemy Heavy's movement." "TF_HEAVY_BLOCK_CART_NAME" "カート停止に権力行使" "[english]TF_HEAVY_BLOCK_CART_NAME" "Stalin the Kart" "TF_HEAVY_BLOCK_CART_DESC" "敵チームがペイロードのカートを動かそうとするのを 25 回ブロックする。" "[english]TF_HEAVY_BLOCK_CART_DESC" "Block the enemy from moving the payload cart 25 times." "TF_HEAVY_RECEIVE_UBER_GRIND_NAME" "ソビエト最高" "[english]TF_HEAVY_RECEIVE_UBER_GRIND_NAME" "Supreme Soviet" "TF_HEAVY_RECEIVE_UBER_GRIND_DESC" "50 回ユーバーチャージを受ける。" "[english]TF_HEAVY_RECEIVE_UBER_GRIND_DESC" "Get ÜberCharged 50 times." "TF_HEAVY_STAND_NEAR_DISPENSER_NAME" "工員" "[english]TF_HEAVY_STAND_NEAR_DISPENSER_NAME" "Factory Worker" "TF_HEAVY_STAND_NEAR_DISPENSER_DESC" "ディスペンサーから補給を受けながら 20 人の敵を倒す。" "[english]TF_HEAVY_STAND_NEAR_DISPENSER_DESC" "Kill 20 enemies while being recharged by a dispenser." "TF_HEAVY_ASSIST_HEAVY_GRIND_NAME" "ソビエト連邦" "[english]TF_HEAVY_ASSIST_HEAVY_GRIND_NAME" "Soviet Union" "TF_HEAVY_ASSIST_HEAVY_GRIND_DESC" "他のヘビーをアシストするか、他のヘビーにアシストされて敵を 25 人倒す。" "[english]TF_HEAVY_ASSIST_HEAVY_GRIND_DESC" "Get 25 enemy kills where you either assist or are assisted by another Heavy." "TF_HEAVY_CLEAR_STICKYBOMBS_NAME" "生産手段の私有" "[english]TF_HEAVY_CLEAR_STICKYBOMBS_NAME" "0wn the Means of Production" "TF_HEAVY_CLEAR_STICKYBOMBS_DESC" "累計 20 回、粘着爆弾を製作したデモマンを倒して爆弾を無効化する。" "[english]TF_HEAVY_CLEAR_STICKYBOMBS_DESC" "Remove 20 stickybombs by killing the Demomen who produced them." "TF_HEAVY_KILL_UNDERWATER_NAME" "イワンのばか" "[english]TF_HEAVY_KILL_UNDERWATER_NAME" "Krazy Ivan" "TF_HEAVY_KILL_UNDERWATER_DESC" "自分と敵が共に水中にいる状態で敵を 50 人倒す。" "[english]TF_HEAVY_KILL_UNDERWATER_DESC" "Kill 50 enemies while both you and your victim are underwater." "TF_HEAVY_TAKE_MULTI_DAMAGE_NAME" "ラスプーチン" "[english]TF_HEAVY_TAKE_MULTI_DAMAGE_NAME" "Rasputin" "TF_HEAVY_TAKE_MULTI_DAMAGE_DESC" "1 回も倒されずに、撃たれ、焼かれて、殴られて、爆発ダメージを受ける。" "[english]TF_HEAVY_TAKE_MULTI_DAMAGE_DESC" "In a single life, get shot, burned, bludgeoned, and receive explosive damage." "TF_HEAVY_KILL_DOMINATED_NAME" "勝敗以外のお楽しみ" "[english]TF_HEAVY_KILL_DOMINATED_NAME" "Icing on the Cake" "TF_HEAVY_KILL_DOMINATED_DESC" "制圧しているプレイヤーを 20 回倒す。" "[english]TF_HEAVY_KILL_DOMINATED_DESC" "Get 20 kills on players that you're dominating." "TF_HEAVY_SURVIVE_CROCKET_NAME" "鋼の肉体" "[english]TF_HEAVY_SURVIVE_CROCKET_NAME" "Crock Block" "TF_HEAVY_SURVIVE_CROCKET_DESC" "クリティカルロケットの直撃を受けて生き残る。" "[english]TF_HEAVY_SURVIVE_CROCKET_DESC" "Survive a direct hit from a critical rocket." "TF_HEAVY_ASSIST_GRIND_NAME" "集団化" "[english]TF_HEAVY_ASSIST_GRIND_NAME" "Kollectivization" "TF_HEAVY_ASSIST_GRIND_DESC" "1000 アシストを達成する。" "[english]TF_HEAVY_ASSIST_GRIND_DESC" "Get 1000 assists." "TF_HEAVY_UNCOVER_SPIES_NAME" "スパイ的唯物論" "[english]TF_HEAVY_UNCOVER_SPIES_NAME" "Spyalectical Materialism" "TF_HEAVY_UNCOVER_SPIES_DESC" "透明マントを着ているスパイ 10 人を倒すか、倒すのをアシストする。" "[english]TF_HEAVY_UNCOVER_SPIES_DESC" "Kill or assist in killing 10 cloaked Spies." "TF_HEAVY_KILL_WHILE_SPUNUP_NAME" "永久的革命" "[english]TF_HEAVY_KILL_WHILE_SPUNUP_NAME" "Permanent Revolution" "TF_HEAVY_KILL_WHILE_SPUNUP_DESC" "ミニガンをスピンダウンせずに敵を 5 人倒す。" "[english]TF_HEAVY_KILL_WHILE_SPUNUP_DESC" "Kill 5 enemies without spinning down your gun." "TF_HEAVY_FIRE_LOTS_NAME" "重(ヘビー)工業" "[english]TF_HEAVY_FIRE_LOTS_NAME" "Heavy Industry" "TF_HEAVY_FIRE_LOTS_DESC" "一度も死なずに $200,000 ぶんの弾を発射する。" "[english]TF_HEAVY_FIRE_LOTS_DESC" "Fire $200,000 worth of minigun rounds in a single life." "TF_HEAVY_KILL_CRIT_PUNCH_NAME" "共産党マニ\"フィスト\"" "[english]TF_HEAVY_KILL_CRIT_PUNCH_NAME" "Communist Mani-Fisto" "TF_HEAVY_KILL_CRIT_PUNCH_DESC" "クリティカルパンチで敵を 1 人倒す。" "[english]TF_HEAVY_KILL_CRIT_PUNCH_DESC" "Kill an enemy with a critical punch." "TF_HEAVY_HEAL_MEDIKITS_NAME" "ヘルスの再分配" "[english]TF_HEAVY_HEAL_MEDIKITS_NAME" "Redistribution of Health" "TF_HEAVY_HEAL_MEDIKITS_DESC" "一度も死なずにメディキットで 1000 ダメージ回復する。" "[english]TF_HEAVY_HEAL_MEDIKITS_DESC" "Heal 1000 damage with med-kits in a single life." "TF_HEAVY_KILL_SHOTGUN_NAME" "配給武器の有効活用" "[english]TF_HEAVY_KILL_SHOTGUN_NAME" "Rationing" "TF_HEAVY_KILL_SHOTGUN_DESC" "ミニガンの弾薬が切れた状態で、ショットガンを使って敵を一人倒す。" "[english]TF_HEAVY_KILL_SHOTGUN_DESC" "Kill an enemy with your shotgun while you're out of minigun ammo." "TF_HEAVY_FIRST_TO_CAP_NAME" "前衛党" "[english]TF_HEAVY_FIRST_TO_CAP_NAME" "Vanguard Party" "TF_HEAVY_FIRST_TO_CAP_DESC" "チームで一番最初に、ラウンドのコントロールポイント奪取を開始する。" "[english]TF_HEAVY_FIRST_TO_CAP_DESC" "Be the first on your team to start capturing a control point in a round." "TF_HEAVY_PAYLOAD_CAP_GRIND_NAME" "カート押しの帝王" "[english]TF_HEAVY_PAYLOAD_CAP_GRIND_NAME" "Pushkin the Kart" "TF_HEAVY_PAYLOAD_CAP_GRIND_DESC" "ペイロードマップで 50 CP を獲得する。" "[english]TF_HEAVY_PAYLOAD_CAP_GRIND_DESC" "Get 50 caps on payload maps." "TF_HEAVY_KILL_MIDAIR_MINIGUN_NAME" "マークスマン" "[english]TF_HEAVY_KILL_MIDAIR_MINIGUN_NAME" "Marxman" "TF_HEAVY_KILL_MIDAIR_MINIGUN_DESC" "10 人の敵を空中で撃ったミニガンで倒す。" "[english]TF_HEAVY_KILL_MIDAIR_MINIGUN_DESC" "Kill 10 enemies in mid-air with the minigun." "TF_HEAVY_DEFEND_CONTROL_POINT_NAME" "ゴーリキー公園" "[english]TF_HEAVY_DEFEND_CONTROL_POINT_NAME" "Gorky Parked" "TF_HEAVY_DEFEND_CONTROL_POINT_DESC" "自チーム所有のコントロールポイント上に立った状態で 25 人の敵を倒す。" "[english]TF_HEAVY_DEFEND_CONTROL_POINT_DESC" "Kill 25 enemies while you're standing on a control point you own." "TF_HEAVY_KILL_CAPPING_ENEMIES_NAME" "大粛清" "[english]TF_HEAVY_KILL_CAPPING_ENEMIES_NAME" "Purge" "TF_HEAVY_KILL_CAPPING_ENEMIES_DESC" "自チーム所有のコントロールポイントを奪取しようとしている敵を 15 人倒す。" "[english]TF_HEAVY_KILL_CAPPING_ENEMIES_DESC" "Kill 15 enemies capturing a control point you own." "TF_HEAVY_REVENGE_ASSIST_NAME" "革命的な支援" "[english]TF_HEAVY_REVENGE_ASSIST_NAME" "Lenin A Hand" "TF_HEAVY_REVENGE_ASSIST_DESC" "5 人のチームメイトが強敵にリベンジするのを支援する。" "[english]TF_HEAVY_REVENGE_ASSIST_DESC" "Help 5 teammates get revenge on their nemeses." "TF_HEAVY_TELEPORT_FAST_KILL_NAME" "五秒計画" "[english]TF_HEAVY_TELEPORT_FAST_KILL_NAME" "Five Second Plan" "TF_HEAVY_TELEPORT_FAST_KILL_DESC" "テレポーターを出てから 5 秒以内に敵を 1 人倒す。" "[english]TF_HEAVY_TELEPORT_FAST_KILL_DESC" "Kill an enemy in the first 5 seconds after you exit a teleporter." "TF_HEAVY_FREEZECAM_TAUNT_NAME" "フォトストロイカ" "[english]TF_HEAVY_FREEZECAM_TAUNT_NAME" "Photostroika" "TF_HEAVY_FREEZECAM_TAUNT_DESC" "無敵状態で敵に罵倒しているフリーズカムショットを見せる。" "[english]TF_HEAVY_FREEZECAM_TAUNT_DESC" "Provide an enemy with a freezecam shot of you taunting while invulnerable." "TF_HEAVY_EAT_SANDWICHES_NAME" "誇示的消費" "[english]TF_HEAVY_EAT_SANDWICHES_NAME" "Konspicuous Konsumption" "TF_HEAVY_EAT_SANDWICHES_DESC" "Sandvich を 100 個食べる。" "[english]TF_HEAVY_EAT_SANDWICHES_DESC" "Eat 100 sandviches." "TF_HEAVY_KILL_SCOUTS_NAME" "サンドヴィッチに触れるな" "[english]TF_HEAVY_KILL_SCOUTS_NAME" "Don't Touch Sandvich" "TF_HEAVY_KILL_SCOUTS_DESC" "Natascha を使ってスカウトを 50 人倒す。" "[english]TF_HEAVY_KILL_SCOUTS_DESC" "Kill 50 Scouts using Natascha." "TF_HEAVY_KILL_HEAVIES_GLOVES_NAME" "ボルシチベルト" "[english]TF_HEAVY_KILL_HEAVIES_GLOVES_NAME" "Borscht Belt" "TF_HEAVY_KILL_HEAVIES_GLOVES_DESC" "KGB(Killing Globes of Boxing)を使ってヘビーを 10 人倒す。" "[english]TF_HEAVY_KILL_HEAVIES_GLOVES_DESC" "Kill 10 Heavies with The K.G.B." "TF_HEAVY_ACHIEVE_PROGRESS1_NAME" "ヘビーのマイルストーン 1" "[english]TF_HEAVY_ACHIEVE_PROGRESS1_NAME" "Heavy Milestone 1" "TF_HEAVY_ACHIEVE_PROGRESS1_DESC" "ヘビーパックの実績を 10 個解除する。" "[english]TF_HEAVY_ACHIEVE_PROGRESS1_DESC" "Achieve 10 of the achievements in the Heavy pack." "TF_HEAVY_ACHIEVE_PROGRESS2_NAME" "ヘビーのマイルストーン 2" "[english]TF_HEAVY_ACHIEVE_PROGRESS2_NAME" "Heavy Milestone 2" "TF_HEAVY_ACHIEVE_PROGRESS2_DESC" "ヘビーパックの実績を 16 個解除する。" "[english]TF_HEAVY_ACHIEVE_PROGRESS2_DESC" "Achieve 16 of the achievements in the Heavy pack." "TF_HEAVY_ACHIEVE_PROGRESS3_NAME" "ヘビーのマイルストーン 3" "[english]TF_HEAVY_ACHIEVE_PROGRESS3_NAME" "Heavy Milestone 3" "TF_HEAVY_ACHIEVE_PROGRESS3_DESC" "ヘビーパックの実績を 22 個解除する。" "[english]TF_HEAVY_ACHIEVE_PROGRESS3_DESC" "Achieve 22 of the achievements in the Heavy pack." "TF_SCOUT_FIRST_BLOOD_NAME" "ファーストブラッド" "[english]TF_SCOUT_FIRST_BLOOD_NAME" "First Blood" "TF_SCOUT_FIRST_BLOOD_DESC" "アリーナマッチで初キルを挙げる。" "[english]TF_SCOUT_FIRST_BLOOD_DESC" "Get the first kill in an Arena match." "TF_SCOUT_FIRST_BLOOD_KILL_NAME" "ファーストブラッド:パート 2" "[english]TF_SCOUT_FIRST_BLOOD_KILL_NAME" "First Blood, Part 2" "TF_SCOUT_FIRST_BLOOD_KILL_DESC" "ファーストブラッドのクリティカル率アップ効果がかかった状態で 5 人の敵を倒す。" "[english]TF_SCOUT_FIRST_BLOOD_KILL_DESC" "Kill 5 enemies with the First Blood crit buff." "TF_SCOUT_WELL_EARLY_KILL_NAME" "ピッチャー交代" "[english]TF_SCOUT_WELL_EARLY_KILL_NAME" "Quick Hook" "TF_SCOUT_WELL_EARLY_KILL_DESC" "Well マップでラウンド開始前にプレイヤーを 1 人倒す。" "[english]TF_SCOUT_WELL_EARLY_KILL_DESC" "Kill a player in Well before the round starts." "TF_SCOUT_LIFETIME_KILLS_NAME" "イヤー・トゥ・リメンバー" "[english]TF_SCOUT_LIFETIME_KILLS_NAME" "A Year to Remember" "TF_SCOUT_LIFETIME_KILLS_DESC" "累計キル数 2004 を達成する。" "[english]TF_SCOUT_LIFETIME_KILLS_DESC" "Get 2004 lifetime kills." "TF_SCOUT_IRON_MAN_KILLS_NAME" "サイクルヒット" "[english]TF_SCOUT_IRON_MAN_KILLS_NAME" "The Cycle" "TF_SCOUT_IRON_MAN_KILLS_DESC" "一度も死ぬことなく、地上、空中、水中で敵を倒す。" "[english]TF_SCOUT_IRON_MAN_KILLS_DESC" "In a single life, kill an enemy while you are on the ground, in the air, and in the water." "TF_SCOUT_DESTROY_TELEPORTERS_NAME" "クローザー" "[english]TF_SCOUT_DESTROY_TELEPORTERS_NAME" "Closer" "TF_SCOUT_DESTROY_TELEPORTERS_DESC" "テレポーター入り口を 3 回破壊する。" "[english]TF_SCOUT_DESTROY_TELEPORTERS_DESC" "Destroy 3 teleporter entrances." "TF_SCOUT_DESTROY_BUILDINGS_BEING_BUILT_NAME" "「それを作れば、彼が来る」" "[english]TF_SCOUT_DESTROY_BUILDINGS_BEING_BUILT_NAME" "If You Build It" "TF_SCOUT_DESTROY_BUILDINGS_BEING_BUILT_DESC" "敵チームの作成中の装置を 3 回破壊する。" "[english]TF_SCOUT_DESTROY_BUILDINGS_BEING_BUILT_DESC" "Destroy 3 enemy buildings while they are still under construction." "TF_SCOUT_DESTROY_SENTRY_WITH_PISTOL_NAME" "敵の得点源を潰せ" "[english]TF_SCOUT_DESTROY_SENTRY_WITH_PISTOL_NAME" "Gun Down" "TF_SCOUT_DESTROY_SENTRY_WITH_PISTOL_DESC" "稼働中のセントリーガンをピストルで破壊する。" "[english]TF_SCOUT_DESTROY_SENTRY_WITH_PISTOL_DESC" "Destroy an active sentry gun using your pistol." "TF_SCOUT_DOUBLE_JUMPS_NAME" "打者の調子は天井知らず" "[english]TF_SCOUT_DOUBLE_JUMPS_NAME" "Batter Up" "TF_SCOUT_DOUBLE_JUMPS_DESC" "1000 回ダブルジャンプする。" "[english]TF_SCOUT_DOUBLE_JUMPS_DESC" "Perform 1000 double jumps." "TF_SCOUT_ASSIST_MEDIC_NAME" "ドーピング?" "[english]TF_SCOUT_ASSIST_MEDIC_NAME" "Doctoring the Ball" "TF_SCOUT_ASSIST_MEDIC_DESC" "メディックからユーバーチャージを受けた状態で敵を 3 人倒す。" "[english]TF_SCOUT_ASSIST_MEDIC_DESC" "Kill 3 enemies while under the effects of a Medic's ÜberCharge." "TF_SCOUT_STEAL_SANDWICH_NAME" "ドッジャーズ 1 - ジャイアンツ 0" "[english]TF_SCOUT_STEAL_SANDWICH_NAME" "Dodgers 1, Giants 0" "TF_SCOUT_STEAL_SANDWICH_DESC" "敵のヘビーを倒して Sandvich をゲットする。" "[english]TF_SCOUT_STEAL_SANDWICH_DESC" "Kill an enemy Heavy and take his Sandvich." "TF_SCOUT_ACHIEVE_PROGRESS1_NAME" "スカウトのマイルストーン 1" "[english]TF_SCOUT_ACHIEVE_PROGRESS1_NAME" "Scout Milestone 1" "TF_SCOUT_ACHIEVE_PROGRESS1_DESC" "スカウトパックの実績を 10 個解除する。" "[english]TF_SCOUT_ACHIEVE_PROGRESS1_DESC" "Achieve 10 of the achievements in the Scout pack." "TF_SCOUT_ACHIEVE_PROGRESS2_NAME" "スカウトのマイルストーン 2" "[english]TF_SCOUT_ACHIEVE_PROGRESS2_NAME" "Scout Milestone 2" "TF_SCOUT_ACHIEVE_PROGRESS2_DESC" "スカウトパックの実績を 16 個解除する。" "[english]TF_SCOUT_ACHIEVE_PROGRESS2_DESC" "Achieve 16 of the achievements in the Scout pack." "TF_SCOUT_ACHIEVE_PROGRESS3_NAME" "スカウトのマイルストーン 3" "[english]TF_SCOUT_ACHIEVE_PROGRESS3_NAME" "Scout Milestone 3" "TF_SCOUT_ACHIEVE_PROGRESS3_DESC" "スカウトパックの実績を 22 個解除する。" "[english]TF_SCOUT_ACHIEVE_PROGRESS3_DESC" "Achieve 22 of the achievements in the Scout pack." "TF_SCOUT_KILL_CHARGED_MEDICS_NAME" "満塁でタイムリー" "[english]TF_SCOUT_KILL_CHARGED_MEDICS_NAME" "Batting the Doctor" "TF_SCOUT_KILL_CHARGED_MEDICS_DESC" "ユーバーチャージの準備ができているメディックを 1 人倒す。" "[english]TF_SCOUT_KILL_CHARGED_MEDICS_DESC" "Kill a Medic that is ready to deploy an ÜberCharge." "TF_SCOUT_SURVIVE_DAMAGE_NAME" "アイアム\"バット\"マン" "[english]TF_SCOUT_SURVIVE_DAMAGE_NAME" "I'm Bat Man" "TF_SCOUT_SURVIVE_DAMAGE_DESC" "一度も死なずに 500 ダメージを受ける。" "[english]TF_SCOUT_SURVIVE_DAMAGE_DESC" "Survive 500 damage in one life." "TF_SCOUT_DOUBLEJUMP_KILL_NAME" "凡フライ" "[english]TF_SCOUT_DOUBLEJUMP_KILL_NAME" "Pop Fly" "TF_SCOUT_DOUBLEJUMP_KILL_DESC" "累計で 20 人、敵をダブルジャンプ中に倒す。" "[english]TF_SCOUT_DOUBLEJUMP_KILL_DESC" "Kill 20 players while double-jumping." "TF_SCOUT_FLAG_CAP_GRIND_NAME" "ホーム(まで)ラン" "[english]TF_SCOUT_FLAG_CAP_GRIND_NAME" "Round-Tripper" "TF_SCOUT_FLAG_CAP_GRIND_DESC" "敵の機密情報を 25 回奪う。" "[english]TF_SCOUT_FLAG_CAP_GRIND_DESC" "Capture the enemy intelligence 25 times." "TF_SCOUT_THREE_FLAGCAPS_NAME" "トリプルスチール" "[english]TF_SCOUT_THREE_FLAGCAPS_NAME" "Triple Steal" "TF_SCOUT_THREE_FLAGCAPS_DESC" "CTF(旗取り)マップで、1 ラウンド中に敵の機密情報を 3 回奪う。" "[english]TF_SCOUT_THREE_FLAGCAPS_DESC" "Capture the enemy intelligence 3 times in a single CTF round." "TF_SCOUT_DODGE_DAMAGE_NAME" "芸術的早業" "[english]TF_SCOUT_DODGE_DAMAGE_NAME" "Artful Dodger" "TF_SCOUT_DODGE_DAMAGE_DESC" "Bonk! Atomic Punch を活用して、一度も死なずに 1000 ダメージ避ける。" "[english]TF_SCOUT_DODGE_DAMAGE_DESC" "Dodge 1000 damage in a single life using your Bonk! Atomic Punch." "TF_SCOUT_KNOCK_INTO_TRAIN_NAME" "フォールクラシック" "[english]TF_SCOUT_KNOCK_INTO_TRAIN_NAME" "Fall Classic" "TF_SCOUT_KNOCK_INTO_TRAIN_DESC" "ダブルショットガンのノックバック効果を利用して自然死/自滅させる。" "[english]TF_SCOUT_KNOCK_INTO_TRAIN_DESC" "Cause an environmental death or suicide using the Force-A-Nature's knockback." "TF_SCOUT_KILL_STUNNED_NAME" "ストライクゾーン" "[english]TF_SCOUT_KILL_STUNNED_NAME" "Strike Zone" "TF_SCOUT_KILL_STUNNED_DESC" "累計で 50 人、気絶中の敵を倒す。" "[english]TF_SCOUT_KILL_STUNNED_DESC" "Kill or assist kill 50 enemies while they are stunned." "TF_SCOUT_STUN_INTO_TRAIN_NAME" "ファウルゾーン" "[english]TF_SCOUT_STUN_INTO_TRAIN_NAME" "Foul Territory" "TF_SCOUT_STUN_INTO_TRAIN_DESC" "敵 1 人を気絶させて、相手を自然死させる。" "[english]TF_SCOUT_STUN_INTO_TRAIN_DESC" "Cause an environmental death by stunning an enemy." "TF_SCOUT_STUN_UBER_ENEMIES_NAME" "番長は俺" "[english]TF_SCOUT_STUN_UBER_ENEMIES_NAME" "The Big Hurt" "TF_SCOUT_STUN_UBER_ENEMIES_DESC" "ユーバーチャージの準備ができているメディック 2 人を気絶させる。" "[english]TF_SCOUT_STUN_UBER_ENEMIES_DESC" "Stun 2 Medics that are ready to deploy an ÜberCharge." "TF_SCOUT_STUN_CAPPING_ENEMIES_NAME" "威嚇球" "[english]TF_SCOUT_STUN_CAPPING_ENEMIES_NAME" "Brushback" "TF_SCOUT_STUN_CAPPING_ENEMIES_DESC" "累計で 50 人、ポイントを奪取している/カートを押している敵を気絶させる。" "[english]TF_SCOUT_STUN_CAPPING_ENEMIES_DESC" "Stun 50 enemies while they are capturing a point or pushing the cart." "TF_SCOUT_MAX_STUNS_NAME" "特大ホームラン" "[english]TF_SCOUT_MAX_STUNS_NAME" "Moon Shot" "TF_SCOUT_MAX_STUNS_DESC" "遠距離からボールを命中させて敵を最長時間気絶させる。" "[english]TF_SCOUT_MAX_STUNS_DESC" "Stun an enemy for the maximum possible duration by hitting them with a long-range ball." "TF_SCOUT_STUN_SCOUT_WITH_THEIR_BALL_NAME" "ビーンボール" "[english]TF_SCOUT_STUN_SCOUT_WITH_THEIR_BALL_NAME" "Beanball" "TF_SCOUT_STUN_SCOUT_WITH_THEIR_BALL_DESC" "スカウトを自前のボールでスタンさせる。" "[english]TF_SCOUT_STUN_SCOUT_WITH_THEIR_BALL_DESC" "Stun a Scout with their own ball." "TF_SCOUT_KILL_IN_DODGE_COOLDOWN_NAME" "ランナー、アウト!" "[english]TF_SCOUT_KILL_IN_DODGE_COOLDOWN_NAME" "Retire the Runner" "TF_SCOUT_KILL_IN_DODGE_COOLDOWN_DESC" "Bonk! の効果が切れた直後に発生するスロー効果でノロくなっているスカウトを 1 人倒す。" "[english]TF_SCOUT_KILL_IN_DODGE_COOLDOWN_DESC" "Kill a Scout while they are under the effect of Crit-a-Cola." "TF_SCOUT_KILL_FROM_BEHIND_NAME" "隠しダマ" "[english]TF_SCOUT_KILL_FROM_BEHIND_NAME" "Caught Napping" "TF_SCOUT_KILL_FROM_BEHIND_DESC" "Force-A-Nature を使って、背後から敵を 50 人倒す。" "[english]TF_SCOUT_KILL_FROM_BEHIND_DESC" "Kill 50 enemies from behind with the Force-A-Nature." "TF_SCOUT_CAPTURE_LAST_POINT_NAME" "敵チーム、丸ごとアウト!" "[english]TF_SCOUT_CAPTURE_LAST_POINT_NAME" "Side Retired" "TF_SCOUT_CAPTURE_LAST_POINT_DESC" "CP(奪取ポイント)マップで、最後のポイントを奪取する。" "[english]TF_SCOUT_CAPTURE_LAST_POINT_DESC" "Capture the last point in a CP map." "TF_SCOUT_CAPTURE_THREE_POINTS_NAME" "トリプルプレー" "[english]TF_SCOUT_CAPTURE_THREE_POINTS_NAME" "Triple Play" "TF_SCOUT_CAPTURE_THREE_POINTS_DESC" "一度も死なずに奪取ポイントを 3 箇所連続で奪取する。" "[english]TF_SCOUT_CAPTURE_THREE_POINTS_DESC" "Capture three capture points in a row in one life." "TF_SCOUT_FAST_CAP_NAME" "ホームスチール" "[english]TF_SCOUT_FAST_CAP_NAME" "Stealing Home" "TF_SCOUT_FAST_CAP_DESC" "奪取ポイントが奪取可能になってから 1 秒以内に奪取を開始する。" "[english]TF_SCOUT_FAST_CAP_DESC" "Start capping a capture point within a second of it becoming available." "TF_SCOUT_START_AND_FINISH_CAP_NAME" "お膳立て" "[english]TF_SCOUT_START_AND_FINISH_CAP_NAME" "Set the Table" "TF_SCOUT_START_AND_FINISH_CAP_DESC" "累計で 10 回、奪取ポイントの奪取を開始して成功させる。" "[english]TF_SCOUT_START_AND_FINISH_CAP_DESC" "Initiate 10 point captures that ultimately succeed." "TF_SCOUT_BLOCK_CAPS_NAME" "ホームベースは絶対死守" "[english]TF_SCOUT_BLOCK_CAPS_NAME" "Block the Plate" "TF_SCOUT_BLOCK_CAPS_DESC" "ポイントの奪取を 50 回ブロックする。" "[english]TF_SCOUT_BLOCK_CAPS_DESC" "Block 50 point captures." "TF_SCOUT_CARRIER_KILL_CARRIER_NAME" "ピンチはチャンス、スターの証" "[english]TF_SCOUT_CARRIER_KILL_CARRIER_NAME" "Belittled Beleaguer" "TF_SCOUT_CARRIER_KILL_CARRIER_DESC" "自チームの機密情報を持っている敵を、敵チームの機密情報を持った状態で倒す。" "[english]TF_SCOUT_CARRIER_KILL_CARRIER_DESC" "Kill an opposing player that has your intelligence while holding theirs." "TF_SCOUT_CAP_FLAG_WITHOUT_ATTACKING_NAME" "\"ヒット\"なし" "[english]TF_SCOUT_CAP_FLAG_WITHOUT_ATTACKING_NAME" "No-Hitter" "TF_SCOUT_CAP_FLAG_WITHOUT_ATTACKING_DESC" "機密情報を盗み、一度も発砲することなく持ち帰る。" "[english]TF_SCOUT_CAP_FLAG_WITHOUT_ATTACKING_DESC" "Steal and then capture the enemy intelligence without firing a shot." "TF_SCOUT_LONG_DISTANCE_RUNNER_NAME" "ペナントレース" "[english]TF_SCOUT_LONG_DISTANCE_RUNNER_NAME" "Race for the Pennant" "TF_SCOUT_LONG_DISTANCE_RUNNER_DESC" "25 キロ走る。" "[english]TF_SCOUT_LONG_DISTANCE_RUNNER_DESC" "Run 25 kilometers." "TF_SCOUT_TAUNT_KILL_NAME" "場外ホームラン" "[english]TF_SCOUT_TAUNT_KILL_NAME" "Out of the Park" "TF_SCOUT_TAUNT_KILL_DESC" "バットを使って、敵 1 人を 25 メートル吹っ飛ばす。" "[english]TF_SCOUT_TAUNT_KILL_DESC" "Bat an enemy 25 meters." "TF_SNIPER_JARATE_DOMINATED_NAME" "乗り潰したあとは濡れたまま" "[english]TF_SNIPER_JARATE_DOMINATED_NAME" "Rode Hard, Put Away Wet" "TF_SNIPER_JARATE_DOMINATED_DESC" "制圧しているプレイヤーに Jarate をぶっかける。" "[english]TF_SNIPER_JARATE_DOMINATED_DESC" "Jarate an enemy that you're dominating." "TF_SNIPER_FREEZECAM_HAT_NAME" "何事も紳士的に" "[english]TF_SNIPER_FREEZECAM_HAT_NAME" "Be Polite" "TF_SNIPER_FREEZECAM_HAT_DESC" "倒した敵に、帽子を取った姿のフリーズカムショットを見せる。" "[english]TF_SNIPER_FREEZECAM_HAT_DESC" "Provide an enemy with a freezecam shot of you doffing your hat." "TF_SNIPER_RIFLE_NO_MISSING_NAME" "何事も効率的に" "[english]TF_SNIPER_RIFLE_NO_MISSING_NAME" "Be Efficient" "TF_SNIPER_RIFLE_NO_MISSING_DESC" "スナイパーライフルを使って、一度も外すことなく敵を 3 人倒す。" "[english]TF_SNIPER_RIFLE_NO_MISSING_DESC" "Get 3 kills with the Sniper Rifle without missing a shot." "TF_SNIPER_CAPTURE_FLAG_NAME" "計画を持て" "[english]TF_SNIPER_CAPTURE_FLAG_NAME" "Have a Plan" "TF_SNIPER_CAPTURE_FLAG_DESC" "CTF(旗取り)マップで「旗」を取る。" "[english]TF_SNIPER_CAPTURE_FLAG_DESC" "Capture the flag in CTF." "TF_SNIPER_KILL_GRIND_NAME" "出合った者はすべて殺せ" "[english]TF_SNIPER_KILL_GRIND_NAME" "Kill Everyone You Meet" "TF_SNIPER_KILL_GRIND_DESC" "敵を 1000 人倒す。" "[english]TF_SNIPER_KILL_GRIND_DESC" "Kill 1000 enemies." "TF_SNIPER_KILL_WEAPONS_NAME" "トリプルプレイ" "[english]TF_SNIPER_KILL_WEAPONS_NAME" "Triple Prey" "TF_SNIPER_KILL_WEAPONS_DESC" "1 回のラウンドで、3 種類の武器を使ってキルを挙げる。" "[english]TF_SNIPER_KILL_WEAPONS_DESC" "In a single round, get a kill with 3 different weapons." "TF_SNIPER_HEADSHOT_SNIPERS_NAME" "自己破壊本能" "[english]TF_SNIPER_HEADSHOT_SNIPERS_NAME" "Self-destruct Sequence" "TF_SNIPER_HEADSHOT_SNIPERS_DESC" "敵スナイパーにヘッドショットを 10 回食らわせる。" "[english]TF_SNIPER_HEADSHOT_SNIPERS_DESC" "Headshot 10 enemy Snipers." "TF_SNIPER_DESTROY_SENTRYGUNS_NAME" "ディ・セントリ・ライズド" "[english]TF_SNIPER_DESTROY_SENTRYGUNS_NAME" "De-sentry-lized" "TF_SNIPER_DESTROY_SENTRYGUNS_DESC" "セントリーガンを 3 個破壊する。" "[english]TF_SNIPER_DESTROY_SENTRYGUNS_DESC" "Destroy 3 Engineer sentry guns." "TF_SNIPER_KILL_INVIS_SPY_NAME" "風を撃ちぬけ" "[english]TF_SNIPER_KILL_INVIS_SPY_NAME" "Shoot the Breeze" "TF_SNIPER_KILL_INVIS_SPY_DESC" "完全に透明な状態のスパイを一発でしとめる。" "[english]TF_SNIPER_KILL_INVIS_SPY_DESC" "Kill a fully invisible Spy in a single hit." "TF_SNIPER_KILL_MIDAIR_SCOUT_NAME" "着地のことは気にするな" "[english]TF_SNIPER_KILL_MIDAIR_SCOUT_NAME" "Dropped Dead" "TF_SNIPER_KILL_MIDAIR_SCOUT_DESC" "スナイパーライフルまたは Huntsman を使って、空中にいるスカウトを倒す。" "[english]TF_SNIPER_KILL_MIDAIR_SCOUT_DESC" "Kill a Scout in midair with your Sniper Rifle or the Huntsman." "TF_SNIPER_FREEZECAM_WAVE_NAME" "ザ・ラスト・ウェーブ" "[english]TF_SNIPER_FREEZECAM_WAVE_NAME" "The Last Wave" "TF_SNIPER_FREEZECAM_WAVE_DESC" "倒した敵に、手を振っている姿のフリーズカムショットを見せる。" "[english]TF_SNIPER_FREEZECAM_WAVE_DESC" "Provide an enemy with a freezecam shot of you waving to them." "TF_SNIPER_DOMINATE_SNIPER_NAME" "オーストラリアンルール" "[english]TF_SNIPER_DOMINATE_SNIPER_NAME" "Australian Rules" "TF_SNIPER_DOMINATE_SNIPER_DESC" "敵スナイパーを制圧する。" "[english]TF_SNIPER_DOMINATE_SNIPER_DESC" "Dominate an enemy Sniper." "TF_SNIPER_KILL_SPIES_MELEE_NAME" "スパイはククリで" "[english]TF_SNIPER_KILL_SPIES_MELEE_NAME" "Kook the Spook" "TF_SNIPER_KILL_SPIES_MELEE_DESC" "ククリ刀を使って敵スパイを 10 人倒す。" "[english]TF_SNIPER_KILL_SPIES_MELEE_DESC" "Kill 10 Spies with your Kukri." "TF_SNIPER_HEADSHOT_DEMOMAN_NAME" "ソケットを付けてあげよう" "[english]TF_SNIPER_HEADSHOT_DEMOMAN_NAME" "Socket to Him" "TF_SNIPER_HEADSHOT_DEMOMAN_DESC" "敵デモマンにヘッドショットを食らわせる。" "[english]TF_SNIPER_HEADSHOT_DEMOMAN_DESC" "Headshot an enemy Demoman." "TF_SNIPER_KILL_RJER_NAME" "ハイジャンプお疲れさま" "[english]TF_SNIPER_KILL_RJER_NAME" "Jumper Stumper" "TF_SNIPER_KILL_RJER_DESC" "スナイパーライフルまたは Huntsman を使って、ロケット/グレネードジャンプ中の敵を倒す。" "[english]TF_SNIPER_KILL_RJER_DESC" "Kill a rocket or grenade-jumping enemy in midair with your Sniper Rifle or the Huntsman." "TF_SNIPER_KILL_OBJECTIVES_NAME" "ちがうよ親父、俺はいかれたガンマンじゃないって" "[english]TF_SNIPER_KILL_OBJECTIVES_NAME" "Not a Crazed Gunman, Dad" "TF_SNIPER_KILL_OBJECTIVES_DESC" "1 回も倒されずに、目標達成中の敵を 3 人倒す。" "[english]TF_SNIPER_KILL_OBJECTIVES_DESC" "In a single life, kill 3 enemies while they are achieving an objective." "TF_SNIPER_KILL_UNSCOPED_NAME" "己の感覚を信頼せよ" "[english]TF_SNIPER_KILL_UNSCOPED_NAME" "Trust Your Feelings" "TF_SNIPER_KILL_UNSCOPED_DESC" "スナイパーライフルのズーム機能を使わずに敵を 5 人倒す。" "[english]TF_SNIPER_KILL_UNSCOPED_DESC" "Get 5 kills with the Sniper Rifle without your scope." "TF_SNIPER_KILL_CHARGED_MEDIC_NAME" "ユーバー切除術" "[english]TF_SNIPER_KILL_CHARGED_MEDIC_NAME" "Überectomy" "TF_SNIPER_KILL_CHARGED_MEDIC_DESC" "ユーバーチャージの準備ができているメディックを 1 人倒す。" "[english]TF_SNIPER_KILL_CHARGED_MEDIC_DESC" "Kill a Medic that is ready to deploy an ÜberCharge." "TF_SNIPER_GET_BACKSTABBED_NAME" "残念賞" "[english]TF_SNIPER_GET_BACKSTABBED_NAME" "Consolation Prize" "TF_SNIPER_GET_BACKSTABBED_DESC" "背後からの一撃で 50 回倒される。" "[english]TF_SNIPER_GET_BACKSTABBED_DESC" "Get backstabbed 50 times." "TF_SNIPER_KILL_AT_ROUNDSTART_NAME" "エネミー・アット・ザ・ゲート" "[english]TF_SNIPER_KILL_AT_ROUNDSTART_NAME" "Enemy at the Gate" "TF_SNIPER_KILL_AT_ROUNDSTART_DESC" "ラウンド開始から 1 秒以内に敵を倒す。" "[english]TF_SNIPER_KILL_AT_ROUNDSTART_DESC" "Kill an opponent within the first second of a round." "TF_SNIPER_HEADSHOT_POST_INVULN_NAME" "突然のさよなら" "[english]TF_SNIPER_HEADSHOT_POST_INVULN_NAME" "Parting Shot" "TF_SNIPER_HEADSHOT_POST_INVULN_DESC" "不死身状態が終わった直後の敵プレイヤーにヘッドショットを食らわせる。" "[english]TF_SNIPER_HEADSHOT_POST_INVULN_DESC" "Headshot an enemy player the moment his invulnerability wears off." "TF_SNIPER_TOP_SCOREBOARD_GRIND_NAME" "俺の輝かしい経歴" "[english]TF_SNIPER_TOP_SCOREBOARD_GRIND_NAME" "My Brilliant Career" "TF_SNIPER_TOP_SCOREBOARD_GRIND_DESC" "6 人以上が参加しているチームで 10 回スコアボード 1 位を獲得する。" "[english]TF_SNIPER_TOP_SCOREBOARD_GRIND_DESC" "Top the scoreboard 10 times on teams of 6 or more players." "TF_SNIPER_KILL_FAILED_SPY_NAME" "ショック療法" "[english]TF_SNIPER_KILL_FAILED_SPY_NAME" "Shock Treatment" "TF_SNIPER_KILL_FAILED_SPY_DESC" "Razorback でスパイの背後からの即死攻撃を防いでから、そのスパイを倒す。" "[english]TF_SNIPER_KILL_FAILED_SPY_DESC" "Kill a spy whose backstab attempt was blocked by your Razorback." "TF_SNIPER_JARATE_GROUP_NAME" "集中砲水" "[english]TF_SNIPER_JARATE_GROUP_NAME" "Saturation Bombing" "TF_SNIPER_JARATE_GROUP_DESC" "Jarate 1 瓶を 4 人の敵にぶっかける。" "[english]TF_SNIPER_JARATE_GROUP_DESC" "Jarate 4 enemy players with a single throw." "TF_SNIPER_JARATE_MEDIC_PAIR_NAME" "気分のいい日はいつも雨" "[english]TF_SNIPER_JARATE_MEDIC_PAIR_NAME" "Rain on Their Parade" "TF_SNIPER_JARATE_MEDIC_PAIR_DESC" "敵 1 人と、対象の敵を治療中のメディックに Jarate をぶっかける。" "[english]TF_SNIPER_JARATE_MEDIC_PAIR_DESC" "Jarate an enemy and the Medic healing him." "TF_SNIPER_JARATE_REVEAL_SPY_NAME" "他に方法があるだろう" "[english]TF_SNIPER_JARATE_REVEAL_SPY_NAME" "Jarring Transition" "TF_SNIPER_JARATE_REVEAL_SPY_DESC" "Jarate を使ってスパイの透明マントを見破る。" "[english]TF_SNIPER_JARATE_REVEAL_SPY_DESC" "Use Jarate to reveal a cloaked Spy." "TF_SNIPER_JARATE_EXTINGUISH_NAME" "友情は黄金色" "[english]TF_SNIPER_JARATE_EXTINGUISH_NAME" "Friendship is Golden" "TF_SNIPER_JARATE_EXTINGUISH_DESC" "燃えているチームメイトを Jarate で消化する。" "[english]TF_SNIPER_JARATE_EXTINGUISH_DESC" "Extinguish a burning teammate with your Jarate." "TF_SNIPER_BOW_PIN_HEAVY_NAME" "やりすぎウィリアム・テル" "[english]TF_SNIPER_BOW_PIN_HEAVY_NAME" "William Tell Overkill" "TF_SNIPER_BOW_PIN_HEAVY_DESC" "敵のヘビーの頭を撃ちぬき、壁にはりつける。" "[english]TF_SNIPER_BOW_PIN_HEAVY_DESC" "Pin an enemy Heavy to the wall via his head." "TF_SNIPER_BOW_KILL_MEDIC_PAIR_NAME" "ボウ・アンド・アロー" "[english]TF_SNIPER_BOW_KILL_MEDIC_PAIR_NAME" "Beaux and Arrows" "TF_SNIPER_BOW_KILL_MEDIC_PAIR_DESC" "Bow を使ってヘビーとメディックのペアを倒す。" "[english]TF_SNIPER_BOW_KILL_MEDIC_PAIR_DESC" "Kill a Heavy & Medic pair with the bow." "TF_SNIPER_BOW_KILL_FLAGCARRIER_NAME" "ロビン(グ)フッド" "[english]TF_SNIPER_BOW_KILL_FLAGCARRIER_NAME" "Robbin' Hood" "TF_SNIPER_BOW_KILL_FLAGCARRIER_DESC" "機密情報を運んでいる敵を矢 1 本で倒す。" "[english]TF_SNIPER_BOW_KILL_FLAGCARRIER_DESC" "Take down an intelligence carrier with a single arrow." "TF_SNIPER_BOW_PINCUSHION_NAME" "針立て" "[english]TF_SNIPER_BOW_PINCUSHION_NAME" "Pincushion" "TF_SNIPER_BOW_PINCUSHION_DESC" "敵 1 人に、倒さずに矢を 3 本命中させる。" "[english]TF_SNIPER_BOW_PINCUSHION_DESC" "Hit an enemy with 3 arrows, without killing them." "TF_SNIPER_JARATE_ASSISTS_NAME" "ナンバー 1 アシスタント" "[english]TF_SNIPER_JARATE_ASSISTS_NAME" "Number One Assistant" "TF_SNIPER_JARATE_ASSISTS_DESC" "1 回のラウンドで、Jarate を使ってアシスト 5 回を達成する。" "[english]TF_SNIPER_JARATE_ASSISTS_DESC" "Score 5 assists with the Jarate in a single round." "TF_SNIPER_JARATE_KILL_MELEE_NAME" "ジャラテ・チョップ" "[english]TF_SNIPER_JARATE_KILL_MELEE_NAME" "Jarate Chop" "TF_SNIPER_JARATE_KILL_MELEE_DESC" "敵を 3人、Jarate をぶっかけてからククリ刀で倒す。" "[english]TF_SNIPER_JARATE_KILL_MELEE_DESC" "Jarate and then kill 3 enemies with your Kukri." "TF_SNIPER_TAUNT_KILL_NAME" "シャフテッド!" "[english]TF_SNIPER_TAUNT_KILL_NAME" "Shafted" "TF_SNIPER_TAUNT_KILL_DESC" "敵に矢を刺す。" "[english]TF_SNIPER_TAUNT_KILL_DESC" "Stab an enemy with an arrow." "TF_SNIPER_BOW_KILL_WHILEDEAD_NAME" "デッド・レコニング" "[english]TF_SNIPER_BOW_KILL_WHILEDEAD_NAME" "Dead Reckoning" "TF_SNIPER_BOW_KILL_WHILEDEAD_DESC" "自分が死んでいる間に矢で敵 1 人を倒す。" "[english]TF_SNIPER_BOW_KILL_WHILEDEAD_DESC" "Kill an enemy with an arrow while you're dead." "TF_SNIPER_ACHIEVE_PROGRESS1_NAME" "スナイパーのマイルストーン 1" "[english]TF_SNIPER_ACHIEVE_PROGRESS1_NAME" "Sniper Milestone 1" "TF_SNIPER_ACHIEVE_PROGRESS1_DESC" "スナイパーパックの実績を 5 個解除する。" "[english]TF_SNIPER_ACHIEVE_PROGRESS1_DESC" "Achieve 5 of the achievements in the Sniper pack." "TF_SNIPER_ACHIEVE_PROGRESS2_NAME" "スナイパーのマイルストーン 2" "[english]TF_SNIPER_ACHIEVE_PROGRESS2_NAME" "Sniper Milestone 2" "TF_SNIPER_ACHIEVE_PROGRESS2_DESC" "スナイパーパックの実績を 11 個解除する。" "[english]TF_SNIPER_ACHIEVE_PROGRESS2_DESC" "Achieve 11 of the achievements in the Sniper pack." "TF_SNIPER_ACHIEVE_PROGRESS3_NAME" "スナイパーのマイルストーン 3" "[english]TF_SNIPER_ACHIEVE_PROGRESS3_NAME" "Sniper Milestone 3" "TF_SNIPER_ACHIEVE_PROGRESS3_DESC" "スナイパーパックの実績を 17 個解除する。" "[english]TF_SNIPER_ACHIEVE_PROGRESS3_DESC" "Achieve 17 of the achievements in the Sniper pack." "TF_SPY_BACKSTAB_SNIPERS_NAME" "トリプルクロス" "[english]TF_SPY_BACKSTAB_SNIPERS_NAME" "Triplecrossed" "TF_SPY_BACKSTAB_SNIPERS_DESC" "1 回も倒されずに、スナイパーを 3 人「背後からの一撃」でしとめる。" "[english]TF_SPY_BACKSTAB_SNIPERS_DESC" "Backstab 3 Snipers in a single life." "TF_SPY_FREEZECAM_FLICK_NAME" "ユア・アイズ・オンリー" "[english]TF_SPY_FREEZECAM_FLICK_NAME" "For Your Eyes Only" "TF_SPY_FREEZECAM_FLICK_DESC" "倒した敵に、敵の死体にタバコをポイ捨てする姿のフリーズカムショットを見せる。" "[english]TF_SPY_FREEZECAM_FLICK_DESC" "Provide an enemy with a freezecam shot of you flicking a cigarette onto their corpse." "TF_SPY_BACKSTAB_DISGUISED_SPY_NAME" "スパイ防止活動" "[english]TF_SPY_BACKSTAB_DISGUISED_SPY_NAME" "Counter Espionage" "TF_SPY_BACKSTAB_DISGUISED_SPY_DESC" "変装中のスパイに「背後からの一撃」をきめる。" "[english]TF_SPY_BACKSTAB_DISGUISED_SPY_DESC" "Backstab a disguised Spy." "TF_SPY_BACKSTAB_DISGUISE_TARGET_NAME" "身元詐称" "[english]TF_SPY_BACKSTAB_DISGUISE_TARGET_NAME" "Identity Theft" "TF_SPY_BACKSTAB_DISGUISE_TARGET_DESC" "変装しているクラスと同じクラスの敵を「背後からの一撃」でしとめる。" "[english]TF_SPY_BACKSTAB_DISGUISE_TARGET_DESC" "Backstab the enemy that you're currently disguised as." "TF_SPY_TAUNT_KILL_NAME" "貫き通す男" "[english]TF_SPY_TAUNT_KILL_NAME" "The Man from P.U.N.C.T.U.R.E." "TF_SPY_TAUNT_KILL_DESC" "フェンシングスタイルで敵を刺す" "[english]TF_SPY_TAUNT_KILL_DESC" "Stab an enemy while fencing." "TF_SPY_BACKSTAB_MEDIC_HEALING_YOU_NAME" "ご参考までに:私はスパイです" "[english]TF_SPY_BACKSTAB_MEDIC_HEALING_YOU_NAME" "FYI I am a Spy" "TF_SPY_BACKSTAB_MEDIC_HEALING_YOU_DESC" "自分を治療してくれたメディックを 5 秒以内に「背後からの一撃」でしとめる。" "[english]TF_SPY_BACKSTAB_MEDIC_HEALING_YOU_DESC" "Backstab a Medic who has healed you in the last 5 seconds." "TF_SPY_BACKSTAB_ENGY_SAP_BUILDING_NAME" "壊れた銃を持つ男" "[english]TF_SPY_BACKSTAB_ENGY_SAP_BUILDING_NAME" "The Man with the Broken Guns" "TF_SPY_BACKSTAB_ENGY_SAP_BUILDING_DESC" "エンジニアを「背後からの一撃」でしとめ、10 秒以内に作成した装置 3 個にサッパーを取り付ける。" "[english]TF_SPY_BACKSTAB_ENGY_SAP_BUILDING_DESC" "Backstab an Engineer, then sap 3 of his buildings within 10 seconds." "TF_SPY_SAP_BUILDING_BACKSTAB_ENGY_NAME" "サップサッカー" "[english]TF_SPY_SAP_BUILDING_BACKSTAB_ENGY_NAME" "Sapsucker" "TF_SPY_SAP_BUILDING_BACKSTAB_ENGY_DESC" "敵の装置にサッパーを取り付け、5 秒以内に作成したエンジニアを「背後からの一撃」でしとめる。" "[english]TF_SPY_SAP_BUILDING_BACKSTAB_ENGY_DESC" "Sap an enemy building, then backstab the Engineer who built it within 5 seconds." "TF_SPY_BACKSTAB_MEDIC_PAIR_NAME" "割り込み刺し込み" "[english]TF_SPY_BACKSTAB_MEDIC_PAIR_NAME" "May I Cut In?" "TF_SPY_BACKSTAB_MEDIC_PAIR_DESC" "敵と敵を治療しているメディックを 2 人とも「背後からの一撃」でしとめる(1 人目と 2 人目の間隔は 10 秒以内)。" "[english]TF_SPY_BACKSTAB_MEDIC_PAIR_DESC" "Backstab an enemy and the Medic healing him within 10 seconds of each other." "TF_SPY_BACKSTAB_FRIENDS_NAME" "かく乱工作員" "[english]TF_SPY_BACKSTAB_FRIENDS_NAME" "Agent Provocateur" "TF_SPY_BACKSTAB_FRIENDS_DESC" "Steam コミュニティのフレンドを 10 回「背後からの一撃」でしとめる。" "[english]TF_SPY_BACKSTAB_FRIENDS_DESC" "Backstab your Steam Community friends 10 times." "TF_SPY_DOMINATE_SNIPER_NAME" "メル・ボルーン・スプレマシー" "[english]TF_SPY_DOMINATE_SNIPER_NAME" "The Melbourne Supremacy" "TF_SPY_DOMINATE_SNIPER_DESC" "スナイパーを 1 人制圧する。" "[english]TF_SPY_DOMINATE_SNIPER_DESC" "Dominate a Sniper." "TF_SPY_BUMP_CLOAKED_SPY_NAME" "スパイ・ライク・アス" "[english]TF_SPY_BUMP_CLOAKED_SPY_NAME" "Spies Like Us" "TF_SPY_BUMP_CLOAKED_SPY_DESC" "透明マントの装備中に、同じく透明マントを装備中の敵スパイとぶつかる。" "[english]TF_SPY_BUMP_CLOAKED_SPY_DESC" "While cloaked, bump into an enemy cloaked Spy." "TF_SPY_KILL_SPY_WITH_KNIFE_NAME" "君より俺は一枚上手" "[english]TF_SPY_KILL_SPY_WITH_KNIFE_NAME" "A Cut Above" "TF_SPY_KILL_SPY_WITH_KNIFE_DESC" "銃を持ったスパイをナイフで倒す。" "[english]TF_SPY_KILL_SPY_WITH_KNIFE_DESC" "Kill a gun-wielding Spy with your knife." "TF_SPY_SURVIVE_BURNING_NAME" "火事の備えは" "[english]TF_SPY_SURVIVE_BURNING_NAME" "Burn Notice" "TF_SPY_SURVIVE_BURNING_DESC" "透明マント着用中に点火されてから 30 秒生き延びる。" "[english]TF_SPY_SURVIVE_BURNING_DESC" "Survive 30 seconds after being ignited while cloaked." "TF_SPY_BREAK_SHIELD_KILL_SNIPER_NAME" "ダイ・アナザー・ウェイ" "[english]TF_SPY_BREAK_SHIELD_KILL_SNIPER_NAME" "Die Another Way" "TF_SPY_BREAK_SHIELD_KILL_SNIPER_DESC" "スナイパーの Razorback を「背後からの一撃」で破壊した後、そのスナイパーを倒す。" "[english]TF_SPY_BREAK_SHIELD_KILL_SNIPER_DESC" "Kill a Sniper after your backstab breaks his Razorback." "TF_SPY_KILL_WORKING_ENGY_NAME" "仕上げはおあずけ" "[english]TF_SPY_KILL_WORKING_ENGY_NAME" "Constructus Interruptus" "TF_SPY_KILL_WORKING_ENGY_DESC" "セントリーガンを作成中のエンジニアを倒す。" "[english]TF_SPY_KILL_WORKING_ENGY_DESC" "Kill an Engineer who is working on a sentry gun." "TF_SPY_FAST_CAP_NAME" "女王陛下の...極秘任務" "[english]TF_SPY_FAST_CAP_NAME" "On Her Majesty's Secret Surface" "TF_SPY_FAST_CAP_DESC" "奪取ポイントが奪取可能になってから 1 秒以内に奪取を開始する。" "[english]TF_SPY_FAST_CAP_DESC" "Start capping a capture point within a second of it becoming available." "TF_SPY_MEDIC_HEALING_KILL_ENEMY_NAME" "医療保険詐欺" "[english]TF_SPY_MEDIC_HEALING_KILL_ENEMY_NAME" "Insurance Fraud" "TF_SPY_MEDIC_HEALING_KILL_ENEMY_DESC" "敵メディックに治療されている間に敵を 1 人倒す。" "[english]TF_SPY_MEDIC_HEALING_KILL_ENEMY_DESC" "Kill an enemy while you're being healed by an enemy Medic." "TF_SPY_KILL_CP_DEFENDERS_NAME" "ポイントブレーカー" "[english]TF_SPY_KILL_CP_DEFENDERS_NAME" "Point Breaker" "TF_SPY_KILL_CP_DEFENDERS_DESC" "奪取済みコントロールポイントに立っている敵を 15 人倒す。" "[english]TF_SPY_KILL_CP_DEFENDERS_DESC" "Kill 15 enemies who are standing on a control point they own." "TF_SPY_BACKSTAB_DOMINATING_ENEMY_NAME" "重要目標" "[english]TF_SPY_BACKSTAB_DOMINATING_ENEMY_NAME" "High Value Target" "TF_SPY_BACKSTAB_DOMINATING_ENEMY_DESC" "3 人以上のチームメイトを制圧している敵を「背後からの一撃」でしとめる。" "[english]TF_SPY_BACKSTAB_DOMINATING_ENEMY_DESC" "Backstab an enemy who is dominating 3 or more of your teammates." "TF_SPY_REVENGE_WITH_BACKSTAB_NAME" "凍てつく土地から来た男" "[english]TF_SPY_REVENGE_WITH_BACKSTAB_NAME" "Come in From the Cold" "TF_SPY_REVENGE_WITH_BACKSTAB_DESC" "「背後からの一撃」で復讐を果たす。" "[english]TF_SPY_REVENGE_WITH_BACKSTAB_DESC" "Get a Revenge kill with a backstab." "TF_SPY_KNIFE_KILL_WHILE_JARATED_NAME" "濡れ仕事" "[english]TF_SPY_KNIFE_KILL_WHILE_JARATED_NAME" "Wetwork" "TF_SPY_KNIFE_KILL_WHILE_JARATED_DESC" "Jarate がかかった状態の敵を刺し殺す。" "[english]TF_SPY_KNIFE_KILL_WHILE_JARATED_DESC" "Stab an enemy to death while under the influence of Jarate." "TF_SPY_BACKSTAB_QUICK_KILLS_NAME" "あいつは知らんが俺は 3 度刺す" "[english]TF_SPY_BACKSTAB_QUICK_KILLS_NAME" "You Only Shiv Thrice" "TF_SPY_BACKSTAB_QUICK_KILLS_DESC" "10 秒以内に敵 3 人を背後からの一撃でしとめる。" "[english]TF_SPY_BACKSTAB_QUICK_KILLS_DESC" "Backstab 3 enemies within 10 seconds." "TF_SPY_BACKSTAB_GRIND_NAME" "スパイマスター" "[english]TF_SPY_BACKSTAB_GRIND_NAME" "Spymaster" "TF_SPY_BACKSTAB_GRIND_DESC" "背後からの一撃で敵を 1000 人しとめる。" "[english]TF_SPY_BACKSTAB_GRIND_DESC" "Backstab 1000 enemies." "TF_SPY_SAPPER_GRIND_NAME" "作品の破壊者" "[english]TF_SPY_SAPPER_GRIND_NAME" "Sap Auteur" "TF_SPY_SAPPER_GRIND_DESC" "サッパーを使ってエンジニアが作成した装置を 1000 個破壊する。" "[english]TF_SPY_SAPPER_GRIND_DESC" "Destroy 1000 Engineer buildings with sappers." "TF_SPY_SAPPER_TEAMWORK_NAME" "ジョイント・オペレーション" "[english]TF_SPY_SAPPER_TEAMWORK_NAME" "Joint Operation" "TF_SPY_SAPPER_TEAMWORK_DESC" "味方スパイと協力し、3 秒以内に 2 つのセントリーガンにサッパーを取り付ける。" "[english]TF_SPY_SAPPER_TEAMWORK_DESC" "Sap an enemy sentry gun within 3 seconds of a teammate sapping another." "TF_SPY_BACKSTAB_MEDIC_CHARGED_NAME" "ドクター・ノォォォォォ" "[english]TF_SPY_BACKSTAB_MEDIC_CHARGED_NAME" "Dr. Nooooo" "TF_SPY_BACKSTAB_MEDIC_CHARGED_DESC" "ユーバーチャージの準備ができているメディックを背後からの一撃でしとめる。" "[english]TF_SPY_BACKSTAB_MEDIC_CHARGED_DESC" "Backstab a Medic that is ready to deploy an ÜberCharge." "TF_SPY_BACKSTAB_CAPPING_ENEMIES_NAME" "安全かな?" "[english]TF_SPY_BACKSTAB_CAPPING_ENEMIES_NAME" "Is It Safe?" "TF_SPY_BACKSTAB_CAPPING_ENEMIES_DESC" "コントロールポイントを奪取している敵を 50 人背後からの一撃でしとめる。" "[english]TF_SPY_BACKSTAB_CAPPING_ENEMIES_DESC" "Backstab 50 enemies who are capturing control points." "TF_SPY_BACKSTAB_ENEMY_SWITCH_PYRO_NAME" "刺突と火炎と" "[english]TF_SPY_BACKSTAB_ENEMY_SWITCH_PYRO_NAME" "Slash and Burn" "TF_SPY_BACKSTAB_ENEMY_SWITCH_PYRO_DESC" "背後からの一撃でしとめた敵が、次の出現時にキャラクターをパイロに変更する。" "[english]TF_SPY_BACKSTAB_ENEMY_SWITCH_PYRO_DESC" "Backstab an enemy, who then switches to Pyro before they respawn." "TF_SPY_AMBASSADOR_GRIND_NAME" "俺の外交術" "[english]TF_SPY_AMBASSADOR_GRIND_NAME" "Diplomacy" "TF_SPY_AMBASSADOR_GRIND_DESC" "Ambassador で敵を 50 人倒す。" "[english]TF_SPY_AMBASSADOR_GRIND_DESC" "Kill 50 enemies with the Ambassador." "TF_SPY_AMBASSADOR_SNIPER_GRIND_NAME" "頭部貫通" "[english]TF_SPY_AMBASSADOR_SNIPER_GRIND_NAME" "Skullpluggery" "TF_SPY_AMBASSADOR_SNIPER_GRIND_DESC" "Ambassador で敵スナイパー 20 人にヘッドショットを食らわせる。" "[english]TF_SPY_AMBASSADOR_SNIPER_GRIND_DESC" "Headshot 20 Snipers with the Ambassador." "TF_SPY_FEIGN_DEATH_KILL_NAME" "見たな" "[english]TF_SPY_FEIGN_DEATH_KILL_NAME" "Sleeper Agent" "TF_SPY_FEIGN_DEATH_KILL_DESC" "擬死を発動させた敵を 20 秒以内に倒す。" "[english]TF_SPY_FEIGN_DEATH_KILL_DESC" "Kill an enemy who triggered your feign death in the last 20 seconds." "TF_SPY_AMBASSADOR_SCOUT_GRIND_NAME" "誰に物を言ってる?" "[english]TF_SPY_AMBASSADOR_SCOUT_GRIND_NAME" "Who's Your Daddy?" "TF_SPY_AMBASSADOR_SCOUT_GRIND_DESC" "Ambassador で敵スカウト 3 人にヘッドショットを食らわせる。" "[english]TF_SPY_AMBASSADOR_SCOUT_GRIND_DESC" "Headshot 3 Scouts with the Ambassador." "TF_SPY_CAMP_POSITION_NAME" "秘密ミッション" "[english]TF_SPY_CAMP_POSITION_NAME" "Deep Undercover" "TF_SPY_CAMP_POSITION_DESC" "Cloak and Dagger の使用中、一度も死なずに同じ敵を同一エリアで 3 回倒す。" "[english]TF_SPY_CAMP_POSITION_DESC" "While using the Cloak and Dagger, kill the same enemy 3 times, all within the same area in a single life." "TF_SPY_ACHIEVE_PROGRESS1_NAME" "スパイのマイルストーン 1" "[english]TF_SPY_ACHIEVE_PROGRESS1_NAME" "Spy Milestone 1" "TF_SPY_ACHIEVE_PROGRESS1_DESC" "スパイパックの実績を 5 個解除する。" "[english]TF_SPY_ACHIEVE_PROGRESS1_DESC" "Achieve 5 of the achievements in the Spy pack." "TF_SPY_ACHIEVE_PROGRESS2_NAME" "スパイのマイルストーン 2" "[english]TF_SPY_ACHIEVE_PROGRESS2_NAME" "Spy Milestone 2" "TF_SPY_ACHIEVE_PROGRESS2_DESC" "スパイパックの実績を 11 個解除する。" "[english]TF_SPY_ACHIEVE_PROGRESS2_DESC" "Achieve 11 of the achievements in the Spy pack." "TF_SPY_ACHIEVE_PROGRESS3_NAME" "スパイのマイルストーン 3" "[english]TF_SPY_ACHIEVE_PROGRESS3_NAME" "Spy Milestone 3" "TF_SPY_ACHIEVE_PROGRESS3_DESC" "スパイパックの実績を 17 個解除する。" "[english]TF_SPY_ACHIEVE_PROGRESS3_DESC" "Achieve 17 of the achievements in the Spy pack." "TF_HALLOWEEN_COLLECT_PUMPKINS_NAME" "キャンディー検査官" "[english]TF_HALLOWEEN_COLLECT_PUMPKINS_NAME" "Candy Coroner" "TF_HALLOWEEN_COLLECT_PUMPKINS_DESC" "死亡したプレイヤーからハロウィーンのカボチャを 20 個集め、ハットを解除する。" "[english]TF_HALLOWEEN_COLLECT_PUMPKINS_DESC" "Collect 20 Halloween pumpkins from dead players to unlock a hat." "TF_HALLOWEEN_DOMINATE_FOR_HAT_NAME" "シルクハット獲得" "[english]TF_HALLOWEEN_DOMINATE_FOR_HAT_NAME" "Ghastly Gibus Grab" "TF_HALLOWEEN_DOMINATE_FOR_HAT_DESC" "恐ろしげなシルクハットを着けているプレイヤーを制圧し、自分もシルクハットを獲得する。" "[english]TF_HALLOWEEN_DOMINATE_FOR_HAT_DESC" "Dominate a player wearing the Ghastly Gibus to earn your own." "TF_HALLOWEEN_KILL_SCARED_PLAYER_NAME" "立ちすくみ" "[english]TF_HALLOWEEN_KILL_SCARED_PLAYER_NAME" "Scared Stiff" "TF_HALLOWEEN_KILL_SCARED_PLAYER_DESC" "キングオブザヒルのハーベストに取り付いたゴーストにおびえているプレイヤーを 1 人倒す。" "[english]TF_HALLOWEEN_KILL_SCARED_PLAYER_DESC" "Kill a player scared by a ghost." "TF_HALLOWEEN_PUMPKIN_KILL_NAME" "アタックオーランタン" "[english]TF_HALLOWEEN_PUMPKIN_KILL_NAME" "Attack o' Lantern" "TF_HALLOWEEN_PUMPKIN_KILL_DESC" "プレイヤーを 5 人、カボチャ爆弾を近くで炸裂させて倒す。" "[english]TF_HALLOWEEN_PUMPKIN_KILL_DESC" "Cause the deaths of 5 players by exploding nearby pumpkin bombs." "TF_HALLOWEEN_DISGUISED_SPY_KILL_NAME" "仮装コンテスト" "[english]TF_HALLOWEEN_DISGUISED_SPY_KILL_NAME" "Costume Contest" "TF_HALLOWEEN_DISGUISED_SPY_KILL_DESC" "自分と同じクラスに変装したスパイを倒す。" "[english]TF_HALLOWEEN_DISGUISED_SPY_KILL_DESC" "Kill a Spy disguised as your current class." "TF_SOLDIER_ACHIEVE_PROGRESS1_NAME" "ソルジャーのマイルストーン 1" "[english]TF_SOLDIER_ACHIEVE_PROGRESS1_NAME" "Soldier Milestone 1" "TF_SOLDIER_ACHIEVE_PROGRESS1_DESC" "ソルジャーパックの実績を 5 個解除する。" "[english]TF_SOLDIER_ACHIEVE_PROGRESS1_DESC" "Achieve 5 of the achievements in the Soldier pack." "TF_SOLDIER_ACHIEVE_PROGRESS2_NAME" "ソルジャーのマイルストーン 2" "[english]TF_SOLDIER_ACHIEVE_PROGRESS2_NAME" "Soldier Milestone 2" "TF_SOLDIER_ACHIEVE_PROGRESS2_DESC" "ソルジャーパックの実績を 11 個解除する。" "[english]TF_SOLDIER_ACHIEVE_PROGRESS2_DESC" "Achieve 11 of the achievements in the Soldier pack." "TF_SOLDIER_ACHIEVE_PROGRESS3_NAME" "ソルジャーのマイルストーン 3" "[english]TF_SOLDIER_ACHIEVE_PROGRESS3_NAME" "Soldier Milestone 3" "TF_SOLDIER_ACHIEVE_PROGRESS3_DESC" "ソルジャーパックの実績を 17 個解除する。" "[english]TF_SOLDIER_ACHIEVE_PROGRESS3_DESC" "Achieve 17 of the achievements in the Soldier pack." "TF_SOLDIER_KILL_GROUP_WITH_CROCKET_NAME" "トリプルヒットロケット" "[english]TF_SOLDIER_KILL_GROUP_WITH_CROCKET_NAME" "Tri-Splatteral Damage" "TF_SOLDIER_KILL_GROUP_WITH_CROCKET_DESC" "クリティカルヒットのロケット 1 発で敵を 3 人倒す。" "[english]TF_SOLDIER_KILL_GROUP_WITH_CROCKET_DESC" "Kill 3 enemies with a single critical rocket." "TF_SOLDIER_KILL_TWO_DURING_ROCKET_JUMP_NAME" "天からの死の宣告" "[english]TF_SOLDIER_KILL_TWO_DURING_ROCKET_JUMP_NAME" "Death from Above" "TF_SOLDIER_KILL_TWO_DURING_ROCKET_JUMP_DESC" "ロケットジャンプ中に敵を 2 人倒す。" "[english]TF_SOLDIER_KILL_TWO_DURING_ROCKET_JUMP_DESC" "Rocket jump and kill 2 enemies before you land." "TF_SOLDIER_THREE_DOMINATIONS_NAME" "ドミネーター" "[english]TF_SOLDIER_THREE_DOMINATIONS_NAME" "Dominator" "TF_SOLDIER_THREE_DOMINATIONS_DESC" "1 回も倒されずに 3 回制圧を達成する。" "[english]TF_SOLDIER_THREE_DOMINATIONS_DESC" "Get 3 dominations in a single life." "TF_SOLDIER_DEFEND_MEDIC_NAME" "戦争の罪と罰" "[english]TF_SOLDIER_DEFEND_MEDIC_NAME" "War Crime and Punishment" "TF_SOLDIER_DEFEND_MEDIC_DESC" "1 回も倒されずに、自分を回復してくれているメディックにダメージを与えた敵を 3 人倒す。" "[english]TF_SOLDIER_DEFEND_MEDIC_DESC" "In a single life, kill 3 enemies who have damaged a Medic that is healing you." "TF_SOLDIER_KILL_TAUNT_NAME" "死のスプレー" "[english]TF_SOLDIER_KILL_TAUNT_NAME" "Spray of Defeat" "TF_SOLDIER_KILL_TAUNT_DESC" "グレネードでプレイヤーを 1 人倒す。" "[english]TF_SOLDIER_KILL_TAUNT_DESC" "Use a grenade to gib a player." "TF_SOLDIER_DESTROY_SENTRY_OUT_OF_RANGE_NAME" "ナバロンの要塞攻略" "[english]TF_SOLDIER_DESTROY_SENTRY_OUT_OF_RANGE_NAME" "Guns of the Navar0wned" "TF_SOLDIER_DESTROY_SENTRY_OUT_OF_RANGE_DESC" "セントリーガンを射程外から 5 個破壊する。" "[english]TF_SOLDIER_DESTROY_SENTRY_OUT_OF_RANGE_DESC" "Kill 5 Engineer sentries while you are standing outside of their range." "TF_SOLDIER_KILL_SNIPER_WHILE_DEAD_NAME" "避けられない破滅" "[english]TF_SOLDIER_KILL_SNIPER_WHILE_DEAD_NAME" "Mutually Assured Destruction" "TF_SOLDIER_KILL_SNIPER_WHILE_DEAD_DESC" "スナイパーに倒された後、ロケットでそのスナイパーを倒す。" "[english]TF_SOLDIER_KILL_SNIPER_WHILE_DEAD_DESC" "Kill an enemy sniper with a rocket after he kills you." "TF_SOLDIER_KILL_AIRBORNE_TARGET_WHILE_AIRBORNE_NAME" "栄光の翼" "[english]TF_SOLDIER_KILL_AIRBORNE_TARGET_WHILE_AIRBORNE_NAME" "Wings of Glory" "TF_SOLDIER_KILL_AIRBORNE_TARGET_WHILE_AIRBORNE_DESC" "自分も敵も空中にいるときに敵ソルジャーを倒す。" "[english]TF_SOLDIER_KILL_AIRBORNE_TARGET_WHILE_AIRBORNE_DESC" "Kill an enemy soldier while both you and the target are airborne." "TF_SOLDIER_KILL_ENGY_NAME" "エンジニアよ永遠なれ" "[english]TF_SOLDIER_KILL_ENGY_NAME" "Engineer to Eternity" "TF_SOLDIER_KILL_ENGY_DESC" "敵から攻撃されているセントリーガンを修理しているエンジニアを倒す。" "[english]TF_SOLDIER_KILL_ENGY_DESC" "Kill an Engineer as he repairs his sentry gun while it's under enemy fire." "TF_SOLDIER_NEMESIS_SHOVEL_KILL_NAME" "塹壕戦争" "[english]TF_SOLDIER_NEMESIS_SHOVEL_KILL_NAME" "Trench Warfare" "TF_SOLDIER_NEMESIS_SHOVEL_KILL_DESC" "強敵をシャベルで倒す。" "[english]TF_SOLDIER_NEMESIS_SHOVEL_KILL_DESC" "Kill your nemesis with a shovel." "TF_SOLDIER_DESTROY_STICKIES_NAME" "爆弾処理担当" "[english]TF_SOLDIER_DESTROY_STICKIES_NAME" "Bomb Squaddie" "TF_SOLDIER_DESTROY_STICKIES_DESC" "一度も死なずに、粘着爆弾を 10 個ショットガンで破壊する。" "[english]TF_SOLDIER_DESTROY_STICKIES_DESC" "Destroy 10 sticky bombs with the shotgun in a single life." "TF_SOLDIER_CROUCH_ROCKET_JUMP_NAME" "○○と煙は" "[english]TF_SOLDIER_CROUCH_ROCKET_JUMP_NAME" "Where Eagles Dare" "TF_SOLDIER_CROUCH_ROCKET_JUMP_DESC" "しゃがみロケットジャンプで最高地点に達する。" "[english]TF_SOLDIER_CROUCH_ROCKET_JUMP_DESC" "Get the highest possible rocket jump using jump and crouch." "TF_SOLDIER_BUFF_FRIENDS_NAME" "兄弟たちの旗" "[english]TF_SOLDIER_BUFF_FRIENDS_NAME" "Banner of Brothers" "TF_SOLDIER_BUFF_FRIENDS_DESC" "1 回の Buff Banner で 5 人の Steam フレンドを強化する。" "[english]TF_SOLDIER_BUFF_FRIENDS_DESC" "Buff 5 steam friends at once with the Buff Banner." "TF_SOLDIER_KILL_TWENTY_FROM_ABOVE_NAME" "ジャンピングキラー" "[english]TF_SOLDIER_KILL_TWENTY_FROM_ABOVE_NAME" "Screamin' Eagle" "TF_SOLDIER_KILL_TWENTY_FROM_ABOVE_DESC" "20 人の敵を空中から倒す。" "[english]TF_SOLDIER_KILL_TWENTY_FROM_ABOVE_DESC" "Kill 20 enemies from above." "TF_SOLDIER_SHOOT_MULT_CRITS_NAME" "クリティカルロケットハンター" "[english]TF_SOLDIER_SHOOT_MULT_CRITS_NAME" "Crockets Are Such B.S." "TF_SOLDIER_SHOOT_MULT_CRITS_DESC" "ブーストなしのクリティカルロケットを 2 発続けて打ち落とす。" "[english]TF_SOLDIER_SHOOT_MULT_CRITS_DESC" "Shoot two non-boosted crit rockets in a row." "TF_SOLDIER_KILL_DEFENSELESS_NAME" "停戦協定破棄" "[english]TF_SOLDIER_KILL_DEFENSELESS_NAME" "Geneva Contravention" "TF_SOLDIER_KILL_DEFENSELESS_DESC" "1 マッチ終了後に無抵抗の敵を 5 人倒す。" "[english]TF_SOLDIER_KILL_DEFENSELESS_DESC" "Kill 3 defenseless players after a single match has ended." "TF_SOLDIER_KILL_ON_FIRE_NAME" "燃えるソルジャー魂" "[english]TF_SOLDIER_KILL_ON_FIRE_NAME" "Semper Fry" "TF_SOLDIER_KILL_ON_FIRE_DESC" "自分が燃えている間に敵を 20 人倒す。" "[english]TF_SOLDIER_KILL_ON_FIRE_DESC" "Kill 20 enemies while you are on fire." "TF_SOLDIER_KILL_FIVE_STUNNED_NAME" "一番長い昼寝" "[english]TF_SOLDIER_KILL_FIVE_STUNNED_NAME" "The Longest Daze" "TF_SOLDIER_KILL_FIVE_STUNNED_DESC" "気絶中の敵を 5 人倒す。" "[english]TF_SOLDIER_KILL_FIVE_STUNNED_DESC" "Kill 5 stunned players." "TF_SOLDIER_FREEZECAM_GIBS_NAME" "グロ注意!" "[english]TF_SOLDIER_FREEZECAM_GIBS_NAME" "Gore-a! Gore-a! Gore-a!" "TF_SOLDIER_FREEZECAM_GIBS_DESC" "倒した敵に、ばらばらになったその敵の体のパーツが 3 つ以上写った罵倒のフリーズカムショットを見せる。" "[english]TF_SOLDIER_FREEZECAM_GIBS_DESC" "Provide the enemy with a freezecam of you taunting over 3 of their body parts." "TF_SOLDIER_KILL_SPY_KILLER_NAME" "スパイの末期" "[english]TF_SOLDIER_KILL_SPY_KILLER_NAME" "War Crime Spybunal" "TF_SOLDIER_KILL_SPY_KILLER_DESC" "チームメイトを背後から襲撃したスパイを倒す。" "[english]TF_SOLDIER_KILL_SPY_KILLER_DESC" "Kill a Spy who just backstabbed a teammate." "TF_SOLDIER_DEFEND_CAP_THIRTY_TIMES_NAME" "お山の大将" "[english]TF_SOLDIER_DEFEND_CAP_THIRTY_TIMES_NAME" "Hamburger Hill" "TF_SOLDIER_DEFEND_CAP_THIRTY_TIMES_DESC" "奪取ポイントを 30 回防衛する。" "[english]TF_SOLDIER_DEFEND_CAP_THIRTY_TIMES_DESC" "Defend a cap point 30 times." "TF_SOLDIER_GIB_GRIND_NAME" "伝説のグレネーディアー" "[english]TF_SOLDIER_GIB_GRIND_NAME" "Frags of our Fathers" "TF_SOLDIER_GIB_GRIND_DESC" "1000 人を爆発で倒す。" "[english]TF_SOLDIER_GIB_GRIND_DESC" "Gib 1000 people." "TF_SOLDIER_RJ_EQUALIZER_KILL_NAME" "デューティーバウンド" "[english]TF_SOLDIER_RJ_EQUALIZER_KILL_NAME" "Duty Bound" "TF_SOLDIER_RJ_EQUALIZER_KILL_DESC" "ロケットジャンプ中に Equalizer で敵を倒す。" "[english]TF_SOLDIER_RJ_EQUALIZER_KILL_DESC" "While rocket jumping kill an enemy with the Equalizer before you land or just after landing." "TF_SOLDIER_BUFF_TEAMMATES_NAME" "ブースティーボーイズ" "[english]TF_SOLDIER_BUFF_TEAMMATES_NAME" "The Boostie Boys" "TF_SOLDIER_BUFF_TEAMMATES_DESC" "一度も死なずに Buff Banner で 15 人のチームメイトを強化(ブースト)する。" "[english]TF_SOLDIER_BUFF_TEAMMATES_DESC" "Buff 15 teammates with the Buff Banner in a single life." "TF_SOLDIER_KILL_DEMOMAN_GRIND_NAME" "スコットランド人嫌い" "[english]TF_SOLDIER_KILL_DEMOMAN_GRIND_NAME" "Out, Damned Scot!" "TF_SOLDIER_KILL_DEMOMAN_GRIND_DESC" "敵のデモマンを 500 人倒す。" "[english]TF_SOLDIER_KILL_DEMOMAN_GRIND_DESC" "Kill 500 enemy Demomen" "TF_SOLDIER_KILL_PYRO_NAME" "ロケットの敵討ち" "[english]TF_SOLDIER_KILL_PYRO_NAME" "Backdraft Dodger" "TF_SOLDIER_KILL_PYRO_DESC" "パイロにロケットを打ち落とされてから 10 秒以内にそのパイロを倒す。" "[english]TF_SOLDIER_KILL_PYRO_DESC" "Kill a Pyro who has airblasted one of your rockets in the last 10 seconds." "TF_SOLDIER_EQUALIZER_STREAK_NAME" "死んでるヒマはねぇ" "[english]TF_SOLDIER_EQUALIZER_STREAK_NAME" "Ain't Got Time to Bleed" "TF_SOLDIER_EQUALIZER_STREAK_DESC" "一度も死なず、回復も受けずに、Equalizer で敵を 3 人倒す。" "[english]TF_SOLDIER_EQUALIZER_STREAK_DESC" "Kill 3 players with the Equalizer in a single life without being healed." "TF_SOLDIER_KILL_WITH_EQUALIZER_WHILE_HURT_NAME" "臨死体験" "[english]TF_SOLDIER_KILL_WITH_EQUALIZER_WHILE_HURT_NAME" "Near Death Experience" "TF_SOLDIER_KILL_WITH_EQUALIZER_WHILE_HURT_DESC" "25 ヘルス以下のときに Equalizer で敵を 20 人倒す。" "[english]TF_SOLDIER_KILL_WITH_EQUALIZER_WHILE_HURT_DESC" "Kill 20 enemies with your Equalizer while you have less than 25 health." "TF_SOLDIER_BOUNCE_THEN_SHOTGUN_NAME" "誰がためにロケットは飛ぶ" "[english]TF_SOLDIER_BOUNCE_THEN_SHOTGUN_NAME" "For Whom the Shell Trolls" "TF_SOLDIER_BOUNCE_THEN_SHOTGUN_DESC" "ロケットで敵を吹き飛ばし、落ちてくる前にショットガンでその敵を倒す。" "[english]TF_SOLDIER_BOUNCE_THEN_SHOTGUN_DESC" "Bounce an opponent into the air with a rocket and then kill them with the shotgun before they land." "TF_SOLDIER_KILL_AIRBORNE_WITH_DIRECT_HIT_NAME" "地からの死の宣告" "[english]TF_SOLDIER_KILL_AIRBORNE_WITH_DIRECT_HIT_NAME" "Death From Below" "TF_SOLDIER_KILL_AIRBORNE_WITH_DIRECT_HIT_DESC" "空中にいる敵を 10 人 Direct Hit で倒す。" "[english]TF_SOLDIER_KILL_AIRBORNE_WITH_DIRECT_HIT_DESC" "Kill 10 opponents who are airborne with the Direct Hit." "TF_SOLDIER_FREEZECAM_TAUNT_NAME" "雄弁なる無言" "[english]TF_SOLDIER_FREEZECAM_TAUNT_NAME" "Worth a Thousand Words" "TF_SOLDIER_FREEZECAM_TAUNT_DESC" "敵に祝砲を撃っている姿のフリーズカムショットを見せる。" "[english]TF_SOLDIER_FREEZECAM_TAUNT_DESC" "Provide the enemy with a freezecam of your 21 gun salute." "TF_SOLDIER_DUO_SOLDIER_KILLS_NAME" "戦友" "[english]TF_SOLDIER_DUO_SOLDIER_KILLS_NAME" "Brothers in Harms" "TF_SOLDIER_DUO_SOLDIER_KILLS_DESC" "他のソルジャーのアシスト中、または他のソルジャーからアシストされているときに敵を 10 人倒す。" "[english]TF_SOLDIER_DUO_SOLDIER_KILLS_DESC" "Kill 10 enemies while assisting or being assisted by another Soldier." "TF_SOLDIER_MVP_NAME" "栄誉のメダル" "[english]TF_SOLDIER_MVP_NAME" "Medals of Honor" "TF_SOLDIER_MVP_DESC" "ラウンドの MVP を 10 回獲得する。" "[english]TF_SOLDIER_MVP_DESC" "Finish a round as an MVP on a team of 6 or more players 10 times." "TF_SOLDIER_RIDE_THE_CART_NAME" "爆走カート" "[english]TF_SOLDIER_RIDE_THE_CART_NAME" "Ride of the Valkartie" "TF_SOLDIER_RIDE_THE_CART_DESC" "30 秒間カートに乗り続ける。" "[english]TF_SOLDIER_RIDE_THE_CART_DESC" "Ride the cart for 30 seconds." "TF_SOLDIER_ASSIST_MEDIC_UBER_NAME" "S*M*A*S*H スマッシュ" "[english]TF_SOLDIER_ASSIST_MEDIC_UBER_NAME" "S*M*A*S*H" "TF_SOLDIER_ASSIST_MEDIC_UBER_DESC" "1 度のユーバーチャージで、メディックが敵を 5 人爆破するのをアシストする。" "[english]TF_SOLDIER_ASSIST_MEDIC_UBER_DESC" "Assist a Medic in exploding 5 enemies with a single ÜberCharge." "TF_DEMOMAN_KILL_SOLDIER_GRIND_NAME" "ソルジャーハンター" "[english]TF_DEMOMAN_KILL_SOLDIER_GRIND_NAME" "Kilt in Action" "TF_DEMOMAN_KILL_SOLDIER_GRIND_DESC" "敵のソルジャーを 500 人倒す。" "[english]TF_DEMOMAN_KILL_SOLDIER_GRIND_DESC" "Kill 500 enemy Soldiers" "TF_DEMOMAN_DESTROY_BUILDINGS_WITH_MEDIC_NAME" "破壊屋スコット" "[english]TF_DEMOMAN_DESTROY_BUILDINGS_WITH_MEDIC_NAME" "Tam O'Shatter" "TF_DEMOMAN_DESTROY_BUILDINGS_WITH_MEDIC_DESC" "メディックからの 1 度のユーバーチャージで、敵エンジニアが作成した装置を 5 個破壊する。" "[english]TF_DEMOMAN_DESTROY_BUILDINGS_WITH_MEDIC_DESC" "Destroy 5 enemy Engineer buildings during a single ÜberCharge from a Medic." "TF_DEMOMAN_DECAPITATE_CLOAKED_SPY_NAME" "アンチスパイ・コネリー" "[english]TF_DEMOMAN_DECAPITATE_CLOAKED_SPY_NAME" "Shorn Connery" "TF_DEMOMAN_DECAPITATE_CLOAKED_SPY_DESC" "透明マントを着たスパイの首を刈る。" "[english]TF_DEMOMAN_DECAPITATE_CLOAKED_SPY_DESC" "Decapitate a cloaked Spy." "TF_DEMOMAN_KILL_X_WITH_DIRECTPIPE_NAME" "死の使いマクデス" "[english]TF_DEMOMAN_KILL_X_WITH_DIRECTPIPE_NAME" "Laddy Macdeth" "TF_DEMOMAN_KILL_X_WITH_DIRECTPIPE_DESC" "敵を 50 人グレネードランチャーのダイレクトヒットで倒す。" "[english]TF_DEMOMAN_KILL_X_WITH_DIRECTPIPE_DESC" "Kill 50 enemies with direct hits from the Grenade Launcher." "TF_DEMOMAN_BOUNCE_AND_KILL_NAME" "丸太投げ" "[english]TF_DEMOMAN_BOUNCE_AND_KILL_NAME" "Caber Toss" "TF_DEMOMAN_BOUNCE_AND_KILL_DESC" "敵を空中に吹っ飛ばし、着地前に倒す。" "[english]TF_DEMOMAN_BOUNCE_AND_KILL_DESC" "Bounce an enemy into the air and kill them before they land." "TF_DEMOMAN_DECAPITATE_PLAYERS_NAME" "ブレインスポッティング" "[english]TF_DEMOMAN_DECAPITATE_PLAYERS_NAME" "Brainspotting" "TF_DEMOMAN_DECAPITATE_PLAYERS_DESC" "敵プレイヤー 50 人の首を刈る。" "[english]TF_DEMOMAN_DECAPITATE_PLAYERS_DESC" "Decapitate 50 enemy players." "TF_DEMOMAN_DECAPITATE_PLAYERS_FAST_NAME" "レフト 4 ヘッド" "[english]TF_DEMOMAN_DECAPITATE_PLAYERS_FAST_NAME" "Left 4 Heads" "TF_DEMOMAN_DECAPITATE_PLAYERS_FAST_DESC" "キルとキルの間を 4 秒以上あけずに 4 人のプレイヤーの首を刈る。" "[english]TF_DEMOMAN_DECAPITATE_PLAYERS_FAST_DESC" "Decapitate 4 players with only 10 seconds between each kill." "TF_DEMOMAN_DUO_DEMOMAN_KILLS_NAME" "ナイスアシスト!" "[english]TF_DEMOMAN_DUO_DEMOMAN_KILLS_NAME" "Well Plaid!" "TF_DEMOMAN_DUO_DEMOMAN_KILLS_DESC" "他のデモマンのアシスト中、または他のデモマンからアシストされているときに敵を 10 人倒す。" "[english]TF_DEMOMAN_DUO_DEMOMAN_KILLS_DESC" "Kill 10 enemies while assisting or being assisted by another Demoman." "TF_DEMOMAN_KILL_TWO_DURING_STICKYJUMP_NAME" "スコッチをダブルで" "[english]TF_DEMOMAN_KILL_TWO_DURING_STICKYJUMP_NAME" "Double Mauled Scotch" "TF_DEMOMAN_KILL_TWO_DURING_STICKYJUMP_DESC" "1 度の粘着爆弾ジャンプで敵を 2 人倒す。" "[english]TF_DEMOMAN_KILL_TWO_DURING_STICKYJUMP_DESC" "Kill 2 people in a single sticky jump." "TF_DEMOMAN_KILL_PLAYER_AFTER_TP_NAME" "ネス湖の爆弾野郎" "[english]TF_DEMOMAN_KILL_PLAYER_AFTER_TP_NAME" "Loch Ness Bombster" "TF_DEMOMAN_KILL_PLAYER_AFTER_TP_DESC" "テレポートした敵を 5 秒以内に粘着爆弾で倒す。" "[english]TF_DEMOMAN_KILL_PLAYER_AFTER_TP_DESC" "Kill an enemy player with sticky bombs within 5 seconds of them teleporting." "TF_DEMOMAN_DOMINATE_THREE_ENGINEERS_NAME" "エンジニア三羽烏" "[english]TF_DEMOMAN_DOMINATE_THREE_ENGINEERS_NAME" "Three Times a Laddy" "TF_DEMOMAN_DOMINATE_THREE_ENGINEERS_DESC" "エンジニアを 3 人制圧する。" "[english]TF_DEMOMAN_DOMINATE_THREE_ENGINEERS_DESC" "Dominate 3 Engineers." "TF_DEMOMAN_KILL_BUILDING_DIRECT_HIT_NAME" "ブラインドシュート" "[english]TF_DEMOMAN_KILL_BUILDING_DIRECT_HIT_NAME" "Blind Fire" "TF_DEMOMAN_KILL_BUILDING_DIRECT_HIT_DESC" "自分からは見えないところにある、敵エンジニアが作成した装置をグレネードランチャーのダイレクトヒットで破壊する。" "[english]TF_DEMOMAN_KILL_BUILDING_DIRECT_HIT_DESC" "Destroy an Engineer building that you can't see with a direct hit from your Grenade Launcher." "TF_DEMOMAN_MELEE_KILL_WHILE_STICKYJUMPING_NAME" "スコティッシュ・プレイ" "[english]TF_DEMOMAN_MELEE_KILL_WHILE_STICKYJUMPING_NAME" "The Scottish Play" "TF_DEMOMAN_MELEE_KILL_WHILE_STICKYJUMPING_DESC" "粘着爆弾ジャンプ中に近接攻撃で敵を倒す。" "[english]TF_DEMOMAN_MELEE_KILL_WHILE_STICKYJUMPING_DESC" "Get a melee kill while sticky jumping." "TF_DEMOMAN_KILL_ENGI_SENTRY_DISPENSER_NAME" "アーガイル・サップ" "[english]TF_DEMOMAN_KILL_ENGI_SENTRY_DISPENSER_NAME" "The Argyle Sap" "TF_DEMOMAN_KILL_ENGI_SENTRY_DISPENSER_DESC" "粘着爆弾 1 回の起爆でエンジニア、セントリーガン、ディスペンサーをまとめて倒す。" "[english]TF_DEMOMAN_KILL_ENGI_SENTRY_DISPENSER_DESC" "Blow up an Engineer, his sentry gun, and his dispenser with a single Sticky bomb detonation." "TF_DEMOMAN_DECAPITATE_EQUALIZER_NAME" "これが本物の武器だ" "[english]TF_DEMOMAN_DECAPITATE_EQUALIZER_NAME" "Slammy Slayvis Woundya" "TF_DEMOMAN_DECAPITATE_EQUALIZER_DESC" "Equalizer を装備している敵ソルジャーの首を刈る。" "[english]TF_DEMOMAN_DECAPITATE_EQUALIZER_DESC" "Decapitate an enemy Soldier who is brandishing the Equalizer." "TF_DEMOMAN_DECAPITATE_NEMESIS_NAME" "トップは 1 人で十分" "[english]TF_DEMOMAN_DECAPITATE_NEMESIS_NAME" "There Can Be Only One" "TF_DEMOMAN_DECAPITATE_NEMESIS_DESC" "強敵の首を刈る。" "[english]TF_DEMOMAN_DECAPITATE_NEMESIS_DESC" "Decapitate your nemesis." "TF_DEMOMAN_DAMAGE_GRIND_NAME" "タータン・スパルタン" "[english]TF_DEMOMAN_DAMAGE_GRIND_NAME" "Tartan Spartan" "TF_DEMOMAN_DAMAGE_GRIND_DESC" "爆発によるダメージで合計 100 万ポイントを達成する。" "[english]TF_DEMOMAN_DAMAGE_GRIND_DESC" "Do 1 million points of total blast damage." "TF_DEMOMAN_KILL_X_CAPPING_ONEDET_NAME" "スコッチガード" "[english]TF_DEMOMAN_KILL_X_CAPPING_ONEDET_NAME" "Scotch Guard" "TF_DEMOMAN_KILL_X_CAPPING_ONEDET_DESC" "自チームのCPを奪取しようとしているかカートを押している3人の敵を1回の粘着爆弾の起動で倒す。これを3 回で解除。" "[english]TF_DEMOMAN_KILL_X_CAPPING_ONEDET_DESC" "Kill 3 enemies capping or pushing a cart in a single Stickybomb detonation 3 separate times." "TF_DEMOMAN_KILL_X_DEFENDING_NAME" "ブレイブハート・スローター" "[english]TF_DEMOMAN_KILL_X_DEFENDING_NAME" "Bravehurt" "TF_DEMOMAN_KILL_X_DEFENDING_DESC" "奪取ポイントやカートを守っている敵を 25 人倒す。" "[english]TF_DEMOMAN_KILL_X_DEFENDING_DESC" "Kill 25 players defending a capture point or cart." "TF_DEMOMAN_DESTROY_BUILDINGS_GRIND_NAME" "お代わりもってこい" "[english]TF_DEMOMAN_DESTROY_BUILDINGS_GRIND_NAME" "Cry Some Moor!" "TF_DEMOMAN_DESTROY_BUILDINGS_GRIND_DESC" "装置を 50 個破壊する。" "[english]TF_DEMOMAN_DESTROY_BUILDINGS_GRIND_DESC" "Destroy 50 buildings." "TF_DEMOMAN_KILL_X_HEAVIES_FULLHP_ONEDET_NAME" "粘着の死刑宣告" "[english]TF_DEMOMAN_KILL_X_HEAVIES_FULLHP_ONEDET_NAME" "The Stickening" "TF_DEMOMAN_KILL_X_HEAVIES_FULLHP_ONEDET_DESC" "ヘルス満タンのヘビーを粘着爆弾 1 回の起爆で倒す。3 人倒すと解除。" "[english]TF_DEMOMAN_KILL_X_HEAVIES_FULLHP_ONEDET_DESC" "Kill 3 Heavies from full health with a single sticky bomb detonation." "TF_DEMOMAN_KILL_X_SCOUTS_PYROS_NAME" "グラスゴーの嵐" "[english]TF_DEMOMAN_KILL_X_SCOUTS_PYROS_NAME" "Glasg0wned" "TF_DEMOMAN_KILL_X_SCOUTS_PYROS_DESC" "グレネードランチャーでスカウトとパイロを 25 人倒す。" "[english]TF_DEMOMAN_KILL_X_SCOUTS_PYROS_DESC" "Kill 25 Scouts and Pyros with the Grenade Launcher." "TF_DEMOMAN_TAUNT_KILL_NAME" "テープじゃ直せません" "[english]TF_DEMOMAN_TAUNT_KILL_NAME" "Scotch Tap" "TF_DEMOMAN_TAUNT_KILL_DESC" "Eyelander で敵を切り刻み、栄光を得る。" "[english]TF_DEMOMAN_TAUNT_KILL_DESC" "Glory in the slaughter of your enemies using the Eyelander." "TF_DEMOMAN_CHARGE_KILL_NAME" "スコティッシュ・チャージ" "[english]TF_DEMOMAN_CHARGE_KILL_NAME" "The Targe Charge" "TF_DEMOMAN_CHARGE_KILL_DESC" "チャージ(突撃)のシールドバッシュで敵を倒す。" "[english]TF_DEMOMAN_CHARGE_KILL_DESC" "Charge and kill someone with your shield bash." "TF_DEMOMAN_CRIT_SWORD_KILL_NAME" "スコットランド式めった打ち" "[english]TF_DEMOMAN_CRIT_SWORD_KILL_NAME" "Beat Me Up, Scotty" "TF_DEMOMAN_CRIT_SWORD_KILL_DESC" "Eyelander のクリティカル攻撃で敵を 5 人倒す。" "[english]TF_DEMOMAN_CRIT_SWORD_KILL_DESC" "Use a critical swing with the Eyelander to kill 5 enemy players." "TF_DEMOMAN_AIR_BURST_KILLS_NAME" "粘着爆弾の飛行" "[english]TF_DEMOMAN_AIR_BURST_KILLS_NAME" "Something Stickied This Way Comes" "TF_DEMOMAN_AIR_BURST_KILLS_DESC" "粘着爆弾を空中で爆発させ、30 人の敵を倒す。" "[english]TF_DEMOMAN_AIR_BURST_KILLS_DESC" "Kill 30 players with air burst sticky bombs." "TF_DEMOMAN_STICKYJUMP_CAP_NAME" "ザ・ハイロード" "[english]TF_DEMOMAN_STICKYJUMP_CAP_NAME" "The High Road" "TF_DEMOMAN_STICKYJUMP_CAP_DESC" "粘着爆弾ジャンプで奪取ポイントに飛び乗ってそのポイントを奪取する。" "[english]TF_DEMOMAN_STICKYJUMP_CAP_DESC" "Sticky jump onto a cap point and capture it." "TF_DEMOMAN_FREEZECAM_SMILE_NAME" "ブラッディメリー" "[english]TF_DEMOMAN_FREEZECAM_SMILE_NAME" "Bloody Merry" "TF_DEMOMAN_FREEZECAM_SMILE_DESC" "敵にスマイリーフェイスのフリーズカムショットを見せる。" "[english]TF_DEMOMAN_FREEZECAM_SMILE_DESC" "Provide an enemy player with a freeze cam of your smiling face." "TF_DEMOMAN_FREEZECAM_RUMP_NAME" "セカンドアイ" "[english]TF_DEMOMAN_FREEZECAM_RUMP_NAME" "Second Eye" "TF_DEMOMAN_FREEZECAM_RUMP_DESC" "敵に尻フリダンスのフリーズカムショットを見せる。" "[english]TF_DEMOMAN_FREEZECAM_RUMP_DESC" "Provide an enemy player with a freeze cam of you shaking your rump." "TF_DEMOMAN_ENVIRONMENTAL_KILL_NAME" "つまらぬものを爆破してしまった" "[english]TF_DEMOMAN_ENVIRONMENTAL_KILL_NAME" "He Who Celt It" "TF_DEMOMAN_ENVIRONMENTAL_KILL_DESC" "粘着爆弾ランチャーを使い、環境ダメージで敵を倒す。" "[english]TF_DEMOMAN_ENVIRONMENTAL_KILL_DESC" "Use the Sticky Launcher to kill an enemy player via environmental damage." "TF_DEMOMAN_DESTROY_X_STICKYBOMBS_NAME" "スコッチディフェンダー" "[english]TF_DEMOMAN_DESTROY_X_STICKYBOMBS_NAME" "Robbed Royal" "TF_DEMOMAN_DESTROY_X_STICKYBOMBS_DESC" "Scottish Resistance で敵の粘着爆弾を 100 個破壊する。" "[english]TF_DEMOMAN_DESTROY_X_STICKYBOMBS_DESC" "Destroy 100 enemy sticky bombs with the Scottish Resistance." "TF_DEMOMAN_STICKJUMP_DISTANCE_NAME" "ハイランド・フリング" "[english]TF_DEMOMAN_STICKJUMP_DISTANCE_NAME" "Highland Fling" "TF_DEMOMAN_STICKJUMP_DISTANCE_DESC" "粘着爆弾ジャンプでとにかく遠くまで飛ぶ。" "[english]TF_DEMOMAN_STICKJUMP_DISTANCE_DESC" "Sticky jump a really long way..." "TF_DEMOMAN_KILL3_WITH_DETONATION_NAME" "バグ・パイプ爆弾" "[english]TF_DEMOMAN_KILL3_WITH_DETONATION_NAME" "Pipebagger" "TF_DEMOMAN_KILL3_WITH_DETONATION_DESC" "粘着爆弾 1 発で 3 人以上の敵をいっぺんに倒す。" "[english]TF_DEMOMAN_KILL3_WITH_DETONATION_DESC" "Kill at least three players with a single detonation of sticky bombs." "TF_DEMOMAN_KILLXSAPPINGSPIES_NAME" "スパイ監視" "[english]TF_DEMOMAN_KILLXSAPPINGSPIES_NAME" "Spynal Tap" "TF_DEMOMAN_KILLXSAPPINGSPIES_DESC" "味方の装置にサッパーを取り付けたスパイを 5 秒以内に倒す。20 人で解除。" "[english]TF_DEMOMAN_KILLXSAPPINGSPIES_DESC" "Kill 20 spies within 5 seconds of them sapping a friendly building." "TF_DEMOMAN_KILL3_WITH_PIPE_SETUPS_NAME" "粘着の強打" "[english]TF_DEMOMAN_KILL3_WITH_PIPE_SETUPS_NAME" "Sticky Thump" "TF_DEMOMAN_KILL3_WITH_PIPE_SETUPS_DESC" "Scottish Resistance を使って、3 人の敵をそれぞれ別の爆発で倒す。追加の粘着爆弾を設置してはいけない。" "[english]TF_DEMOMAN_KILL3_WITH_PIPE_SETUPS_DESC" "Using the Scottish Resistance, kill 3 players in separate explosions without placing new sticky bombs." "TF_DEMOMAN_ACHIEVE_PROGRESS1_NAME" "デモマンのマイルストーン 1" "[english]TF_DEMOMAN_ACHIEVE_PROGRESS1_NAME" "Demoman Milestone 1" "TF_DEMOMAN_ACHIEVE_PROGRESS1_DESC" "デモマンパックの実績を 5 個解除する。" "[english]TF_DEMOMAN_ACHIEVE_PROGRESS1_DESC" "Achieve 5 of the achievements in the Demoman pack." "TF_DEMOMAN_ACHIEVE_PROGRESS2_NAME" "デモマンのマイルストーン 2" "[english]TF_DEMOMAN_ACHIEVE_PROGRESS2_NAME" "Demoman Milestone 2" "TF_DEMOMAN_ACHIEVE_PROGRESS2_DESC" "デモマンパックの実績を 11 個解除する。" "[english]TF_DEMOMAN_ACHIEVE_PROGRESS2_DESC" "Achieve 11 of the achievements in the Demoman pack." "TF_DEMOMAN_ACHIEVE_PROGRESS3_NAME" "デモマンのマイルストーン 3" "[english]TF_DEMOMAN_ACHIEVE_PROGRESS3_NAME" "Demoman Milestone 3" "TF_DEMOMAN_ACHIEVE_PROGRESS3_DESC" "デモマンパックの実績を 17 個解除する。" "[english]TF_DEMOMAN_ACHIEVE_PROGRESS3_DESC" "Achieve 17 of the achievements in the Demoman pack." "round_info_header" "テリトリーの占領マップ" "[english]round_info_header" "Territorial Control Map" "Hydro_BLU_captured_Dam" "BLU チームがダムを占領しました" "[english]Hydro_BLU_captured_Dam" "BLU has captured the Dam" "Hydro_BLU_captured_RadarDish" "BLU チームがレーダー用アンテナを占領しました" "[english]Hydro_BLU_captured_RadarDish" "BLU has captured the Radar Dish" "Hydro_BLU_captured_PowerPlant" "BLU チームが発電所を占領しました" "[english]Hydro_BLU_captured_PowerPlant" "BLU has captured the Power Plant" "Hydro_BLU_captured_Warehouse" "BLU チームが倉庫を占領しました" "[english]Hydro_BLU_captured_Warehouse" "BLU has captured the Warehouse" "Hydro_RED_captured_Dam" "RED チームがダムを占領しました" "[english]Hydro_RED_captured_Dam" "RED has captured the Dam" "Hydro_RED_captured_RadarDish" "RED チームがレーダー用アンテナを占領しました" "[english]Hydro_RED_captured_RadarDish" "RED has captured the Radar Dish" "Hydro_RED_captured_PowerPlant" "RED チームが発電所を占領しました" "[english]Hydro_RED_captured_PowerPlant" "RED has captured the Power Plant" "Hydro_RED_captured_Warehouse" "RED チームが倉庫を占領しました" "[english]Hydro_RED_captured_Warehouse" "RED has captured the Warehouse" "Hydro_attack_Dam" "ダムの攻撃準備!" "[english]Hydro_attack_Dam" "Prepare to attack the Dam!" "Hydro_attack_RadarDish" "レーダー用アンテナの攻撃準備!" "[english]Hydro_attack_RadarDish" "Prepare to attack the Radar Dish!" "Hydro_attack_PowerPlant" "発電所の攻撃準備!" "[english]Hydro_attack_PowerPlant" "Prepare to attack the Power Plant!" "Hydro_attack_Warehouse" "倉庫の攻撃準備!" "[english]Hydro_attack_Warehouse" "Prepare to attack the Warehouse!" "Hydro_attack_BLU_base" "BLU チーム陣地の攻撃準備!" "[english]Hydro_attack_BLU_base" "Prepare to attack the BLU Base!" "Hydro_attack_RED_base" "RED チーム陣地の攻撃準備!" "[english]Hydro_attack_RED_base" "Prepare to attack the RED Base!" "Hydro_defend_BLU_base" "BLU チーム陣地の防御準備!" "[english]Hydro_defend_BLU_base" "Prepare to defend the BLU Base!" "Hydro_defend_RED_base" "RED チーム陣地の防御準備!" "[english]Hydro_defend_RED_base" "Prepare to defend the RED Base!" "GAMEUI_Commentary_Console_Explanation" "このゲームには、Valve 開発チームによる解説が収録されています。解説を開始または中止するには、吹き出しのアイコンに照準を合わせて「第 1 武器」キーを押します。" "[english]GAMEUI_Commentary_Console_Explanation" "'Commentary nodes' contain commentary by the Valve development team. To start or stop a node, aim at any balloon icon and press your PRIMARY FIRE button." "tf_Chapter1_Title" "Hydro" "[english]tf_Chapter1_Title" "Hydro" "tf_Chapter2_Title" "Gravel Pit" "[english]tf_Chapter2_Title" "Gravel Pit" "tf_Chapter3_Title" "Well" "[english]tf_Chapter3_Title" "Well" "tf_Chapter4_Title" "Granary" "[english]tf_Chapter4_Title" "Granary" "tf_Chapter5_Title" "2Fort" "[english]tf_Chapter5_Title" "2Fort" "tf_Chapter6_Title" "Dustbowl" "[english]tf_Chapter6_Title" "Dustbowl" "TF_Battlements" "銃眼付き胸壁" "[english]TF_Battlements" "Battlements" "TF_ControlPoint" "コントロールポイント" "[english]TF_ControlPoint" "Control Point" "TF_CapturePoint" "奪取ポイント" "[english]TF_CapturePoint" "Capture Point" "TF_CaptureZone" "奪取ゾーン" "[english]TF_CaptureZone" "Capture Zone" "TF_Resupply" "補給" "[english]TF_Resupply" "Resupply" "TF_Intelligence" "機密情報" "[english]TF_Intelligence" "Intelligence" "TF_Exit" "終了" "[english]TF_Exit" "Exit" "Leaderboard_BestMoments" "ベストモーメント" "[english]Leaderboard_BestMoments" "BEST MOMENTS" "TF_Timelimit" "各マップの時間(分)" "[english]TF_Timelimit" "Time per map (minutes)" "TF_WinLimit" "勝利条件(スコア)" "[english]TF_WinLimit" "Win limit (score)" "TF_MaxRounds" "ラウンド制限(ラウンド数)" "[english]TF_MaxRounds" "Round limit (rounds)" "TF_TeamCount" "チームメイト" "[english]TF_TeamCount" "Other players on your team" "Cannot_Be_Spectator" "このサーバーは観戦不可に設定されています。" "[english]Cannot_Be_Spectator" "This server does not allow spectating" "TF_Open_Charinfo" "キャラクターの装備を表示" "[english]TF_Open_Charinfo" "Open Character Loadout" "TF_Open_Charinfo_Backpack" "バックパックを開く" "[english]TF_Open_Charinfo_Backpack" "Open Backpack" "TF_Quickswitch" "装備のクイックスイッチ" "[english]TF_Quickswitch" "Loadout Quickswitch" "Item" "アイテム" "[english]Item" "Item" "SelectedItemNumber" "#%selecteditem%" "[english]SelectedItemNumber" "#%selecteditem%" "NewItemsAcquired" "%numitems% 個のアイテムをゲット!" "[english]NewItemsAcquired" "%numitems% NEW ITEMS ACQUIRED!" "NewItemAcquired" "新しいアイテムをゲット!" "[english]NewItemAcquired" "NEW ITEM ACQUIRED!" "NewItemsCrafted" "新しいアイテムを %numitems% 個作成した!" "[english]NewItemsCrafted" "%numitems% NEW ITEMS CRAFTED!" "NewItemCrafted" "新しいアイテムを作成した!" "[english]NewItemCrafted" "NEW ITEM CRAFTED!" "NextItem" "表示\n次へ >" "[english]NextItem" "VIEW\nNEXT >" "PreviousItem" "表示\n< 前へ" "[english]PreviousItem" "VIEW\n< PREV" "CloseItemPanel" "OK、ゲームに戻る" "[english]CloseItemPanel" "OK, RESUME GAME" "CharInfoAndSetup" "キャラクター情報とセットアップ" "[english]CharInfoAndSetup" "CHARACTER INFO AND SETUP" "Loadout" "装備" "[english]Loadout" "LOADOUT" "Stats" "データ" "[english]Stats" "STATS" "Achievements" "実績" "[english]Achievements" "ACHIEVEMENTS" "CharacterLoadout" "キャラクターの装備" "[english]CharacterLoadout" "CHARACTER LOADOUT" "EditLoadout" "装備を編集" "[english]EditLoadout" "EDIT LOADOUT" "SelectClassLoadout" "装備を変更するクラスを選択してください" "[english]SelectClassLoadout" "SELECT A CLASS TO MODIFY LOADOUT" "NoSteamNoItems" "装備を使用できません:アイテムサーバー に接続できません" "[english]NoSteamNoItems" "LOADOUT NOT AVAILABLE - COULD NOT CONNECT TO ITEM SERVER" "LoadoutChangesUpdate" "注:装備の変更は復活後から有効になります" "[english]LoadoutChangesUpdate" "NOTE: LOADOUT CHANGES WILL TAKE EFFECT ON RESPAWN." "EquipYourClass" "%loadoutclass%を装備" "[english]EquipYourClass" "EQUIP YOUR %loadoutclass%" "Equip" "装備" "[english]Equip" "EQUIP" "Keep" "キープ" "[english]Keep" "KEEP" "ClassBeingEquipped" "%loadoutclass%" "[english]ClassBeingEquipped" "%loadoutclass%" "ChangeButton" "変更..." "[english]ChangeButton" "CHANGE..." "DoneButton" "完了!" "[english]DoneButton" "DONE!" "EquipSelectedWeapon" "選択した武器を装備" "[english]EquipSelectedWeapon" "EQUIP SELECTED WEAPON" "ItemSel_PRIMARY" "- メイン武器" "[english]ItemSel_PRIMARY" "- PRIMARY WEAPON" "ItemSel_SECONDARY" "- サブ武器" "[english]ItemSel_SECONDARY" "- SECONDARY WEAPON" "ItemSel_MELEE" "- 接近戦用武器" "[english]ItemSel_MELEE" "- MELEE WEAPON" "ItemSel_PDA" "- PDA" "[english]ItemSel_PDA" "- PDA" "ItemSel_ITEM1" "- アクセサリー" "[english]ItemSel_ITEM1" "- ACCESSORY" "ItemSel_PRIMARY_MOD" "- メイン武器 MOD" "[english]ItemSel_PRIMARY_MOD" "- PRIMARY WEAPON MOD" "ItemSel_HEAD" "- 頭部装備品" "[english]ItemSel_HEAD" "- HEADWEAR" "ItemSel_MISC" "- その他" "[english]ItemSel_MISC" "- MISC" "TF_BackCarat" "<< 戻る" "[english]TF_BackCarat" "<< BACK" "TF_CancelCarat" "<< キャンセル" "[english]TF_CancelCarat" "<< CANCEL" "TF_BackToMainMenu" "<< メインメニューに戻る" "[english]TF_BackToMainMenu" "<< BACK TO MAIN MENU" "TF_ResumeGame" "<< ゲーム再開" "[english]TF_ResumeGame" "<< RESUME GAME" "InventoryCountOne" "(インベントリ内の他の装備の数:1)" "[english]InventoryCountOne" "(1 OTHER IN INVENTORY)" "InventoryCountMany" "(インベントリ内の他の装備の数:%s1)" "[english]InventoryCountMany" "(%s1 OTHERS IN INVENTORY)" "CurrentlyEquipped" "現在の装備:" "[english]CurrentlyEquipped" "CURRENTLY EQUIPPED:" "CurrentlyEquippedCarat" "現在の装備 >" "[english]CurrentlyEquippedCarat" "CURRENTLY EQUIPPED >" "ItemsFoundShort" "(インベントリ内のアイテム数:%s1)" "[english]ItemsFoundShort" "(%s1 ITEMS IN INVENTORY)" "ItemsFoundShortOne" "(インベントリ内のアイテム数:1)" "[english]ItemsFoundShortOne" "(ONE ITEM IN INVENTORY)" "NoItemsExistShort" "(まだアイテムはありません)" "[english]NoItemsExistShort" "(NO ITEMS EXIST YET)" "NoItemsExistLong" "(まだ%loadoutclass%用スペシャルアイテムはありません)" "[english]NoItemsExistLong" "(NO SPECIAL ITEMS FOR %loadoutclass% EXIST YET.)" "NoItemsFoundShort" "(まだアイテムが見つかっていません)" "[english]NoItemsFoundShort" "(NO ITEMS FOUND YET)" "NoItemsFoundLong" "(まだ%loadoutclass%のスペシャルアイテムは入手していません)" "[english]NoItemsFoundLong" "(NO SPECIAL ITEMS FOR %loadoutclass% HAVE BEEN ACQUIRED YET.)" "NoItemsAvailableTitle" "利用:" "[english]NoItemsAvailableTitle" "AVAILABLE:" "NoItemsAvailableTitle2" "陣地のインベントリのみ" "[english]NoItemsAvailableTitle2" "BASE INVENTORY ONLY." "ItemAcquireReason_Achievement" "獲得した実績" "[english]ItemAcquireReason_Achievement" "ACHIEVEMENT EARNED" "NoItemsToEquip" "装備スロットに装備するアイテムがありません" "[english]NoItemsToEquip" "YOU HAVE NO ITEMS FOR THIS LOADOUT SLOT" "QuickSwitchEquipped" "(装備中)" "[english]QuickSwitchEquipped" "(equipped)" "SelectNoItemSlot" "カラ" "[english]SelectNoItemSlot" "Empty" "BackpackTitle" "バックパック" "[english]BackpackTitle" "BACKPACK" "X_DeleteItem" "X 削除" "[english]X_DeleteItem" "X DELETE" "X_Delete" "X 削除" "[english]X_Delete" "X DELETE" "X_DiscardItem" "X 捨てる" "[english]X_DiscardItem" "X DISCARD" "DeleteConfirmTitle" "よろしいですか?" "[english]DeleteConfirmTitle" "ARE YOU SURE?" "DeleteItemConfirmText" "削除したアイテムは二度と復旧できません。" "[english]DeleteItemConfirmText" "Deleting this item will permanently destroy it. This cannot be undone." "MultiDeleteItemConfirmText" "削除したアイテムは完全に消滅します。 この処理は取り消しできません。" "[english]MultiDeleteItemConfirmText" "Deleting these items will permanently destroy all of them. This cannot be undone." "X_DeleteConfirmButton" "X いいよ、削除して" "[english]X_DeleteConfirmButton" "X YEAH, DELETE IT" "Backpack_Delete_Item" "バックパック - アイテムの削除" "[english]Backpack_Delete_Item" "BACKPACK - OUT OF ROOM" "DiscardExplanation" "アイテムを拾いましたがパックに空きがありません。" "[english]DiscardExplanation" "You've received this item, but you don't have room for it in your backpack." "DiscardExplanation2" "下のアイテムを削除して空きを作るか、拾ったアイテムを捨ててください。" "[english]DiscardExplanation2" "Delete an item below to make room or press discard to throw your new item away." "DeleteConfirmDefault" "削除しますか?" "[english]DeleteConfirmDefault" "Delete?" "Discarded" "捨てました!" "[english]Discarded" "DISCARDED!" "ItemPanelEquipped" "装備中" "[english]ItemPanelEquipped" "Equipped" "LoadoutSlot_Primary" "メイン武器" "[english]LoadoutSlot_Primary" "Primary weapon" "LoadoutSlot_Secondary" "サブ武器" "[english]LoadoutSlot_Secondary" "Secondary weapon" "LoadoutSlot_Melee" "接近戦用武器" "[english]LoadoutSlot_Melee" "Melee weapon" "LoadoutSlot_Grenade" "グレネード" "[english]LoadoutSlot_Grenade" "Grenade" "LoadoutSlot_Building" "作成中" "[english]LoadoutSlot_Building" "Building" "LoadoutSlot_pda" "メイン PDA" "[english]LoadoutSlot_pda" "Primary PDA" "LoadoutSlot_pda2" "サブ PDA" "[english]LoadoutSlot_pda2" "Secondary PDA" "LoadoutSlot_PrimaryMod" "弾薬" "[english]LoadoutSlot_PrimaryMod" "Ammo" "LoadoutSlot_Head" "頭部" "[english]LoadoutSlot_Head" "Head" "LoadoutSlot_Misc" "その他" "[english]LoadoutSlot_Misc" "Misc" "Backpack_SortBy_Header" "バックパックを並べ替え" "[english]Backpack_SortBy_Header" "Sort Backpack" "Backpack_SortBy_Type" "タイプで並べ替え" "[english]Backpack_SortBy_Type" "Sort by Type" "Backpack_SortBy_Class" "クラスで並べ替え" "[english]Backpack_SortBy_Class" "Sort by Class" "Backpack_SortBy_Slot" "装備スロットで並べ替え" "[english]Backpack_SortBy_Slot" "Sort by Loadout Slot" "ItemTypeDesc" "レベル %s1 %s2" "[english]ItemTypeDesc" "Level %s1 %s2" "of" "/" "[english]of" "of" "CraftPack" "作成エリア" "[english]CraftPack" "Crafting Area" "CraftBegin" "作成..." "[english]CraftBegin" "Craft..." "CraftConfirm" "作成する!" "[english]CraftConfirm" "Craft!" "CraftRecipe" "既知の設計図" "[english]CraftRecipe" "Known Blueprints" "CraftStep1" "作成するアイテムを選択してください" "[english]CraftStep1" "Select a blueprint to use" "CraftStep2" "アイテムをダブルクリックするかここへドラッグ" "[english]CraftStep2" "Examine the Blueprint's inputs and outputs" "CraftStep3" "「作成」をクリックするとこの設計図を使用します。" "[english]CraftStep3" "Hit Craft to use this blueprint." "CraftStep3B" "使いたい設計図を選択してください。" "[english]CraftStep3B" "Select the blueprint you want to use." "CraftStep4" "準備が整ったらクリックします" "[english]CraftStep4" "Click when ready to craft" "CraftViewRecipes" "既知の設計図をすべて表示します" "[english]CraftViewRecipes" "View all known blueprints" "CraftNoMatch" "該当する設計図がありません" "[english]CraftNoMatch" "No matching blueprint" "CraftNoknownRecipes" "既知の設計図はありません。" "[english]CraftNoknownRecipes" "No blueprints known." "CraftTryYourLuck" "運頼みで作成するには「作成」をクリックします。" "[english]CraftTryYourLuck" "Hit Craft to try your luck." "CraftReady" "この設計図に必要なアイテムはすべて持っています。\nアイテムを作成エリアに移動するにはチェックボックスをオンにしてください。" "[english]CraftReady" "You have the items needed for this blueprint.\nClick the check to move the items into the craft area." "CraftUpdate_Start" "作成" "[english]CraftUpdate_Start" "Crafting" "CraftUpdate_Success" "作成成功!" "[english]CraftUpdate_Success" "Crafting Succeeded!" "CraftUpdate_NoMatch" "作成失敗:\n\n該当する設計図がありません。" "[english]CraftUpdate_NoMatch" "Crafting failed:\n\nNo matching blueprint." "CraftUpdate_Failed" "作成失敗\n\n作成サーバーが利用できません。" "[english]CraftUpdate_Failed" "Crafting failed:\n\nCraft server is unavailable." "NewRecipeFound" "新しい設計図を発見!" "[english]NewRecipeFound" "New Blueprint Found!" "RT_MP_A" "%s1 を精錬" "[english]RT_MP_A" "Smelt %s1" "RT_C_A" "%s1 を合成" "[english]RT_C_A" "Combine %s1" "RT_F_A" "%s1 を加工" "[english]RT_F_A" "Fabricate %s1" "RT_R_A" "%s1 を修復" "[english]RT_R_A" "Rebuild %s1" "RDI_AB" "必要な材料:%s1 %s2" "[english]RDI_AB" "Requires: %s1 %s2" "RDI_ABC" "必要な材料:%s1 %s2 %s3" "[english]RDI_ABC" "Requires: %s1 %s2 %s3" "RDO_AB" "成果物:%s1 %s2" "[english]RDO_AB" "Produces: %s1 %s2" "RDO_ABC" "成果物:%s1 %s2 %s3" "[english]RDO_ABC" "Produces: %s1 %s2 %s3" "RI_Pi" "個の同じメイン武器" "[english]RI_Pi" "of the same primary weapon" "RI_Pp" "個のメイン武器" "[english]RI_Pp" "primary weapons" "RI_P" "個のメイン武器" "[english]RI_P" "primary weapon" "RI_Ic" "個の同じクラスが使用するアイテム" "[english]RI_Ic" "items used by the same class" "RI_Wc" "個の同じクラスが使用する武器" "[english]RI_Wc" "weapons used by the same class" "RI_Is" "個の同じ装備スロットに装備するアイテム" "[english]RI_Is" "items equipped in the same loadout slot" "RI_Ws" "個の同じ装備スロットに装備する武器" "[english]RI_Ws" "weapons equipped in the same loadout slot" "RI_Si" "個の同じサブ武器" "[english]RI_Si" "of the same secondary weapon" "RI_Sp" "個のサブ武器" "[english]RI_Sp" "secondary weapons" "RI_S" "個のサブ武器" "[english]RI_S" "secondary weapon" "RI_Mi" "個の接近戦用武器" "[english]RI_Mi" "of the same melee weapon" "RI_Mp" "接近戦用武器" "[english]RI_Mp" "melee weapons" "RI_M" "接近戦用武器" "[english]RI_M" "melee weapon" "RI_Hi" "個の同じ種類の頭部装備品" "[english]RI_Hi" "of the same piece of headwear" "RI_Hp" "個の頭部装備品" "[english]RI_Hp" "pieces of headwear" "RI_H" "個の頭部装備品" "[english]RI_H" "piece of headwear" "RD_RND" "ランダム" "[english]RD_RND" "random" "RI_Cw" "個のクラス武器" "[english]RI_Cw" "class weapons" "RI_Ch" "個のクラスヘッドギア" "[english]RI_Ch" "class headgear" "RI_Aw" "個のメイン、サブ、または接近戦用武器" "[english]RI_Aw" "primary, secondary, and melee weapon" "RI_FAC" "個、クラス:" "[english]RI_FAC" "of a class" "RI_Hg" "ヘッドギア" "[english]RI_Hg" "headgear" "RI_Cs" "クラス限定" "[english]RI_Cs" "class specific" "RI_CTc" "、1 クラストークン" "[english]RI_CTc" ", 1 Class Token" "RI_STc" "、1 スロットトークン" "[english]RI_STc" ", 1 Slot Token" "RI_W" "武器" "[english]RI_W" "weapon" "RI_Mcp" "その他のアイテム" "[english]RI_Mcp" "miscellaneous items" "RI_Mci" "同タイプのアイテム" "[english]RI_Mci" "of the same misc items" "RI_CTp" "クラストークン" "[english]RI_CTp" "Class Tokens" "RI_STp" "スロットトークン" "[english]RI_STp" "Slot Tokens" "RI_Tp" "トークン" "[english]RI_Tp" "Tokens" "CI_Bar_A" "スクラップメタル" "[english]CI_Bar_A" "Scrap Metal" "CI_Bar_B" "再生メタル" "[english]CI_Bar_B" "Reclaimed Metal" "CI_Bar_C" "精錬メタル" "[english]CI_Bar_C" "Refined Metal" "CI_Bar_Ap" "スクラップメタル" "[english]CI_Bar_Ap" "Scrap Metal" "CI_Bar_Bp" "再生メタル" "[english]CI_Bar_Bp" "Reclaimed Metal" "CI_Bar_Cp" "精錬メタル" "[english]CI_Bar_Cp" "Refined Metal" "TF_CraftItem" "作成アイテム" "[english]TF_CraftItem" "Craft Item" "CI_T_C" "クラストークン" "[english]CI_T_C" "Class Token" "CI_T_S" "スロットトークン" "[english]CI_T_S" "Slot Token" "CI_T_C_1" "クラストークン - スカウト" "[english]CI_T_C_1" "Class Token - Scout" "CI_T_C_2" "クラストークン - スナイパー" "[english]CI_T_C_2" "Class Token - Sniper" "CI_T_C_3" "クラストークン - ソルジャー" "[english]CI_T_C_3" "Class Token - Soldier" "CI_T_C_4" "クラストークン - デモマン" "[english]CI_T_C_4" "Class Token - Demoman" "CI_T_C_5" "クラストークン - ヘビー" "[english]CI_T_C_5" "Class Token - Heavy" "CI_T_C_6" "クラストークン - メディック" "[english]CI_T_C_6" "Class Token - Medic" "CI_T_C_7" "クラストークン - パイロ" "[english]CI_T_C_7" "Class Token - Pyro" "CI_T_C_8" "クラストークン - スパイ" "[english]CI_T_C_8" "Class Token - Spy" "CI_T_C_9" "クラストークン - エンジニア" "[english]CI_T_C_9" "Class Token - Engineer" "CI_T_S_1" "スロットトークン - メイン" "[english]CI_T_S_1" "Slot Token - Primary" "CI_T_S_2" "スロットトークン - サブ" "[english]CI_T_S_2" "Slot Token - Secondary" "CI_T_S_3" "スロットトークン - 近接" "[english]CI_T_S_3" "Slot Token - Melee" "CI_T_S_4" "スロットトークン - グレネード" "[english]CI_T_S_4" "Slot Token - Grenade" "CI_T_S_5" "スロットトークン - 装置" "[english]CI_T_S_5" "Slot Token - Building" "CI_T_S_6" "スロットトークン - PDA" "[english]CI_T_S_6" "Slot Token - PDA" "CI_T_S_7" "スロットトークン - PDA2" "[english]CI_T_S_7" "Slot Token - PDA2" "CI_T_S_8" "スロットトークン - 頭部" "[english]CI_T_S_8" "Slot Token - Head" "TF_CraftItem_Token_C_Desc" "設計図でクラスを指定するのに使用" "[english]TF_CraftItem_Token_C_Desc" "Used to specify a class in blueprints" "TF_CraftItem_Token_S_Desc" "設計図で装備スロットを指定するのに使用" "[english]TF_CraftItem_Token_S_Desc" "Used to specify a loadout slot in blueprints" "Attrib_ClipSize_Positive" "弾倉サイズ + %s1%" "[english]Attrib_ClipSize_Positive" "+%s1% clip size" "Attrib_ClipSize_Negative" "弾倉サイズ %s1%" "[english]Attrib_ClipSize_Negative" "%s1% clip size" "Attrib_UberchargeRate_Positive" "ユーバーチャージ率 +%s1%" "[english]Attrib_UberchargeRate_Positive" "+%s1% ÜberCharge rate" "Attrib_UberchargeRate_Negative" "ユーバーチャージ率 %s1%" "[english]Attrib_UberchargeRate_Negative" "%s1% ÜberCharge rate" "Attrib_DamageDone_Positive" "与ダメージ + %s1%" "[english]Attrib_DamageDone_Positive" "+%s1% damage bonus" "Attrib_DamageDone_Negative" "与ダメージ %s1%" "[english]Attrib_DamageDone_Negative" "%s1% damage penalty" "Attrib_HealRate_Positive" "回復レート + %s1%" "[english]Attrib_HealRate_Positive" "+%s1% heal rate" "Attrib_HealRate_Negative" "回復レート %s1%" "[english]Attrib_HealRate_Negative" "%s1% heal rate" "Attrib_FireRate_Positive" "発射速度 +%s1%" "[english]Attrib_FireRate_Positive" "+%s1% faster firing speed" "Attrib_FireRate_Negative" "発射速度 %s1% 低速化" "[english]Attrib_FireRate_Negative" "%s1% slower firing speed" "Attrib_OverhealAmount_Positive" "最大オーバーヒール +%s1% 増加" "[english]Attrib_OverhealAmount_Positive" "+%s1% more max overheal" "Attrib_OverhealDecay_Disabled" "オーバーヒールボーナスの減少なし" "[english]Attrib_OverhealDecay_Disabled" "Overheal bonus doesn't decay" "Attrib_OverhealDecay_Positive" "オーバーヒール時間 +%s1% 延長" "[english]Attrib_OverhealDecay_Positive" "+%s1% longer overheal time" "Attrib_OverhealDecay_Negative" "オーバーヒール時間 %s1% 短縮" "[english]Attrib_OverhealDecay_Negative" "%s1% shorter overheal time" "Attrib_HealOnHit_Positive" "命中時: ヘルス +%s1" "[english]Attrib_HealOnHit_Positive" "On Hit: +%s1 health" "Attrib_HealOnHit_Negative" "命中時: ヘルス %s1" "[english]Attrib_HealOnHit_Negative" "On Hit: %s1 health" "Attrib_CritChance_Positive" "クリティカルヒット率 +%s1" "[english]Attrib_CritChance_Positive" "+%s1 critical hit chance" "Attrib_CritChance_Negative" "クリティカルヒット率 %s1" "[english]Attrib_CritChance_Negative" "%s1 critical hit chance" "Attrib_CritChance_Disabled" "ランダムクリティカルヒットなし" "[english]Attrib_CritChance_Disabled" "No random critical hits" "Attrib_AddUber_OnHit_Positive" "命中時: ユーバーチャージ %s1% 増加" "[english]Attrib_AddUber_OnHit_Positive" "On Hit: %s1% ÜberCharge added" "Attrib_Medigun_CritBoost" "ユーバーチャージ中 100% クリティカルヒット" "[english]Attrib_Medigun_CritBoost" "ÜberCharge grants 100% critical chance" "Attrib_DamageDoneBonus_Positive" "命中時: ダメージボーナス +%s1%" "[english]Attrib_DamageDoneBonus_Positive" "On Hit: +%s1% damage bonus" "Attrib_CritVsBurning" "燃えているプレイヤーに対して 100% クリティカルヒット" "[english]Attrib_CritVsBurning" "100% critical hit vs burning players" "Attrib_DmgPenaltyVsNonBurning" "燃えていないプレイヤーに対して %s1% ダメージ" "[english]Attrib_DmgPenaltyVsNonBurning" "%s1% damage vs non-burning players" "Attrib_NoCritVsNonBurning" "燃えていないプレイヤーに対してクリティカルヒットなし" "[english]Attrib_NoCritVsNonBurning" "No critical hits vs non-burning players" "Attrib_ModFlamethrowerPush" "圧縮ブラストなし" "[english]Attrib_ModFlamethrowerPush" "No compression blast" "Attrib_ModFlamethrower_BackCrits" "背後からの攻撃で 100% クリティカルヒット" "[english]Attrib_ModFlamethrower_BackCrits" "100% critical hits from behind" "Attrib_MaxHealth_Positive" "着用者の最大ヘルス +%s1" "[english]Attrib_MaxHealth_Positive" "+%s1 max health on wearer" "Attrib_MaxHealth_Negative" "着用者の最大ヘルス %s1" "[english]Attrib_MaxHealth_Negative" "%s1 max health on wearer" "Attrib_FistsHaveRadialBuff" "キル時:近くのチームメイト達にヘルス +50\nキル時:近くのチームメイト達にクリティカル率 +10%" "[english]Attrib_FistsHaveRadialBuff" "On Kill: +50 health on nearby teammates\nOn Kill: +10% Crit Chance on nearby teammates" "Attrib_CritBoost_OnKill" "キル時:%s1 秒間クリティカル率が 100% に" "[english]Attrib_CritBoost_OnKill" "On Kill: %s1 seconds of 100% critical chance" "Attrib_Slow_Enemy_OnHit" "命中時: %s1% の確率で対象の動きを鈍化" "[english]Attrib_Slow_Enemy_OnHit" "On Hit: %s1% chance to slow target" "Attrib_CloakMeterConsumeRate" "マント吸収率 +%s1%" "[english]Attrib_CloakMeterConsumeRate" "+%s1% cloak drain rate" "Attrib_CloakMeterRegenRate" "マント再生率 +%s1%" "[english]Attrib_CloakMeterRegenRate" "+%s1% cloak regen rate" "Attrib_Spread_Negative" "精度マイナス %s1%" "[english]Attrib_Spread_Negative" "%s1% less accurate" "Attrib_Spread_Positive" "精度プラス %s1%" "[english]Attrib_Spread_Positive" "%s1% more accurate" "Attrib_BatLaunchesBalls" "相手をスタンさせるキツいボールを打ち出す" "[english]Attrib_BatLaunchesBalls" "Alt-Fire: Launches a ball that stuns opponents" "Attrib_DmgPenaltyVsNonStunned" "スタンしていないプレイヤーに対して %s1% ダメージ" "[english]Attrib_DmgPenaltyVsNonStunned" "%s1% damage vs non-stunned players" "Attrib_ZoomSpeedMod_Disabled" "ズーム時のスピード低減なし" "[english]Attrib_ZoomSpeedMod_Disabled" "No move speed penalty from zoom" "Attrib_SniperCharge_Per_Sec" "チャージ率 +%s1%" "[english]Attrib_SniperCharge_Per_Sec" "+%s1% charge rate" "Attrib_SniperNoHeadshots" "ヘッドショットなし" "[english]Attrib_SniperNoHeadshots" "No headshots" "Attrib_Scattergun_HasKnockback" "標的と銃撃手にノックバック効果" "[english]Attrib_Scattergun_HasKnockback" "Knockback on the target and shooter" "Attrib_BulletsPerShot_Bonus" "1 発あたりの銃弾数 +%s1%" "[english]Attrib_BulletsPerShot_Bonus" "+%s1% bullets per shot" "Attrib_SniperZoom_Penalty" "ズーム率低減 %s1%" "[english]Attrib_SniperZoom_Penalty" "%s1% zoom reduction" "Attrib_SniperNoCharge" "ズーム/パワーチャージなし" "[english]Attrib_SniperNoCharge" "No zoom or damage charge" "Attrib_CloakIsFeignDeath" "マントのタイプ:擬死" "[english]Attrib_CloakIsFeignDeath" "Cloak Type: Feign Death" "Attrib_CloakIsMovementBased" "マントのタイプ:動きに反応" "[english]Attrib_CloakIsMovementBased" "Cloak Type: Motion Sensitive" "Attrib_NoDoubleJump" "着用者のダブルジャンプを無効化" "[english]Attrib_NoDoubleJump" "Disables double jump" "Attrib_AbsorbDmgWhileCloaked" "着用中は %s1% ダメージを吸収" "[english]Attrib_AbsorbDmgWhileCloaked" "Absorbs %s1% damage while cloaked" "Attrib_RevolverUseHitLocations" "正確なヘッドショットでクリティカル" "[english]Attrib_RevolverUseHitLocations" "Crits on headshot" "Attrib_BackstabShield" "スパイのナイフによる背後からの即死攻撃を一度だけ防ぐ" "[english]Attrib_BackstabShield" "Blocks a single backstab attempt" "Attrib_MoveSpeed_Penalty" "着用者の移動スピードマイナス %s1%" "[english]Attrib_MoveSpeed_Penalty" "%s1% slower move speed on wearer" "Attrib_Jarate_Description" "浴びたプレイヤーは受けるダメージがミニクリティカルに\n消火にも便利" "[english]Attrib_Jarate_Description" "Coated enemies take mini-crits\nAlso handy for putting out a fire" "Attrib_HealthRegen" "着用者は 1 秒ごとにヘルス %s1 増" "[english]Attrib_HealthRegen" "+%s1 health regenerated per second on wearer" "Attrib_HealthDrain" "着用者は 1 秒ごとにヘルス %s1 減" "[english]Attrib_HealthDrain" "%s1 health drained per second on wearer" "Attrib_SelfDmgPush_Increased" "自爆ダメージ +%s1%" "[english]Attrib_SelfDmgPush_Increased" "+%s1% self damage force" "Attrib_SelfDmgPush_Decreased" "自爆ダメージ %s1%" "[english]Attrib_SelfDmgPush_Decreased" "%s1% self damage force" "Attrib_DmgTaken_From_Fire_Reduced" "着用者の炎ダメージ耐性 +%s1%" "[english]Attrib_DmgTaken_From_Fire_Reduced" "+%s1% fire damage resistance on wearer" "Attrib_DmgTaken_From_Fire_Increased" "着用者の炎ダメージ耐性 %s1%" "[english]Attrib_DmgTaken_From_Fire_Increased" "%s1% fire damage vulnerability on wearer" "Attrib_DmgTaken_From_Crit_Reduced" "着用者のクリティカルヒット耐性 +%s1%" "[english]Attrib_DmgTaken_From_Crit_Reduced" "+%s1% critical hit damage resistance on wearer" "Attrib_DmgTaken_From_Crit_Increased" "着用者のクリティカルヒット耐性 %s1%" "[english]Attrib_DmgTaken_From_Crit_Increased" "%s1% critical hit damage vulnerability on wearer" "Attrib_DmgTaken_From_Blast_Reduced" "着用者の爆発ダメージ耐性 +%s1%" "[english]Attrib_DmgTaken_From_Blast_Reduced" "+%s1% explosive damage resistance on wearer" "Attrib_DmgTaken_From_Blast_Increased" "着用者の爆発ダメージ耐性 %s1%" "[english]Attrib_DmgTaken_From_Blast_Increased" "%s1% explosive damage vulnerability on wearer" "Attrib_DmgTaken_From_Bullets_Reduced" "着用者の銃弾ダメージ耐性 +%s1%" "[english]Attrib_DmgTaken_From_Bullets_Reduced" "+%s1% bullet damage resistance on wearer" "Attrib_DmgTaken_From_Bullets_Increased" "着用者の銃弾ダメージ耐性 %s1%" "[english]Attrib_DmgTaken_From_Bullets_Increased" "%s1% bullet damage vulnerability on wearer" "Attrib_CaptureValue_Increased" "着用者の奪取スピード +%s1" "[english]Attrib_CaptureValue_Increased" "+%s1 capture rate on wearer" "Attrib_HealthFromHealers_Reduced" "着用者がヒーラーから受け取るヘルス %s1%" "[english]Attrib_HealthFromHealers_Reduced" "%s1% health from healers on wearer" "Attrib_HealthFromHealers_Increased" "着用者がヒーラーから受け取るヘルス +%s1%" "[english]Attrib_HealthFromHealers_Increased" "+%s1% health from healers on wearer" "Attrib_WpnBurnDmg_Increased" "炎ダメージ +%s1%" "[english]Attrib_WpnBurnDmg_Increased" "+%s1% burn damage bonus" "Attrib_WpnBurnDmg_Reduced" "炎ダメージ %s1%" "[english]Attrib_WpnBurnDmg_Reduced" "%s1% burn damage penalty" "Attrib_WpnBurnTime_Increased" "炎の持続時間 +%s1%" "[english]Attrib_WpnBurnTime_Increased" "+%s1% burn duration" "Attrib_WpnBurnTime_Reduced" "炎の持続時間 %s1%" "[english]Attrib_WpnBurnTime_Reduced" "%s1% burn duration" "Attrib_AimingMoveSpeed_Increased" "着用者の移動スピード +%s1%" "[english]Attrib_AimingMoveSpeed_Increased" "+%s1% faster move speed while deployed" "Attrib_MaxammoPrimary_Increased" "着用者のメイン武器最大弾薬数 +%s1%" "[english]Attrib_MaxammoPrimary_Increased" "+%s1% max primary ammo on wearer" "Attrib_MaxammoPrimary_Reduced" "着用者のメイン武器最大弾薬数 %s1%" "[english]Attrib_MaxammoPrimary_Reduced" "%s1% max primary ammo on wearer" "Attrib_MaxammoSecondary_Increased" "着用者のサブ武器最大弾薬数 +%s1%" "[english]Attrib_MaxammoSecondary_Increased" "+%s1% max secondary ammo on wearer" "Attrib_MaxammoSecondary_Reduced" "着用者のサブ武器最大弾薬数 %s1%" "[english]Attrib_MaxammoSecondary_Reduced" "%s1% max secondary ammo on wearer" "Attrib_MaxammoMetal_Increased" "着用者の最大メタル保持量 +%s1%" "[english]Attrib_MaxammoMetal_Increased" "+%s1% max metal on wearer" "Attrib_MaxammoMetal_Reduced" "着用者の最大メタル保持量 %s1%" "[english]Attrib_MaxammoMetal_Reduced" "%s1% max metal on wearer" "Attrib_CloakConsumeRate_Increased" "マント持続時間 -%s1%" "[english]Attrib_CloakConsumeRate_Increased" "-%s1% cloak duration" "Attrib_CloakConsumeRate_Decreased" "マント持続時間 +%s1%" "[english]Attrib_CloakConsumeRate_Decreased" "+%s1% cloak duration" "Attrib_CloakRegenRate_Increased" "マント再生率 +%s1%" "[english]Attrib_CloakRegenRate_Increased" "+%s1% cloak regeneration rate" "Attrib_CloakRegenRate_Decreased" "マント再生率 %s1%" "[english]Attrib_CloakRegenRate_Decreased" "%s1% cloak regeneration rate" "Attrib_MinigunSpinup_Increased" "銃身回転速度 %s1% 低下" "[english]Attrib_MinigunSpinup_Increased" "%s1% slower spin up time" "Attrib_MinigunSpinup_Decreased" "銃身回転速度 %s1% 加速" "[english]Attrib_MinigunSpinup_Decreased" "%s1% faster spin up time" "Attrib_MaxPipebombs_Increased" "パイプ爆弾最大数 +%s1" "[english]Attrib_MaxPipebombs_Increased" "+%s1 max pipebombs out" "Attrib_MaxPipebombs_Decreased" "パイプ爆弾最大数 %s1" "[english]Attrib_MaxPipebombs_Decreased" "%s1 max pipebombs out" "Attrib_SRifleChargeRate_Increased" "チャージ速度上昇 %s1%" "[english]Attrib_SRifleChargeRate_Increased" "%s1% faster power charge" "Attrib_SRifleChargeRate_Decreased" "チャージ速度低下 %s1%" "[english]Attrib_SRifleChargeRate_Decreased" "%s1% slower power charge" "Attrib_ConstructionRate_Increased" "作成速度上昇 %s1%" "[english]Attrib_ConstructionRate_Increased" "%s1% faster construction rate" "Attrib_ConstructionRate_Decreased" "作成速度低下 %s1%" "[english]Attrib_ConstructionRate_Decreased" "%s1% slower construction rate" "Attrib_RepairRate_Increased" "修理速度上昇 %s1%" "[english]Attrib_RepairRate_Increased" "%s1% faster repair rate" "Attrib_RepairRate_Decreased" "修理速度低下 %s1%" "[english]Attrib_RepairRate_Decreased" "%s1% slower repair rate" "Attrib_ReloadTime_Increased" "リロード速度低下 %s1%" "[english]Attrib_ReloadTime_Increased" "%s1% slower reload time" "Attrib_ReloadTime_Decreased" "リロード速度上昇 %s1%" "[english]Attrib_ReloadTime_Decreased" "%s1% faster reload time" "Attrib_BlastRadius_Increased" "爆発範囲 +%s1%" "[english]Attrib_BlastRadius_Increased" "+%s1% explosion radius" "Attrib_BlastRadius_Decreased" "爆発範囲 %s1%" "[english]Attrib_BlastRadius_Decreased" "%s1% explosion radius" "Attrib_ProjectileRange_Increased" "投射可能距離 +%s1%" "[english]Attrib_ProjectileRange_Increased" "+%s1% projectile range" "Attrib_ProjectileRange_Decreased" "投射可能距離 %s1%" "[english]Attrib_ProjectileRange_Decreased" "%s1% projectile range" "Attrib_ProjectileSpeed_Increased" "投射速度 +%s1%" "[english]Attrib_ProjectileSpeed_Increased" "+%s1% projectile speed" "Attrib_ProjectileSpeed_Decreased" "投射速度 %s1%" "[english]Attrib_ProjectileSpeed_Decreased" "%s1% projectile speed" "Attrib_OverhealAmount_Negative" "オーバーヒール最大値低下 %s1%" "[english]Attrib_OverhealAmount_Negative" "%s1% less max overheal" "Attrib_MoveSpeed_Bonus" "着用者の移動スピード +%s1% 高速化" "[english]Attrib_MoveSpeed_Bonus" "+%s1% faster move speed on wearer" "Attrib_HealthFromPacks_Increased" "着用者がパックから得られるヘルス +%s1%" "[english]Attrib_HealthFromPacks_Increased" "+%s1% health from packs on wearer" "Attrib_HealthFromPacks_Decreased" "着用者がパックから得られるヘルス %s1%" "[english]Attrib_HealthFromPacks_Decreased" "%s1% health from packs on wearer" "Attrib_AmmoRegen" "着用者の弾薬増加 +%s1%/5秒" "[english]Attrib_AmmoRegen" "+%s1% ammo regenerated every 5 seconds on wearer" "Attrib_MetalRegen" "着用者のメタル増加 +%s1/5秒" "[english]Attrib_MetalRegen" "+%s1 metal regenerated every 5 seconds on wearer" "Attrib_RocketLauncherSeeker" "レーザー誘導式ロケットを発射" "[english]Attrib_RocketLauncherSeeker" "Fires laser guided rockets" "Attrib_ShovelDamageBoost" "負傷するほどダメージと移動速度アップ" "[english]Attrib_ShovelDamageBoost" "Damage and move speed increase\nas the user becomes injured\nBlocks healing when in use" "Attrib_Dmg_Falloff_Decreased" "爆風ダメージ %s1% 減少" "[english]Attrib_Dmg_Falloff_Decreased" "%s1% splash damage fall off" "Attrib_Dmg_Falloff_Increase" "爆風ダメージ +%s1% 減少" "[english]Attrib_Dmg_Falloff_Increase" "+%s1% splash damage fall off" "Attrib_StickyDetonateMode" "照準近くの粘着爆弾を爆破" "[english]Attrib_StickyDetonateMode" "Detonates stickybombs near the crosshair and directly under your feet" "Attrib_StickyAirBurstMode" "発射した爆弾を接地時に破壊" "[english]Attrib_StickyAirBurstMode" "Launched bombs shatter on surfaces" "Attrib_StickyArmTimePenalty" "爆弾装備 %s1 秒低速化" "[english]Attrib_StickyArmTimePenalty" "%s1 sec slower bomb arm time" "Attrib_StickyArmTimeBonus" "爆弾装備 %s1 秒高速化" "[english]Attrib_StickyArmTimeBonus" "%s1 sec faster bomb arm time" "Attrib_MiniCritAirborneEnemies" "空中のターゲットにミニクリティカル" "[english]Attrib_MiniCritAirborneEnemies" "Mini-crits targets launched airborne by explosions" "Attrib_StickiesDetonateStickies" "敵の粘着爆弾を破壊可能" "[english]Attrib_StickiesDetonateStickies" "Able to destroy enemy stickybombs" "Attrib_SpeedBoostWhenActive" "武器の装備中に %s1% のスピードブースト" "[english]Attrib_SpeedBoostWhenActive" "%s1% speed boost while active weapon" "Attrib_ProvideOnActive" "武器の装備中:" "[english]Attrib_ProvideOnActive" "When weapon is active:" "Attrib_MedicRegenBonus" "自然再生率 +%s1%" "[english]Attrib_MedicRegenBonus" "+%s1% natural regen rate" "Attrib_MedicRegenPenalty" "自然再生率 -%s1%" "[english]Attrib_MedicRegenPenalty" "-%s1% natural regen rate" "Attrib_Community_Description" "コミュニティへの貢献者に捧ぐ" "[english]Attrib_Community_Description" "Given to valuable Community Contributors" "Attrib_MedalIndex_Description" "メダル no. %s1" "[english]Attrib_MedalIndex_Description" "Medal no. %s1" "Attrib_RocketJumpDmgReduction" "ロケットジャンプの爆破ダメージ %s1%" "[english]Attrib_RocketJumpDmgReduction" "%s1% blast damage from rocket jumps" "Attrib_Selfmade_Description" "自作アイテム" "[english]Attrib_Selfmade_Description" "I made this!" "Attrib_DmgVsBuilding_Increased" "装置に対して %s1% ダメージ" "[english]Attrib_DmgVsBuilding_Increased" "%s1% damage vs buildings" "Attrib_DmgVsPlayer_Decreased" "プレイヤーに対して %s1% ダメージ" "[english]Attrib_DmgVsPlayer_Decreased" "%s1% damage vs players" "Attrib_LunchboxAddsMaxHealth" "30 秒間最大ヘルス +50" "[english]Attrib_LunchboxAddsMaxHealth" "Adds +50 max health for 30 seconds" "TF_NonUnique_Append_Proper" "(%s1)" [$!ENGLISH] "[english]TF_NonUnique_Append_Proper" "(%s1)" "TF_Unique_Achievement_Sword_Desc" "近接攻撃範囲が非常に広い。\n敵を倒すたびにスピードとヘルスが上昇する。" "[english]TF_Unique_Achievement_Sword_Desc" "This weapon has a large melee range.\nGives increased speed and health\nwith every head you take." "TF_Unique_Achievement_Shield_Desc" "第 2 武器:敵にチャージ(突撃)すると攻撃力が上昇する。" "[english]TF_Unique_Achievement_Shield_Desc" "Alt-Fire: Gain increased attack power by\ncharging toward your enemies." "TF_TTG_MaxGun_Desc" "隠し玉ともいうべきアイテム。\n利用価値は計り知れないが\n唯一の問題は、保管場所である。" "[english]TF_TTG_MaxGun_Desc" "The ultimate in semi-concealed weaponry.\nThere's no question you need this gun,\nthe only question is: where will you keep it?" "TF_TTG_SamRevolver_Desc" "スタイルとパワーを兼ね備えている。\nこれまでフリーランス ポリス専用だったものが、\n血に飢えた傭兵に解禁された。" "[english]TF_TTG_SamRevolver_Desc" "Combines style with stopping power.\nLong exclusive to Freelance Police,\nnow available for other blood-thirsty mercenaries." "TF_TTG_MaxsHat_Desc" "戦場とは無縁のフィリピンの農場用に製作された頭部用プロテクター。\n空洞部分は通気性に優れ、\n戦闘での長時間の着用に耐えられる。" "[english]TF_TTG_MaxsHat_Desc" "Expertly crafted headwear from cruelty-free farms\nin the Philippines. Hollowed-out skull casing wicks\nmoisture away when in the heat of battle." "TF_Wearable_Headgear" "ヘッドギア" "[english]TF_Wearable_Headgear" "Headgear" "TF_Unique_Headgear_Scout" "バッティング用ヘルメット" "[english]TF_Unique_Headgear_Scout" "Batter's Helmet" "TF_Unique_Headgear_Sniper" "トゥースベルト" "[english]TF_Unique_Headgear_Sniper" "Tooth Belt" "TF_Unique_Headgear_Soldier" "ソルジャーヘルメット" "[english]TF_Unique_Headgear_Soldier" "Soldier's Helmet" "TF_Unique_Headgear_Demoman" "アフロ" "[english]TF_Unique_Headgear_Demoman" "Fro" "TF_Unique_Headgear_Medic" "メディックヘルメット" "[english]TF_Unique_Headgear_Medic" "Medic's Helmet" "TF_Unique_Headgear_Pyro" "パイロヘルメット" "[english]TF_Unique_Headgear_Pyro" "Pyro's Helmet" "TF_Unique_Headgear_Heavy" "フットボールヘルメット" "[english]TF_Unique_Headgear_Heavy" "Football Helmet" "TF_Unique_Headgear_Engineer" "採掘ヘルメット" "[english]TF_Unique_Headgear_Engineer" "Mining Helmet" "TF_Unique_Headgear_Spy" "スパイヘルメット" "[english]TF_Unique_Headgear_Spy" "Spy's Helmet" "TF_Soldier_Medal_Web_Sleuth" "紳士の従軍記章" "[english]TF_Soldier_Medal_Web_Sleuth" "Gentle Manne's Service Medal" "Item_Giveaway_NoItem" "アイテムを待っています..." "[english]Item_Giveaway_NoItem" "Waiting for item..." "Item_Found" "%s1 が %s2 %s3 ::を見つけた" "[english]Item_Found" "%s1 has found:: %s2 %s3" "Item_Crafted" "%s1 が %s2 %s3 ::を作成した" "[english]Item_Crafted" "%s1 has crafted:: %s2 %s3" "Item_BlacklistedInMatch" "サーバーのホワイトリストにより、アイテム '%s1' はこのトーナメントマッチでは使用できません。" "[english]Item_BlacklistedInMatch" "Item '%s1' has been disabled in this tournament match by the server whitelist." "community" "コミュニティ" "[english]community" "Community" "developer" "Valve" "[english]developer" "Valve" "selfmade" "自作" "[english]selfmade" "Self-Made" "TF_CheatDetected_Title" "警告" "[english]TF_CheatDetected_Title" "WARNING" "TF_CheatDetectedMinor" "あなたのアカウントは、アイテム分配システムを迂回したためフラッグが付けられました。不正に入手したアイテムはすべて削除されています。\n\n今後不正が行われた場合は、すべてのアイテムが削除されます。" "[english]TF_CheatDetectedMinor" "Your account has been flagged for circumventing the item distribution system. We have removed the items that were illegally obtained.\n\nFuture violations will result in the loss of all your items." "TF_CheatDetectedMajor" "あなたのアカウントは、アイテム分配システムを迂回したためフラッグが付けられました。不正に入手したアイテムはすべて削除されています。\n\n今後不正が行われた場合は、アカウントが停止されます。" "[english]TF_CheatDetectedMajor" "Your account has been flagged for circumventing the item distribution system. We have removed all items in your inventory.\n\nFuture violations may result in your account being disabled." "TF_HonestyReward" "おめでとうございます!あなたの誠実さを称えて、新しい帽子を差し上げます!\n\n(他のプレイヤーは慎重さが足りず、さらにアンラッキーでした)" "[english]TF_HonestyReward" "Congratulations! Your Honesty has been rewarded with a new hat!\n\n(Some other players were less scrupulous, and have been less fortunate)" "TF_medigun_autoheal" "メディガン使用時に攻撃キーを押し続けなくても回復し続けます。" "[english]TF_medigun_autoheal" "MEDIC: Medigun continues healing without holding down fire button." "TF_autozoom" "スナイパーライフルのズーム攻撃後に、自動的に再ズームします。" "[english]TF_autozoom" "SNIPER: Sniper rifle will re-zoom after firing a zoomed shot." "TF_autoreload" "武器を発砲していない間、自動的にリロードを行ないます。" "[english]TF_autoreload" "Automatically reload weapons when you're not firing." "TF_drawviewmodel_option" "ビューモデルを描画します。" "[english]TF_drawviewmodel_option" "Draw viewmodels." "TF_flipviewmodel_option" "ビューモデルの反転" "[english]TF_flipviewmodel_option" "Flip viewmodels." "TF_viewmodelfov_option" "ビューモデルの視野(FoV)" "[english]TF_viewmodelfov_option" "Viewmodel field of view" "TF_ClassLimitUnder" "%s1(最大%s2)" "[english]TF_ClassLimitUnder" "%s1 (Max %s2)" "TF_ClassLimitHit" "%s1(定員)" "[english]TF_ClassLimitHit" "%s1 (Full)" "TF_ClassLimitHit_None" "(定員)" "[english]TF_ClassLimitHit_None" "(Full)" "TF_rememberactiveweapon" "装備中の武器を記憶します。" "[english]TF_rememberactiveweapon" "Remember the active weapon between lives." "TF_rememberlastweapon" "死亡時に使用していた武器を記憶します。" "[english]TF_rememberlastweapon" "Remember the 'previous weapon' between lives." "TF_colorblindassist" "色の強調モードを有効にします。" "[english]TF_colorblindassist" "Turn on colorblind mode." "TF_SpectateCarriedItems" "観戦中のプレイヤーが使用している非標準アイテムを表示します。" "[english]TF_SpectateCarriedItems" "Show non-standard items on spectated player." "TF_UseAdvancedTourneyGUI" "トーナメントモードで、詳細な観戦 HUD を使用します。" "[english]TF_UseAdvancedTourneyGUI" "Use advanced spectator HUD in tournament mode." "TF_DisableWeatherParticles" "天候の影響をオフにします。" "[english]TF_DisableWeatherParticles" "Disable weather effects." "TF_simple_disguise_menu_option" "簡易変装メニューを使用" "[english]TF_simple_disguise_menu_option" "SPY: Enable Concise Disguise Menu" "TF_CombatText" "対象の頭上に与ダメージを表示" "[english]TF_CombatText" "Display damage done as text over your target" "TF_HealTargetMarker" "メディック:回復対象の頭上にマーカーを表示" "[english]TF_HealTargetMarker" "MEDIC: Display a marker over the player you are healing" "TF_AutoMedicCallers" "メディック:チームメートが負傷したら自動で呼び出し" "[english]TF_AutoMedicCallers" "MEDIC: Injured teammates automatically call out" "TF_AutoMedicCallThreshold" "メディック:自動呼び出しを行うヘルス(%)" "[english]TF_AutoMedicCallThreshold" "MEDIC: Auto-call Health percentage" "TF_Hitbeeps" "敵にダメージを与えたときに、効果音を鳴らします。" "[english]TF_Hitbeeps" "Play a hit sound everytime you injure an enemy." "TF_Arena_Team_Layout" "あなたのチーム" "[english]TF_Arena_Team_Layout" "Your Team" "TF_Arena_F4_ChangeClass" "クラスの再変更:[F4]" "[english]TF_Arena_F4_ChangeClass" "Press 'F4' to re-roll your class!" "TF_Arena_ClientDisconnect" "%s1 が %s3 の代わりに %s2 チームに参加します" "[english]TF_Arena_ClientDisconnect" "%s1 is joining team %s2 to replace %s3" "TF_Arena_ProTip" "ヒント:勝利チームのメンバーに交代はありません。" "[english]TF_Arena_ProTip" "Tip: Winning teams never have to sit out" "TF_Arena_Careful" "要注意!このラウンドで負けると、次のラウンドで別のプレイヤーと交代になる可能性があります。" "[english]TF_Arena_Careful" "Careful! If you lose this round you might have to sit out the next!" "TF_Arena_SitOut" "チームは敗北しました。待機中のプレイヤーがいるため、このラウンドでは別のプレイヤーと交代します。" "[english]TF_Arena_SitOut" "Your team lost. You're sitting out this round because other people were waiting to play." "TF_Arena_Welcome" "Team Fortress 2 Arena" "[english]TF_Arena_Welcome" "Team Fortress 2 Arena" "TF_Arena_NoPlayers" "あと 1 人参加したらラウンドを開始します。" "[english]TF_Arena_NoPlayers" "Waiting for 1 more player before the round starts." "TF_Arena_TeamSizeIncreased" "参加中のプレイヤー人数に対応するため、チームサイズが %s1 に拡大されます。" "[english]TF_Arena_TeamSizeIncreased" "Team size is increasing to %s1 to accommodate the current player count." "TF_Arena_TeamSizeDecreased" "参加中のプレイヤー人数に対応するため、チームサイズが %s1 に縮小されます。" "[english]TF_Arena_TeamSizeDecreased" "Team size is decreasing to %s1 to accommodate the current player count." "TF_Arena_SuddenDeathPanel" "アリーナモード!" "[english]TF_Arena_SuddenDeathPanel" "Arena Mode!" "TF_Arena_SuddenDeathPanelReason" "くつろぎながらお待ちください。復活のチャンスはこのラウンドの終了後に到来します。" "[english]TF_Arena_SuddenDeathPanelReason" "Sit back and relax. You will get your chance as soon as this round ends." "TF_Arena_NoRespawning" "アリーナモードでは復活できません" "[english]TF_Arena_NoRespawning" "No respawning in Arena Mode" "TF_Arena_PlayingTo" "%s1 連勝中" "[english]TF_Arena_PlayingTo" "Playing to %s1 wins in a row" "TF_Arena_MaxStreak" "%s1 チームの勝利数が %s2 に到達しました!チームメンバーをシャッフルしています。" "[english]TF_Arena_MaxStreak" "Team %s1 reached %s2 wins! Teams are now being scrambled." "TF_Arena_FlawlessVictory" "完勝!" "[english]TF_Arena_FlawlessVictory" "Flawless Victory!" "TF_Arena_Winpanel_DamageThisRound" "ダメージ:" "[english]TF_Arena_Winpanel_DamageThisRound" "Damage:" "TF_Arena_Winpanel_HealingThisRound" "回復:" "[english]TF_Arena_Winpanel_HealingThisRound" "Healing:" "TF_Arena_Winpanel_TimeAliveThisRound" "ライフタイム:" "[english]TF_Arena_Winpanel_TimeAliveThisRound" "Lifetime:" "TF_Arena_Winpanel_KillingBlows" "キル:" "[english]TF_Arena_Winpanel_KillingBlows" "Kills:" "TF_Arena_Menu_Fight" "Fight!" "[english]TF_Arena_Menu_Fight" "Fight!" "TF_Arena_NoClassChange" "ラウンドが始まってからクラスを変更することはできません。" "[english]TF_Arena_NoClassChange" "You can't change classes after the round has started." "TF_Arena_ScoreBoard_Spectator" "%s2 でプレイ待機中のプレイヤー数:%s1" "[english]TF_Arena_ScoreBoard_Spectator" "%s1 player waiting to play: %s2" "TF_Arena_ScoreBoard_Spectators" "%s2 でプレイ待機中のプレイヤー数:%s1" "[english]TF_Arena_ScoreBoard_Spectators" "%s1 players waiting to play: %s2" "TF_ServerNoSteamConn_Title" "警告!" "[english]TF_ServerNoSteamConn_Title" "WARNING!" "TF_ServerNoSteamConn_Explanation" "プレイ中のサーバーと Steam との通信が切断されました。このため、このサーバーでは所持している装備品が利用できなくなります。" "[english]TF_ServerNoSteamConn_Explanation" "The server you are playing on has lost connection to the item server. As a result, your loadout will not be available on this server." "TF_MMO_LFG" "グループを検索" "[english]TF_MMO_LFG" "Looking For Group" "TF_MMO_Quest1" "このクエストを完了するには %s1 を %s2 体倒す必要があります。" "[english]TF_MMO_Quest1" "You must kill %s1 %s2 to complete this quest." "TF_MMO_Monster1" "イノシシ" "[english]TF_MMO_Monster1" "Boars" "TF_MMO_Monster2" "ネズミ" "[english]TF_MMO_Monster2" "Rats" "TF_MMO_Monster3" "コウモリ" "[english]TF_MMO_Monster3" "Bats" "TF_MMO_Monster4" "オオカミ" "[english]TF_MMO_Monster4" "Wolves" "TF_MMO_Monster5" "クモ" "[english]TF_MMO_Monster5" "Spiders" "TF_WarContribution" "戦争への貢献度" "[english]TF_WarContribution" "War Contribution" "TF_WarCountUpdate_Soldier" "%s1 は The War で %s2 ソルジャー キルの活躍を見せた!" "[english]TF_WarCountUpdate_Soldier" "%s1 has contributed %s2 Soldier kills to The War!" "TF_WarCountUpdate_Demoman" "%s1 は The War で %s2 デモマン キルの活躍を見せた!" "[english]TF_WarCountUpdate_Demoman" "%s1 has contributed %s2 Demoman kills to The War!" "ViewBlog" "TF2 ブログを見る" "[english]ViewBlog" "View TF2 Blog" "ViewUpdate" "最新アップデートのニュースを見る" "[english]ViewUpdate" "View Latest Update News" "ReadAllAboutIt" "すべて読む!" "[english]ReadAllAboutIt" "Read all about it!" "TF_Highlander_Mode" "ハイランダー\nモード" "[english]TF_Highlander_Mode" "Highlander\nMode" "TF_Teams_Full" "定員\n" "[english]TF_Teams_Full" "Teams\nAre Full" "TF_EnergyDrink" "ドリンク" "[english]TF_EnergyDrink" "DRINK" "TF_playerid_object_mode" "%s2 が作成した %s1 %s3" "[english]TF_playerid_object_mode" "%s1 %s3 built by %s2" "TF_playerid_teleporter_entrance_nomatch" "対応するテレポーターがありません" "[english]TF_playerid_teleporter_entrance_nomatch" "No matching teleporter!" "TF_Weapon_Axe" "斧" "[english]TF_Weapon_Axe" "Axe" "TF_Wearable_Badge" "バッジ" "[english]TF_Wearable_Badge" "Badge" "TF_ScoutWhoopee" "ウーピー キャップ" "[english]TF_ScoutWhoopee" "Whoopee Cap" "TF_PyroMonocle" "ジェントルマン用ひげセット" "[english]TF_PyroMonocle" "Whiskered Gentleman" "TF_MedicGoggles" "ザ ゴーグル" "[english]TF_MedicGoggles" "Ze Goggles" "TF_MedicGoggles_Desc" "なし" "[english]TF_MedicGoggles_Desc" "Nothing" "TF_EngineerEarmuffs" "セーフ アンド サウンド" "[english]TF_EngineerEarmuffs" "Safe'n'Sound" "TF_DemomanTricorne" "呑み助の三角帽子" "[english]TF_DemomanTricorne" "Tippler's Tricorne" "TF_SpyBeret" "フレンチベレー" "[english]TF_SpyBeret" "Frenchman's Beret" "TF_SniperFishingHat" "ブロークのバケットハット" "[english]TF_SniperFishingHat" "Bloke's Bucket Hat" "TF_PyroHelm" "ビンテージ メリウェザー" "[english]TF_PyroHelm" "Vintage Merryweather" "TF_SoldierDrillHat" "軍曹の教官帽" "[english]TF_SoldierDrillHat" "Sergeant's Drill Hat" "TF_MedicGatsby" "紳士のギャツビー" "[english]TF_MedicGatsby" "Gentleman's Gatsby" "TF_HeavyDorag" "強化バンダナ" "[english]TF_HeavyDorag" "Heavy Duty Rag" "TF_Object_Tele" "テレポーター" "[english]TF_Object_Tele" "Teleporter" "TF_Teleporter_Mode_Entrance" "入口" "[english]TF_Teleporter_Mode_Entrance" "Entrance" "TF_Teleporter_Mode_Exit" "出口" "[english]TF_Teleporter_Mode_Exit" "Exit" "TF_ObjStatus_Teleporter_Building" "テレポーター装置... %s1" "[english]TF_ObjStatus_Teleporter_Building" "Teleporter Building... %s1" "TF_ObjStatus_Teleporter" "テレポーター(レベル %s1)ヘルス %s1 ステータス:%s2" "[english]TF_ObjStatus_Teleporter" "Teleporter (Level %s1 ) Health %s1 Status - %s2" "TF_Obj_Teleporter_State_Idle" "対応するテレポーターを検索中" "[english]TF_Obj_Teleporter_State_Idle" "Looking for Matching Teleporter" "Teleporter_idle" "対応するテレポーターがありません。" "[english]Teleporter_idle" "This teleporter does not have a match." "Building_hud_tele_not_built" "テレポーター入口\n作成されていません" "[english]Building_hud_tele_not_built" "Teleporter Entrance\nNot Built" "Loadout_OpenBackpack" "バックパックを開く" "[english]Loadout_OpenBackpack" "Open your Backpack" "Loadout_OpenBackpackDesc" "(収納アイテム:%s1 個)" "[english]Loadout_OpenBackpackDesc" "(%s1 ITEMS INSIDE)" "Loadout_OpenBackpackDesc1" "(収納アイテム:1 個)" "[english]Loadout_OpenBackpackDesc1" "(1 ITEM INSIDE)" "Loadout_OpenCrafting" "作成画面を表示" "[english]Loadout_OpenCrafting" "Open the Crafting screen" "Loadout_OpenCraftingDesc" "バックパックのアイテムを合成して\n新アイテムを作成" "[english]Loadout_OpenCraftingDesc" "CONSTRUCT NEW ITEMS BY\nCOMBINING ITEMS IN YOUR BACKPACK" "RDI_AB1" "必要な材料:%s1、%s2" "[english]RDI_AB1" "Requires: %s1, %s2" "RDI_ABC1" "必要な材料:%s1 %s2、%s3" "[english]RDI_ABC1" "Requires: %s1 %s2, %s3" "RDI_ABC2" "必要な材料:%s1、%s2、%s3" "[english]RDI_ABC2" "Requires: %s1, %s2, %s3" "RDO_AB1" "成果物:%s1、%s2" "[english]RDO_AB1" "Produces: %s1, %s2" "RDO_ABC1" "成果物:%s1 %s2、%s3" "[english]RDO_ABC1" "Produces: %s1 %s2, %s3" "RDO_ABC2" "成果物:%s1、%s2、%s3" "[english]RDO_ABC2" "Produces: %s1, %s2, %s3" "Attrib_EmployeeNumber" "雇用日:%s1" "[english]Attrib_EmployeeNumber" "Hire Date: %s1" "Attrib_DmgAppliesToSappers" "ダメージでサッパーを排除可能" "[english]Attrib_DmgAppliesToSappers" "Damage removes Sappers" "Attrib_BleedingDuration" "命中時:%s1 秒間流血" "[english]Attrib_BleedingDuration" "On Hit: Bleed for %s1 seconds" "TF_Unique_EnergyDrink_CritCola_Desc" "効果中、与ダメージおよび被ダメージが\nミニクリティカルになる。" "[english]TF_Unique_EnergyDrink_CritCola_Desc" "While under the effects, damage done\nand damage taken will be mini-crits." "TF_Employee_Badge_A" "白髪交じりの退役軍人" "[english]TF_Employee_Badge_A" "Grizzled Veteran" "TF_Employee_Badge_B" "運命のソルジャー" "[english]TF_Employee_Badge_B" "Soldier of Fortune" "TF_Employee_Badge_C" "傭兵" "[english]TF_Employee_Badge_C" "Mercenary" "TF_Employee_Badge_Plat" "いにしえの兵士" "[english]TF_Employee_Badge_Plat" "Primeval Warrior" "TF_ReplayIntro" "ムービーをリプレイ(&R)" "[english]TF_ReplayIntro" "&REPLAY MOVIE" "TF_Bot_Title_Enemy" "敵 " "[english]TF_Bot_Title_Enemy" "Enemy " "TF_Bot_Title_Friendly" "味方 " "[english]TF_Bot_Title_Friendly" "Friendly " "TF_Bot_Generic_ClassName" "プレイヤー" "[english]TF_Bot_Generic_ClassName" "Player" "TF_OSXItem" "イヤホン" "[english]TF_OSXItem" "Earbuds" "TF_OSXItem_Desc" "OSX 出現!" "[english]TF_OSXItem_Desc" "OSX represent!" "Gametype_Training" "トレーニングモード" "[english]Gametype_Training" "Training Mode" "Tip_1_6" "スカウト - 散弾銃は、2 発でほとんどのクラスを倒します。" "[english]Tip_1_6" "As a Scout, your scattergun can kill most classes with two hits." "Tip_1_7" "スカウト - ジャンプ中に Force-A-Nature を使用すると通常より高いところまで到達できます。" "[english]Tip_1_7" "As a Scout, you can use the Force-A-Nature to give yourself an extra boost up while jumping." "Tip_1_8" "スカウト - 敵の側面や背後から攻撃すると大ダメージを与えられます。別ルートを使って敵の側面を突こう。" "[english]Tip_1_8" "As a Scout, you are most dangerous when you attack from the side or behind. Use alternate routes to flank the enemy." "Tip_1_9" "スカウト - Sandman のサブ攻撃は、敵をスタンします。" "[english]Tip_1_9" "As a Scout, use your Sandman's alt-fire to stun an enemy." "Tip_1_10" "スカウト - バットは Sandman より 15 ポイント分ヘルスが多い。生き残ることが最優先なら、バットを使おう。" "[english]Tip_1_10" "As a Scout, your bat provides 15 extra health compared to the Sandman. Use your bat if survival is a top priority." "Tip_1_11" "スカウト - Force-A-Nature は、近くの敵をノックバックします。" "[english]Tip_1_11" "As a Scout, the Force-A-Nature causes enemies at close range to be knocked back." "Tip_1_12" "スカウト - Sandman のスタン ボールは、距離が離れるほど気絶時間が長くなります。" "[english]Tip_1_12" "As a Scout, the Sandman's stun ball will stun longer the further it flies." "Tip_1_13" "スカウト - Sandman のスタン ボールが最大範囲でヒットすると、ターゲットは移動不能になります。" "[english]Tip_1_13" "As a Scout, the Sandman's stun ball will render the target immobile if hit at maximum range." "Tip_1_14" "スカウト - Sandman のスタン ボールをメディックのユーバーチャージへのカウンターに使用しよう。" "[english]Tip_1_14" "As a Scout, remember that the Sandman's stun ball doesn't stun at close range but still does slight damage to the target." "Tip_1_15" "スカウト - Sandman のスタン ボールは、近距離では相手をスタンできませんが、15 ダメージを与えます。" "[english]Tip_1_15" "As a Scout, use the Bonk! Energy Drink to distract a sentry and allow other teammates to destroy it." "Tip_1_16" "スカウト - Bonk!Energy Drink を使用してセントリーガンを引き付けて、そのスキにチームメイトに攻撃してもらおう。" "[english]Tip_1_16" "As a Scout, use the Bonk! Energy Drink to avoid sentries and other damage." "Tip_2_5" "スナイパー - フルチャージ状態のスナイパーライフルのヘッド ショットは、ほとんどのクラスを即死させることができます。" "[english]Tip_2_5" "As a Sniper, a fully charged sniper rifle head shot can kill most classes instantly." "Tip_2_6" "スナイパー - 第 2 武器のサブマシンガンを使用して近くの敵に応戦します。" "[english]Tip_2_6" "As a Sniper, use your secondary submachine gun to deal with nearby enemies." "Tip_2_7" "スナイパー - Huntsman を 5 秒以上引き続けると、ミスショットになります。%attack2% を押してリセットしてください。" "[english]Tip_2_7" "As a Sniper, your shot will miss if the Huntsman is pulled back longer than 5 seconds. Reset it by hitting %attack2%." "Tip_2_8" "スナイパー - Jarate は隠れたスパイを発見できます。Dead Ringer を使用中のスパイが、Jarate のヒット後に透明化すると姿が見えなくなるので注意しよう。" "[english]Tip_2_8" "As a Sniper, Jarate can reveal hidden Spies." "Tip_2_9" "スナイパー - Razorback は、背後からの一撃を受けると壊れてしまいます。補給ロッカーで再入手可能しましょう。" "[english]Tip_2_9" "As a Sniper, the Razorback breaks after being stabbed. Grab a new one from a resupply locker." "Tip_2_10" "スナイパー - スパイが背後から一撃しようとした場合、Razorback は警告音を発します。聞き逃さないように注意しましょう!" "[english]Tip_2_10" "As a Sniper, your Razorback emits a loud electric sound when a Spy attempts to backstab you. Listen for it!" "Tip_2_11" "スナイパー - 自分やチームメイトが炎上した場合、Jarate で消火できます。" "[english]Tip_2_11" "As a Sniper, use Jarate to douse flames on yourself and on teammates." "Tip_2_12" "スナイパー - Jarate がヒットした敵へのすべてのダメージはミニクリティカルになります。" "[english]Tip_2_12" "As a Sniper, all hits on enemies who have been doused with Jarate are minicrits." "Tip_2_13" "スナイパー - Tribalman's Shiv はヒット時に流血させます。スパイの追跡に利用できます。" "[english]Tip_2_13" "As a Sniper, the Tribalman's Shiv causes a bleed on hit. This can be useful for tracking down Spies." "Tip_3_5" "セットアップ時間中に自分にダメージを与えても、メディックのユーバーチャージ率は上昇しません。" "[english]Tip_3_5" "Damaging yourself during Setup time does not increase your Medic's ÜberCharge rate." "Tip_3_6" "ソルジャー - しゃがみジャンプで、ロケットジャンプの高度が上がります!" "[english]Tip_3_6" "As a Soldier, a crouch-jump will increase your rocket jump height!" "Tip_3_7" "ソルジャー - 近距離の敵は、ショットガンに切り替えて対処しましょう。" "[english]Tip_3_7" "As a Soldier, switch to shotgun for enemies at extremely close range to avoid damaging yourself." "Tip_3_8" "ソルジャー - メディックとペアを組んでいる場合、安全な瞬間をうまく見極めて自分にダメージを与えて、ユーバーチャージの速度を高めましょう!" "[english]Tip_3_8" "As a Soldier, if you're paired with a Medic take advantage of safe opportunities to damage yourself to build ÜberCharge faster!" "Tip_3_9" "ソルジャー - ロケットをうまく使用して、突撃してくる敵を空中に跳ね上げましょう。" "[english]Tip_3_9" "As a Soldier, you can use your rockets to pop enemies into the air." "Tip_3_10" "ソルジャー - ロケットランチャーのリロードが必要な時には、ショットガンを使用しましょう" "[english]Tip_3_10" "As a Soldier, your shotgun can be useful in combat if you need to reload your rocket launcher." "Tip_3_11" "ソルジャー - ロケットを少し後ろに傾けることで、前方に高速移動が可能です!" "[english]Tip_3_11" "As a Soldier, angle your rockets slightly behind you to propel yourself forward faster!" "Tip_3_12" "ソルジャー - Direct Hit のロケットでは、非常に小さな爆風しか発生しません。最大限にダメージを与えるには、敵を直接狙いましょう" "[english]Tip_3_12" "As a Soldier, the Direct Hit rockets have a very small blast radius. Aim directly at your enemies to maximize damage." "Tip_3_13" "ソルジャー - Buff Banner のレイジ メーターは、死亡するとリセットされます。攻撃や退却時に、温存しすぎないようにしましょう。" "[english]Tip_3_13" "As a Soldier, the Buff Banner's rage meter will reset if you die. Don't be afraid to use it for yourself to make a push or escape!" "Tip_3_14" "ソルジャー - Buff Banner は、チャージして起動すると、自分および周囲のチームメイトにミニクリティカルの効果を発揮します。" "[english]Tip_3_14" "As a Soldier, the Buff Banner, once charged and then activated, provides mini-crits for you and all teammates nearby." "Tip_3_15" "ソルジャー - ヘルス低下中の Equalizer のスピード ボーナスは、緊急回避にも使用できます。" "[english]Tip_3_15" "As a Soldier, the Equalizer's speed bonus when at low health can also be used to quickly escape." "Tip_3_16" "ソルジャー - Equalizer は、ヘルスが低下中に攻撃力が上昇します。" "[english]Tip_3_16" "As a Soldier, the Equalizer does a lot of damage when you are at very low health." "Tip_3_17" "ソルジャー - Equalizer を使用中は、メディックによる回復やユーバーチャージの起動ができません。" "[english]Tip_3_17" "As a Soldier, Medics cannot heal you or activate ÜberCharge on you if you have the Equalizer out." "Tip_4_5" "デモマン - 粘着爆弾は、使用中の武器の種類にかかわらず、いつでも起爆できます。" "[english]Tip_4_5" "As a Demoman, detonate sticky bombs at any time regardless of which weapon you're currently using." "Tip_4_6" "デモマン - ジャンプ中に空中でしゃがむと、粘着爆弾ジャンプで、高くジャンプできます。" "[english]Tip_4_6" "As a Demoman, crouch in the air when jumping for a sticky bomb jump to achieve maximum height." "Tip_4_7" "デモマン - 粘着爆弾ジャンプを特定の方向に向けて行うと、上へのジャンプだけでなく、移動にも利用できます。" "[english]Tip_4_7" "As a Demoman, sticky bomb jump at an angle to propel yourself in a certain direction rather than just up." "Tip_4_8" "デモマン - グレネードランチャーで敵を直接攻撃しよう。グレネードは、地面に触れなければ、敵にヒットした衝撃で爆発します。" "[english]Tip_4_8" "As a Demoman, use your grenade launcher for direct combat. Grenades detonate upon impact with an enemy unless they touch the ground first." "Tip_4_9" "デモマン - ボトルは破裂する、しないにかかわらず、ダメージ量は変化しません。" "[english]Tip_4_9" "As a Demoman, your bottle does the same amount of damage whether it is smashed open or not." "Tip_4_10" "弾薬を使用する武器で攻撃することで、粘着爆弾を破壊できます。爆発では粘着爆弾を破壊することはできませんが、排除することにはなります。" "[english]Tip_4_10" "Sticky bombs can be destroyed by shooting at them with any weapon that uses bullets. Explosions won't destroy them, but will knock them out of the way." "Tip_4_11" "破壊された粘着爆弾の破片を拾うことで、弾薬またはメタルが +1 されます。" "[english]Tip_4_11" "As a Demoman, the Scottish Resistance is great for defense. Place multiple sticky bomb groups to defend a lot of territory. Your sticky bombs also destroy enemy sticky bombs!" "Tip_4_12" "デモマン - Scottish Resistance は防御に最適な武器です。複数の粘着爆弾を様々なエリアにセットしましょう。粘着爆弾で敵の粘着爆弾を破壊することもできます!" "[english]Tip_4_12" "As a Demoman with the Scottish Resistance, keep a line of sight to your sticky bombs so you can detonate them when needed." "Tip_4_13" "デモマン - Scottish Resistance を使用する場合、必要なときに起爆できるように、粘着爆弾が確認できる位置を確保しましょう。" "[english]Tip_4_13" "As a Demoman, the Chargin' Targe's explosive and fire damage resistance in addition to its charge ability compliment the Eyelander's lower max health and inability to cause random critical hits." "Tip_4_14" "デモマン - Chargin' Targe は、チャージ性能だけでなく、爆風と火器攻撃への耐性があり、Eyelander の最大ヘルスの低さとクリティカルのランダム性を補ってくれます。" "[english]Tip_4_14" "As a Demoman, the Chargin' Targe's charge ability doesn't grant a critical hit until near the end of the charge. Your weapon will glow when the time is right!" "Tip_4_15" "デモマン - Chargin' Targe の突撃能力は、終了ポイント付近でしかクリティカルが発生しません。武器が光ったときが、クリティカル発生のタイミングです。" "[english]Tip_4_15" "As a Demoman with the Chargin' Targe, you can't change direction during a charge. Try to line charges up with where an enemy will be rather than where an enemy is." "Tip_4_16" "デモマン - Chargin' Targe で突撃中は方向を変えられません。敵の動きを先読みして突撃しよう。" "[english]Tip_4_16" "As a Demoman, the Chargin' Targe's charge ability is also perfect for quick getaways!" "Tip_4_17" "デモマン - Chargin' Targe の突撃能力は、緊急回避にも最適です。" "[english]Tip_4_17" "As a Demoman, your Bottle has no negative attributes compared to the minus 25 health on the Eyelander. Use your Bottle if survival is a priority." "Tip_4_18" "デモマン - ボトルには、Eyelander の ヘルス -25 のようなマイナス要素はありません。生き残るためには、ボトルを活用しましょう。" "[english]Tip_4_18" "As a Demoman, collect heads by killing enemies with the Eyelander. Each head increases your maximum health as well as gives you a speed boost!" "Tip_5_6" "メディック - セットアップ時間中にユーバーチャージを最大レートに上げることができます。" "[english]Tip_5_6" "As a Medic, you build ÜberCharge at the maximum rate during setup time." "Tip_5_7" "メディック - 不死身状態では、コントロールポイントを奪うことができません。" "[english]Tip_5_7" "As a Medic, you cannot capture a Control Point while invulnerable." "Tip_5_8" "メディック - マップ上でロケットジャンプや粘着爆弾ジャンプができるように、ラウンド開始時にソルジャーとデモマンのヘルスを回復します。" "[english]Tip_5_8" "As a Medic, heal Soldiers and Demomen at the beginning of rounds so they can use the extra health to rocket or sticky jump across the map." "Tip_5_9" "メディック - ピンチから脱したときに、回復ターゲットがいない状態でもユーバーチャージを行うことができます。" "[english]Tip_5_9" "As a Medic, you can ÜberCharge without a heal target to save yourself in dire situations." "Tip_5_10" "メディック - 殺されてしまう前に、ユーバーチャージを使用しましょう。" "[english]Tip_5_10" "As a Medic, it's better to use an ÜberCharge too early than lose it by being killed." "Tip_5_11" "メディック - " "[english]Tip_5_11" "As a Medic, mess with the enemy by using the \"ÜberCharge ready!\" voice command to pretend you have an ÜberCharge prepared." "Tip_5_12" "メディック - 複数のターゲットをオーバーヒール状態にして、より多くのダメージに耐えるようにできます。" "[english]Tip_5_12" "As a Medic, you can keep multiple targets overhealed allowing them to absorb more damage." "Tip_5_13" "メディック - 注射銃は放物線を描いて攻撃します。うまく命中させるには、ターゲットの少し上を狙って撃ちましょう。" "[english]Tip_5_13" "As a Medic, remember that syringes travel in arcs. Aim higher than your intended target to land successful hits." "Tip_5_14" "メディック - クリティカル ヒットは、セントリーガンには効果がありません。プレイヤーが集中しているエリアには Kritzkrieg を使用しよう。" "[english]Tip_5_14" "As a Medic, remember that critical hits have no effect on sentry guns. Use the Kritzkrieg in areas full of players instead." "Tip_5_15" "メディック - Übersaw は、Bonk!Atomic Punch を使用中のスカウトを攻撃してもユーバーチャージを獲得できます。" "[english]Tip_5_15" "As a Medic, the Übersaw will still gain you ÜberCharge if the enemy being hit is a Scout phasing with Bonk! Atomic Punch." "Tip_5_16" "メディック - ユーバーチャージを使用して無敵状態になっても、攻撃の影響を全く受けないわけではありません。パイロのエアーブラストや爆風によるノックバックには注意しましょう。" "[english]Tip_5_16" "As a Medic, using ÜberCharge to be invulnerable to damage does not mean you are free from harm. Watch out for Pyro air blasts and explosive knock back." "Tip_5_17" "メディック - ユーバーチャージで攻撃する場合、チームメイトが攻撃できるように、可能な限りセントリーガンに接近しましょう。" "[english]Tip_5_17" "As a Medic, when attacking with an ÜberCharge try to get as close to sentries as possible so your teammates can get close enough to destroy them." "Tip_5_18" "メディック - Blutsauger が毎秒 1 ヘルス回復するのに対し、初期状態の注射銃は、毎秒 3 ヘルスずつ回復します。 " "[english]Tip_5_18" "As a Medic, your default syringe gun automatically heals you over time by 3 health per second compared to the Blutsauger's 1 health per second." "Tip_5_19" "メディック - 攻撃した敵が変装したスパイの場合、Ubersaw でユーバーチャージを獲得できません。" "[english]Tip_5_19" "As a Medic, the Ubersaw will not gain you ÜberCharge if the enemy being hit is a disguised Spy." "Tip_5_20" "メディック - Kritzkrieg の罵倒で 10 ヘルス回復します。ヘルス キットがない場合や、近くに他のメディックがいない場合に使おう。" "[english]Tip_5_20" "As a Medic, the Kritzkrieg's taunt heals 10 health. Use it when there are no health kits or other Medics nearby." "Tip_5_21" "メディック - チーム内の他のメディックの動向に注意しよう。複数のメディックが生き残っていれば、チームメイトの生存率も上がります。" "[english]Tip_5_21" "As a Medic, pay attention to other Medics on your team. Keeping multiple Medics alive will help keep the rest of the team alive too." "Tip_6_5" "ヘビー - Sandvich は究極の回復アイテムです。ただし、食べる前に安全地帯を探しておかなければ、格好の標的になってしまいます。" "[english]Tip_6_5" "As a Heavy, your Sandvich can be a life saver. Try to find a safe place before eating your Sandvich or you may be rudely interrupted." "Tip_6_6" "ヘビー - チーム内での最大ヘルスを誇ります。" "[english]Tip_6_6" "As a Heavy, you have the most health on your team." "Tip_6_7" "ヘビー - 空中でミニガンを連射しながらでも機動力が低下しません。うまく利用して、敵を追い詰めよう。" "[english]Tip_6_7" "As a Heavy, you don't lose momentum while spinning up your minigun in the air. Use this to surprise enemies around corners." "Tip_6_8" "ヘビー - 素手での攻撃は、Killing Gloves of Boxing(K.G.B.)より 20%% 高速でスイング可能です。Sandvich とともに装備すれば、お食事中の邪魔者も怖くありません。" "[english]Tip_6_8" "As a Heavy, your fists swing faster than the Killing Gloves of Boxing. Equip them with the Sandvich to quickly dispatch lunchtime attackers." "Tip_6_9" "ヘビー - 高速で移動する敵には Natascha で対応。味方やセントリーガンの射程距離内から逃がさないようにしよう。" "[english]Tip_6_9" "As a Heavy, the Sandvich can be dropped by hitting %attack2%. A dropped Sandvich can heal a teammate similar to a health kit." "Tip_6_10" "ヘビー - で Sandvich を地面に落とすことができます。落とした Sandvich をチームメイトが拾うと、最大ヘルスの 50% を回復します。" "[english]Tip_6_10" "As a Heavy, be sure to get another Sandvich if you drop yours. Sandviches can be replenished from health kits, but only if your current health is full." "Tip_6_11" "ヘビー - Sandvich を落としたら、忘れずに補給しましょう。Sandvich は、ヘルスが満タンのときに限り、ヘルス キットで補給できます。" "[english]Tip_6_11" "As a Heavy, your minigun's spin-up can waste the Killing Gloves of Boxing's 5-second critical buff. Carry your shotgun with the K.G.B. to maximize the critical boost!" "Tip_6_12" "ヘビー - ミニガンの連射で、Killing Gloves of Boxing(K.G.B.)の 5 秒間のクリティカル率アップを無効にできます。K.G.B. とショットガンを同時に持ち歩けば、クリティカル ブーストを最大限に利用できます。" "[english]Tip_6_12" "As a Heavy, the Sandvich can be dropped by hitting %attack2% and can extinguish burning teammates. Use this to save your Medic." "Tip_7_7" "パイロ - チームに紛れ込んだ敵スパイを、火炎放射器で炎上させることができます。怪しいチームメイトがスパイかどうか確かめよう!" "[english]Tip_7_7" "As a Pyro, your flame thrower can ignite enemy Spies disguised as your team. Spy check teammates that act suspicious!" "Tip_7_8" "パイロ - 敵を燃やして Axtinguisher のボーナス ダメージを利用しよう。" "[english]Tip_7_8" "As a Pyro, utilize the bonus damage on the Axtinguisher by igniting your foes." "Tip_7_9" "パイロ - 粘着爆弾を排除したり、スパイを暴いたりして、エンジニアのセントリーガンを守ろう。" "[english]Tip_7_9" "As a Pyro, help protect an Engineer's sentries by pushing away sticky bombs and checking for Spies." "Tip_7_10" "パイロ - %attack2% で火炎放射器の圧縮ブラストを使用して、メディックや回復対象を範囲外に押し出すことで、ユーバーチャージを阻止することができます。" "[english]Tip_7_10" "As a Pyro, you can neutralize an ÜberCharge by pushing the Medic or his heal target out of range of each other using the Flame Thrower's compression blast with %attack2%!" "Tip_7_11" "パイロ - %attack2% で火炎放射器の圧縮ブラストを使用して、邪魔な敵をどかすことができます。" "[english]Tip_7_11" "As a Pyro, push enemies out of your way using the flame thrower's compression blast with %attack2%." "Tip_7_12" "パイロ - 火炎放射器の圧縮ブラスト %attack2% を使用して、炎上中の味方の炎を消すことができます。" "[english]Tip_7_12" "As a Pyro, the flame thrower's compression blast %attack2% can extinguish burning teammates." "Tip_7_13" "パイロ - 炎を受けても、炎上することはありません。敵のパイロは、ショットガンや消防斧で対処しよう。" "[english]Tip_7_13" "As a Pyro, you do not ignite from fire. Use your shotgun or fire axe against enemy Pyros to counter this." "Tip_7_14" "パイロ - 背後から攻撃するとボーナス ダメージが発生する Backburner は敵の待ち伏せに使用すると効果的です。" "[english]Tip_7_14" "As a Pyro, the Backburner is more useful for ambushing the enemy as it gets bonus damage when attacking from behind!" "Tip_7_15" "パイロ - Flare Gun は、中長距離にいる炎上中の敵に対してミニクリティカルになります。" "[english]Tip_7_15" "As a Pyro, the Flare Gun can cause critical hits if fired at enemies who are already burning." "Tip_7_16" "パイロ - 火炎放射器や Flare Gun は、水中では使用できません。" "[english]Tip_7_16" "As a Pyro, your flame thrower or Flare Gun will not work underwater." "Tip_7_17" "パイロ - 初期状態の火炎放射器で %attack2% を押すと、圧縮エアーブラストを行います。飛んでくる弾を跳ね返したり、炎上中の味方の炎を消したり、敵を押したりできます。" "[english]Tip_7_17" "As a Pyro, hit %attack2% with your default flame thrower to let out a blast of compressed air. Use it to reflect incoming projectiles, put out burning teammates, and push enemies back!" "Tip_7_18" "パイロ - 味方スナイパーに火炎放射器を使用して、Huntsman を火矢にしよう。火矢で攻撃された相手は炎上します。" "[english]Tip_7_18" "As a Pyro, use your flame thrower on friendly Snipers to light their Huntsman arrows on fire. Flaming arrows can ignite the enemy." "Tip_7_19" "パイロ - %attack2% で弾を跳ね返そう。ロケット、グレネード、Jarate などに有効です。" "[english]Tip_7_19" "As a Pyro, use %attack2% to reflect projectiles back at the enemy team! This includes rockets, grenades, Jarate, and more!" "Tip_7_20" "パイロ - 火炎放射器の圧縮ブラスト %attack2% には、多くの弾薬を使用します。無駄遣いしないようにしよう!" "[english]Tip_7_20" "As a Pyro, remember, the flame thrower's compression blast %attack2% can use up a lot of ammo. Use it when you need to!" "Tip_7_21" "パイロ - 火炎放射器の圧縮ブラスト %attack2% を使用して、粘着爆弾を排除できます。エンジニアを援助したり、コントロールポイントを防御しましょう。" "[english]Tip_7_21" "As a Pyro, utilize the flame thrower's compression blast %attack2% to push sticky bombs out of the way. Help out your Engineers or clear a Control Point!" "Tip_8_9" "スパイ - 変装中にボイスコマンドを使用するときは注意しましょう。テキストチャットは敵チームからも見えるので、誰に変装しているかがバレてしまいます。" "[english]Tip_8_9" "As a Spy, be careful when using voice commands while disguised. The enemy team will see them said in the text chat by whoever you're disguised as." "Tip_8_10" "スパイ - Ambassador は冷却中にはクリティカルのヘッドショットは発生しません。最大ダメージを与えるには、正確に、間隔をあけて攻撃することを心がけましょう。" "[english]Tip_8_10" "As a Spy, the Ambassador does not do critical headshots when cooling down. Make each shot precise and timed to maximize damage." "Tip_8_11" "スパイ - Dead Ringer を装備中は、炎で攻撃されないよう注意しよう。炎に当ると、位置がバレてしまう恐れがあります。" "[english]Tip_8_11" "As a Spy, try not to be hit by flames when arming the Dead Ringer, or else the flames may hit you again and reveal your location." "Tip_8_12" "スパイ - Dead Ringer で透明マントを着用中は、敵とぶつかってもシルエットが見えません。" "[english]Tip_8_12" "As a Spy while cloaked with the Dead Ringer, your silhouette won't appear when colliding with enemies." "Tip_8_13" "スパイ - Cloak and Dagger は、透明マントを脱いだ状態で動き回ることで、透明マントを再生することができます。" "[english]Tip_8_13" "As a Spy, the Cloak and Dagger can regenerate cloak while moving around so long as you are uncloaked when doing so." "Tip_8_14" "スパイ - 透明ウォッチや Dead Ringer を使用中に弾薬や落ちている武器を拾うと、透明マントを再生できます。" "[english]Tip_8_14" "As a Spy, pick up ammo and fallen weapons to recharge cloak when using your invis watch or the Dead Ringer." "Tip_8_15" "スパイ - Cloak and Dagger のゲージは動かなければ減りません。マントを再生するには、立ち止まるか、マントを脱ぎます。" "[english]Tip_8_15" "As a Spy, the Cloak and Dagger will only drain if you are moving. Stand still or uncloak to regain lost charge." "Tip_8_16" "スパイ - Cloak and Dagger で長時間マントを着た状態でいると、移動中にシルエットが見えてしまいます。安全な場所で止まって、再生しましょう。" "[english]Tip_8_16" "As a Spy, your silhouette can be seen if you move around while cloaked with the Cloak and Dagger for too long. Find a safe spot to sit and recharge." "Tip_8_17" "スパイ - Dead Ringer は、透明化を解除するときに大きな音が発生します。解除するときには、敵が近くにいない安全な場所を見つけましょう。" "[english]Tip_8_17" "As a Spy, the Dead Ringer makes a very loud noise when uncloaking. Find a safe place away from enemies to uncloak." "Tip_8_18" "スパイ - %disguiseteam% キーを押して味方チームのメンバーに変装しましょう。味方エリアで変装したり、Dead Ringer を装備して変装したりすれば、自分の存在を敵に悟られません。" "[english]Tip_8_18" "As a Spy, disguise as your own team by hitting the %disguiseteam% key. Use this in friendly areas or with the Dead Ringer to hide your presence from the enemy." "Tip_8_19" "スパイ - 変装中に %lastdisguise% を押すと、変装状態で装備している武器を変更することができます。" "[english]Tip_8_19" "As a Spy, hit %lastdisguise% while already disguised to change what weapon your disguise is holding." "Tip_8_20" "スパイ - %lastdisguise% を押すと、前回変装していたキャラクターに自動的に変装することができます。" "[english]Tip_8_20" "As a Spy, hit %lastdisguise% to automatically disguise as the last disguise you previously had." "Tip_8_21" "スパイ - 変装すれば敵のテレポーターも使用可能です。奇襲に使おう!" "[english]Tip_8_21" "As a Spy, you can take enemy teleporters while disguised. Surprise!" "Tip_8_22" "スパイ - 透明状態で敵にぶつかると、全員に姿が少しだけ見えてしまいます。" "[english]Tip_8_22" "As a Spy, bumping into enemies while cloaked makes you slightly visible to everyone." "Tip_8_23" "スパイ - 透明化中に炎上すると、敵から姿が見えてしまい。また、再透明化もできません。" "[english]Tip_8_23" "As a Spy, if you're set on fire while cloaked, the enemy can see you!" "Tip_8_24" "スパイ - ヘルスの残り少ない標的や、パイロのように接近すると危険なクラスには、リボルバーで対応しよう。" "[english]Tip_8_24" "As a Spy, use your revolver to pick off targets that are low on health, or to deal with classes that are dangerous to get near, such as Pyros." "Tip_8_25" "スパイ - 迅速に行動しよう。エンジニアを背後から襲えば、相手に攻撃のチャンスを与えることなく武器を無力化できます。" "[english]Tip_8_25" "As a Spy, if you are quick, you can stab an Engineer and then sap his gun before it turns around and shoots you." "Tip_8_26" "スパイ - Dead Ringer で透明化すれば、どんな攻撃からもほとんどダメージを受けることなく行動することができます。" "[english]Tip_8_26" "As a Spy, The Dead Ringer makes you take significantly less damage from all attacks while you are invisible." "Tip_8_27" "スパイ - 落下ダメージを受けないようにしよう。敵に居場所を知られてしまいます!" "[english]Tip_8_27" "As a Spy, avoid taking fall damage; it will give away your location!" "Tip_8_28" "スパイ - サッパーは、テレポーターの出入口を両方無力化できます。エンジニアのいないほうの入口を無力化しよう。" "[english]Tip_8_28" "As a Spy, your sappers sap both ends of a teleporter. Try sapping the end the Engineer isn't at." "Tip_8_29" "スパイ - Dead Ringer を使えば、死んだ振りができます。ヘルスが残り少なくなったときに使用しましょう。意味もなく使用すると敵を欺くのは難しく、無駄になってしまいます。" "[english]Tip_8_29" "As a Spy, your Dead Ringer can fake a death. Try to use it when you're weak, or else it will be wasted or too obvious." "Tip_8_30" "スパイ - ピストルをリロードすると、変装したキャラクターのリロードの動作と同じ動きをします。" "[english]Tip_8_30" "As a Spy, reloading your revolver will mimic the reload action of your current disguise." "Tip_9_7" "エンジニア - 味方エンジニアをサポートしよう。スパナで装置のアップグレードや修理ができます。" "[english]Tip_9_7" "As an Engineer, help your fellow Engineers! Your wrench can upgrade or repair their buildings." "Tip_9_8" "エンジニア - 作成中の装置に対してスパナを使用すると、作成速度を速めることができます。" "[english]Tip_9_8" "As an Engineer, hit your buildings with your wrench while they are constructing to make them build faster." "Tip_9_9" "エンジニア - チームとともに装置を前進させるのが、戦略上有効な場合があります。" "[english]Tip_9_9" "As an Engineer, it can be useful to move your buildings forward with your team." "Tip_9_10" "エンジニア - 装置を忘れずにアップグレードしましょう。レベル 3 のテレポーターは、再チャージの速度が向上しており、味方の侵攻を助けます。" "[english]Tip_9_10" "As an Engineer, remember to upgrade your buildings. Level 3 teleporters recharge much faster allowing your team to keep the pressure on." "Tip_9_11" "エンジニア - テレポーターの入口または出口に対してレンチを使用すれば、入口と出口を両方修理したりアップグレートしたりできます。" "[english]Tip_9_11" "As an Engineer, hit either the entrance or the exit of your teleporter with your wrench to repair and upgrade both sides." "Tip_9_12" "エンジニア - %attack2% で装置の設計図を回転させ、%attack% で作成します。テレポーターを壁の反対側に向けるには、これを使用してください。" "[english]Tip_9_12" "As an Engineer, hit %attack2% to rotate building blueprints before you hit %attack% to build. Use this to face teleporters away from walls." "Tip_9_13" "エンジニア - 装置の作成や維持しかできないわけではありません。ショットガンやピストルで攻撃や防御を支援しよう。" "[english]Tip_9_13" "As an Engineer, you can do more than just maintain your buildings. Use your shotgun and your pistol to assist in fights and to defend." "Tip_9_14" "エンジニア - セントリーガンは防衛以外にも使用可能です。隠れた場所に設置して、敵を圧倒しよう。" "[english]Tip_9_14" "As an Engineer, sentry guns aren't restricted to just defensive measures. Deploy them quickly in hidden locations to aid in an offensive push." "Tip_9_15" "エンジニア - 変装したスパイが、味方のテレポーターを使用することがあります。テレポーターの出口付近にいるのは避けよう。" "[english]Tip_9_15" "As an Engineer, remember that disguised Spies can take your teleporter. Try not to stand on top of your teleporter exit." "Tip_9_16" "エンジニア - 怪しいプレイヤーが近づいてきたら、武器でスパイかどうかを確かめよう。" "[english]Tip_9_16" "As an Engineer, check for Spies with your weapons if someone suspicious approaches." "Tip_9_17" "エンジニア - ショットガンやピストルを使用して、装置に設置された敵の粘着爆弾を破壊しよう。" "[english]Tip_9_17" "As an Engineer, use your shotgun and pistol to destroy enemy sticky bombs placed near your buildings." "TF_ClassRecord_Alt_MostPoints" "ポイント" "[english]TF_ClassRecord_Alt_MostPoints" "point(s)" "TF_ClassRecord_Alt_MostKills" "キル" "[english]TF_ClassRecord_Alt_MostKills" "kill(s)" "TF_ClassRecord_Alt_MostAssists" "アシスト" "[english]TF_ClassRecord_Alt_MostAssists" "assist(s)" "TF_ClassRecord_Alt_MostCaptures" "奪取" "[english]TF_ClassRecord_Alt_MostCaptures" "capture(s)" "TF_ClassRecord_Alt_MostDefenses" "防御" "[english]TF_ClassRecord_Alt_MostDefenses" "defense(s)" "TF_ClassRecord_Alt_MostDamage" "ダメージ" "[english]TF_ClassRecord_Alt_MostDamage" "damage" "TF_ClassRecord_Alt_MostDestruction" "破壊した装置" "[english]TF_ClassRecord_Alt_MostDestruction" "building(s) destroyed" "TF_ClassRecord_Alt_MostDominations" "制圧" "[english]TF_ClassRecord_Alt_MostDominations" "domination(s)" "TF_ClassRecord_Alt_LongestLife" "通算" "[english]TF_ClassRecord_Alt_LongestLife" "life time" "TF_ClassRecord_Alt_MostHealing" "回復" "[english]TF_ClassRecord_Alt_MostHealing" "healing" "TF_ClassRecord_Alt_MostInvulns" "ユーバーチャージ" "[english]TF_ClassRecord_Alt_MostInvulns" "uber charge(s)" "TF_ClassRecord_Alt_MostSentryKills" "セントリーガンでのキル" "[english]TF_ClassRecord_Alt_MostSentryKills" "kill(s) by sentry" "TF_ClassRecord_Alt_MostTeleports" "テレポート使用" "[english]TF_ClassRecord_Alt_MostTeleports" "teleport use(s)" "TF_ClassRecord_Alt_MostHeadshots" "ヘッドショット" "[english]TF_ClassRecord_Alt_MostHeadshots" "headshot(s)" "TF_ClassRecord_Alt_MostBackstabs" "バックスタブ" "[english]TF_ClassRecord_Alt_MostBackstabs" "backstab(s)" "ConfirmTitle" "よろしいですか?" "[english]ConfirmTitle" "ARE YOU SURE?" "ConfirmButtonText" "続ける" "[english]ConfirmButtonText" "CONTINUE" "WelcomeBack" "おかえりなさい、%playername% さん" "[english]WelcomeBack" "Welcome back, %playername%" "ChallengeTitle" "%challengeclass%" "[english]ChallengeTitle" "%challengeclass%" "ChallengeSubText" "このキャラも試してみよう" "[english]ChallengeSubText" "Why don't you give him a shot?" "ChallengeSubTextB" "このキャラも試してみよう" "[english]ChallengeSubTextB" "Why don't you give her a shot?" "ChallengeRecord" "チャレンジ目標:" "[english]ChallengeRecord" "Beat this:" "ChallengeDetails" "%s1(%s2 として)" "[english]ChallengeDetails" "%s1 as a %s2" "FriendsList" "プレイ中のフレンド %friendsplaying% 人を全て見る" "[english]FriendsList" "See all %friendsplaying% friends playing" "MMenu_StartPlaying" "プレイ開始" "[english]MMenu_StartPlaying" "Start Playing" "MMenu_ChangeServer" "サーバー変更" "[english]MMenu_ChangeServer" "Change Server" "MMenu_CharacterSetup" "キャラクターセットアップ" "[english]MMenu_CharacterSetup" "ITEMS" "MMenu_Achievements" "実績とデータ" "[english]MMenu_Achievements" "Achievements & Stats" "MMenu_NoRecentAchievements" "全 %totalachievements% 個中 %currentachievements% 個の実績を獲得しています。" "[english]MMenu_NoRecentAchievements" "You've earned %currentachievements% of %totalachievements% achievements." "MMenu_RecentAchievements" "最近の実績:" "[english]MMenu_RecentAchievements" "Your recent achievements:" "MMenu_ViewAll" "すべて表示" "[english]MMenu_ViewAll" "View All" "MMenu_Tooltip_Training" "トレーニング" "[english]MMenu_Tooltip_Training" "Training" "MMenu_Tooltip_NewUserForum" "新規ユーザー フォーラム" "[english]MMenu_Tooltip_NewUserForum" "New User Forum" "MMenu_Tooltip_ReportBug" "バグを報告" "[english]MMenu_Tooltip_ReportBug" "Report a Bug" "MMenu_Tooltip_MutePlayers" "ボイス チャットの無効化" "[english]MMenu_Tooltip_MutePlayers" "Mute Players" "MMenu_Tooltip_Commentary" "開発者の解説" "[english]MMenu_Tooltip_Commentary" "Developer Commentary" "MMenu_MOTD_URL" "詳細" "[english]MMenu_MOTD_URL" "READ MORE" "MMenu_MOTD_Show" "メッセージ" "[english]MMenu_MOTD_Show" "MESSAGES" "MMenu_MOTD_Hide" "X" "[english]MMenu_MOTD_Hide" "X" "MMenu_TutorialHighlight_Title" "TF2 を初めてプレイする方へ..." "[english]MMenu_TutorialHighlight_Title" "Looks like it's your first time playing TF2..." "MMenu_TutorialHighlight_Title2" "前回プレイ以降にトレーニングが追加されました..." "[english]MMenu_TutorialHighlight_Title2" "Since you last played, we've added training..." "MMenu_TutorialHighlight_Text" "ウォーミングアップを兼ねて" "[english]MMenu_TutorialHighlight_Text" "Why not take a minute and" "MMenu_TutorialHighlight_Button" "チュートリアルをプレイしませんか?" "[english]MMenu_TutorialHighlight_Button" "PLAY A TUTORIAL" "MMenu_PracticeHighlight_Title" "チュートリアルが終わったら..." "[english]MMenu_PracticeHighlight_Title" "If you're done with the tutorial..." "MMenu_PracticeHighlight_Text" "今後は" "[english]MMenu_PracticeHighlight_Text" "Why not try some" "MMenu_PracticeHighlight_Button" "オフライン プラクティスに挑戦しましょう" "[english]MMenu_PracticeHighlight_Button" "OFFLINE PRACTICE" "MMenu_ViewNewUserForums" "新規ユーザー フォーラムを確認" "[english]MMenu_ViewNewUserForums" "View new user forums" "MMenu_NewUserForumHighlight_Title" "新規ユーザー フォーラム" "[english]MMenu_NewUserForumHighlight_Title" "New User Forum" "MMenu_NewUserForumHighlight_Text" "新規ユーザー用のフォーラムを作成しました。疑問点があれば、ここで質問してみましょう。" "[english]MMenu_NewUserForumHighlight_Text" "We've setup some forums for new users to talk. If you've got questions, here's a great place to ask them." "LoadoutExplanation_Title" "装備" "[english]LoadoutExplanation_Title" "Loadouts" "LoadoutExplanation_Text" "TF2 をプレイすると、新しいアイテムを発見する場合があります。各クラスの装備で身に付ければ、見つけたアイテムを使用することができます。\n\n各クラスの装備画面を表示するには、画像をクリックしてください。" "[english]LoadoutExplanation_Text" "As you play TF2, you'll find new kinds of items. You can use these items by equipping them in a class loadout.\n\nTo open a class's loadout, click on its image." "BackpackExplanation_Title" "バックパック" "[english]BackpackExplanation_Title" "Backpack" "BackpackExplanation_Text" "ここをクリックすると、バックパックを開きます。バックパックには、プレイ中に見つけたアイテムがすべて入っています。" "[english]BackpackExplanation_Text" "Click here to open your backpack. Your backpack contains all the items you've found while playing." "CraftingExplanation_Title" "作成" "[english]CraftingExplanation_Title" "Crafting" "CraftingExplanation_Text" "ここをクリックすると、作成画面を表示します。この画面では、バックパック内のアイテムから新しいアイテムを作成することができます。" "[english]CraftingExplanation_Text" "Here you're able to construct new items out of the items in your backpack." "ExplanationExplanation_Title" "メッセージを読み飛ばしてしまった場合" "[english]ExplanationExplanation_Title" "Missed something?" "ExplanationExplanation_Text" "このボタンをクリックすると、ポップアップを再表示します。" "[english]ExplanationExplanation_Text" "Clicking this button will show these popups again." "BackpackItemsExplanation_Title" "バックパック" "[english]BackpackItemsExplanation_Title" "Backpack" "BackpackItemsExplanation_Text" "見つけたアイテムはすべてここに入っています。ドラッグで並び替えることもできます。\n\nクラスの装備画面で身に付けたアイテムには、「装備中」のマークがついています。" "[english]BackpackItemsExplanation_Text" "Here you'll find all your items. You can click and drag them to rearrange to your liking.\n\nItems that are equipped in a class's loadout will be marked as 'equipped'." "BackpackPagesExplanation_Title" "バックパック ページ" "[english]BackpackPagesExplanation_Title" "Backpack Pages" "BackpackPagesExplanation_Text" "バックパックは、複数ページに分かれています。このボタンでページを切り替えることができます。" "[english]BackpackPagesExplanation_Text" "Your backpack has multiple pages of items. Use these buttons to flip between them." "BackpackDeleteExplanation_Title" "アイテムの削除" "[english]BackpackDeleteExplanation_Title" "Deleting Items" "BackpackDeleteExplanation_Text" "バックパックの空きがなくなった場合、アイテムを削除(または、合成して新アイテムを作成)してスペースを空ける必要があります。\n\nアイテムを選択してこのボタンを押すと、アイテムを削除します。CTRL キーを押した状態で、アイテムの複数選択も可能です。" "[english]BackpackDeleteExplanation_Text" "If you run out of room in your backpack, you'll need to delete an item to make room (or better yet, craft a set of items to make room).\n\nSelect an item and click this button to permanently delete it. You can select multiple items by holding down the CTRL key." "CraftingStartExplanation_Title" "作成" "[english]CraftingStartExplanation_Title" "Crafting" "CraftingStartExplanation_Text" "ここでは、バックパックのアイテムを合成して新しいアイテムを作成することができます。作成を成功させるには、アイテムの組み合わせが設計図と一致する必要があります。" "[english]CraftingStartExplanation_Text" "Here you can construct new items by combining items in your backpack. To successfully craft, the items you combine must match a blueprint." "CraftingRecipesExplanation_Title" "設計図" "[english]CraftingRecipesExplanation_Title" "Blueprints" "CraftingRecipesExplanation_Text" "設計図には、合成するアイテムの組み合わせと、作成できるアイテムが記載されています。このボタンを押すと、これまでに発見した設計図の一覧を表示します。\n\n設計図を見つけ出すには、アイテムのいろいろな組み合わせにチャレンジしてみましょう。新しい設計図が見つかれば、既知の設計図の一覧に追加されます。" "[english]CraftingRecipesExplanation_Text" "Blueprints specify a set of items to combine, and one or more items to produce. Click on this button to see the list of blueprints you've found so far.\n\nTo find additional blueprints, try crafting other combinations of items. Once you find a new blueprint, it'll be permanently added to your Known list." "CraftingStep1Explanation_Title" "アイテム作成の開始" "[english]CraftingStep1Explanation_Title" "Starting a craft" "CraftingStep1Explanation_Text" "バックパックの中から、合成に使用するアイテムを複数選択します。ダブルクリックまたはドラッグで作成エリアに移動します。" "[english]CraftingStep1Explanation_Text" "Select two or more items from your pack to combine. Double click or drag them into the crafting area." "CraftingStep2Explanation_Title" "作成エリア" "[english]CraftingStep2Explanation_Title" "Crafting Area" "CraftingStep2Explanation_Text" "作成が成功すると、完成したアイテムを入手後、合成に使用したアイテムはなくなってしまいます。\n\n設計図と一致しなかった場合は、アイテムがなくなることはありません。" "[english]CraftingStep2Explanation_Text" "These items will be permanently destroyed if the craft succeeds, after which you'll receive the item(s) you produced.\n\nIf the craft fails to match a blueprint, the items will not be destroyed." "CraftingStep3Explanation_Title" "既知の設計図" "[english]CraftingStep3Explanation_Title" "Known Blueprints" "CraftingStep3Explanation_Text" "作成エリアのアイテムが既知の設計図で必要なアイテムと一致している場合、設計図の名前がここに表示されます。マウスカーソルを合わせると、作成できるアイテムの説明が表示されます。\n\n作成エリアのアイテムが複数の設計図と一致する場合、ここで設計図を選択します。" "[english]CraftingStep3Explanation_Text" "If the items in the crafting area match the required items for a blueprint you already know, the name of the blueprint will be listed here. Hold your mouse over it for a description of what item(s) the blueprint will produce.\n\nIf the items in the crafting area match multiple blueprints, select the blueprint to use here." "DiscardItemsExplanation_Title" "アイテムを捨てる" "[english]DiscardItemsExplanation_Title" "Discarding" "DiscardItemsExplanation_Text" "新しいアイテムを見つけたときに、バックパックに空きがない場合、新しいアイテムを捨てるか、バックパックのアイテムを削除するかを選択する必要があります。" "[english]DiscardItemsExplanation_Text" "You've found a new item, but don't have any room in your backpack to store it. You must choose between discarding the new item, or deleting one of the items in your backpack." "DiscardButtonExplanation_Title" "新しいアイテムを捨てる" "[english]DiscardButtonExplanation_Title" "Discard New Item" "DiscardButtonExplanation_Text" "発見した新しいアイテムを捨てるには、このボタンをクリックします。アイテムはなくなってしまいます。" "[english]DiscardButtonExplanation_Text" "To discard the new item you've received, click this button. The item will be permanently destroyed." "DiscardDeleteExplanation_Title" "アイテムの削除" "[english]DiscardDeleteExplanation_Title" "Deleting Items" "DiscardDeleteExplanation_Text" "バックパックのアイテムを削除するには、アイテムを選択してこのボタンをクリックします。CTRL キーを押した状態で、アイテムの複数選択が可能です。" "[english]DiscardDeleteExplanation_Text" "To delete an item in your backpack, select an item and click this button to permanently delete it. You can select multiple items by holding down the CTRL key." "TR_TargetPractice_Goal" "武器トレーニング" "[english]TR_TargetPractice_Goal" "Weapons Practice" "TR_Generic_WeaponFireTitle" "武器での攻撃" "[english]TR_Generic_WeaponFireTitle" "Firing Weapons" "TR_Generic_WeaponFire" "%attack% を押すと、現在の武器で攻撃します。" "[english]TR_Generic_WeaponFire" "Press %attack% to attack with your current weapon." "TR_Generic_ReloadTitle" "リロード" "[english]TR_Generic_ReloadTitle" "Reload!" "TR_Generic_Reload" "ターゲットを攻撃する合間や、敵がいない瞬間に %reload% で、リロードを行います。" "[english]TR_Generic_Reload" "Reload using %reload% between targets, and whenever you have a spare moment." "TR_Generic_BotIntroTitle" "試し撃ち" "[english]TR_Generic_BotIntroTitle" "Weapon Application!" "TR_Generic_BotIntro" "動く標的に向けて武器を試し撃ちしてみましょう。標的は射程範囲内を動き回っています。しっかり命中させてください。" "[english]TR_Generic_BotIntro" "Try out your weapons on a few moving targets! Opponents will move around the target range. You know what to do." "TR_Generic_BotHealth" "ヘルスの高い敵も存在します。倒すには多くの弾薬が必要になるでしょう。" "[english]TR_Generic_BotHealth" "Some enemies have more health than others. You'll have to use more ammo to take them down!" "TR_Soldier_IntroTitle" "ソルジャー" "[english]TR_Soldier_IntroTitle" "The Soldier" "TR_Soldier_Intro" "ソルジャーの武器トレーニングへようこそ!" "[english]TR_Soldier_Intro" "Welcome to the Soldier weapons course!" "TR_Soldier_SlotSwitchTitle" "武器の切り替え" "[english]TR_Soldier_SlotSwitchTitle" "Switching Weapons" "TR_Soldier_SlotSwitch1" "%invnext% と %invprev% で武器を切り替え、%attack% で決定します。武器を変更してみてください。" "[english]TR_Soldier_SlotSwitch1" "Cycle through weapons using %invnext% and %invprev%. Confirm selection using %attack%. Choose a different weapon to continue." "TR_Soldier_SlotSwitch2" "武器を直接選択することもできます。\n%slot1% で ロケットランチャー\n%slot2% で ショットガン\n%slot3% で シャベル" "[english]TR_Soldier_SlotSwitch2" "Weapons can also be directly selected:\nPress %slot1% for ROCKET LAUNCHER\nPress %slot2% for SHOTGUN\nPress %slot3% for SHOVEL" "TR_Soldier_SlotSwitch3" "%slot1% で ロケットランチャー\n%slot2% で ショットガン\n%slot3% で シャベル\n%reload% で リロードです。" "[english]TR_Soldier_SlotSwitch3" "Press %slot1% for ROCKET LAUNCHER\nPress %slot2% for SHOTGUN\nPress %slot3% for SHOVEL\nPress %reload% to RELOAD" "TR_Generic_QuickSwitchTitle" "一発切り替え" "[english]TR_Generic_QuickSwitchTitle" "Quick Switch" "TR_Generic_QuickSwitch" "武器の切り替えに時間がかかりすぎる場合は、%lastinv% で、直前に選択していた武器に切り替えます。" "[english]TR_Generic_QuickSwitch" "Taking too long to switch weapons? Use %lastinv% to swap to your previously selected weapon!" "TR_Soldier_SlotPracticeTitle" "武器の選択" "[english]TR_Soldier_SlotPracticeTitle" "Weapon Selection" "TR_Soldier_SlotPractice" "ターゲットごとに指示された武器を使用して、さまざまは距離にいる敵を倒してみましょう。" "[english]TR_Soldier_SlotPractice" "Use the weapon called out for each target to destroy them at various distances." "TR_Soldier_RocketTitle" "ロケットランチャーに切り替え" "[english]TR_Soldier_RocketTitle" "Switch to ROCKET LAUNCHER" "TR_Soldier_ShotgunTitle" "ショットガンに切り替え" "[english]TR_Soldier_ShotgunTitle" "Switch to SHOTGUN" "TR_Soldier_ShovelTitle" "シャベルに切り替え" "[english]TR_Soldier_ShovelTitle" "Switch to SHOVEL" "TR_Soldier_Hint_Rocket" "ロケットランチャーを使用" "[english]TR_Soldier_Hint_Rocket" "Use ROCKET LAUNCHER" "TR_Soldier_Hint_Shotgun" "ショットガンを使用" "[english]TR_Soldier_Hint_Shotgun" "Use SHOTGUN" "TR_Soldier_Hint_Shovel" "シャベルを使用" "[english]TR_Soldier_Hint_Shovel" "Use SHOVEL" "TR_Soldier_Hint_SplashTitle" "爆風ダメージ" "[english]TR_Soldier_Hint_SplashTitle" "Splash Damage" "TR_Soldier_Hint_Splash" "ロケットの爆風で、複数のターゲットを攻撃できます。1 発で 2 体の敵を攻撃してみましょう。" "[english]TR_Soldier_Hint_Splash" "Rocket explosions can damage multiple targets. Try hitting two targets with a single rocket." "TR_Soldier_Hint_SplashAim" "ここを狙う" "[english]TR_Soldier_Hint_SplashAim" "Aim here" "TR_Soldier_Hint_Range" "ショットガンに切り替えて、近距離にいる負傷した敵にとどめを刺しましょう。" "[english]TR_Soldier_Hint_Range" "Switch to SHOTGUN to finish injured enemies at close range." "TR_Soldier_PracticeTitle" "実践練習" "[english]TR_Soldier_PracticeTitle" "Target Practice!" "TR_Soldier_Practice" "標的がさまざまな場所に出現します。うまく武器を切り替えて攻撃しましょう。" "[english]TR_Soldier_Practice" "Targets will appear at various locations. Hit these targets with the appropriate weapon to continue." "TR_DustGeneric_IntroTitle1" "Dustbowl" "[english]TR_DustGeneric_IntroTitle1" "Dustbowl" "TR_DustGeneric_IntroTitle2" "コントロールポイント" "[english]TR_DustGeneric_IntroTitle2" "Control Points" "TR_DustGeneric_Intro1" "Dustbowlへようこそ。ここはコントロールポイントのマップです。セットアップタイマーが 0 になると、ラウンド開始です。" "[english]TR_DustGeneric_Intro1" "Welcome to Dustbowl, a Control Point map. When the setup timer reaches zero, the round begins." "TR_DustGeneric_IntroTeamTitle" "RED vs BLU" "[english]TR_DustGeneric_IntroTeamTitle" "Red versus Blue" "TR_DustGeneric_IntroSetup" "セットアップ タイム中に、REDチームは、守備の準備を整えます。BLUチームはコントロールポイントの奪取準備を整えます。" "[english]TR_DustGeneric_IntroSetup" "Setup time allows the RED team to prepare defenses to prevent the BLU team from capturing Control Points." "TR_DustGeneric_Intro2" "あなたはBLUチームです。2 つのコントロールポイントを奪取すれば勝利です。コントロールポイント上に立ち、奪取ゲージが満タンになれば、奪取成功です。" "[english]TR_DustGeneric_Intro2" "You are on BLU team! To win, capture both Control Points. To capture a Control Point, stand on it until the capture bar is full." "TR_DustGeneric_Intro3" "コントロールポイントの所属は、画面下にチームカラーで表示されます。" "[english]TR_DustGeneric_Intro3" "Control Point ownership is represented at the bottom of the screen as that team's color." "TR_DustGeneric_HealthTitle" "ヘルスと弾薬" "[english]TR_DustGeneric_HealthTitle" "Health and Ammo" "TR_DustGeneric_EngTitle" "エンジニア" "[english]TR_DustGeneric_EngTitle" "The Engineer" "TR_DustGeneric_Eng" "エンジニアは作成、修理、アップグレードを行うことで、装置の性能を向上させることができます。" "[english]TR_DustGeneric_Eng" "Engineers can increase the effectiveness of their buildings through construction, repair, and upgrading." "TR_DustGeneric_EngRedTitle" "セントリーガン" "[english]TR_DustGeneric_EngRedTitle" "Sentry Guns" "TR_DustGeneric_EngRed2" "セントリーガンには有効射程距離が存在します。有効射程距離を把握して有利に戦いましょう。セントリーガンは、ロケットランチャーで破壊できます。" "[english]TR_DustGeneric_EngRed2" "Sentry guns have limited range. Use this to your advantage! Destroy this sentry gun with your ROCKET LAUNCHER." "TR_DustGeneric_MedTitle" "メディック" "[english]TR_DustGeneric_MedTitle" "The Medic" "TR_DustGeneric_Med1" "メディックは、味方プレイヤーを回復することができます。回復中は「ユーバーチャージ」もたまります。" "[english]TR_DustGeneric_Med1" "Medics can heal friendly players. While healing, they also build up an \"ÜberCharge\"." "TR_DustGeneric_Med2" "メディックがユーバーチャージを行っているときには、メディックと回復対象プレイヤーの両者は短時間、無敵状態となります。" "[english]TR_DustGeneric_Med2" "When the ÜberCharge is activated by the Medic, he and his heal target become invulnerable for a short time." "TR_DustGeneric_Med3" "ダメージを受けたり、炎上した場合には、%voicemenu 0 0%でメディックに合図を送り、助けてもらいましょう。" "[english]TR_DustGeneric_Med3" "Injured? On fire? Press %voicemenu 0 0% to alert the Medic so he can help you!" "TR_DustGeneric_RoundTitle" "最終ラウンド" "[english]TR_DustGeneric_RoundTitle" "Final Round!" "TR_DustGeneric_Round" "Dustbowl は 3 ラウンドで構成されています。2 つのコントロールポイントを奪取すれば、次のラウンドに進みます。" "[english]TR_DustGeneric_Round" "Dustbowl consists of three rounds. Capturing both Control Points advances the game to the next round." "TR_DustGeneric_FFTitle" "同士討ち" "[english]TR_DustGeneric_FFTitle" "Friendly Fire" "TR_DustGeneric_FF" "心配無用。いかなる場合でも、味方にダメージを与えることはありません。" "[english]TR_DustGeneric_FF" "Don't worry, you cannot hurt your teammates at any time!" "TR_DustGeneric_CapMissedTitle" "注意!" "[english]TR_DustGeneric_CapMissedTitle" "Oops!" "TR_DustGeneric_CapMissed" "コントロールポイントを通過してしまったようです。1 つ目を奪取するまでは、最後のコントロールポイントはロックされています" "[english]TR_DustGeneric_CapMissed" "Looks like you ran past the Control Point. The last point is locked until you capture the first one." "TR_Dust_Hint_ControlPoint" "コントロールポイント!" "[english]TR_Dust_Hint_ControlPoint" "Control Point!" "TR_Dust_Hint_Resupply" "ヘルスと弾薬の補給" "[english]TR_Dust_Hint_Resupply" "Health and Ammo Resupply" "TR_Dust_Hint_Medic" "メディック!" "[english]TR_Dust_Hint_Medic" "The Medic!" "TR_Dust_Hint_Engineer" "エンジニア!" "[english]TR_Dust_Hint_Engineer" "The Engineer!" "TR_Dust_Hint_SetupGate" "セットアップ ゲート" "[english]TR_Dust_Hint_SetupGate" "Setup Gate" "TR_Target_EndDialog" "おめでとうございます!ソルジャーの武器トレーニングを修了しました。[次へ]ボタンを押して %s2 に進み、身に付けたスキルを活用しましょう。" "[english]TR_Target_EndDialog" "Good job! You've completed Soldier training and unlocked Basic Training! Return to the main menu by pressing DONE and select Basic Training to explore a round of Team Fortress 2." "TR_Dustbowl_EndDialog" "おめでとうございます。%s1 で勝利したため、トレーニング修了です。\n\nエンジニアやメディックのトレーニングに挑戦する場合は、オフライン プラクティス セッションにアクセスしてください。\n\n他のプレイヤーとオンラインでプレイする場合には、メインメニューで[プレイ開始]を選択してください。" "[english]TR_Dustbowl_EndDialog" "Well done! You've won a game in %s1 and unlocked Demoman training!\n\nWant to try out other classes like the Engineer or Medic? Why not hop into an OFFLINE PRACTICE session?\n\nReady to play online against other players? Select START PLAYING at the main menu." "TF_IM_Target_Welcome" "武器選択と照準の練習" "[english]TF_IM_Target_Welcome" "Weapon selection and target practice!" "TF_IM_Target_WeaponSwitch" "指示された武器に切り替えて、ターゲットを攻撃しましょう。" "[english]TF_IM_Target_WeaponSwitch" "Switch to the weapon called for and hit the targets" "TF_IM_Target_Reload" "リロードは頻繁に!攻撃が止まった瞬間を利用して、武器をリロードしましょう。" "[english]TF_IM_Target_Reload" "Reload often! Use lulls to completely reload weapons" "TF_Training_SpaceToContinue" "スペースバーを押してください" "[english]TF_Training_SpaceToContinue" "Press Spacebar to continue" "TF_Training_Success" "成功!" "[english]TF_Training_Success" "Success!" "TF_Training_Completed" "トレーニングを終了しました!" "[english]TF_Training_Completed" "You've Completed Training!" "Button_ReplayTraining" "リプレイ(&R)" "[english]Button_ReplayTraining" "&REPLAY" "Button_NextTraining" "次へ(&N)" "[english]Button_NextTraining" "&NEXT" "Button_QuitTraining" "完了(&D)" "[english]Button_QuitTraining" "&DONE" "TF_Training_ClassNotAvailable" "トレーニングでは使用できません" "[english]TF_Training_ClassNotAvailable" "Not Available for Training" "TF_Training_Prompt_Title" "トレーニングを始めますか?" "[english]TF_Training_Prompt_Title" "Start Training?" "TF_Training_Prompt" "プレイ中のゲームを終了して、トレーニングを開始しますか?" "[english]TF_Training_Prompt" "Are you sure you want to quit your current game and start training?" "TF_Training_Restart_Title" "もう一度トレーニングを行う" "[english]TF_Training_Restart_Title" "Change Training?" "TF_Training_Restart_Text" "もう一度トレーニングを行いますか?" "[english]TF_Training_Restart_Text" "Are you sure you want to choose a different training course?" "TF_Training_Prompt_ConfirmButton" "もう一回!" "[english]TF_Training_Prompt_ConfirmButton" "Yes Please!" "TF_Training_Prompt_CancelButton" "もういい" "[english]TF_Training_Prompt_CancelButton" "No" "TF_OfflinePractice" "オフライン プラクティスに挑戦しましょう" "[english]TF_OfflinePractice" "OFFLINE PRACTICE" "TF_OfflinePractice_Settings" "セッティング" "[english]TF_OfflinePractice_Settings" "Settings" "TF_OfflinePractice_NumPlayers" "提案:%s1-%s2" "[english]TF_OfflinePractice_NumPlayers" "%s1 - %s2 Suggested" "TF_Bot_Difficulty" "難易度:" "[english]TF_Bot_Difficulty" "Difficulty:" "TF_Bot_Difficulty0" "イージー" "[english]TF_Bot_Difficulty0" "Easy" "TF_Bot_Difficulty1" "ノーマル" "[english]TF_Bot_Difficulty1" "Normal" "TF_Bot_Difficulty2" "ハード" "[english]TF_Bot_Difficulty2" "Hard" "TF_Bot_Difficulty3" "エキスパート" "[english]TF_Bot_Difficulty3" "Expert" "TF_Bot_NumberOfBots" "プレイヤー数:" "[english]TF_Bot_NumberOfBots" "Number of Players:" "TF_HUD_Event_GoldenWrench_D" "%s1 はGolden Wrench no. %s2 を破壊した!" "[english]TF_HUD_Event_GoldenWrench_D" "%s1 has destroyed Golden Wrench no. %s2!" "TF_Revenge" "リベンジ" "[english]TF_Revenge" "REVENGE" "TF_Sandwich" "食料" "[english]TF_Sandwich" "FOOD" "TF_playerid_object_mini" "%s2 が作成したアバター %s1" "[english]TF_playerid_object_mini" "Mini-%s1 built by %s2" "TF_Weapon_Laser_Pointer" "レーザーポインター" "[english]TF_Weapon_Laser_Pointer" "Laser Pointer" "TF_Weapon_Robot_Arm" "ロボットアーム" "[english]TF_Weapon_Robot_Arm" "Robot Arm" "TF_Wrangler_Desc" "セントリーガンを手動で操作しよう" "[english]TF_Wrangler_Desc" "Take manual control of your Sentry Gun" "hightower_setup_goal" "チームのカートをハイタワーの頂上まで動かせば勝利!" "[english]hightower_setup_goal" "Move your cart to the top of your HighTower to win!" "hightower_cap_red" "Red の HighTower" "[english]hightower_cap_red" "Red's HighTower" "hightower_cap_blue" "Blue の HighTower" "[english]hightower_cap_blue" "Blue's HighTower" "Building_hud_sentry_numassists" "アシスト:%numassists%" "[english]Building_hud_sentry_numassists" "Assists: %numassists%" "Building_hud_sentry_kills_assists" "%numkills%(%numassists%)" "[english]Building_hud_sentry_kills_assists" "%numkills% (%numassists%)" "Hud_Menu_Build_Unavailable" "不可" "[english]Hud_Menu_Build_Unavailable" "Not Available" "TF_ENGINEER_ACHIEVE_PROGRESS1_NAME" "エンジニアのマイルストーン 1" "[english]TF_ENGINEER_ACHIEVE_PROGRESS1_NAME" "Engineer Milestone 1" "TF_ENGINEER_ACHIEVE_PROGRESS1_DESC" "エンジニアパックの実績を 5 個解除する。" "[english]TF_ENGINEER_ACHIEVE_PROGRESS1_DESC" "Achieve 5 of the achievements in the Engineer pack." "TF_ENGINEER_ACHIEVE_PROGRESS2_NAME" "エンジニアのマイルストーン 2" "[english]TF_ENGINEER_ACHIEVE_PROGRESS2_NAME" "Engineer Milestone 2" "TF_ENGINEER_ACHIEVE_PROGRESS2_DESC" "エンジニアパックの実績を 11 個解除する。" "[english]TF_ENGINEER_ACHIEVE_PROGRESS2_DESC" "Achieve 11 of the achievements in the Engineer pack." "TF_ENGINEER_ACHIEVE_PROGRESS3_NAME" "エンジニアのマイルストーン 3" "[english]TF_ENGINEER_ACHIEVE_PROGRESS3_NAME" "Engineer Milestone 3" "TF_ENGINEER_ACHIEVE_PROGRESS3_DESC" "エンジニアパックの実績を 17 個解除する。" "[english]TF_ENGINEER_ACHIEVE_PROGRESS3_DESC" "Achieve 17 of the achievements in the Engineer pack." "TF_ENGINEER_TELEPORT_GRIND_NAME" "バトルラスラー" "[english]TF_ENGINEER_TELEPORT_GRIND_NAME" "Battle Rustler" "TF_ENGINEER_TELEPORT_GRIND_DESC" "チームメンバー 100 人を戦場にテレポートさせる。" "[english]TF_ENGINEER_TELEPORT_GRIND_DESC" "Teleport 100 team members into battle." "TF_ENGINEER_DISPENSER_EXTINGUISH_NAME" "鎮火紳士" "[english]TF_ENGINEER_DISPENSER_EXTINGUISH_NAME" "The Extinguished Gentleman" "TF_ENGINEER_DISPENSER_EXTINGUISH_DESC" "自分が作成したディスペンサーで、燃えているプレイヤーを 20 回消火する。" "[english]TF_ENGINEER_DISPENSER_EXTINGUISH_DESC" "Have dispensers you built extinguish 20 burning players." "TF_ENGINEER_REVENGE_CRIT_SENTRY_KILLER_NAME" "リベンジニア" "[english]TF_ENGINEER_REVENGE_CRIT_SENTRY_KILLER_NAME" "Revengineering" "TF_ENGINEER_REVENGE_CRIT_SENTRY_KILLER_DESC" "リベンジクリティカルを使用して、セントリーガンを破壊した敵プレイヤーを倒す。" "[english]TF_ENGINEER_REVENGE_CRIT_SENTRY_KILLER_DESC" "Use a revenge crit to kill the enemy player that destroyed your sentry gun." "TF_ENGINEER_MANUAL_CLOAKED_SPY_KILL_NAME" "サーチエンジン" "[english]TF_ENGINEER_MANUAL_CLOAKED_SPY_KILL_NAME" "Search Engine" "TF_ENGINEER_MANUAL_CLOAKED_SPY_KILL_DESC" "Wrangler の制御下にあるセントリーガンで、透明マントを着たスパイを 3 人倒す。" "[english]TF_ENGINEER_MANUAL_CLOAKED_SPY_KILL_DESC" "Kill 3 cloaked Spies with a sentry gun under control of your Wrangler." "TF_ENGINEER_MANUAL_SENTRY_KILLS_BEYOND_RANGE_NAME" "想定範囲外" "[english]TF_ENGINEER_MANUAL_SENTRY_KILLS_BEYOND_RANGE_NAME" "Pownd on the Range" "TF_ENGINEER_MANUAL_SENTRY_KILLS_BEYOND_RANGE_DESC" "Wrangler を使用し、セントリーガンの通常射程距離外の敵を 10 人倒す。" "[english]TF_ENGINEER_MANUAL_SENTRY_KILLS_BEYOND_RANGE_DESC" "Kill 10 enemies outside the normal sentry gun range using the Wrangler." "TF_ENGINEER_MANUAL_SENTRY_ABSORB_DMG_NAME" "忍耐の積み重ね" "[english]TF_ENGINEER_MANUAL_SENTRY_ABSORB_DMG_NAME" "Building Block" "TF_ENGINEER_MANUAL_SENTRY_ABSORB_DMG_DESC" "Wrangler で守られたセントリーガンが、破壊されることなく 500 ダメージを吸収する。" "[english]TF_ENGINEER_MANUAL_SENTRY_ABSORB_DMG_DESC" "Have a sentry shielded by the Wrangler absorb 500 damage without being destroyed." "TF_ENGINEER_REVENGE_CRIT_LIFE_NAME" "許されざるもの" "[english]TF_ENGINEER_REVENGE_CRIT_LIFE_NAME" "Unforgiven" "TF_ENGINEER_REVENGE_CRIT_LIFE_DESC" "倒されることなく、リベンジクリティカルで敵を 3 人倒す。" "[english]TF_ENGINEER_REVENGE_CRIT_LIFE_DESC" "Kill 3 enemies with revenge crits without dying." "TF_ENGINEER_KILL_SPY_TWO_SAPPERS_NAME" "早撃ちガンマン" "[english]TF_ENGINEER_KILL_SPY_TWO_SAPPERS_NAME" "Quick Draw" "TF_ENGINEER_KILL_SPY_TWO_SAPPERS_DESC" "10 秒以内にスパイを 1 人倒し、サッパーを 2 個破壊する。" "[english]TF_ENGINEER_KILL_SPY_TWO_SAPPERS_DESC" "Kill a spy and two sappers within 10 seconds." "TF_ENGINEER_KILL_DISGUISED_SPY_NAME" "レンチコネクション" "[english]TF_ENGINEER_KILL_DISGUISED_SPY_NAME" "The Wrench Connection" "TF_ENGINEER_KILL_DISGUISED_SPY_DESC" "変装した敵 1 人をレンチで倒す。" "[english]TF_ENGINEER_KILL_DISGUISED_SPY_DESC" "Kill a disguised spy with your Wrench." "TF_ENGINEER_UPGRADE_BUILDINGS_NAME" "サイレントパートナー" "[english]TF_ENGINEER_UPGRADE_BUILDINGS_NAME" "Silent Pardner" "TF_ENGINEER_UPGRADE_BUILDINGS_DESC" "他のチームメンバーが作成した装置を 50 個アップグレードする。" "[english]TF_ENGINEER_UPGRADE_BUILDINGS_DESC" "Upgrade 50 buildings built by other team members." "TF_ENGINEER_DESTROY_SAPPERS_NAME" "荒野の用心棒" "[english]TF_ENGINEER_DESTROY_SAPPERS_NAME" "Fistful of Sappers" "TF_ENGINEER_DESTROY_SAPPERS_DESC" "他のチームメンバーが作成した装置に設置されたサッパーを 25 個破壊する。" "[english]TF_ENGINEER_DESTROY_SAPPERS_DESC" "Destroy 25 sappers on buildings built by other team members." "TF_ENGINEER_REPAIR_SENTRY_W_MEDIC_NAME" "至れり尽くせり" "[english]TF_ENGINEER_REPAIR_SENTRY_W_MEDIC_NAME" "Doc, Stock, and Barrel" "TF_ENGINEER_REPAIR_SENTRY_W_MEDIC_DESC" "メディックに治療を受けている間に、攻撃を受けているセントリーガンを修理する。" "[english]TF_ENGINEER_REPAIR_SENTRY_W_MEDIC_DESC" "Repair a sentry gun under fire while being healed by a Medic." "TF_ENGINEER_SENTRY_KILL_LIFETIME_GRIND_NAME" "テキサス 1 の黒いバラ" "[english]TF_ENGINEER_SENTRY_KILL_LIFETIME_GRIND_NAME" "Best Little Slaughterhouse in Texas" "TF_ENGINEER_SENTRY_KILL_LIFETIME_GRIND_DESC" "セントリーガンで 5000 キルを達成する。" "[english]TF_ENGINEER_SENTRY_KILL_LIFETIME_GRIND_DESC" "Rack up 5000 kills with your sentry guns." "TF_ENGINEER_SENTRY_AVENGES_YOU_NAME" "やられたらやり返せ" "[english]TF_ENGINEER_SENTRY_AVENGES_YOU_NAME" "Frontier Justice" "TF_ENGINEER_SENTRY_AVENGES_YOU_DESC" "倒された直後、10 秒以内にその敵をセントリーガンで倒す。" "[english]TF_ENGINEER_SENTRY_AVENGES_YOU_DESC" "Have your sentry kill the enemy that just killed you within 10 seconds." "TF_ENGINEER_FREEZECAM_TAUNT_NAME" "6 弦奏者" "[english]TF_ENGINEER_FREEZECAM_TAUNT_NAME" "Six-String Stinger" "TF_ENGINEER_FREEZECAM_TAUNT_DESC" "ギター演奏スキルのフリーズカムショットを敵に見せる。" "[english]TF_ENGINEER_FREEZECAM_TAUNT_DESC" "Provide an enemy player with a freeze cam of your guitar playing skills." "TF_ENGINEER_FREEZECAM_SENTRY_NAME" "KY エンジニア" "[english]TF_ENGINEER_FREEZECAM_SENTRY_NAME" "Uncivil Engineer" "TF_ENGINEER_FREEZECAM_SENTRY_DESC" "倒した敵に、自分とセントリーガンのフリーズカムショットを見せる。" "[english]TF_ENGINEER_FREEZECAM_SENTRY_DESC" "Provide an enemy player with a freeze cam of you and the sentry that just killed them." "TF_ENGINEER_SHOTGUN_KILL_PREV_SENTRY_TARGET_NAME" "テキサスツーステップ" "[english]TF_ENGINEER_SHOTGUN_KILL_PREV_SENTRY_TARGET_NAME" "Texas Two-Step" "TF_ENGINEER_SHOTGUN_KILL_PREV_SENTRY_TARGET_DESC" "セントリーガンでダメージを受けた直後の敵をショットガンで始末する。" "[english]TF_ENGINEER_SHOTGUN_KILL_PREV_SENTRY_TARGET_DESC" "Use your shotgun to finish off an enemy recently damaged by your sentry gun." "TF_ENGINEER_DISPENSER_HEAL_GROUP_NAME" "ドクホリデイ" "[english]TF_ENGINEER_DISPENSER_HEAL_GROUP_NAME" "Doc Holiday" "TF_ENGINEER_DISPENSER_HEAL_GROUP_DESC" "ディスペンサーでチームメイト 3 人を同時に回復させる。" "[english]TF_ENGINEER_DISPENSER_HEAL_GROUP_DESC" "Have a dispenser heal 3 teammates at the same time." "TF_ENGINEER_SENTRY_KILL_CAPS_NAME" "ノーマンズランド" "[english]TF_ENGINEER_SENTRY_KILL_CAPS_NAME" "No Man's Land" "TF_ENGINEER_SENTRY_KILL_CAPS_DESC" "ポイントを奪取しようとしている敵をセントリーガンで 25 人倒す。" "[english]TF_ENGINEER_SENTRY_KILL_CAPS_DESC" "Use a sentry gun to kill 25 enemy players that are capturing a point." "TF_ENGINEER_KILL_FLAG_CARRIERS_NAME" "企業秘密" "[english]TF_ENGINEER_KILL_FLAG_CARRIERS_NAME" "Trade Secrets" "TF_ENGINEER_KILL_FLAG_CARRIERS_DESC" "機密情報を持っているプレイヤーを 20 人倒す。" "[english]TF_ENGINEER_KILL_FLAG_CARRIERS_DESC" "Kill 20 players carrying the intelligence." "TF_ENGINEER_WASTE_METAL_GRIND_NAME" "デスメタル" "[english]TF_ENGINEER_WASTE_METAL_GRIND_NAME" "Death Metal" "TF_ENGINEER_WASTE_METAL_GRIND_DESC" "破壊された装置の金属くずを 10,000 個拾う。" "[english]TF_ENGINEER_WASTE_METAL_GRIND_DESC" "Pick up 10,000 waste metal from pieces of destroyed buildings." "TF_ENGINEER_HELP_BUILD_STRUCTURE_NAME" "ランドグラブ" "[english]TF_ENGINEER_HELP_BUILD_STRUCTURE_NAME" "Land Grab" "TF_ENGINEER_HELP_BUILD_STRUCTURE_DESC" "チームメイトの装置作成を助ける。" "[english]TF_ENGINEER_HELP_BUILD_STRUCTURE_DESC" "Help a teammate construct a building." "TF_ENGINEER_REMOVE_SAPPER_LONG_DIST_NAME" "うまくやってくれ!" "[english]TF_ENGINEER_REMOVE_SAPPER_LONG_DIST_NAME" "Get Along!" "TF_ENGINEER_REMOVE_SAPPER_LONG_DIST_DESC" "自分から数メートル離れた位置にあった自分の装置まで行き、そこに設置されたサッパーを排除する。" "[english]TF_ENGINEER_REMOVE_SAPPER_LONG_DIST_DESC" "Manage to get to and then remove a sapper placed on your building while you were several meters away." "TF_ENGINEER_DESTROY_STICKIES_NAME" "害虫駆除" "[english]TF_ENGINEER_DESTROY_STICKIES_NAME" "How the Pests Was Gunned" "TF_ENGINEER_DESTROY_STICKIES_DESC" "味方の装置の範囲内にある敵の粘着爆弾を 50 個破壊する。" "[english]TF_ENGINEER_DESTROY_STICKIES_DESC" "Destroy 50 enemy stickybombs lying in range of friendly buildings." "TF_ENGINEER_TAUNT_KILL_NAME" "センチメンタルアドベンチャー" "[english]TF_ENGINEER_TAUNT_KILL_NAME" "Honky Tonk Man" "TF_ENGINEER_TAUNT_KILL_DESC" "ギターで敵プレイヤーの頭をぶん殴る。" "[english]TF_ENGINEER_TAUNT_KILL_DESC" "Smash an enemy player's head in with your guitar." "TF_ENGINEER_KILL_SNIPERS_SENTRY_NAME" "英雄モラント" "[english]TF_ENGINEER_KILL_SNIPERS_SENTRY_NAME" "Breaking Morant" "TF_ENGINEER_KILL_SNIPERS_SENTRY_DESC" "Wrangler の制御下にあるセントリーガンでスナイパーを 10 人倒す。" "[english]TF_ENGINEER_KILL_SNIPERS_SENTRY_DESC" "Kill 10 Snipers with a sentry gun under control of your Wrangler." "TF_ENGINEER_HELP_MANUAL_SENTRY_NAME" "リオグラインド" "[english]TF_ENGINEER_HELP_MANUAL_SENTRY_NAME" "Rio Grind" "TF_ENGINEER_HELP_MANUAL_SENTRY_DESC" "他のエンジニアの Wrangler の制御下にあるセントリーガンの修理とリロードを合計 50 回行う。" "[english]TF_ENGINEER_HELP_MANUAL_SENTRY_DESC" "Perform 50 repairs and/or reloads on a Sentry gun being Wrangled by another Engineer." "TF_ENGINEER_KILL_SENTRY_WITH_SENTRY_NAME" "専売特許" "[english]TF_ENGINEER_KILL_SENTRY_WITH_SENTRY_NAME" "Patent Protection" "TF_ENGINEER_KILL_SENTRY_WITH_SENTRY_DESC" "Wrangler の制御下にあるセントリーガンで、敵エンジニアのセントリーガンを破壊する。" "[english]TF_ENGINEER_KILL_SENTRY_WITH_SENTRY_DESC" "Destroy an enemy Engineer's sentry gun with a sentry under control of your Wrangler." "TF_ENGINEER_MOVE_SENTRY_GET_KILL_NAME" "それを造れば、彼はやってくる" "[english]TF_ENGINEER_MOVE_SENTRY_GET_KILL_NAME" "If You Build It, They Will Die" "TF_ENGINEER_MOVE_SENTRY_GET_KILL_DESC" "レベル 3 のセントリーガンを移動させたときに、移動直後にキルを達成する。" "[english]TF_ENGINEER_MOVE_SENTRY_GET_KILL_DESC" "Haul a level 3 sentry gun into a position where it achieves a kill shortly after being redeployed." "TF_ENGINEER_BUILDING_CARRY_NAME" "テキサスレンジャー" "[english]TF_ENGINEER_BUILDING_CARRY_NAME" "Texas Ranger" "TF_ENGINEER_BUILDING_CARRY_DESC" "装置を 1 km 移動させる。" "[english]TF_ENGINEER_BUILDING_CARRY_DESC" "Haul buildings 1 km over your career." "TF_ENGINEER_KILL_ASSIST_NAME" "アシスト王" "[english]TF_ENGINEER_KILL_ASSIST_NAME" "Deputized" "TF_ENGINEER_KILL_ASSIST_DESC" "他のエンジニアのセントリーガンによるキルを 10 回アシストする。" "[english]TF_ENGINEER_KILL_ASSIST_DESC" "Get 10 assists with another Engineer where a sentry gun was involved in the kill." "TF_ENGINEER_DISPENSER_HEAL_GRIND_NAME" "ドラッグストアカウボーイ" "[english]TF_ENGINEER_DISPENSER_HEAL_GRIND_NAME" "Drugstore Cowboy" "TF_ENGINEER_DISPENSER_HEAL_GRIND_DESC" "これまでに作成したディスペンサーが、累計 100,000 ポイントのヘルスの補給を達成する" "[english]TF_ENGINEER_DISPENSER_HEAL_GRIND_DESC" "Have dispensers you created dispense a combined amount of 100,000 health over your career." "TF_ENGINEER_REPAIR_TEAM_GRIND_NAME" "サークル ザ ワゴン" "[english]TF_ENGINEER_REPAIR_TEAM_GRIND_NAME" "Circle the Wagons" "TF_ENGINEER_REPAIR_TEAM_GRIND_DESC" "他のプレイヤーが作成した装置を 50,000 ダメージ分修理する。" "[english]TF_ENGINEER_REPAIR_TEAM_GRIND_DESC" "Repair 50,000 damage to friendly buildings constructed by other players." "TF_ENGINEER_TANK_DAMAGE_NAME" "ラストマンスタンディング" "[english]TF_ENGINEER_TANK_DAMAGE_NAME" "Built to Last" "TF_ENGINEER_TANK_DAMAGE_DESC" "破壊されることなく、1 つの設置されたタンクが 2000 ダメージを耐え抜く。" "[english]TF_ENGINEER_TANK_DAMAGE_DESC" "Help a single building tank over 2000 damage without being destroyed." "TF_ENGINEER_HEAVY_ASSIST_NAME" "プチ勇者" "[english]TF_ENGINEER_HEAVY_ASSIST_NAME" "(Not So) Lonely Are the Brave" "TF_ENGINEER_HEAVY_ASSIST_DESC" "ディスペンサーで治療中のヘビーが 5 キルを達成する。" "[english]TF_ENGINEER_HEAVY_ASSIST_DESC" "Keep a Heavy healed with your dispenser while he gains 5 kills." "RI_Ii" "アイテム" "[english]RI_Ii" "item" "RI_I" "アイテム" "[english]RI_I" "Item" "RI_c" "," "[english]RI_c" ", " "Attrib_WrenchBuildsMiniSentry" "セントリーガンの代わりに、高速設置可能なミニセントリーを設置" "[english]Attrib_WrenchBuildsMiniSentry" "Replaces the Sentry with a fast building Mini-Sentry" "Attrib_SentryKilledRevenge" "セントリーガンが破壊されたときに、セントリー キル数分のリベンジ クリティカルを獲得\n\n" "[english]Attrib_SentryKilledRevenge" "When your sentry is destroyed you\ngain revenge crits for every sentry kill" "Attrib_BuildingCostReduction" "作成コストが %s1 メタル分減少" "[english]Attrib_BuildingCostReduction" "%s1 metal reduction in building cost" "TF_UseGlowEffect" "PL および CTF マップの目的地に発光エフェクトを使用する。" "[english]TF_UseGlowEffect" "Use glow effect for Payload objectives." "TF_Training" "トレーニング" "[english]TF_Training" "TRAINING" "TF_Parasite_Hat" "エイリアンスワームパラサイト" "[english]TF_Parasite_Hat" "Alien Swarm Parasite" "TF_Action" "アクションスロットのアイテムを使用" "[english]TF_Action" "Use Item in Action Slot" "game_scramble_onrestart" "ラウンド再開時にチームを自動でスクランブルする" "[english]game_scramble_onrestart" "Auto scrambling the teams!" "TF_Weapon_Jar_Milk" "ミルクではない何か" "[english]TF_Weapon_Jar_Milk" "Non-Milk Substance" "TF_Weapon_Peppergun" "ペッパーガン" "[english]TF_Weapon_Peppergun" "Peppergun" "TF_Weapon_Fish" "サカナ" "[english]TF_Weapon_Fish" "Fish" "Humiliation_Count" "x%s1" "[english]Humiliation_Count" "x%s1" "Humiliation_Kill" "サカナ・de・キル!" "[english]Humiliation_Kill" "FISH KILL!" "TF_Gift" "ギフト" "[english]TF_Gift" "Gift" "TF_Gift_EntireServer" "大量ギフト" "[english]TF_Gift_EntireServer" "Pile o' Gifts" "TF_Gift_EntireServer_Desc" "使用すると、サーバー上の最大 23 人のプレイヤーに\nランダムギフトをプレゼント!" "[english]TF_Gift_EntireServer_Desc" "When used, this Action Item gives a random gift\nto up to 23 other people on the server!" "TF_Gift_RandomPerson" "シークレットサンタ" "[english]TF_Gift_RandomPerson" "Secret Saxton" "TF_Gift_RandomPerson_Desc" "使用すると、サーバー上の 1 人のプレイヤーに\nランダムギフトをプレゼント!" "[english]TF_Gift_RandomPerson_Desc" "When used, this Action Item gives a random gift\nto a random person on the server!" "TF_UseFail_NotInGame_Title" "まずはゲームに参加しよう!" "[english]TF_UseFail_NotInGame_Title" "Join A Game First!" "TF_UseFail_NotInGame" "このアイテムはゲーム内でのみ使用できます。" "[english]TF_UseFail_NotInGame" "This item can only be used from within a game." "TF_UseFail_NotOnTeam_Title" "まずはチームに参加しよう!" "[english]TF_UseFail_NotOnTeam_Title" "Join A Team First!" "TF_UseFail_NotOnTeam" "このアイテムはチームに参加後のみ使用できます。" "[english]TF_UseFail_NotOnTeam" "This item can only be used after you have joined a team." "TF_UsableItem" "使用可能" "[english]TF_UsableItem" "Usable Item" "TF_Usable_Duel" "決闘ミニゲーム" "[english]TF_Usable_Duel" "Dueling Mini-Game" "TF_Usable_Duel_Desc" "他のプレイヤーに決闘を申し込むことができる!\n詳細は Mann Co. カタログを参照。" "[english]TF_Usable_Duel_Desc" "Is an enemy player questioning your skills, personal hygiene, and/or ancestry?\nUse these stylish firearms to challenge them to a duel!\nSee the Mann Co. Catalog for full details." "TF_Duel_Request" "%initiator% が決闘を申し込んできた!申し込みを受けますか?" "[english]TF_Duel_Request" "%initiator% has challenged you to a duel! Will you defend your honor?" "TF_Duel_Challenge" "%initiator% が %target% に決闘を申し込んだ!" "[english]TF_Duel_Challenge" "%initiator% has challenged %target% to a duel!" "TF_Duel_Accept" "%initiator% が %target% に決闘を申し込み、成立した!" "[english]TF_Duel_Accept" "%target% has agreed to duel with %initiator%!" "TF_Duel_Decline" "%initiator% が %target% に決闘を申し込み、拒否された!" "[english]TF_Duel_Decline" "Cowardly %target% has rejected a duel with the Honorable %initiator%!" "TF_Duel_Win" "%winner_score% 対 %loser_score% で %winner% が %loser% に勝利した!" "[english]TF_Duel_Win" "%winner% defeated %loser% in a duel with a score of %winner_score% to %loser_score%!" "TF_Duel_Win_SwappedTeams" "%loser% がチームを変更したため、%winner% が %loser% に勝利した。" "[english]TF_Duel_Win_SwappedTeams" "%winner% defeated %loser% in a duel because %loser% changed teams." "TF_Duel_Win_Disconnect" "%loser% がゲームを終了したため、%winner% が %loser% に勝利した。" "[english]TF_Duel_Win_Disconnect" "%winner% defeated %loser% in a duel because %loser% left the game." "TF_Duel_Tie" "%initiator% と %target% の決闘は引き分けに終わった!" "[english]TF_Duel_Tie" "The duel between %initiator% and %target% ended in a draw with %score% points each!" "TF_Duel_Title" "死をかけた決闘!" "[english]TF_Duel_Title" "Duel to the Death!" "TF_Duel_JoinCancel" "やめておく" "[english]TF_Duel_JoinCancel" "No Thanks" "TF_Duel_Cancelled" "%initiator% と %target% の決闘はキャンセルされた。" "[english]TF_Duel_Cancelled" "The duel between %initiator% and %target% has been cancelled. A Dueling Mini-Game owned by %initiator% has not been consumed." "TF_Duel_Medal_Bronze" "ブロンズ決闘バッジ" "[english]TF_Duel_Medal_Bronze" "Bronze Dueling Badge" "TF_Duel_Medal_Silver" "シルバー決闘バッジ" "[english]TF_Duel_Medal_Silver" "Silver Dueling Badge" "TF_Duel_Medal_Gold" "ゴールド決闘バッジ" "[english]TF_Duel_Medal_Gold" "Gold Dueling Badge" "TF_Duel_Medal_Plat" "プラチナ決闘バッジ" "[english]TF_Duel_Medal_Plat" "Platinum Dueling Badge" "TF_Duel_Medal_Bronze_Desc" "決闘の戦績を表すバッジ。\n勝利を重ねればレベルアップ!" "[english]TF_Duel_Medal_Bronze_Desc" "This badge tracks your duel statistics.\nIncrease its level by winning duels!" "TF_Duel_Medal_Silver_Desc" "レベル 25 で獲得。\n決闘の戦績を表すバッジ。\n勝利を重ねればレベルアップ!" "[english]TF_Duel_Medal_Silver_Desc" "Earned at level 25.\nThis badge tracks your duel statistics.\nIncrease its level by winning duels!" "TF_Duel_Medal_Gold_Desc" "レベル 50 で獲得。\n決闘の戦績を表すバッジ。\n勝利を重ねればレベルアップ!" "[english]TF_Duel_Medal_Gold_Desc" "Earned at level 50.\nThis badge tracks your duel statistics.\nIncrease its level by winning duels!" "TF_Duel_Medal_Plat_Desc" "レベル 75 で獲得。\n決闘の戦績を表すバッジ。\n勝利を重ねればレベルアップ!" "[english]TF_Duel_Medal_Plat_Desc" "Earned at level 75.\nThis badge tracks your duel statistics.\nIncrease its level by winning duels!" "TF_Duel_Desc_Won" "勝利数:%wins%\n勝率:%ratio%%%\n前回の決闘:%last_target% に勝利\n対戦日:%last_date%" "[english]TF_Duel_Desc_Won" "Wins: %wins%\nLast Duel: You defeated %last_target%\non %last_date%" "TF_Duel_Desc_Lost" "勝利数:%wins%\n勝率:%ratio%%%\n前回の決闘:%last_target% に敗北\n対戦日:%last_date%" "[english]TF_Duel_Desc_Lost" "Wins: %wins%\nLast Duel: You lost to %last_target%\non %last_date%" "TF_Duel_Desc_Tied" "勝利数:%wins%\n勝率:%ratio%%%\n前回の決闘:%last_target% と引き分け\n対戦日:%last_date%" "[english]TF_Duel_Desc_Tied" "Wins: %wins%\nLast Duel: You tied with %last_target%\non %last_date%" "TF_DuelDialog_Title" "決闘" "[english]TF_DuelDialog_Title" "Challenge to a Duel" "TF_StoreBundle" "アイテムバンドル" "[english]TF_StoreBundle" "Item Bundle" "TF_Bundle_Polycount" "Polycount パック" "[english]TF_Bundle_Polycount" "Polycount Pack" "TF_Bundle_Polycount_Desc" "すべての Polycount コンテスト獲得エントリを収録。" "[english]TF_Bundle_Polycount_Desc" "Includes all the Polycount Contest winning entries:" "TF_Bundle_PolycountPyro" "The Gas Jockey's Gear" "[english]TF_Bundle_PolycountPyro" "The Gas Jockey's Gear" "TF_Bundle_PolycountPyro_Desc" "すべての Polycount パイロアイテムを収録。" "[english]TF_Bundle_PolycountPyro_Desc" "Includes all the Polycount Pyro Items:" "TF_Bundle_PolycountSpy" "The Saharan Spy" "[english]TF_Bundle_PolycountSpy" "The Saharan Spy" "TF_Bundle_PolycountSpy_Desc" "すべての Polycount スパイアイテムを収録。" "[english]TF_Bundle_PolycountSpy_Desc" "Includes all the Polycount Spy Items:" "TF_Bundle_PolycountSoldier" "The Tank Buster" "[english]TF_Bundle_PolycountSoldier" "The Tank Buster" "TF_Bundle_PolycountSoldier_Desc" "すべての Polycount ソルジャーアイテムを収録。" "[english]TF_Bundle_PolycountSoldier_Desc" "Includes all the Polycount Soldier Items:" "TF_Bundle_PolycountSniper" "The Croc-o-Style Kit" "[english]TF_Bundle_PolycountSniper" "The Croc-o-Style Kit" "TF_Bundle_PolycountSniper_Desc" "すべての Polycount スナイパーアイテムを収録。" "[english]TF_Bundle_PolycountSniper_Desc" "Includes all the Polycount Sniper Items:" "TF_Bundle_PolycountScout" "The Special Delivery" "[english]TF_Bundle_PolycountScout" "The Special Delivery" "TF_Bundle_PolycountScout_Desc" "すべての Polycount スカウトアイテムを収録。" "[english]TF_Bundle_PolycountScout_Desc" "Includes all the Polycount Scout Items:" "TF_Scout_Hat_1_Desc" "この赤いプラスチックの帽子をかぶれば、1000 人力だ!" "[english]TF_Scout_Hat_1_Desc" "You'll be batting a thousand (skulls in) when you don this red piece of plastic!" "TF_Sniper_Hat_1_Desc" "ワニの死体から歯を取るのは誰にだってできる。\n生きてる奴から歯を取れるのはホンモノの男だけだ。" "[english]TF_Sniper_Hat_1_Desc" "Any old sap can pull teeth from a dead crocodile.\nIt takes a man to pull teeth from a live one." "TF_Soldier_Hat_1_Desc" "この帽子はどんなかぶり方、形、形式でも煙草やギャンブルを推奨するものではない。" "[english]TF_Soldier_Hat_1_Desc" "This hat does not in any way, shape, or form, promote smoking or gambling." "TF_Medic_Hat_1_Desc" "1 つの戦いの遺物が別の戦いへ。\n敵もわかってくれるだろう。" "[english]TF_Medic_Hat_1_Desc" "A relic from one war brought into another.\nYour enemy will get the point." "TF_Engineer_Hat_1_Desc" "シャープなアイデアにあふれたエンジニア御用達。" "[english]TF_Engineer_Hat_1_Desc" "For Engineers with bright ideas." "TF_Spy_Hat_1_Desc" "シルク裏地が張られた、手触りのよい上品な帽子。どんなズブの素人もいっぱしの悪党に見せてくれる。" "[english]TF_Spy_Hat_1_Desc" "This smooth, suave, silk-lined beauty can turn any amateur backstabber into a handsome rogue." "TF_Engineer_Cowboy_Hat_Desc" "よくあるテンガロンハットのように見えるが、技術の英知により、レベル 2 のセントリーガンより多くの可動部品が組み込まれている。" "[english]TF_Engineer_Cowboy_Hat_Desc" "Though it looks like a simple ten-gallon hat, this modern feat of engineering actually contains more moving parts than a level 2 Sentry Gun." "TF_Heavy_Ushanka_Hat_Desc" "クマの手でできた帽子。\nもちろん銃などは使わず、素手で倒したクマだ。" "[english]TF_Heavy_Ushanka_Hat_Desc" "This hat was made of bear hands.\nThat bear was killed with bare hands." "TF_Heavy_Stocking_cap_Desc" "チーム一の暴れん坊は、ファッションセンスがどれだけアレでも何も言われない。" "[english]TF_Heavy_Stocking_cap_Desc" "Because when you're the toughest Mother Hubbard in the fort, nobody's criticizing your fashion sense." "TF_Soldier_Pot_Hat_Desc" "弾丸や破片から頭を守ることができる。\nしかもスープも温められる。" "[english]TF_Soldier_Pot_Hat_Desc" "Protects cranium from bullets and shrapnel.\nAlso heats soup." "TF_Soldier_Viking_Hat_Desc" "思いっきり蹴っ飛ばしたケツが過去まで飛んでって、バイキングのヘルメットをおまけにつけて帰ってきた。" "[english]TF_Soldier_Viking_Hat_Desc" "I kicked your ass so hard it went back in time and got me this VIKING HAT." "TF_Pyro_Chicken_Hat_Desc" "燃えてるときは、他の人に何を言われようが関係ない。" "[english]TF_Pyro_Chicken_Hat_Desc" "It doesn't matter how much people respect you when they're on fire." "TF_Spy_Camera_Beard_Desc" "これだけ立派なヒゲをつけてれば、超機密文書を読んでもかまわない...だろ?" "[english]TF_Spy_Camera_Beard_Desc" "You wouldn't mind if I read this top secret document with my beard, would you?" "TF_Medic_Mirror_Hat_Desc" "英語の正式名称は、名付け親も読み方がわからないらしい。" "[english]TF_Medic_Mirror_Hat_Desc" "We can't pronounce it either." "TF_Scout_Bonk_Helmet_Desc" "放射性ドリンクが 1 本では足りないあなたに。" "[english]TF_Scout_Bonk_Helmet_Desc" "When drinking one radioactive beverage at a time is not enough." "TF_Scout_Newsboy_Cap_Desc" "号外! 特ダネだ! お前の命はいただいた!" "[english]TF_Scout_Newsboy_Cap_Desc" "Extra! Extra! You're frickin' dead!" "TF_Spy_Derby_Hat_Desc" "もうちょっと上背が欲しくて、しかもてっぺんが丸いほうが\nいいと思っているスパイにぴったり。" "[english]TF_Spy_Derby_Hat_Desc" "For when you wish your head was a little taller,\nbut just as round on top." "TF_Sniper_Straw_Hat_Desc" "見かけたヤツを片っぱしから墓場送りにするときにちょうどいい、ナイスな帽子。" "[english]TF_Sniper_Straw_Hat_Desc" "A polite, efficient hat to wear when killing everyone you meet." "TF_Sniper_Jarate_Headband_Desc" "Jarate の達人のみが着用を許された純白のバンダナ。過酷な修行のため、現在は黄色く変色している...。" "[english]TF_Sniper_Jarate_Headband_Desc" "Only a master of Jarate earns the right to wear this once-white bandanna, stained yellow from the rigors of a harsh training regimen." "TF_Hatless_Scout_Desc" "スピードはスカウトの命だ。帽子などなくても音速の壁を破れるのだから、かさばる帽子をかぶってスピードダウンさせるなんて無駄だと思わないか?" "[english]TF_Hatless_Scout_Desc" "Everyone knows that speed is a Scout's best friend. Why weigh yourself down with bulky hats when you can break the sound barrier without them?" "TF_Hatless_Sniper_Desc" "奴の弾丸は近くをかすめ...\n俺は帽子を失った。\n俺の弾丸はもっと近くに飛び...\n奴は頭を失った。" "[english]TF_Hatless_Sniper_Desc" "His bullet was close.\nI lost my hat.\nMy bullet was closer.\nHe lost his head." "TF_Hatless_Engineer_Desc" "時には帽子がちょっと邪魔なこともある。" "[english]TF_Hatless_Engineer_Desc" "Sometimes you just need a little less hat." "TF_HonestyHalo_Desc" "手段を選ばず帽子の獲得に走ったプレイヤーもいる中で、断固として正しい帽子収集の道から外れなかったプレイヤーの高潔さを記念して。" "[english]TF_HonestyHalo_Desc" "Though some would stop at nothing to achieve hats, you remained resolute and incorruptible in your quest for head decorations. For that, you have been rewarded." "TF_Halloween_Hat_Desc" "こんなに中途半端にイヤな感じのする紙袋が、かつて存在しただろうか?" "[english]TF_Halloween_Hat_Desc" "Brown paper never looked so mildly disturbing." "TF_L4DHat_Desc" "Left 4 You。彼の形見。" "[english]TF_L4DHat_Desc" "Left 4 You." "TF_ToweringPillar_Hat_Desc" "マヌケ? 目立ちたがり? アイルランドかぶれ? 何とでも言うがいい。この帽子の威光の前にひざまずけ!" "[english]TF_ToweringPillar_Hat_Desc" "A-ha-ha! You are as PRESUMPTUOUS as you are POOR and IRISH. Tarnish notte the majesty of my TOWER of HATS." "TF_NobleAmassment_Hat_Desc" "紳士の帽子も帽子をかぶるべきだと信じている紳士たちへ。" "[english]TF_NobleAmassment_Hat_Desc" "For the Gentleman who believes even his hat deserves a hat." "TF_ModestPile_Hat_Desc" "帽子なしの紳士は紳士とは言えない。" "[english]TF_ModestPile_Hat_Desc" "Because a Gentleman is not one without one." "TF_MedicMask_Desc" "手術の準備を。大量の負傷者が発生予定。" "[english]TF_MedicMask_Desc" "Scrub in... things are about to get messy." "TF_HeavyHair_Desc" "なごみ系のシルエットで、敵の動揺を誘う。" "[english]TF_HeavyHair_Desc" "Your opponents will be all shook up when they see these sweet shades and coif." "TF_SpyNobleHair_Desc" "正義は盲目だと人は言う。彼らが知らないのは、正義は姿が見えず、正義より殺しの方に関心があるということだ。" "[english]TF_SpyNobleHair_Desc" "They say justice is blind. What they don't tell you is that justice is also invisible, and also less interested in justice than murder." "TF_EngineerWeldingMask_Desc" "どんなに強い紫外線にも、眼球が傷つけられることはない。太陽も悔しがって歯ぎしりするだろう。" "[english]TF_EngineerWeldingMask_Desc" "Mock the sun with streaks of flame as the UV rays bounce harmlessly away from your eyeballs." "TF_ScoutBeanie_Desc" "これをかぶれば、誰の言いなりにも絶対にならない。" "[english]TF_ScoutBeanie_Desc" "Straight outta control point." "TF_PyroBrainSucker_Desc" "少なくとも「燃やせ」という指令は出ているらしい。" "[english]TF_PyroBrainSucker_Desc" "At least he's still telling you to burn things." "TF_SoldierSamurai_Desc" "戦いの前に一句。\nやせスパイ そこのけそこのけ カブトが通る" "[english]TF_SoldierSamurai_Desc" "A Haiku for war.\nTo defeat one's enemies.\nHonor the crocket." "TF_SniperPithHelmet_Desc" "未開の奥地と、ついでに人の頭も通り抜けるのにぴったり。" "[english]TF_SniperPithHelmet_Desc" "Perfect for exploring the outback and the inside of people's heads." "TF_ScoutWhoopee_Desc" "ナウなヤングのあいだで大ヒット中のこの帽子、知らないのはモグリだぜ。" "[english]TF_ScoutWhoopee_Desc" "You'd have to be a jughead not to realize this cap is the pinnacle of fashion for the discerning youth." "TF_Worms_Gear" "ワームのヘルメット" "[english]TF_Worms_Gear" "Lumbricus Lid" "TF_PyroMonocle_Desc" "大火事を好む紳士向けの、テープでつける楽々ひげセット。防炎加工済み。" "[english]TF_PyroMonocle_Desc" "The most distinguished tape-on fire-retardant facial hair available, for the discerning gentleman of conflagration." "TF_EngineerEarmuffs_Desc" "耳をつんざく銃声と断末魔の叫びの中では、体の回転力と慣性モーメントのベクトルを計算するのは難しいはず。セーフ アンド サウンドを装着して、安全で効果的なマシンを構築しよう!" "[english]TF_EngineerEarmuffs_Desc" "It gets difficult trying to calculate the total external applied torque to a body's rotational motion through its moment of momentum vector while the distracting sounds of gunfire and death are all around you. Build a better, safer machine with the silence of the Safe'n'sound!" "TF_DemomanTricorne_Desc" "とんがった角を 3 つ持った、シャープな帽子。\n目に刺さらないように注意。" "[english]TF_DemomanTricorne_Desc" "Three sharp corners mean one sharp hat.\nDon't poke your eye out." "TF_SpyBeret_Desc" "真のスパイ行為とはアートである。アートの国に敬意を表して。" "[english]TF_SpyBeret_Desc" "Because real espionage is an artform." "TF_SniperFishingHat_Desc" "釣り師とかけて、スナイパーと解く。その心は、どちらも忍耐と一瞬の判断がすべて。" "[english]TF_SniperFishingHat_Desc" "Gone Snipin'." "TF_PyroHelm_Desc" "自分の放った火を消すために命を落とした数多くの消防士の栄誉をたたえて、パイロはこのヘルメットをかぶる。" "[english]TF_PyroHelm_Desc" "Pyro wears this in tribute to the many firefighters who have perished trying to quell his flames." "TF_SoldierDrillHat_Desc" "罵倒を浴びせかけたいが大声を出したくないときに便利。" "[english]TF_SoldierDrillHat_Desc" "This hat is a handy replacement for profanity-filled ranting when you don't feel like shouting yourself hoarse." "TF_MedicGatsby_Desc" "他の帽子のように目立った派手さはないが、独自のエレガンスを醸し出す帽子。友人とゴルフのラウンドに出ているときも、ピカピカに磨き上げた骨のこぎりで緊急手術をしているときも、あたたかなその魅力は周りの人々をとりこにする。" "[english]TF_MedicGatsby_Desc" "While lacking the cachet of other hats, the Gatsby nonetheless possesses its own sartorial elegance. Its understated and affable charm appeals to everyone, whether playing a round of golf with friends or performing non-elective surgery with a well-polished bonesaw." "TF_HeavyDorag_Desc" "12 秒 $400,000 で身につけていただけます。" "[english]TF_HeavyDorag_Desc" "It costs $400,000 to wear this bandanna for 12 seconds." "TF_Parasite_Hat_Desc" "このお茶目なモンスターはある時、ある場所では人類の存続を脅かす存在だった。しかし今は戦士たちの頭の上で日差しをさえぎってくれる。" "[english]TF_Parasite_Hat_Desc" "This cute little guy was once the scourge of humanity in another time and place. Now he's content to ride on your head and keep the sun off." "TF_TheFamiliarFez" "Familiar Fez" "[english]TF_TheFamiliarFez" "Familiar Fez" "TF_TheGrenadiersSoftcap" "Grenadier's Softcap" "[english]TF_TheGrenadiersSoftcap" "Grenadier's Softcap" "TF_Unique_Achievement_SoldierBuff_Desc" "攻撃力強化の効果を持つ。\n周囲の味方の攻撃がミニクリティカル化する。" "[english]TF_Unique_Achievement_SoldierBuff_Desc" "Provides an offensive buff that causes\nnearby team members to do mini-crits." "TF_TheBattalionsBackup_Desc" "防御力強化の効果を持つ。\n周囲の味方へのクリティカル ヒットを防止し、\nダメージの 35% をブロックする。\nまた、被ダメージでレイジが上昇。" "[english]TF_TheBattalionsBackup_Desc" "Provides a defensive buff that protects\nnearby team members from crits\nand blocks 35% of incoming damage.\nRage increases through damage taken." "TF_OlSnaggletooth" "Ol' Snaggletooth" "[english]TF_OlSnaggletooth" "Ol' Snaggletooth" "TF_TheShortstop_Desc" "Mann Co. の最新作。\nやる気満々の防御装備。" "[english]TF_TheShortstop_Desc" "Mann Co.'s latest in high attitude\nbreak-action personal defense." "TF_TheHolyMackerel_Desc" "サカナでぶん殴られるのは、かなり屈辱的なはず。" "[english]TF_TheHolyMackerel_Desc" "Getting hit by a fish has got to be humiliating." "TF_MadMilk_Desc" "ミルクがかかった敵に与えたダメージの \n75% 分だけ自分のヘルスが回復する。" "[english]TF_MadMilk_Desc" "Players heal 60% of the damage done\nto an enemy covered with milk." "TF_Weapon_RocketLauncher_Jump_Desc" "ダメージ 0 の特殊なロケットランチャー。\nロケットジャンプの技を学ぶための練習用。" "[english]TF_Weapon_RocketLauncher_Jump_Desc" "A special no-damage rocket launcher for learning\nrocket jump tricks and patterns." "TF_ScoutBombingRun" "ボミングラン" "[english]TF_ScoutBombingRun" "Bombing Run" "TF_ScoutBombingRun_Desc" "上空から死を!" "[english]TF_ScoutBombingRun_Desc" "Death from above!" "TF_SoldierShako" "強靭なシャコー帽" "[english]TF_SoldierShako" "Stout Shako" "TF_SoldierShako_Desc" "ビクトリア時代の軍隊ファッションの\n最高峰。" "[english]TF_SoldierShako_Desc" "The grand achievement of\nVictorian military fashion." "TF_SoldierRomanHelmet" "帝国歩兵のヘルム" "[english]TF_SoldierRomanHelmet" "Legionaire's Lid" "TF_SoldierRomanHelmet_Desc" "ローマ帝国時代のガリア戦争\nからの遺産。" "[english]TF_SoldierRomanHelmet_Desc" "An antique from the late\nImperial Gallic period." "TF_PyroFiestaSombrero" "オールドグアダラハラ" "[english]TF_PyroFiestaSombrero" "Old Guadalajara" "TF_PyroFiestaSombrero_Desc" "どんな場面でもピリッとスパイスを利かせてくれるナイスな帽子。" "[english]TF_PyroFiestaSombrero_Desc" "This hat adds spice to any occasion." "TF_PyroPlunger" "技術者のハンドル" "[english]TF_PyroPlunger" "Handyman's Handle" "TF_PyroPlunger_Desc" "あらゆる詰まり物を取り除く。" "[english]TF_PyroPlunger_Desc" "Clears all sorts of blockage." "TF_DemoInquisitor" "酔いどれの背高帽" "[english]TF_DemoInquisitor" "Carouser's Capotain" "TF_DemoInquisitor_Desc" "見張りの 1 人も逃さない。" "[english]TF_DemoInquisitor_Desc" "Suffer not a sentry to live." "TF_HeavyUmbrella" "ハードカウンター" "[english]TF_HeavyUmbrella" "Hard Counter" "TF_HeavyUmbrella_Desc" "Jarate 使いが近くにいるときは、\n用心しすぎることはない。" "[english]TF_HeavyUmbrella_Desc" "You can never be too careful\nwith Jarate around." "TF_DemoStuntHelmet" "しらふのスタントマン" "[english]TF_DemoStuntHelmet" "Sober Stuntman" "TF_DemoStuntHelmet_Desc" "粘着爆弾ジャンパーの必需品。" "[english]TF_DemoStuntHelmet_Desc" "A sticky-jumper's best friend." "TF_Seuss" "ドクターのダッパートッパー" "[english]TF_Seuss" "Dr's Dapper Topper" "TF_Seuss_Desc" "" "[english]TF_Seuss_Desc" "" "TF_PyroBeanie" "燃える男の休息" "[english]TF_PyroBeanie" "Napper's Respite" "TF_PyroBeanie_Desc" "一日中スカウトを燃やして疲れ果てたあなたに。" "[english]TF_PyroBeanie_Desc" "After a long day of burning scouts." "TF_HeavyPugilistProtector" "ボクサーのプロテクター" "[english]TF_HeavyPugilistProtector" "Pugilist's Protector" "TF_HeavyPugilistProtector_Desc" "" "[english]TF_HeavyPugilistProtector_Desc" "" "TF_SoldierChiefRocketeer" "チーフタンチャレンジ" "[english]TF_SoldierChiefRocketeer" "Chieftain's Challenge" "TF_SoldierChiefRocketeer_Desc" "" "[english]TF_SoldierChiefRocketeer_Desc" "" "TF_WikiCap" "Wiki キャップ" "[english]TF_WikiCap" "Wiki Cap" "TF_WikiCap_Desc" "Web ページの編集方法を知る少数の賢者が獲得する帽子。" "[english]TF_WikiCap_Desc" "Given to valuable contributors to the official TF2 wiki\nhttp://wiki.teamfortress.com/" "TF_MannCoCap" "Mann Co. Cap" "[english]TF_MannCoCap" "Mann Co. Cap" "TF_Polycount_Pin" "ポリカウントピン" "[english]TF_Polycount_Pin" "Polycount Pin" "TF_Polycount_Pin_Desc" "ポリカウントコンテスト参加者に贈呈されました。" "[english]TF_Polycount_Pin_Desc" "Awarded to participants of the Polycount contest." "TF_EllisHat" "エリスの帽子" "[english]TF_EllisHat" "Ellis' Cap" "NewItemMethod_Dropped" "発見しました:" "[english]NewItemMethod_Dropped" "You Found:" "NewItemMethod_Crafted" "作成しました:" "[english]NewItemMethod_Crafted" "You Crafted:" "NewItemMethod_Traded" "交換しました:" "[english]NewItemMethod_Traded" "You Traded for:" "NewItemMethod_Purchased" "購入しました:" "[english]NewItemMethod_Purchased" "You Purchased:" "NewItemMethod_FoundInCrate" "開梱しました:" "[english]NewItemMethod_FoundInCrate" "You Unboxed:" "NewItemMethod_Gifted" "ギフトを受領しました:" "[english]NewItemMethod_Gifted" "You Received a Gift:" "NewItemMethod_Promotion" "プロモーションアイテムを受領しました:" "[english]NewItemMethod_Promotion" "You Received a Store Promotion Item:" "NewItemMethod_Earned" "獲得しました:" "[english]NewItemMethod_Earned" "You Earned:" "NewItemMethod_Support" "カスタマーサポートから受領しました:" "[english]NewItemMethod_Support" "Customer Support Granted You:" "OpenSpecificLoadout" "%s1の装備を開く..." "[english]OpenSpecificLoadout" "OPEN %s1 LOADOUT..." "OpenGeneralLoadout" "装備を開く..." "[english]OpenGeneralLoadout" "OPEN LOADOUT..." "OpenBackpack" "バックパックを開く..." "[english]OpenBackpack" "OPEN BACKPACK..." "Armory" "MANN CO. カタログ" "[english]Armory" "MANN CO. CATALOG" "Loadout_OpenTrading" "交換画面を開く" "[english]Loadout_OpenTrading" "Open the Trading screen" "Loadout_OpenTradingDesc" "バックパックのアイテムを\n他のプレイヤーと交換する" "[english]Loadout_OpenTradingDesc" "TRADE ITEMS IN YOUR BACKPACK\nWITH OTHER PLAYERS" "Loadout_OpenArmory" "Mann Co. カタログを開く" "[english]Loadout_OpenArmory" "Open the Mann Co. Catalog" "Loadout_OpenArmoryDesc" "TF2 の世界で見つけた\nアイテムを閲覧する" "[english]Loadout_OpenArmoryDesc" "BROWSE THE ITEMS FOUND\nIN THE TF2 UNIVERSE" "ItemSel_ACTION" "- アクション" "[english]ItemSel_ACTION" "- ACTION" "DiscardItem" "永久的に破棄する" "[english]DiscardItem" "Permanently Discard" "BackpackApplyTool" "%s1 を適用するアイテムを選択:" "[english]BackpackApplyTool" "Select the item to apply the %s1 to:" "ApplyOnItem" "適用対象..." "[english]ApplyOnItem" "USE WITH..." "ConsumeItem" "使用する" "[english]ConsumeItem" "USE" "CustomizeItem" "カスタマイズ" "[english]CustomizeItem" "CUSTOMIZE" "ShowBaseItems" "ストックアイテム" "[english]ShowBaseItems" "STOCK ITEMS" "ShowBackpackItems" "スペシャルアイテム" "[english]ShowBackpackItems" "SPECIAL ITEMS" "ShowBaseItemsCheckBox" "ストックアイテムを表示" "[english]ShowBaseItemsCheckBox" "Show Stock Items" "ToolConfirmWarning" "工具は一度使用するとなくなります!" "[english]ToolConfirmWarning" "Remember, once you have used a tool, it's gone!" "ToolItemRenameOldItemName" "現在のアイテム名:" "[english]ToolItemRenameOldItemName" "Current Item Name:" "ToolItemRenameNewItemName" "新しいアイテム名:" "[english]ToolItemRenameNewItemName" "New Item Name:" "ToolDialogTitle" "%s1に%s2を使用中" "[english]ToolDialogTitle" "Using %s1 on %s2" "CraftAskName" "このアイテムの新しい名前を入力:" "[english]CraftAskName" "Enter this Item's New Name:" "CraftNameOk" "名前決定!" "[english]CraftNameOk" "Name It!" "CraftNameCancel" "やめておく" "[english]CraftNameCancel" "No Thanks" "CraftAskNameConfirm" "この名前を使用しますか?" "[english]CraftAskNameConfirm" "Are you sure you want to use this name?" "CraftAskNameWarning" "(この名前は一般公開され、変更はできません)" "[english]CraftAskNameWarning" "(This name will be publicly visible and permanent)" "CraftNameConfirm" "これで OK!" "[english]CraftNameConfirm" "Yep, I'm Sure!" "CraftInvalidName" "無効な名前です!" "[english]CraftInvalidName" "Invalid Name!" "CraftInvalidNameDetail" "使用できるのは英数字とスペースのみです" "[english]CraftInvalidNameDetail" "Only letters, numbers, and spaces are allowed" "ToolPaintConfirm" "アイテムをこの色でペイントしますか?" "[english]ToolPaintConfirm" "Are you sure you want to paint the item this color?" "ToolPaintConfirmWarning" "(この色は一般公開され、変更はできません)" "[english]ToolPaintConfirmWarning" "(This color will be publicly visible and permanent)" "ToolDecodeConfirm" "この箱を開きますか?" "[english]ToolDecodeConfirm" "Are you sure you want to open this crate?" "LoadoutSlot_Action" "アクション" "[english]LoadoutSlot_Action" "Action" "BackpackShowDetails" "詳細" "[english]BackpackShowDetails" "Details" "RT_M_A" "%s1 を変更" "[english]RT_M_A" "Modify %s1" "RT_Rn_A" "%s1 の名前を変更" "[english]RT_Rn_A" "Rename %s1" "CI_T_G" "ガジェットトークン" "[english]CI_T_G" "Gadget Token" "TF_T" "工具" "[english]TF_T" "Tool" "TF_T_Nt" "名前タグ" "[english]TF_T_Nt" "Name Tag" "TF_Tool_Nametag_Desc" "バックパックに入っているアイテムの名前を変更する" "[english]TF_Tool_Nametag_Desc" "Changes the name of an item in your backpack" "TF_Tool_DecoderRing" "Mann Co. 物資箱のキー" "[english]TF_Tool_DecoderRing" "Mann Co. Supply Crate Key" "TF_Tool_DecoderRing_Desc" "ロックされた物資箱を開けるために使用します。" "[english]TF_Tool_DecoderRing_Desc" "Used to open locked supply crates." "TF_SupplyCrate" "Mann Co. 物資箱" "[english]TF_SupplyCrate" "Mann Co. Supply Crate" "TF_SupplyCrate_Desc" "この箱を開けるには Mann Co. 物資箱のキーが必要です。" "[english]TF_SupplyCrate_Desc" "You need a Mann Co. Supply Crate Key to open this.\nYou can pick one up at the Mann Co. Store." "TF_Tool_PaintCan" "ペイント缶" "[english]TF_Tool_PaintCan" "Paint Can" "TF_Tool_PaintCan_Desc" "他のアイテムのペイントに使用します。" "[english]TF_Tool_PaintCan_Desc" "Used to paint other items." "TF_Tool_Paint_Warning" "ペイントはお使いのコンピュータでは表示されません\n(DirectX 9 以上が必要)" "[english]TF_Tool_Paint_Warning" "Paint will not be visible on your computer.\n(DX9+ required)" "TF_Revolving_Loot_List" "この箱には次のいずれかのアイテムが入っています:" "[english]TF_Revolving_Loot_List" "This crate contains one of the following items:" "TF_Revolving_Loot_List_Rare_Item" "あるいは、非常にレアなスペシャルアイテムが入っている可能性も!" "[english]TF_Revolving_Loot_List_Rare_Item" "or an Exceedingly Rare Special Item!" "TF_Set_Polycount_Pyro" "The Gas Jockey's Gear" "[english]TF_Set_Polycount_Pyro" "The Gas Jockey's Gear" "TF_Set_Polycount_Scout" "The Special Delivery" "[english]TF_Set_Polycount_Scout" "The Special Delivery" "TF_Set_Polycount_Spy" "The Saharan Spy" "[english]TF_Set_Polycount_Spy" "The Saharan Spy" "TF_Set_Polycount_Soldier" "The Tank Buster" "[english]TF_Set_Polycount_Soldier" "The Tank Buster" "TF_Set_Polycount_Sniper" "The Croc-o-Style Kit" "[english]TF_Set_Polycount_Sniper" "The Croc-o-Style Kit" "TF_Date_GMT" " GMT" "[english]TF_Date_GMT" " GMT" "Attrib_CannotTrade" "交換不可" "[english]Attrib_CannotTrade" "Not Tradable" "Attrib_DisguiseOnBackstab" "バックスタブに成功すると、 すぐに犠牲者に変装できる" "[english]Attrib_DisguiseOnBackstab" "Upon a successful backstab you rapidly disguise as your victim" "Attrib_CannotDisguise" "着用者は変装できない" "[english]Attrib_CannotDisguise" "Wearer cannot disguise" "Attrib_SilentKiller" "消音武器" "[english]Attrib_SilentKiller" "Silent Killer: No attack noise from backstabs" "Attrib_DisguiseSpeedPenalty" "変装速度が %s1 秒低下" "[english]Attrib_DisguiseSpeedPenalty" "%s1 sec slower disguise speed" "Attrib_DisguiseNoBurn" "変装中は炎ダメージを受けない" "[english]Attrib_DisguiseNoBurn" "Immune to fire damage while disguised" "Attrib_AddCloakOnKill" "キル時に透明マント +%s1" "[english]Attrib_AddCloakOnKill" "+%s1 cloak on kill" "Attrib_AddCloakOnHit" "命中時に透明マント +%s1" "[english]Attrib_AddCloakOnHit" "+%s1 cloak on hit" "Attrib_CloakBlinkTimePenalty" "透明マントの点滅時間を %s1 秒延長" "[english]Attrib_CloakBlinkTimePenalty" "%s1 sec longer cloak blink time" "Attrib_QuietUnstealth" "透明マント解除の音量を下げる" "[english]Attrib_QuietUnstealth" "Reduced decloak sound volume" "Attrib_FlameSize_Negative" "炎の燃える範囲を %s1% 縮小" "[english]Attrib_FlameSize_Negative" "%s1% less flame spread area" "Attrib_FlameSize_Positive" "炎の燃える範囲を %s1% 拡大" "[english]Attrib_FlameSize_Positive" "+%s1% more flame spread area" "Attrib_FlameLife_Negative" "炎の燃える長さを %s1% 短縮" "[english]Attrib_FlameLife_Negative" "%s1% less flame distance" "Attrib_FlameLife_Positive" "炎の燃える長さを %s1% 延長" "[english]Attrib_FlameLife_Positive" "+%s1% more flame distance" "Attrib_ChargedAirblast" "エアブラストをチャージして、敵をより遠くに飛ばせるようになった" "[english]Attrib_ChargedAirblast" "Airblast can now be charged, which will push enemies further" "Attrib_DmgFromSentryReduced" "着用者のセントリーガンダメージ耐性 +%s1%" "[english]Attrib_DmgFromSentryReduced" "+%s1% sentry damage resistance on wearer" "Attrib_AirblastCost_Increased" "エアーブラストのコスト +%s1%" "[english]Attrib_AirblastCost_Increased" "+%s1% airblast cost" "Attrib_AirblastCost_Decreased" "エアーブラストのコスト %s1%" "[english]Attrib_AirblastCost_Decreased" "%s1% airblast cost" "Attrib_Purchased" "購入アイテム:交換および作成不可" "[english]Attrib_Purchased" "Purchased: Not Tradable or Usable in Crafting" "Attrib_Promotion" "プロモーションアイテム:交換および作成不可" "[english]Attrib_Promotion" "Store Promotion Item: Not Tradable" "Attrib_FlameAmmoPerSec_Increased" "火炎放射器 1 秒当たりの弾薬消費数 +%s1%" "[english]Attrib_FlameAmmoPerSec_Increased" "+%s1% flamethrower ammo consumed per second" "Attrib_FlameAmmoPerSec_Decreased" "火炎放射器 1 秒当たりの弾薬消費数 %s1%" "[english]Attrib_FlameAmmoPerSec_Decreased" "%s1% flamethrower ammo consumed per second" "Attrib_JarateDuration" "命中時:ターゲットに %s1 秒間 Jarate 効果" "[english]Attrib_JarateDuration" "On Hit: Jarate applied to target for %s1 seconds" "Attrib_NoDeathFromHeadshots" "着用者はヘッドショットで倒されない。" "[english]Attrib_NoDeathFromHeadshots" "The wearer cannot be killed by headshots" "Attrib_AchievementItem" "実績アイテム:交換および作成不可" "[english]Attrib_AchievementItem" "Achievement Item: Not Tradable" "Attrib_CannotCraft" "作成不可" "[english]Attrib_CannotCraft" "Not Usable in Crafting" "Attrib_DeployTime_Increased" "武器切り替えを %s1% 延長" "[english]Attrib_DeployTime_Increased" "%s1% longer weapon switch" "Attrib_DeployTime_Decreased" "武器切り替えを %s1% 高速化" "[english]Attrib_DeployTime_Decreased" "%s1% faster weapon switch" "Attrib_MinicritsBecomeCrits" "通常のミニクリティカルダメージがクリティカルダメージになる" "[english]Attrib_MinicritsBecomeCrits" "Crits whenever it would normally mini-crit" "Attrib_HealOnKill" "キル時にヘルスが +%s1 回復" "[english]Attrib_HealOnKill" "+%s1 health restored on kill" "Attrib_NoSelfBlastDmg" "自分の弾の爆破ダメージを受けない。" "[english]Attrib_NoSelfBlastDmg" "No self inflicted blast damage taken" "Attrib_Slow_Enemy_OnHit_Major" "命中時:ターゲットの動きを 40% 低速化(%s1s)" "[english]Attrib_Slow_Enemy_OnHit_Major" "On Hit: Slow target movement by 40% for %s1s" "Attrib_LimitedUse" "使用回数制限アイテム。残り使用回数:%s1。" "[english]Attrib_LimitedUse" "This is a limited use item. Uses: %s1" "Attrib_EventDate" "受領日:%s1" "[english]Attrib_EventDate" "Date Received: %s1" "Attrib_GifterAccountID" "ギフト提供者:%s1。" "[english]Attrib_GifterAccountID" "\nGift from: %s1" "Attrib_AttachedParticle" "効果:%s1" "[english]Attrib_AttachedParticle" "Effect: %s1" "Attrib_SupplyCrateSeries" "箱シリーズ #%s1" "[english]Attrib_SupplyCrateSeries" "Crate Series #%s1" "Attrib_PreserveUbercharge" "死亡時に最大 %s1% の保存\nユーバーチャージを保持する。" "[english]Attrib_PreserveUbercharge" "On death up to %s1% of your stored\nÜberCharge is retained" "Attrib_Particle0" "無効なパーティクル" "[english]Attrib_Particle0" "Invalid Particle" "Attrib_Particle1" "パーティクル 1" "[english]Attrib_Particle1" "Particle 1" "Attrib_Particle2" "フライングビッツ" "[english]Attrib_Particle2" "Flying Bits" "Attrib_Particle3" "強敵バースト" "[english]Attrib_Particle3" "Nemesis Burst" "Attrib_Particle4" "コミュニティースパークル" "[english]Attrib_Particle4" "Community Sparkle" "Attrib_Particle5" "ホーリーグロウ" "[english]Attrib_Particle5" "Holy Glow" "Attrib_Particle6" "グリーンキャンディ" "[english]Attrib_Particle6" "Green Confetti" "Attrib_Particle7" "パープルキャンディ" "[english]Attrib_Particle7" "Purple Confetti" "Attrib_Particle8" "ゴースト" "[english]Attrib_Particle8" "Haunted Ghosts" "Attrib_Particle9" "グリーンエネルギー" "[english]Attrib_Particle9" "Green Energy" "Attrib_Particle10" "パープルエネルギー" "[english]Attrib_Particle10" "Purple Energy" "Attrib_Particle11" "回転する TF ロゴ" "[english]Attrib_Particle11" "Circling TF Logo" "Attrib_Particle12" "大量のファイル" "[english]Attrib_Particle12" "Massed Flies" "Attrib_Particle13" "燃えあがる炎" "[english]Attrib_Particle13" "Burning Flames" "Attrib_Particle14" "焼き付く炎" "[english]Attrib_Particle14" "Scorching Flames" "Attrib_Particle15" "灼熱のプラズマ" "[english]Attrib_Particle15" "Searing Plasma" "Attrib_Particle17" "サンビーム" "[english]Attrib_Particle17" "Sunbeams" "Attrib_Particle18" "回転するピースサイン" "[english]Attrib_Particle18" "Circling Peace Sign" "Attrib_Particle19" "回転するハート" "[english]Attrib_Particle19" "Circling Heart" "TF_Unique_BattleSaw" "Vita-Saw" "[english]TF_Unique_BattleSaw" "The Vita-Saw" "TF_TheAttendant" "Attendant" "[english]TF_TheAttendant" "The Attendant" "TF_TheMilkman" "Milkman" "[english]TF_TheMilkman" "The Milkman" "TF_ThePowerjack" "Powerjack" "[english]TF_ThePowerjack" "The Powerjack" "TF_TheDegreaser" "Degreaser" "[english]TF_TheDegreaser" "The Degreaser" "TF_TheShortstop" "Shortstop" "[english]TF_TheShortstop" "The Shortstop" "TF_LEtranger" "L'Etranger" "[english]TF_LEtranger" "L'Etranger" "TF_EternalReward" "Your Eternal Reward" "[english]TF_EternalReward" "Your Eternal Reward" "TF_TheBattalionsBackup" "Battalion's Backup" "[english]TF_TheBattalionsBackup" "The Battalion's Backup" "TF_TheBlackBox" "Black Box" "[english]TF_TheBlackBox" "Black Box" "TF_SydneySleeper" "Sydney Sleeper" "[english]TF_SydneySleeper" "The Sydney Sleeper" "TF_DarwinsDangerShield" "Darwin's Danger Shield" "[english]TF_DarwinsDangerShield" "Darwin's Danger Shield" "TF_TheBushwacka" "Bushwacka" "[english]TF_TheBushwacka" "The Bushwacka" "TF_TheHolyMackerel" "Holy Mackerel" "[english]TF_TheHolyMackerel" "The Holy Mackerel" "TF_MadMilk" "Mad Milk" "[english]TF_MadMilk" "Mad Milk" "TF_Weapon_RocketLauncher_Jump" "Rocket Jumper" "[english]TF_Weapon_RocketLauncher_Jump" "The Rocket Jumper" "TF_Unique_Gloves_of_Running_Urgently" "Gloves of Running Urgently" "[english]TF_Unique_Gloves_of_Running_Urgently" "The Gloves of Running Urgently" "TF_Soldier_Medal_Web_Sleuth_Desc" "居眠りも、飲み食いも、無駄話もすることなく、勇敢に陣地を守り抜いた数少ない勇気ある兵士にこれを贈ろう。" "[english]TF_Soldier_Medal_Web_Sleuth_Desc" "Given to those few brave soldiers whom stood guard valiantly without sleep, nourishment, or a social life." "TF_Employee_Badge_A_Desc" "兵士よ。誇らしく胸に飾るべし。君が敵を倒せば、敵は自らが最強ではないと常に思い知らされるだろう。" "[english]TF_Employee_Badge_A_Desc" "Display this on your chest proudly, soldier. Each time you kill someone, they'll know they weren't the first." "TF_Employee_Badge_B_Desc" "君よりも長く守り抜いた兵士もいるだろう。だが、君のような戦いっぷりは前例がない。" "[english]TF_Employee_Badge_B_Desc" "Sure, some may have been doing it longer. But you've proven few can do it better." "TF_Employee_Badge_C_Desc" "パーティーに遅刻はしたが、大活躍だった。" "[english]TF_Employee_Badge_C_Desc" "Even though you were late to the party, you were still the life of it." "TF_Employee_Badge_Plat_Desc" "戦いが始まる前から戦っていた、真の戦士に贈るメダル。" "[english]TF_Employee_Badge_Plat_Desc" "A true warrior's medal, given to those who fought before the battle even started." "Item_Traded" "%s1 が %s2 %s3 を交換した" "[english]Item_Traded" "%s1 has traded for:: %s2 %s3" "Item_Purchased" "%s1 が %s2 %s3 を購入した" "[english]Item_Purchased" "%s1 has purchased:: %s2 %s3" "Item_FoundInCrate" "%s1 が %s2 %s3 を開梱した" "[english]Item_FoundInCrate" "%s1 has unboxed:: %s2 %s3" "Item_Gifted" "%s1 が %s2 %s3 をギフトとして受け取った" "[english]Item_Gifted" "%s1 has received a gift:: %s2 %s3" "Item_Earned" "%s1 が %s2 %s3 を獲得した" "[english]Item_Earned" "%s1 has earned:: %s2 %s3" "Normal" "ノーマル" "[english]Normal" "Normal" "Unique" "専用" "[english]Unique" "Unique" "rarity4" "アンユージュアル" "[english]rarity4" "Unusual" "vintage" "ビンテージ" "[english]vintage" "Vintage" "customized" "カスタム" "[english]customized" "Customized" "TF_ShowNotificationsInGame" "ゲーム中にポップアップの警告を表示(たとえば、交換の申し出など)" "[english]TF_ShowNotificationsInGame" "Show pop-up alerts while in-game (e.g. trade requests)" "MMenu_Tooltip_Armory" "MANN CO. カタログ" "[english]MMenu_Tooltip_Armory" "MANN CO. CATALOG" "MMenu_BuyNow" "今すぐ購入" "[english]MMenu_BuyNow" "Buy Now" "MMenu_Notifications_Show" "警告(%s1)" "[english]MMenu_Notifications_Show" "ALERTS (%s1)" "MMenu_Notifications_Hide" "X" "[english]MMenu_Notifications_Hide" "X" "MMenu_Notifications_Empty" "未読の警告はありません。" "[english]MMenu_Notifications_Empty" "You have no pending alerts." "ArmoryExplanation_Title" "Mann Co. カタログ" "[english]ArmoryExplanation_Title" "Mann Co. Catalog" "ArmoryExplanation_Text" "ここでは、Mann Co. 最高経営責任者で、タフなオーストラリア人 Saxton Hale が用意した TF2 の武器と工具をすべて閲覧できます。" "[english]ArmoryExplanation_Text" "Here you can browse all of TF2's weapons and tools, handily supplied by Saxton Hale, Mann Co.'s rugged Australian CEO." "TradingExplanation_Title" "交換" "[english]TradingExplanation_Title" "Trading" "TradingExplanation_Text" "ここでは、バックパックに入っているアイテムを他の TF2 プレイヤーと交換できます。" "[english]TradingExplanation_Text" "Here you're able to trade with other TF2 players, swapping items in your backpack for items in theirs." "BackpackArmoryExplanation_Title" "Mann Co. のカタログ" "[english]BackpackArmoryExplanation_Title" "Mann Co. Catalog" "BackpackArmoryExplanation_Text" "Mann Co. のカタログにアイテムを表示するには、アイテムを選択して[DETAILS]ボタンを押してください。カタログには、アイテムの仕組みやどう使われるのかに関する追加情報が掲載してあります。" "[english]BackpackArmoryExplanation_Text" "Select an item and press the DETAILS button to view that item in the Mann Co. Catalog. The catalog provides additional information on how items work and how they are used." "BackpackToolsExplanation_Title" "ツールを使う" "[english]BackpackToolsExplanation_Title" "Using Tools" "BackpackToolsExplanation_Text" "イベントリ内の他のアイテムに影響を与えるアイテムは'ツール'と呼ばれます。ツールは武器の名前を変更したり、帽子を新色に変えたり、アイテムに特殊な属性を付与したりします。ツールを有効にするためには、ツールを選択し[適用対象...]ボタンをして下さい。" "[english]BackpackToolsExplanation_Text" "Items that can be used in your inventory are called 'tools'. Tools can rename weapons, paint hats with a new color, or add special properties to your items. To activate a tool, select it and press the 'Use' or 'Use With...' button." "BackpackStockExplanation_Title" "ストックアイテム" "[english]BackpackStockExplanation_Title" "Stock Items" "BackpackStockExplanation_Text" "もしクラスごとのデフォルトアイテムを見たい場合は、「ストックアイテムを表示」のチェックボックスを切り替えてください。ストックアイテムは工具を使用して改造ができるので、基本アイテムの名前を変更する場合などは、このチェックボックスを使用してください。" "[english]BackpackStockExplanation_Text" "If you want to look at the default items for each class, toggle the 'SHOW STOCK ITEMS' checkbox. Stock items can be modified by some tools, so if you want to rename a basic item use this checkbox." "BackpackSortExplanation_Title" "アイテムの並び替え" "[english]BackpackSortExplanation_Title" "Sorting Items" "BackpackSortExplanation_Text" "アイテムを収集していくうちに、整理整頓の為にこの並び替え機能が役立つかもしれません。タイプ、クラス、装備スロット毎にアイテムを並び替え可能です。" "[english]BackpackSortExplanation_Text" "As you begin to collect items, you may want to use this sort control to keep them in order. You can sort items by type, class, or loadout slot." "StoreWelcomeExplanation_Title" "Mann Co. ストアへようこそ!" "[english]StoreWelcomeExplanation_Title" "Welcome to the Mann Co. Store!" "StoreWelcomeExplanation_Text" "Mann Co. ストアでのお買い物は Steam ウォレットをご利用ください。ストアではアップデート以前のクラシックTF2アイテムから新しいアイテムまでご購入いただけます!." "[english]StoreWelcomeExplanation_Text" "The Mann Co. Store lets you buy items with funds from your Steam wallet. The store contains all of the classic TF2 items from previous Updates as well as brand new items and features!" "StoreTabsExplanation_Title" "カテゴリータブ" "[english]StoreTabsExplanation_Title" "Category Tabs" "StoreItemsExplanation_Title" "アイテムを購入する" "[english]StoreItemsExplanation_Title" "Purchasable Item" "StoreItemsExplanation_Text" "アイテムは値段と現在販売中かどうかを示します。アイテムを選択するとあなたのカートに追加したり、購入の前にアイテムの確認をすることが出来ます。" "[english]StoreItemsExplanation_Text" "Items indicate their price and whether they are currently on sale. Selecting an item lets you add it to your cart or preview the item before you buy it." "StoreDetailsExplanation_Title" "アイテムの詳細" "[english]StoreDetailsExplanation_Title" "Item Details" "StoreDetailsExplanation_Text" "アイテム詳細ウィンドウでは、そのアイテムの効果や使用方法が表示されます。" "[english]StoreDetailsExplanation_Text" "The item details window describes the item's specific characteristics, such as gameplay effects the item has or how it's used." "StorePreviewExplanation_Title" "アイテムのプレビュー" "[english]StorePreviewExplanation_Title" "Item Preview" "StoreAddToCartExplanation_Title" "カートに追加" "[english]StoreAddToCartExplanation_Title" "Add to Cart" "StoreAddToCartExplanation_Text" "購入したいアイテムを見つけたら、選択して'カートに追加'ボタンを押してください。" "[english]StoreAddToCartExplanation_Text" "If you find an item you want to buy, select it and press the ADD TO CART button." "StoreCartStatusExplanation_Title" "カートの中身" "[english]StoreCartStatusExplanation_Title" "Cart Status" "StoreCartStatusExplanation_Text" "ショッピングカーとの中身を確認します。アイテムをカートから外す場合、ショッピングカートのアイコンをクリックしてください。またバックパックの空きスロット数も表示されます。アイテム1個につき、バックパックのスロットを一つ占有します。" "[english]StoreCartStatusExplanation_Text" "You can view the status of your shopping cart here. If you want to remove an item, click the shopping cart icon. You are also told how much empty backpack space you have. You need one empty slot for each new item you buy." "StoreCheckoutExplanation_Title" "チェックアウト" "[english]StoreCheckoutExplanation_Title" "Checkout" "StoreCheckoutExplanation_Text" "カートに入れたアイテムを買うために、「チェックアウト」を押してください! このボタンを押すと、Steam オーバーレイから購入手続きに進みます。" "[english]StoreCheckoutExplanation_Text" "Press the checkout item to buy the items in your cart! This button will bring up the Steam overlay to guide you through the checkout process." "StoreHelpExplanation_Title" "メッセージを読み飛ばしてしまった場合" "[english]StoreHelpExplanation_Title" "Missed something?" "StoreHelpExplanation_Text" "このボタンをクリックすると、ポップアップを再表示します。" "[english]StoreHelpExplanation_Text" "Clicking this button will show these popups again." "StoreTitle" "Mann Co. ストア" "[english]StoreTitle" "MANN CO. STORE" "Store_Headgear" "ヘッドギア" "[english]Store_Headgear" "Hats" "Store_Weapons" "武器" "[english]Store_Weapons" "Weapons" "Store_Misc" "その他" "[english]Store_Misc" "Misc" "Store_Tokens" "トークン" "[english]Store_Tokens" "Tokens" "Store_Crafting" "作成" "[english]Store_Crafting" "Crafting" "Store_Special_Items" "工具" "[english]Store_Special_Items" "Tools" "Store_New_Items" "新登場!" "[english]Store_New_Items" "New!" "Store_Home" "ホーム" "[english]Store_Home" "Home" "Store_Bundles" "バンドル" "[english]Store_Bundles" "Bundles" "Store_OK" "OK" "[english]Store_OK" "Okay" "Store_CANCEL" "キャンセル" "[english]Store_CANCEL" "Cancel" "Store_NowAvailable" "発売中" "[english]Store_NowAvailable" "NOW AVAILABLE" "Store_Welcome" "ようこそ!" "[english]Store_Welcome" "Welcome!" "Store_BaseDesc" "アイテムを選択すると、その説明とともに、それを利用できるクラスのリストが表示されます。クラスアイコンをクリックすると、プレビューが表示されます。" "[english]Store_BaseDesc" "Select an item to see a description, and a list of classes that can use it. Click on a class icon to see a preview!" "Store_ClassFilter_None" "すべてのアイテム" "[english]Store_ClassFilter_None" "All Items" "Store_ClassFilter_AllClasses" "全クラス用のアイテム(%s1)" "[english]Store_ClassFilter_AllClasses" "All-class Items (%s1)" "Store_Items_Scout" "スカウトのアイテム(%s1)" "[english]Store_Items_Scout" "Scout Items (%s1)" "Store_Items_Sniper" "スナイパーのアイテム(%s1)" "[english]Store_Items_Sniper" "Sniper Items (%s1)" "Store_Items_Soldier" "ソルジャーのアイテム(%s1)" "[english]Store_Items_Soldier" "Soldier Items (%s1)" "Store_Items_Demoman" "デモマンのアイテム(%s1)" "[english]Store_Items_Demoman" "Demoman Items (%s1)" "Store_Items_Medic" "メディックのアイテム(%s1)" "[english]Store_Items_Medic" "Medic Items (%s1)" "Store_Items_HWGuy" "ヘビーのアイテム(%s1)" "[english]Store_Items_HWGuy" "Heavy Items (%s1)" "Store_Items_Pyro" "パイロのアイテム(%s1)" "[english]Store_Items_Pyro" "Pyro Items (%s1)" "Store_Items_Spy" "スパイのアイテム(%s1)" "[english]Store_Items_Spy" "Spy Items (%s1)" "Store_Items_Engineer" "エンジニアのアイテム(%s1)" "[english]Store_Items_Engineer" "Engineer Items (%s1)" "Store_FilterLabel" "表示:" "[english]Store_FilterLabel" "Show:" "Store_ClassImageMouseover" "このアイテムは %s1 が利用できます。" "[english]Store_ClassImageMouseover" "This item can be used by the %s1." "Store_ClassImageMouseoverAll" "このアイテムは全クラスで利用できます。" "[english]Store_ClassImageMouseoverAll" "This item can be used by all classes." "Store_ClassImageMouseoverBundle" "このバンドルには %s1 が利用できるアイテムが含まれています。" "[english]Store_ClassImageMouseoverBundle" "This bundle contains items that can be used by the %s1." "Store_ClassImageMouseoverAllBundle" "このバンドルには、全クラスが利用できるアイテムが含まれています。" "[english]Store_ClassImageMouseoverAllBundle" "This bundle contains items that can be used by all classes." "Store_Cart" "(%s1)" "[english]Store_Cart" "(%s1)" "Store_Checkout" "チェックアウト" "[english]Store_Checkout" "Checkout" "Store_AddToCart" "カートに追加" "[english]Store_AddToCart" "Add to Cart" "StoreViewCartTitle" "ショッピングカート" "[english]StoreViewCartTitle" "Your Shopping Cart" "Store_ContinueShopping" "買い物を続ける" "[english]Store_ContinueShopping" "Continue Shopping" "Store_CartItems" "%s1 アイテム" "[english]Store_CartItems" "%s1 Items" "Store_EstimatedTotal" "予想合計金額" "[english]Store_EstimatedTotal" "estimated total" "Store_WAStateSalesTax" "ワシントン州在住者には消費税が計算されます。" "[english]Store_WAStateSalesTax" "sales tax will be calculated for WA state residents" "Store_TotalSubtextB" "購入後、すべての TF2 アイテムがバックパックに追加されます" "[english]Store_TotalSubtextB" "all TF2 items will be added to your backpack after purchase" "Store_Remove" "削除" "[english]Store_Remove" "Remove" "Store_CartIsEmpty" "カートにアイテムがありません。" "[english]Store_CartIsEmpty" "You have no items in your cart." "Store_Wallet" "Steam ウォレットの残高:%s1 ドル(カート清算後、%s2 ドル)" "[english]Store_Wallet" "Steam Account Balance: $%s1 ($%s2 left after cart)" "Store_Wallet_EmptyCart" "Steam ウォレットの残高:%s1 ドル" "[english]Store_Wallet_EmptyCart" "Steam Account Balance: $%s1" "Store_FeaturedItem" "おすすめ アイテム! %s1" "[english]Store_FeaturedItem" "Featured item!" "Store_PreviewItem" "プレビュー" "[english]Store_PreviewItem" "Preview" "Store_DetailsItem" "詳細" "[english]Store_DetailsItem" "Details" "Store_FreeBackpackSpace" "空のバックパックスロット:%s1" "[english]Store_FreeBackpackSpace" "Empty Backpack Slots: %s1" "StoreUpdate_Loading" "Mann Co. ストアをロード中..." "[english]StoreUpdate_Loading" "Loading the Mann Co. Store..." "StoreUpdate_NoGCResponse" "Mann Co. ストアは、現在閉店しています。" "[english]StoreUpdate_NoGCResponse" "The Mann Co. Store is currently closed." "StoreUpdate_NewPriceSheetLoaded" "製品リストは、最新バージョンに更新されました。" "[english]StoreUpdate_NewPriceSheetLoaded" "The product list has been updated to the latest version." "StoreUpdate_ContactSupport" "Steam ウォレット を設定するには、カスタマーサポートにお問い合わせください。" "[english]StoreUpdate_ContactSupport" "Please contact customer support to have your Steam wallet configured." "StoreUpdate_OverlayRequired" "Mann Co. ストアを使用するには、ゲーム内で Steam コミュニティを有効にして、TF2 を再起動する必要があります。" "[english]StoreUpdate_OverlayRequired" "You must enable the Steam Community in-game and restart TF2 to use the Mann Co. Store." "StoreUpdate_SteamRequired" "Mann Co. ストアを使用するには、Steam に接続する必要があります。" "[english]StoreUpdate_SteamRequired" "A connection to Steam is required to use the Mann Co. Store." "StoreCheckout_NoItems" "ショッピングカートが空です" "[english]StoreCheckout_NoItems" "Your shopping cart is empty!" "StoreCheckout_TooManyItems" "ショッピングカート内のアイテムが多すぎます" "[english]StoreCheckout_TooManyItems" "You have too many items in your shopping cart!" "StoreCheckout_Loading" "支払い処理中..." "[english]StoreCheckout_Loading" "Checking out..." "StoreCheckout_Unavailable" "現在、支払い処理ができません。" "[english]StoreCheckout_Unavailable" "Checkout unavailable at this time." "StoreCheckout_Canceling" "キャンセル中..." "[english]StoreCheckout_Canceling" "Canceling..." "StoreCheckout_Fail" "Mann Co. ストアは、現在閉店しています。" "[english]StoreCheckout_Fail" "The Mann Co. Store is currently closed." "StoreCheckout_InvalidParam" "プログラムでエラーが発生しました! 無効なパラメータがゲームコーディネータに渡されました。購入手続きをやり直してください。" "[english]StoreCheckout_InvalidParam" "A programmer messed up! An invalid parameter was passed to the game coordinator. Try the purchase again." "StoreCheckout_InternalError" "ゲームコーディネータが内部エラーを報告しました。後で、購入手続きをやり直してください。" "[english]StoreCheckout_InternalError" "There seems to have been an error initializing or updating your transaction. Please wait a minute and try again or contact support for assistance." "StoreCheckout_NotApproved" "Steam でのお取引が、ゲームコーディネータに承認されませんでした。後で、購入手続きをやり直してください。" "[english]StoreCheckout_NotApproved" "The game coordinator was unable to approve your transaction with Steam. Please try the purchase again later." "StoreCheckout_NotLoggedin" "購入手続きを完了するには、Steam にログインする必要があります。" "[english]StoreCheckout_NotLoggedin" "You must be logged in to Steam in order to complete a purchase." "StoreCheckout_WrongCurrency" "このお取引で選択された通貨は、お客様の Steam Wallet の通貨と一致していません。" "[english]StoreCheckout_WrongCurrency" "This transaction's currency doesn't match your wallet currency." "StoreCheckout_NoAccount" "あなたのSteam アカウントは、現在利用できません。後で、購入手続きをやり直してください。" "[english]StoreCheckout_NoAccount" "Your Steam account is currently unavailable. Please try this purchase again later." "StoreCheckout_InsufficientFunds" "購入手続きを完了するには、十分な残金がありません。" "[english]StoreCheckout_InsufficientFunds" "You do not have enough funds to complete the purchase." "StoreCheckout_TimedOut" "このお取引は、タイムアウトで無効になりました。購入手続きをやり直してください。" "[english]StoreCheckout_TimedOut" "This transaction has timed out. Please try the purchase again." "StoreCheckout_SteamAccountDisabled" "あなたのSteam アカウントが無効になっており、購入することができません。" "[english]StoreCheckout_SteamAccountDisabled" "Your Steam account is disabled and cannot make a purchase." "StoreCheckout_SteamAccountNoPurchase" "この Steam アカウントでは、Steam Wallet でのお取引ができなくなっています。" "[english]StoreCheckout_SteamAccountNoPurchase" "Steam wallet transactions have been disabled on this account." "StoreCheckout_OldPriceSheet" "お客様の地域の製品リストは、最新版ではありません。新しい製品リストを請求中です。" "[english]StoreCheckout_OldPriceSheet" "Your local product list is out of date. Requesting a new one." "StoreCheckout_TransactionNotFound" "ゲームコーディネータでは、このお取引の ID が見つかりませんでした。購入手続きをやり直してください。" "[english]StoreCheckout_TransactionNotFound" "This transaction's id wasn't found by the game coordinator. Please try the purchase again." "StoreCheckout_TransactionCanceled" "お取引はキャンセルされました。お客様へのご請求はありません。" "[english]StoreCheckout_TransactionCanceled" "Transaction canceled. You have not been charged." "StoreCheckout_TransactionCompleted" "お取引が完了しました! 存分にお楽しみください!" "[english]StoreCheckout_TransactionCompleted" "Transaction completed! Enjoy your loot!" "StoreCheckout_CompleteButUnfinalized" "お取引の完了を確認できません。正常に完了した場合、ご注文のアイテムが後日配信されます。" "[english]StoreCheckout_CompleteButUnfinalized" "Unable to confirm success. If successful, your items will be delivered at a later date." "StoreCheckout_NotEnoughRoom" "購入希望のアイテムが多すぎて、バックパックの容量が不足しています。" "[english]StoreCheckout_NotEnoughRoom" "You don't have enough room in your backpack to buy that many items." "Store_NextWeapon" "次の武器" "[english]Store_NextWeapon" "Next Weapon" "Store_StartShopping" "ショッピング開始" "[english]Store_StartShopping" "START SHOPPING" "Store_IntroText" "Mann Co. ストアにようこそ。皆様のご要望に応えて、この度、広く一般に向けて店舗を開くことができました!\n\nここ数年、ゲームのエキサイティングなアイテムはすべて非正規の販売店や印刷版のカタログを通じて限定的に提供してきました。しかし、インターネットの発明以来、私は素晴らしい発明品や武器、そして忘れてはならない最も重要な「帽子」など、すべての人に製品を提供できるようにしたいと考えていました。\n\n当社の製品ラインに 100% のご満足をいただけない場合、苦情は直接私にお伝えください!\n\n親愛なるプレイヤーの皆さんへ。\nMann Co. 最高経営責任者\nSaxton Hale\n「良い品ぞろえと良い戦いをあなたへ」" "[english]Store_IntroText" "Hello, little boy and/or girl! I'm Saxton Hale, CEO of Mann Co.--the #1 weapons, munitions, and war-themed fashion accessory manufacturer in the Greater Badlands area!\n\nBLU? RED? As long as your money's green, I WILL sell you items you can use to MAKE THEM PAY! And ancillary items you can wear, so you'll look CLASSY AS ALL HELL doing it! Kill whoever you like. I won't judge you!\n" "Store_Promotions" "特典!!!" "[english]Store_Promotions" "SPECIAL OFFERS!" "Store_Promotion_SpendForGift" "P.S. ご購入金額(税金は含みません)%s1 ドルごとに、無料のプロモーションアイテムをプレゼント!(期間限定)" "[english]Store_Promotion_SpendForGift" "GET A SURPRISE BONUS ITEM\nFOR EVERY %s1* YOU SPEND!" "Store_Promotion_FirstPurchaseGift" "P.P.S. さらに、商品を問わず、初回ご購入時には %s1 を無料でプレゼント!" "[english]Store_Promotion_FirstPurchaseGift" "GET A FREE HAT\nWITH YOUR FIRST PURCHASE!" "Store_Promotion_FirstPurchaseGift_Sub" "期間限定!" "[english]Store_Promotion_FirstPurchaseGift_Sub" "Limited Time Only!" "Store_CEOMannCo" "CEO, Mann Co." "[english]Store_CEOMannCo" "CEO, Mann Co." "TR_ClassInfo_Soldier" "ロケットランチャーで敵の脚を撃て! ロケットランチャーを使ってロケットジャンプ! ロケットランチャーでダメージを受けた敵はショットガンでとどめの一撃だ!" "[english]TR_ClassInfo_Soldier" "The Soldier is a good offensive and defensive class whose primary weapon is the rocket launcher. He can do a large amount of damage in a short period of time but has to remember to keep his rocket launcher loaded at all times or be caught off guard." "Notification_CanTrigger_Help" "[ %cl_trigger_first_notification% ] を押して 表示。\n [ %cl_decline_first_notification% ] を押して 削除。" "[english]Notification_CanTrigger_Help" "Press [ %cl_trigger_first_notification% ] to VIEW.\nPress [ %cl_decline_first_notification% ] to REMOVE." "Notification_Remove_Help" "[ %cl_decline_first_notification% ] を押して削除。" "[english]Notification_Remove_Help" "Press [ %cl_decline_first_notification% ] to REMOVE." "Notification_AcceptOrDecline_Help" "[ %cl_trigger_first_notification% ] を押して 承認。\n [ %cl_decline_first_notification% ] を押して 辞退。" "[english]Notification_AcceptOrDecline_Help" "Press [ %cl_trigger_first_notification% ] to ACCEPT.\nPress [ %cl_decline_first_notification% ] to DECLINE." "Notifications_View" "表示" "[english]Notifications_View" "View" "Notifications_Accept" "承認" "[english]Notifications_Accept" "Accept" "Notifications_Decline" "辞退" "[english]Notifications_Decline" "Decline" "TF_UseItem_Title" "アイテムを使用しますか?" "[english]TF_UseItem_Title" "Use Item?" "TF_UseItem_Text" "%item_name% を使用しますか? あと %uses_left% 回使用すると、このアイテムはインベントリから削除されます。" "[english]TF_UseItem_Text" "Are you sure you want to use %item_name%? It has %uses_left% use(s) before it will be removed from your inventory." "TF_UseItem_Success" "アクションスロットのアイテムは正常に使用されました!" "[english]TF_UseItem_Success" "The item in the action slot was used successfully!" "TF_UseItem_GiftNoPlayers" "現在のゲームでは、あなたのギフトを受け取れる他のプレイヤーが存在しません!" "[english]TF_UseItem_GiftNoPlayers" "There are no other players present in your current game to receive your gift!" "TF_UseItem_Error" "アクションスロットのアイテムを使用しようとして、エラーが発生しました。" "[english]TF_UseItem_Error" "There was an error trying to use the item in your action slot." "TF_UseItem_MiniGameAlreadyStarted" "ミニゲームは既に開始されています。" "[english]TF_UseItem_MiniGameAlreadyStarted" "That mini-game has already been started." "TF_GiftedItems" "%s1 が %s2 にプレゼントを贈った!" "[english]TF_GiftedItems" "%s1 has given a gift to %s2!" "TF_GifterText_Random" "%giver% からのプレゼントを受け取る人がランダムに選択された!" "[english]TF_GifterText_Random" "%recipient% was selected at random to receive a gift from %giver%!" "TF_GifterText_All" "%giver% は多くのプレゼントを贈った!" "[english]TF_GifterText_All" "%giver% has given out a bunch of gifts!" "TF_ShowTradeRequestsFrom_FriendsOnly" "フレンドのみ" "[english]TF_ShowTradeRequestsFrom_FriendsOnly" "Friends Only" "TF_ShowTradeRequestsFrom_FriendsAndServer" "フレンドとゲーム参加中のプレイヤー" "[english]TF_ShowTradeRequestsFrom_FriendsAndServer" "Friends and In-Game Players" "TF_ShowTradeRequestsFrom_NoOne" "誰とも交換しない" "[english]TF_ShowTradeRequestsFrom_NoOne" "No One" "TF_Trading_StatusTitle" "交換のステータス" "[english]TF_Trading_StatusTitle" "Trade Status" "TF_Trading_Timeout_Title" "応答なし" "[english]TF_Trading_Timeout_Title" "No Response" "TF_Trading_Timeout_Text" "サーバーから応答がありませんでした。" "[english]TF_Trading_Timeout_Text" "There was no response from the server." "TF_Trading_TimeoutPartyB" "交換を申し込んだ相手からの返答はありません。" "[english]TF_Trading_TimeoutPartyB" "There was no response from the other player." "TF_Trading_TimeoutPartyB_Named" "交換の申し出に対する%other_player%からの返答はありません。" "[english]TF_Trading_TimeoutPartyB_Named" "There was no response from %other_player%." "TF_Trading_WaitingForPartyB" "相手プレイヤーからの応答を待っています。" "[english]TF_Trading_WaitingForPartyB" "Waiting for the other player to respond.." "TF_Trading_WaitingForPartyB_Named" "%s1 からの返答を待っています。" "[english]TF_Trading_WaitingForPartyB_Named" "Waiting for %s1 to respond." "TF_Trading_WaitingForServer" "サーバーからの応答を待っています。" "[english]TF_Trading_WaitingForServer" "Waiting for a response from the server." "TF_Trading_WaitingForTrade" "アイテムの交換" "[english]TF_Trading_WaitingForTrade" "Trading Items" "TF_Trading_WaitingForStart" "交換の申し出が受け入れられ、サーバーの応答を待っています。" "[english]TF_Trading_WaitingForStart" "Offer to trade accepted, now waiting for server." "TF_Trading_WaitingForCancel" "交換をキャンセルしています。" "[english]TF_Trading_WaitingForCancel" "Canceling trade." "TF_Trading_JoinTitle" "交換リクエスト" "[english]TF_Trading_JoinTitle" "Want to Trade?" "TF_Trading_JoinText" "%initiator% があなたとアイテムの交換を望んでいます!" "[english]TF_Trading_JoinText" "%initiator% wants to trade with you!" "TF_Trading_JoinCancel" "やめておく" "[english]TF_Trading_JoinCancel" "No Thanks" "TF_Trading_DeclinedText" "相手プレイヤーが交換の申し出に応じませんでした。" "[english]TF_Trading_DeclinedText" "The other player has declined the trade request." "TF_Trading_VACBannedText" "あなたには、交換の権限が与えられていません。" "[english]TF_Trading_VACBannedText" "You do not have trading privileges." "TF_Trading_VACBanned2Text" "現在、相手プレイヤーには、交換の権限が与えられていません。" "[english]TF_Trading_VACBanned2Text" "The other player does not have trading privileges at this time." "TF_Trading_BusyText" "相手プレイヤーは現在他のプレイヤーと交換しているため、交換に応じられません。" "[english]TF_Trading_BusyText" "The other player is currently busy trading with someone else." "TF_Trading_DisabledText" "現在、アイテムは交換できません。" "[english]TF_Trading_DisabledText" "Trading items is currently disabled." "TF_Trading_NotLoggedIn" "相手プレイヤーが交換可能な状態になっていません。" "[english]TF_Trading_NotLoggedIn" "The other player is not available for trading." "TF_Trading_TooSoon" "前のアイテム交換から30秒の間は、アイテム交換のリクエストを行うことができません。" "[english]TF_Trading_TooSoon" "You must wait at least 30 seconds between trade requests." "TF_Trading_CanceledText" "交換セッションがキャンセルされました。" "[english]TF_Trading_CanceledText" "The trading session has been canceled." "TF_Trading_ErrorText" "問題が発生して、交換が完了できませんでした。" "[english]TF_Trading_ErrorText" "There was a problem completing the trade." "TF_Trading_StaleInventoryText" "一部のアイテムがあなた、または相手プレイヤーの所有物ではなかったため、交換がキャンセルされました。" "[english]TF_Trading_StaleInventoryText" "The trade was cancelled, because some items do not belong to you or the other player." "TF_Trading_UntradableText" "一部のアイテムが交換できないアイテムであったため、交換がキャンセルされました。" "[english]TF_Trading_UntradableText" "The trade was cancelled, because some items are not allowed in trading." "TF_Trading_NoItemsText" "交換するアイテムがなかったため、交換がキャンセルされました。" "[english]TF_Trading_NoItemsText" "The trade was cancelled, because there were no items to trade." "TF_Trading_TradedText" "交換は正常に完了しました!" "[english]TF_Trading_TradedText" "The trade was successfully completed!" "TF_TradeWindow_Title" "%recipient% との交換中" "[english]TF_TradeWindow_Title" "Trading with %recipient%" "TF_TradeWindow_Step1" "バックパックからアイテムを選択" "[english]TF_TradeWindow_Step1" "Select Items from your Backpack" "TF_TradeWindow_Step1Desc" "アイテムを交換対象にするには、[交換したいアイテム]にアイテムをドラッグします。" "[english]TF_TradeWindow_Step1Desc" "Drag items to Your Offerings to include them in the trade." "TF_TradeWindow_Step2" "交換したいアイテム" "[english]TF_TradeWindow_Step2" "Your Offerings" "TF_TradeWindow_Step2Desc" "これらのアイテムは、交換で相手に渡すアイテムです。" "[english]TF_TradeWindow_Step2Desc" "These are the items you will lose in the trade." "TF_TradeWindow_Step3" "受け取るアイテム" "[english]TF_TradeWindow_Step3" "Their Offerings" "TF_TradeWindow_Step3Desc" "これらのアイテムは、交換で受け取るアイテムです。" "[english]TF_TradeWindow_Step3Desc" "These are the items you will receive in the trade." "TF_TradeWindow_Step4" "ショーケースエリア" "[english]TF_TradeWindow_Step4" "Showcase Area" "TF_TradeWindow_Step4Desc" "これらのアイテムは交換されません。" "[english]TF_TradeWindow_Step4Desc" "These items will NOT be traded." "TF_TradeWindow_TradeNow" "今すぐ交換する!" "[english]TF_TradeWindow_TradeNow" "TRADE NOW!" "TF_TradeWindow_Ellipsis1" " " "[english]TF_TradeWindow_Ellipsis1" "" "TF_TradeWindow_Ellipsis2" "." "[english]TF_TradeWindow_Ellipsis2" "." "TF_TradeWindow_Ellipsis3" ".." "[english]TF_TradeWindow_Ellipsis3" ".." "TF_TradeWindow_Ellipsis4" "..." "[english]TF_TradeWindow_Ellipsis4" "..." "TF_TradeWindow_MyNOTReady" "交換の用意ができたらクリックしてください" "[english]TF_TradeWindow_MyNOTReady" "CLICK when ready to trade" "TF_TradeWindow_NotReady" "交換準備中" "[english]TF_TradeWindow_NotReady" "NOT ready to trade" "TF_TradeWindow_Ready" "準備完了" "[english]TF_TradeWindow_Ready" "READY to trade" "TF_TradeWindow_Verifying" "交換対象アイテムが変更されました、お待ちください..." "[english]TF_TradeWindow_Verifying" "Offer changed, waiting..." "TF_TradeWindow_ChatPrompt" "チャット:" "[english]TF_TradeWindow_ChatPrompt" "Chat :" "TF_TradeWindow_WarnPassword" "パスワードは誰にも教えないでください。" "[english]TF_TradeWindow_WarnPassword" "Never tell your password to anyone." "TF_TradeWindow_Tip_1" "交換の相手の名前の右側に表示されているアバターをクリックするとプロフィールが表示され、 相手を知ることが出来ます。" "[english]TF_TradeWindow_Tip_1" "Click on the other player's avatar to the right of their name to view their profile and verify their identity." "TF_TradeStartDialog_Title" "交換" "[english]TF_TradeStartDialog_Title" "Trading" "TF_TradeStartDialog_Select" "次の場所から交換相手を検索..." "[english]TF_TradeStartDialog_Select" "Find a trading partner from..." "TF_TradeStartDialog_SelectFriends" "フレンドリスト" "[english]TF_TradeStartDialog_SelectFriends" "Friends List" "TF_TradeStartDialog_SelectServer" "現在のサーバー" "[english]TF_TradeStartDialog_SelectServer" "Current Server" "TF_TradeStartDialog_SelectProfile" "Steam プロフィール" "[english]TF_TradeStartDialog_SelectProfile" "Steam Profile" "TF_TradeStartDialog_Friends" "交換相手となるフレンドの選択:" "[english]TF_TradeStartDialog_Friends" "Select a friend to trade with:" "TF_TradeStartDialog_FriendsNone" "TF2 をプレイ中の\nフレンドがいません。" "[english]TF_TradeStartDialog_FriendsNone" "None of your friends are\ncurrently playing TF2." "TF_TradeStartDialog_Server" "交換相手となるプレイヤーの選択:" "[english]TF_TradeStartDialog_Server" "Select a player to trade with:" "TF_TradeStartDialog_ServerNone" "サーバーには他の\nプレイヤーがいません。" "[english]TF_TradeStartDialog_ServerNone" "There are no other players\non your server." "TF_TradeStartDialog_Profile" "Steam プロフィールの URL の入力:" "[english]TF_TradeStartDialog_Profile" "Enter the URL of a steam profile:" "TF_TradeStartDialog_ProfileGo" "交換の申し出を送信" "[english]TF_TradeStartDialog_ProfileGo" "Send Trade Request" "TF_TradeStartDialog_ProfileHelp" "URL の形式は、次のどちらかにする必要があります。\nhttp://steamcommunity.com/id/<プロフィール名>\nhttp://steamcommunity.com/profiles/<プロフィール番号>" "[english]TF_TradeStartDialog_ProfileHelp" "The URL should be in one of these two formats:\nhttp://steamcommunity.com/id/\nhttp://steamcommunity.com/profiles/" "TF_TradeStartDialog_ProfileFail" "交換相手を見つけられませんでした。\nURL が正しくないか、\nプレイヤーが TF2 を実行していない可能性があります。" "[english]TF_TradeStartDialog_ProfileFail" "Failed to find player.\nYour URL may be incorrect,\nor the player may not be running TF2." "TF_TradeStartDialog_ProfileLookup" "アカウントを検索中..." "[english]TF_TradeStartDialog_ProfileLookup" "Searching for the account..." "ArmoryFilter_AllItems" "すべてのアイテム" "[english]ArmoryFilter_AllItems" "All Items" "ArmoryFilter_Weapons" "武器" "[english]ArmoryFilter_Weapons" "Weapons" "ArmoryFilter_Headgear" "ヘッドギア" "[english]ArmoryFilter_Headgear" "Headgear" "ArmoryFilter_MiscItems" "その他のアイテム" "[english]ArmoryFilter_MiscItems" "Misc Items" "ArmoryFilter_ActionItems" "アクションアイテム" "[english]ArmoryFilter_ActionItems" "Action Items" "ArmoryFilter_CraftItems" "作成アイテム" "[english]ArmoryFilter_CraftItems" "Craft Items" "ArmoryFilter_Tools" "工具" "[english]ArmoryFilter_Tools" "Tools" "ArmoryFilter_AllClass" "全クラス用のアイテム" "[english]ArmoryFilter_AllClass" "All-Class Items" "ArmoryFilter_Scout" "スカウトのアイテム" "[english]ArmoryFilter_Scout" "Scout Items" "ArmoryFilter_Sniper" "スナイパーのアイテム" "[english]ArmoryFilter_Sniper" "Sniper Items" "ArmoryFilter_Soldier" "ソルジャーのアイテム" "[english]ArmoryFilter_Soldier" "Soldier Items" "ArmoryFilter_Demoman" "デモマンのアイテム" "[english]ArmoryFilter_Demoman" "Demoman Items" "ArmoryFilter_Medic" "メディックのアイテム" "[english]ArmoryFilter_Medic" "Medic Items" "ArmoryFilter_Heavy" "ヘビーのアイテム" "[english]ArmoryFilter_Heavy" "Heavy Items" "ArmoryFilter_Pyro" "パイロのアイテム" "[english]ArmoryFilter_Pyro" "Pyro Items" "ArmoryFilter_Spy" "スパイのアイテム" "[english]ArmoryFilter_Spy" "Spy Items" "ArmoryFilter_Engineer" "エンジニアのアイテム" "[english]ArmoryFilter_Engineer" "Engineer Items" "ArmoryFilter_ItemSets" "%s1 のアイテム" "[english]ArmoryFilter_ItemSets" "Items in %s1" "ArmoryButton_Wiki" "コミュニティのコメントを表示..." "[english]ArmoryButton_Wiki" "Community Comments..." "ArmoryButton_SetDetails" "このアイテムセットを調べる" "[english]ArmoryButton_SetDetails" "Examine Set" "TF_Armory_Item_Attrib_OnHit" "この武器には、命中時属性があります。この武器で敵にダメージを与えるたびに、この属性の効果が適用されます。ただし、あなたのチームメイトに変装している敵のスパイは例外です。ダメージを受けている場合でさえ、スパイにはこの属性の効果が適用されません。" "[english]TF_Armory_Item_Attrib_OnHit" "This weapon has an ON HIT attribute. The effect of this attribute is applied each time the weapon damages an enemy. Enemy Spies disguised as one of your team mates are an exception: they will not trigger the application of this effect, even if they receive the damage." "TF_Armory_Item_Attrib_OnKill" "この武器には、キル時属性があります。この武器で敵にとどめの一撃を与えるたびに、この属性の効果が適用されます。" "[english]TF_Armory_Item_Attrib_OnKill" "This weapon has an ON KILL attribute. The effect of this attribute is applied each time the weapon lands the final blow on an enemy." "TF_Armory_Item_Attrib_OnWearer" "このアイテムには、着用者属性があります。このアイテムは、装備していなくても、装備に含まれているだけで、常にこの属性の効果がプレイヤーに適用されます。" "[english]TF_Armory_Item_Attrib_OnWearer" "This item has an ON WEARER attribute. The effect of this attribute is applied to a player whenever this item is in their loadout, even when this item is not their actively wielded weapon." "TF_Armory_Item_Attrib_CloakType" "このアイテムは、スパイの透明マントの効果に変化を与えます。このアイテムをスパイの装備に含めると、透明マントの効果が属性の説明にリストされたマントタイプに変化します。" "[english]TF_Armory_Item_Attrib_CloakType" "This item modifies the SPY CLOAK. When this item is equipped in a Spy's loadout, the cloak changes its behavior to the cloak type listed in the attribute description." "TF_Armory_Item_Attrib_NoCrits" "この武器では、ランダムクリティカルヒットの攻撃ができません。通常の武器では、何回かに一度、致命的な一撃がランダムに繰り出されますが、この武器にはその一撃がありません。ただし、Kritzkrieg ように、クリティカルヒットを誘発するその他のアイテムや効果があれば、この武器でも強制的にクリティカルヒットが出るようになります。" "[english]TF_Armory_Item_Attrib_NoCrits" "This weapon cannot perform RANDOM CRITICAL HITS. Normal weapons have a chance to perform critical hits randomly, but this one does not. Other items and effects that cause critical hits to occur, like The Kritzkrieg, can still force this weapon to perform critical hits." "TF_Armory_Item_Attrib_Bleed" "この武器で攻撃すると、敵は負傷して出血します。出血しているプレイヤーは、一定時間の間、ヘルスポイントを毎秒失っていきます。出血中のプレイヤーは何らかの方法で傷をいやすと、出血は止まります。" "[english]TF_Armory_Item_Attrib_Bleed" "This weapon causes enemies hurt by it to BLEED. Bleeding players will lose health every second for the specified amount of time. Bleeding will stop if the bleeding player is healed in any way." "TF_Armory_Item_HolidayRestriction" "このアイテムの利用は、特定のホリデーイベントに制限されています。つまり、このアイテムは、指定されたホリデーの間だけ、クラスの装備に含めて利用することができます。" "[english]TF_Armory_Item_HolidayRestriction" "Usage of this item is restricted to a specific holiday event. It can only be equipped in a class loadout during the specified holiday." "TF_Armory_Item_AchievementReward" "このアイテムは、'%s1'という目標を達成した場合に与えられる目標達成の報酬です。" "[english]TF_Armory_Item_AchievementReward" "This item is an Achievement Reward for completing the '%s1' achievement." "TF_Armory_Item_InSet" "このアイテムは、%s1アイテムセットに属しています。アイテムセット全体を同時に着用すると、そのアイテムセットのボーナスが加算されます。%s1セットには、このアイテムセットボーナスがあります。\n" "[english]TF_Armory_Item_InSet" "This item is part of %s1 item set. Some item sets provide extra bonuses when the entire set is worn at the same time. The %s1 set will provide this Item Set Bonus:\n" "TF_Armory_Item_Type_TauntEnabler" "このアクションアイテムを使用すると、カスタムの罵倒が再生されます。" "[english]TF_Armory_Item_Type_TauntEnabler" "This Action Item plays a Custom Taunt when used." "TF_Armory_Item_Class_ClassToken" "このアイテムは、クラストークンです。このアイテムは、作成アイテムの対象クラスを指定するために、作成手順書で使用します。たとえば、ソルジャーのクラストークンを手順書に加えると、ソルジャーのアイテムのみが作成されます。" "[english]TF_Armory_Item_Class_ClassToken" "This item is a Class Token. It's used in crafting recipes to specify which class's items should be crafted. For example: putting a Soldier class token into a recipe will ensure only Soldier items will be produced by the craft." "TF_Armory_Item_Class_SlotToken" "このアイテムは、スロットトークンです。このアイテムは、作成アイテムの装備スロットを指定するために、作成手順書で使用します。たとえば、メインのスロットトークンを手順書に加えると、メイン装備スロット用のアイテムのみが作成されるようになります。" "[english]TF_Armory_Item_Class_SlotToken" "This item is a Slot Token. It's used in crafting recipes to specify which loadout slot's items should be crafted. For example: putting a Primary slot token into a recipe will ensure only items equipped in the Primary loadout slot will be produced by the craft." "TF_Armory_Item_Class_CraftItem" "このアイテムは、作成アイテムです。このアイテムは、作成手順書の中でのみ使用します。他のアイテムと組み合わせて、さらに価値が高いアイテムを作成できます。" "[english]TF_Armory_Item_Class_CraftItem" "This item is a Craft Item. It's only used inside crafting recipes, where it can be combined with other items to create more valuable items." "TF_Armory_Item_Class_Tool" "このアイテムは、工具です。このアイテムは、バックパック内の別のアイテムに適用できます。適用すると、このアイテムはなくなります。バックパック内で[適用対象...]ボタンをクリックすると、アイテムの適用が開始されます。" "[english]TF_Armory_Item_Class_Tool" "This item is a Tool. It can be used on its own or be applied to another item in your backpack, and is consumed in the process. Click the 'Use' or 'Use With...' button in the backpack to start the process of applying it." "TF_Armory_Item_ClassUsageAllBundle" "このバンドルには、全クラスが利用できるアイテムが含まれています。" "[english]TF_Armory_Item_ClassUsageAllBundle" "This bundle contains items that can be used by all classes." "TF_Armory_Item_ClassUsageBundle" "このバンドルのアイテムを利用できるクラス: " "[english]TF_Armory_Item_ClassUsageBundle" "This bundle contains items that can be used by the: " "TF_Armory_Item_ClassUsageAll" "このアイテムは全クラスで利用できます。" "[english]TF_Armory_Item_ClassUsageAll" "This item can be used by all classes." "TF_Armory_Item_ClassUsage" "このアイテムを利用できるクラス: " "[english]TF_Armory_Item_ClassUsage" "This item can be used by the: " "TF_Armory_Item_SlotUsageAll" "このアイテムは、%s1装備スロットに装備します。" "[english]TF_Armory_Item_SlotUsageAll" "This item is equipped in the %s1 loadout slot." "TF_Armory_Item_SlotUsageClassHeader" "このアイテムの装備条件: " "[english]TF_Armory_Item_SlotUsageClassHeader" "This item is equipped as follows: " "TF_Armory_Item_SlotUsageClass" "クラス:%s2、装備スロット:%s1" "[english]TF_Armory_Item_SlotUsageClass" "in the %s1 loadout slot by the %s2" "TF_Armory_Item_ToolUsage" "このアイテムには、次の工具を使用できます。 " "[english]TF_Armory_Item_ToolUsage" "The following tools can be used on this item: " "TF_Armory_Item_Bundle" "このバンドルには、次のアイテムが含まれています。 " "[english]TF_Armory_Item_Bundle" "This bundle contains the following items: " "TF_Armory_Item_Action" "このアイテムは、アクションアイテムです。クラス装備のアクションスロットに装備して、[アクションスロットのアイテムを使用]キーを押します。このキーは、キーボードの設定で割り当てることができます。" "[english]TF_Armory_Item_Action" "This item is an Action Item. Click on the backpack's 'Use' button to use it. Alternatively, equip it in the Action slot of a class loadout and press the 'Use Item in Action Slot' key, which can be bound in the Keyboard Settings." "TF_Armory_Item_Duel" "このアクションアイテムを使用すると、決闘ミニゲームが可能になります。使用時には、決闘のためにサーバー内の別のプレイヤーに挑戦状をたたきつけることができます。挑戦が受け入れられると、決闘が始まります。決闘が終わると、相手よりもキル数が多いプレイヤーがその決闘を制したと見なされ、勝利を称えるメダルを受け取ります。このアイテムは、相手のプレイヤーが決闘を拒否した場合は使用されません。" "[english]TF_Armory_Item_Duel" "This Action Item enables the Dueling Mini-Game. When used, it allows you to challenge a player on the opposite team to a duel. If they accept, the duel begins. This item will not be consumed if the other player refuses the duel.\n\nAt the end of the round, whoever has more duel points wins. Kills and assists against your opponent are worth 1 point.\n\nThis item will not be consumed if the server changes level or the score is tied 0-0 at the end of the round." "TF_Armory_Item_Supply_Crate" "この物資箱には、説明にリストされたアイテムの 1 つが入っています。物資箱のロックを解除して、アイテムを取り出すには、Mann Co. 物資箱キーを使用する必要があります。このキーは、Mann Co. ストアで購入できます。これらの物資箱には、ゲームに登場するアイテムの中でも特にレアなアイテムが入っています。物資箱のロックを解除するときは、幸運を祈りましょう!" "[english]TF_Armory_Item_Supply_Crate" "This crate contains one of the items listed in its description. To unlock the crate and retrieve the item, you must use a Mann Co. Supply Crate Key, which can be purchased inside the Mann Co. Store. These crates contain one of the rarest and most valuable items in the game, so cross your fingers before you unlock them!" "TF_Armory_Item_Key" "このキーは、Mann Co. 物資箱を開くために利用できます。物資箱を開くと、物資箱のアイテムリストに載っているアイテムの 1 つを受け取ることができます。" "[english]TF_Armory_Item_Key" "This key can be used to open one Mann Co. Supply Crate. When opened, you will receive one of the items on the Supply Crate's item list." "TF_Armory_Item_NameTag" "このアイテムを使用すると、1 つのアイテムの名前を変更できます。他のプレイヤーには、本来の名前ではなく、あなたが選択した名前が表示されます。" "[english]TF_Armory_Item_NameTag" "This item can be used to permanently modify the name of a single item. Other players will see the name you choose instead of the original name." "TF_Armory_Item_PaintCan" "このアイテムを使用すると、1 つのアイテムの色を完全に変更できます。一部のアイテムは色を変更できません。したがって、色を変えるアイテムを購入する場合は、そのアイテムの詳細情報に、使用できる工具として「ペイント缶」が含まれていることを確認してください。" "[english]TF_Armory_Item_PaintCan" "This item can be used to permanently change the color of a single item. Not all items are paintable, so if you're purchasing an item to paint it, ensure the details of that item lists 'Paint Cans' as tools that can be used on it." "TF_Armory_Item_Gift1" "このアクションアイテムを使用すると、サーバーにいる別の 1 人のプレイヤーに、アイテムをランダムに与えることができます。" "[english]TF_Armory_Item_Gift1" "This Action Item gives a random item to a single other player on your server." "TF_Armory_Item_Gift24" "このアクションアイテムを使用すると、サーバーにいる他の全プレイヤーに、アイテムをランダムに与えることができます。対象となるのは、最大 23 人のプレイヤーです。" "[english]TF_Armory_Item_Gift24" "This Action Item gives a random item to every other player on your server, up to a maximum of 23 other players." "TF_PassiveAttribs" "現在の着用者属性:" "[english]TF_PassiveAttribs" "Current on-wearer attributes:" "TF_PassiveAttribs_None" "なし" "[english]TF_PassiveAttribs_None" "None" "TF_SelectPlayer_Select" "次の場所からプレイヤーを検索..." "[english]TF_SelectPlayer_Select" "Find a player from..." "TF_SelectPlayer_SelectFriends" "フレンドリスト" "[english]TF_SelectPlayer_SelectFriends" "Friends List" "TF_SelectPlayer_SelectServer" "現在のサーバー" "[english]TF_SelectPlayer_SelectServer" "Current Server" "TF_SelectPlayer_Friends" "フレンドの選択:" "[english]TF_SelectPlayer_Friends" "Select a friend:" "TF_SelectPlayer_FriendsNone" "対象となる TF2 をプレイ中の\nフレンドがいません。" "[english]TF_SelectPlayer_FriendsNone" "None of your eligible friends are\ncurrently playing TF2." "TF_SelectPlayer_Server" "プレイヤーの選択:" "[english]TF_SelectPlayer_Server" "Select a player:" "TF_SelectPlayer_ServerNone" "サーバーには対象となる他の\nプレイヤーがいません。" "[english]TF_SelectPlayer_ServerNone" "There are no other eligible players\non your server." "TF_Serverlist_Ask_Favorite_Title" "サーバーのお気に入り登録" "[english]TF_Serverlist_Ask_Favorite_Title" "Favorite last Server?" "TF_Serverlist_Ask_Favorite_Text" "後で簡単にアクセスできるように、直前までログインしていたサーバーを、お気に入りリストに含めますか?" "[english]TF_Serverlist_Ask_Favorite_Text" "Save the server you were just on in your Favorites list so you can easily return to it again?" "TF_Serverlist_Ask_Favorite_Opt_Out" "今後、お気に入りについては確認しない" "[english]TF_Serverlist_Ask_Favorite_Opt_Out" "Never ask about Favoriting again" "TF_Serverlist_Ask_Blacklist_Title" "サーバーのブラックリスト登録" "[english]TF_Serverlist_Ask_Blacklist_Title" "Blacklist last Server?" "TF_Serverlist_Ask_Blacklist_Text" "もう 2 度とアクセスしないように、直前までログインしていたサーバーを、ブラックリストに含めますか?" "[english]TF_Serverlist_Ask_Blacklist_Text" "Add the server you were just on to your Blacklist so you never see it again?" "TF_Serverlist_Ask_Blacklist_Opt_Out" "今後、ブラックリストについては確認しない" "[english]TF_Serverlist_Ask_Blacklist_Opt_Out" "Never ask about Blacklisting again" "TF_Serverlist_Ask_Yes" "はい" "[english]TF_Serverlist_Ask_Yes" "Yes" "TF_Serverlist_Ask_No" "いいえ" "[english]TF_Serverlist_Ask_No" "No" "RefurbishItem_RemovePaintTitle" "ペイントを削除する?" "[english]RefurbishItem_RemovePaintTitle" "Remove Paint?" "RefurbishItem_RemovePaint" "このアイテムのカスタムカラーを取り除き、オリジナルカラーに戻しますか?\n\n(ペイントは破棄されます)" "[english]RefurbishItem_RemovePaint" "Remove the custom color from this item, restoring its original color?\n\n(Paint will be discarded)" "RefurbishItem_RemoveNameTitle" "名前を削除する?" "[english]RefurbishItem_RemoveNameTitle" "Remove Name?" "RefurbishItem_RemoveName" "このアイテムのカスタム名を削除し、元の名前に戻しますか?\n\n(ネームタグは破棄されます)" "[english]RefurbishItem_RemoveName" "Remove the custom name from this item, restoring its original name?\n\n(Name Tag will be discarded)" "RefurbishItem_Yes" "はい、どーぞ" "[english]RefurbishItem_Yes" "Yes, Wipe It" "RefurbishItem_No" "やっぱ、やめとく" "[english]RefurbishItem_No" "No, Leave It" "Craft_Untradable_Title" "警告" "[english]Craft_Untradable_Title" "Warning" "TF_Armory_Item_Gift_Wrap" "このギフト用包装を使用すると、自分のバックパックにあるアイテムを他プレイヤーにギフトとして贈ることができます。包装したギフトはオフライン中のプレイヤーにも贈ることもできます。通常は交換できないアイテムも、ギフト用包装を使用して包装し贈ることができます。" "[english]TF_Armory_Item_Gift_Wrap" "This gift wrap can be used to package an item as a gift for another player. Wrapped gifts can be delivered to offline players. Items that are normally not tradable can be wrapped and gifted using gift wrap." "TF_HasNewItems" "新しいアイテムがあります!" "[english]TF_HasNewItems" "You have new items!" "TF_Worms_Gear_Desc" "" "[english]TF_Worms_Gear_Desc" "" "TF_TheAttendant_Desc" "" "[english]TF_TheAttendant_Desc" "" "TF_TheMilkman_Desc" "" "[english]TF_TheMilkman_Desc" "" "TF_TheFamiliarFez_Desc" "" "[english]TF_TheFamiliarFez_Desc" "" "TF_TheGrenadiersSoftcap_Desc" "" "[english]TF_TheGrenadiersSoftcap_Desc" "" "TF_OlSnaggletooth_Desc" "" "[english]TF_OlSnaggletooth_Desc" "" "TF_MannCoCap_Desc" "" "[english]TF_MannCoCap_Desc" "" "RefurbishItem_RemoveDescTitle" "説明を削除する?" "[english]RefurbishItem_RemoveDescTitle" "Remove Desc?" "RefurbishItem_RemoveDesc" "このアイテムから説明を削除し、元の説明に戻しますか?\n\n(説明タグは破棄されます)" "[english]RefurbishItem_RemoveDesc" "Remove the description from this item, restoring its original description?\n\n(Description Tag will be discarded)" "ToolGiftUnwrapInProgress" "ギフトを開けています" "[english]ToolGiftUnwrapInProgress" "Unwrapping the Gift" "TF_UnwrapGift_Title" "ギフトを開ける" "[english]TF_UnwrapGift_Title" "Unwrap a Gift" "TF_UnwrapGift_Text" "このギフトを開封しても良いですか?" "[english]TF_UnwrapGift_Text" "Are you sure you want to unwrap this gift?" "RI_HHg" "ホーンテッドヘッドギア" "[english]RI_HHg" "Haunted Headgear" "TF_Haunted_Metal" "ホーンテッドメタルスクラップ" "[english]TF_Haunted_Metal" "Haunted Metal Scrap" "TF_Tool_Desctag_Desc" "バックパックに入っているアイテムの説明文を変更する" "[english]TF_Tool_Desctag_Desc" "Changes the description of an item in your backpack" "Attrib_CustomDesc" "このアイテムはユーザーによる説明文があります:" "[english]Attrib_CustomDesc" "This item has a user written description:" "Attrib_Halloween_Item" "これはスペシャルハロウィン %s1 アイテムです。" "[english]Attrib_Halloween_Item" "This is a special Halloween %s1 item" "Store_Halloween" "ハロウィーン" "[english]Store_Halloween" "Halloween" "Store_HalloweenSale" "ハロウィーンお化けセールは11月8日まで続きます。このセールが終了したら、いくつかのアイテムは入手できなくなってしまいます!" "[english]Store_HalloweenSale" "This ghostly Halloween sale lasts until November 8th. Some of these items will no longer be available once the sale ends!" "TF_Armory_Item_DescTag" "このアイテムを使用すると、1 つのアイテムの説明文を変更できます。他のプレイヤーには、本来の説明文ではなく、あなたが選択した説明文が表示されます。 通常のアイテムには無い特製の説明文を追加することができます。" "[english]TF_Armory_Item_DescTag" "This item can be used to permanently modify the description of a single item. Other players will see the description you choose instead of the original description. A custom description can be added to items that don't normally have one." "TF_ItemExpiration" "このアイテムは %s1 に消滅します。" "[english]TF_ItemExpiration" "This item will expire on %s1." "TF_WinterCrate_Desc" "ウキウキ気分の物資箱。\n中に何が入っているかは不明。\n通常の鍵は鍵穴に合わない。\n\nとっておいたほうがいいでしょう。\nあとで開け方がわかるはず。" "[english]TF_WinterCrate_Desc" "This crate is unusually festive.\nIts contents are unknown and\nnormal keys don't fit the lock.\n\nYou'd better hold onto it.\nThere'll probably be a way to open it later." "TF_TreasureHat_1" "賞金帽子" "[english]TF_TreasureHat_1" "Bounty Hat" "TF_TreasureHat_2" "宝の帽子" "[english]TF_TreasureHat_2" "Treasure Hat" "TF_TreasureHat_3" "紛れも無い富と名声の帽子" "[english]TF_TreasureHat_3" "Hat of Undeniable Wealth And Respect" "TF_Armory_Item_Winter_Crate" "この箱にはアイテムが1つ入っています。しかし何が入っているかは不明です。この箱は年末になると消滅するので、その前に開けるべきでしょう!" "[english]TF_Armory_Item_Winter_Crate" "This crate contains an item, but it isn't clear what. The crate will disappear at the end of the year, so you should open it before it's gone!" "TF_BerlinersBucketHelm_Desc" " " "[english]TF_BerlinersBucketHelm_Desc" "" "TF_MapToken_Egypt_Desc" "「コントロールポイントの攻防」マップ\n\n製作者は Sean 'Heyo' Cutino\n\nこのアイテムを購入することでEgypt community mapの製作者を直に援助することができます。あなたの支援を表明しましょう!" "[english]TF_MapToken_Egypt_Desc" "An Attack/Defend Control Point Map\n\nMade by Sean 'Heyo' Cutino\n\nPurchasing this item directly supports the creators of the Egypt community map. Show your support today!" "TF_MapToken_Steel_Desc" "「コントロールポイントの攻防」マップ\n\n製作者は Jamie 'Fishbus' Manson、Dan 'Irish Taxi Driver' Merboth、FLOOR_MASTER\n\nPこのアイテムを購入することでSteel community mapの製作者を直に援助することができます。あなたの支援を表明しましょう!" "[english]TF_MapToken_Steel_Desc" "An Attack/Defence Control Point Map\n\nMade by Jamie 'Fishbus' Manson, Dan 'Irish Taxi Driver' Merboth and FLOOR_MASTER\n\nPurchasing this item directly supports the creators of the Steel community map. Show your support today!" "TF_MapToken_Junction_Desc" "「コントロールポイントの攻防」マップ\n\n製作者は Sean 'Heyo' Cutino\n\nこのアイテムを購入することでJunction community mapの製作者を直に援助することができます。あなたの支援を表明しましょう!" "[english]TF_MapToken_Junction_Desc" "An Attack/Defend Control Point Map\n\nMade by Sean 'Heyo' Cutino\n\nPurchasing this item directly supports the creators of the Junction community map. Show your support today!" "TF_Tool_BackpackExpander_Desc" "バックパックを100スロット拡張!\n(最大で1000個分まで)" "[english]TF_Tool_BackpackExpander_Desc" "Add 100 extra slots to your backpack!\n(1000 spaces maximum)" "Attrib_EnablesAOEHeal" "挑発時: 周囲にいるチームメイトに回復効果" "[english]Attrib_EnablesAOEHeal" "On Taunt: Applies a healing effect to all nearby teammates" "Attrib_DropHealthPackOnKill" "キル時: ヘルスキット小がドロップ" "[english]Attrib_DropHealthPackOnKill" "On Kill: A small health pack is dropped" "Attrib_HitSelfOnMiss" "空振り時: 自分にダメージだ。マヌケ。" "[english]Attrib_HitSelfOnMiss" "On Miss: Hit yourself. Idiot." "Attrib_BlastDamageToSelf_Increased" "自爆ダメージ +%s1%" "[english]Attrib_BlastDamageToSelf_Increased" "+%s1% damage to self" "Store_Price_New" "新登場!" "[english]Store_Price_New" "NEW!" "Store_Price_Sale" "セール!" "[english]Store_Price_Sale" "SALE!" "Store_MapsDesc" "マップスタンプを購入すると、売り上げは(適用となる税を差し引いた上で)全額が直接マップ製作者の元へと届きます。\n\nさらに、あなたにもnifty World Traveler's Hatが無料で進呈されます!寄付の記念となるだけでなく、寄付をしたマップでプレイ中は特別なパーティクルエフェクトが現れます。" "[english]Store_MapsDesc" "When you purchase a map stamp, all the proceeds (net of any applicable tax) will go directly to the creators of the map.\n\nIn addition, you'll also receive this nifty World Traveler's Hat for free! Not only does it track your contributions, but also a special particle effect will be visible when you play on a map you've contributed towards." "TF_Armory_Item_BackpackExpander" "このアイテムを適用すると、バックパックを100スロット拡張します。最大1000スロットまでなのにご注意を。" "[english]TF_Armory_Item_BackpackExpander" "When this item is used, it will add 100 extra slots to your backpack. Note that there is a maximum of 1000 slots." "IT_NoModel" "" "[english]IT_NoModel" "" "TF_BigChief_Desc" " " "[english]TF_BigChief_Desc" "" "TF_Homefront_Blindfold" "ヒーローの鉢巻" "[english]TF_Homefront_Blindfold" "Hero's Hachimaki" "TF_Homefront_Blindfold_Desc" "" "[english]TF_Homefront_Blindfold_Desc" "" "TF_MNC_Mascot_Hat_Desc" "" "[english]TF_MNC_Mascot_Hat_Desc" "" "TF_MNC_Mascot_Outfit_Desc" "" "[english]TF_MNC_Mascot_Outfit_Desc" "" "TF_GENERAL_KILL_ENEMIES_AFTER_TELEPORTING_DESC" "エンジニアのテレポーターを使用してから5秒以内に敵を倒す" "[english]TF_GENERAL_KILL_ENEMIES_AFTER_TELEPORTING_DESC" "Kill an enemy within 5 seconds of you traveling through an Engineer's teleporter." "MMenu_ShowPromoCodes" "プロモーションコードを表示" "[english]MMenu_ShowPromoCodes" "View Promotional Codes" "Gametype_AttackDefense" "攻撃/防衛" "[english]Gametype_AttackDefense" "Attack / Defense" "Backpack_SortBy_Rarity" "クオリティ(希少性)並び替え" "[english]Backpack_SortBy_Rarity" "Sort by Quality" "Replay_Download" "ダウンロード" "[english]Replay_Download" "Download" "Replay_Delete" "削除" "[english]Replay_Delete" "Delete" "Replay_Save" "保存" "[english]Replay_Save" "Save" "Replay_EnterYourName" "後でこのリプレイを確認できるように、名前を入力してください。" "[english]Replay_EnterYourName" "Enter a name here to help you identify this Replay later." "Replay_NameFinePrint" "後でこの撮影を確認できるように、名前を入力してください。" "[english]Replay_NameFinePrint" "Enter a name here to help you identify this take later." "Replay_Discard" "X 破棄する" "[english]Replay_Discard" "X DISCARD" "Replay_DiscardTitle" "変更内容を破棄しますか?" "[english]Replay_DiscardTitle" "Discard changes?" "Replay_DiscardChanges" "保存していない変更内容があります。 破棄しますか?\n\n注: 保存する場合は左上にあるメニューボタンをクリックして、[保存]または[上書き保存]を選択してください。" "[english]Replay_DiscardChanges" "You have unsaved changes. Discard?\n\nNOTE: You can save by clicking the menu button in the top left and selecting SAVE or SAVE AS." "Replay_ExitEditorTitle" "よろしいですか?" "[english]Replay_ExitEditorTitle" "Done?" "Replay_BackToReplays" "リプレイ一覧に戻ります。" "[english]Replay_BackToReplays" "This will take you back to your replays." "ReplayBrowserDlg_Downloaded" "ダウンロード済み" "[english]ReplayBrowserDlg_Downloaded" "Downloaded" "ReplayBrowserDlg_Filename" "ファイル名" "[english]ReplayBrowserDlg_Filename" "Filename" "ReplayBrowserDlg_Map" "マップ" "[english]ReplayBrowserDlg_Map" "Map" "ReplayBrowserDlg_Server" "サーバー" "[english]ReplayBrowserDlg_Server" "Server" "ReplayBrowserDlg_Length" "時間" "[english]ReplayBrowserDlg_Length" "Length" "ReplayBrowserDlg_Size" "サイズ (MB)" "[english]ReplayBrowserDlg_Size" "Size (MB)" "ReplayBrowserDlg_ShowAll" "すべて表示" "[english]ReplayBrowserDlg_ShowAll" "Show All" "Replay_MyReplays" "リプレイ" "[english]Replay_MyReplays" "REPLAYS" "Replay_Replay" "リプレイ" "[english]Replay_Replay" "REPLAYS" "Replay_Connecting" "接続中" "[english]Replay_Connecting" "CONNECTING" "Replay_Error" "エラー" "[english]Replay_Error" "ERROR" "Replay_Downloading" "ダウンロード中" "[english]Replay_Downloading" "DOWNLOADING" "Replay_SavedMovies" "保存したムービー (%s1) :" "[english]Replay_SavedMovies" "SAVED MOVIES (%s1) :" "Replay_RenderAll" "すべて保存..." "[english]Replay_RenderAll" "SAVE ALL..." "Replay_AlreadySaved" "リプレイが完成しました! メインメニューから[リプレイ]をクリックして見てみよう。" "[english]Replay_AlreadySaved" "Replay already created! Click REPLAYS in the main menu to watch it." "Replay_NotEnabled" "このサーバーはリプレイ機能を無効にしています。" "[english]Replay_NotEnabled" "Replay is currently disabled on this server." "Replay_NoReplays" "リプレイがまだありません。\nゲーム中に[ %s1 ]キーを押して作成してください。" "[english]Replay_NoReplays" "Currently you have no replays.\nPress [ %s1 ] during a game to create one." "Replay_NoMovies" "保存したムービーがありません。\nリプレイをムービーとして保存すれば、\nフレンドと共有することが出来ます。" "[english]Replay_NoMovies" "Currently you have no saved movies.\nYou can save replays into movies and share them\nwith your friends." "Replay_Kills" "キル数" "[english]Replay_Kills" "KILLS" "Replay_Life" "時間" "[english]Replay_Life" "LENGTH" "Replay_RenderTime" "レンダー時間" "[english]Replay_RenderTime" "RENDER TIME" "Replay_YouTubeShareURL" "URLをコピー" "[english]Replay_YouTubeShareURL" "Copy URL" "Replay_CopyURL_Title" "URLをコピーしました!" "[english]Replay_CopyURL_Title" "Copied URL!" "Replay_ClickToEdit" "クリックして編集" "[english]Replay_ClickToEdit" "CLICK TO EDIT" "Replay_LifeLength" "時間:" "[english]Replay_LifeLength" "Length:" "Replay_DownloadComplete" "...ダウンロード完了! メインメニューから[リプレイ]をクリックすれば自分のリプレイが表示できます。" "[english]Replay_DownloadComplete" "...download complete! Click REPLAYS in the MAIN MENU to view your replay." "Replay_GenericMsgTitle" "リプレイ" "[english]Replay_GenericMsgTitle" "Replay" "Replay_SearchText" "検索" "[english]Replay_SearchText" "Search" "Replay_RenderAdvancedOptions" "詳細設定を表示" "[english]Replay_RenderAdvancedOptions" "Show Advanced Options" "Replay_RenderSetting" "ムービークオリティ:" "[english]Replay_RenderSetting" "Movie Quality:" "Replay_RenderSetting_Medium" "標準" "[english]Replay_RenderSetting_Medium" "Standard" "Replay_RenderSetting_High" "高" "[english]Replay_RenderSetting_High" "High" "Replay_RenderSetting_Max" "最高" "[english]Replay_RenderSetting_Max" "Maximum" "Replay_RenderEstimate_Time" "推定レンダー所要時間: %s1 から %s2" "[english]Replay_RenderEstimate_Time" "Estimated Time To Render: %s1 to %s2" "Replay_RenderEstimate_File" "推定ファイルサイズ: %s1 kb" "[english]Replay_RenderEstimate_File" "Estimated File Size: %s1 kb" "Replay_Stat_Label_0" "" "[english]Replay_Stat_Label_0" "" "Replay_Stat_Label_1" "ヒット回数" "[english]Replay_Stat_Label_1" "SHOTS HIT" "Replay_Stat_Label_2" "発砲回数" "[english]Replay_Stat_Label_2" "SHOTS FIRED" "Replay_Stat_Label_3" "キル" "[english]Replay_Stat_Label_3" "KILLS" "Replay_Stat_Label_4" "デス" "[english]Replay_Stat_Label_4" "DEATHS" "Replay_Stat_Label_5" "ダメージ" "[english]Replay_Stat_Label_5" "DAMAGE" "Replay_Stat_Label_6" "奪取" "[english]Replay_Stat_Label_6" "CAPTURES" "Replay_Stat_Label_7" "防衛" "[english]Replay_Stat_Label_7" "DEFENSES" "Replay_Stat_Label_8" "制圧" "[english]Replay_Stat_Label_8" "DOMINATIONS" "Replay_Stat_Label_9" "リベンジ" "[english]Replay_Stat_Label_9" "REVENGE" "Replay_Stat_Label_10" "スコア" "[english]Replay_Stat_Label_10" "SCORE" "Replay_Stat_Label_11" "破壊" "[english]Replay_Stat_Label_11" "DESTRUCTION" "Replay_Stat_Label_12" "ヘッドショット" "[english]Replay_Stat_Label_12" "HEADSHOTS" "Replay_Stat_Label_13" "プレイ時間" "[english]Replay_Stat_Label_13" "PLAYTIME" "Replay_Stat_Label_14" "回復" "[english]Replay_Stat_Label_14" "HEALING" "Replay_Stat_Label_16" "キルアシスト" "[english]Replay_Stat_Label_16" "KILL ASSISTS" "Replay_Stat_Label_17" "背後からの襲撃" "[english]Replay_Stat_Label_17" "BACKSTABS" "Replay_Stat_Label_20" "セントリーガンのキル数" "[english]Replay_Stat_Label_20" "SENTRY KILLS" "Replay_Stat_Label_21" "テレポート" "[english]Replay_Stat_Label_21" "TELEPORTS" "Replay_Stat_Label_22" "炎ダメージ" "[english]Replay_Stat_Label_22" "FIRE DAMAGE" "Replay_Stat_Label_23" "ボーナスポイント" "[english]Replay_Stat_Label_23" "BONUS POINTS" "Replay_Today" "今日" "[english]Replay_Today" "Today" "Replay_Yesterday" "昨日" "[english]Replay_Yesterday" "Yesterday" "Replay_DeleteEditConfirm" "この撮影は完全に削除されます。" "[english]Replay_DeleteEditConfirm" "This take will be permanently deleted." "Replay_DeleteReplayConfirm" "このリプレイに関するすべての情報は完全に削除されます。" "[english]Replay_DeleteReplayConfirm" "This replay and all accompanying takes will be permanently deleted." "Replay_DeleteMovieConfirm" "このムービーは完全に削除されます。" "[english]Replay_DeleteMovieConfirm" "This movie will be permanently deleted." "Replay_EnableAntiAliasing" "アンチエイリアス有効" "[english]Replay_EnableAntiAliasing" "Enable Antialiasing" "Replay_Title" "タイトル" "[english]Replay_Title" "Title" "Replay_ConfirmQuitTitle" "本当に終了しますか?" "[english]Replay_ConfirmQuitTitle" "Really Quit?" "Replay_TakeMeToReplays" "リプレイ一覧にいきます" "[english]Replay_TakeMeToReplays" "Take me to the replays" "Replay_YesReallyQuit" "はい、このまま終了します" "[english]Replay_YesReallyQuit" "Yes, really quit" "Replay_CancelRender" "X キャンセル" "[english]Replay_CancelRender" "X CANCEL" "Replay_Cancel" "キャンセル" "[english]Replay_Cancel" "CANCEL" "Replay_RenderPreview" "プレビュー有効 (低速)" "[english]Replay_RenderPreview" "Enable preview (slower)" "Replay_RenderNow" "ムービーを保存して、終了します" "[english]Replay_RenderNow" "Save movies now, then quit" "Replay_RenderEditCamMoveSpeed" "カメラ移動スピード" "[english]Replay_RenderEditCamMoveSpeed" "Camera move speed" "Replay_RenderEditCamRotSpeed" "カメラ回転スピード" "[english]Replay_RenderEditCamRotSpeed" "Camera rotation speed" "Replay_AspectRatio" "アスペクト比" "[english]Replay_AspectRatio" "Aspect Ratio" "Replay_Reset" "リセット" "[english]Replay_Reset" "Reset" "Replay_ReplayIntroTitle" "リプレイ - 読んでください!" "[english]Replay_ReplayIntroTitle" "replay - read this!" "Replay_AccelMin" "低" "[english]Replay_AccelMin" "Less" "Replay_AccelMax" "高" "[english]Replay_AccelMax" "More" "Replay_SpeedMin" "低速" "[english]Replay_SpeedMin" "Slower" "Replay_SpeedMax" "高速" "[english]Replay_SpeedMax" "Faster" "Replay_FreeCam" "フリーカメラ" "[english]Replay_FreeCam" "FREE-CAM" "Replay_Accel" "アクセラレーション:" "[english]Replay_Accel" "Acceleration:" "Replay_Speed" "スピード:" "[english]Replay_Speed" "Speed:" "Replay_RotFilter" "回転フィルター:" "[english]Replay_RotFilter" "Rotation Filter:" "Replay_Original" "オリジナル:" "[english]Replay_Original" "Original:" "Replay_Performances" "撮影:" "[english]Replay_Performances" "Takes:" "Replay_Warning" "警告" "[english]Replay_Warning" "Warning" "Replay_Tip" "ヒント" "[english]Replay_Tip" "Tip" "Replay_SaveAs" "上書き保存..." "[english]Replay_SaveAs" "Save As..." "Replay_Exit" "リプレイエディタを終了" "[english]Replay_Exit" "Exit Replay Editor" "Replay_MotionBlur_Low" "低" "[english]Replay_MotionBlur_Low" "Low" "Replay_MotionBlur_High" "高" "[english]Replay_MotionBlur_High" "High" "Replay_Codec" "ビデオコーデック" "[english]Replay_Codec" "Video Codec" "Replay_PerfTip_EnterPerfMode" "リプレイエディタを起動するには、スペースキーを押してください。" "[english]Replay_PerfTip_EnterPerfMode" "To enter the replay editor, press space." "Replay_PerfTip_InPointSet" "開始ポイント設定。" "[english]Replay_PerfTip_InPointSet" "In point set." "Replay_PerfTip_InPointRemoved" "開始ポイント削除。" "[english]Replay_PerfTip_InPointRemoved" "In point removed." "Replay_PerfTip_OutPointSet" "終了ポイント設定。" "[english]Replay_PerfTip_OutPointSet" "Out point set." "Replay_PerfTip_OutPointRemoved" "終了ポイント削除。" "[english]Replay_PerfTip_OutPointRemoved" "Out point removed." "Replay_PerfTip_Saved" "動画の保存が完了しました。" "[english]Replay_PerfTip_Saved" "Take saved successfully." "Replay_PerfTip_SaveFailed" "動画の保存に失敗しました!" "[english]Replay_PerfTip_SaveFailed" "Take failed to save!" "Replay_PerfTip_Highlight_Word2" "スペースキーを押す" "[english]Replay_PerfTip_Highlight_Word2" "press space" "Replay_PerfTip_Highlight_Word3" "左クリック" "[english]Replay_PerfTip_Highlight_Word3" "left-click" "Replay_PerfTip_Highlight_Word4" "ポーズ解除" "[english]Replay_PerfTip_Highlight_Word4" "unpause" "Replay_PerfTip_Highlight_Word5" "巻戻し" "[english]Replay_PerfTip_Highlight_Word5" "rewind" "Replay_PerfTip_Highlight_Word6" "終了ポイント" "[english]Replay_PerfTip_Highlight_Word6" "out point" "Replay_PerfTip_Highlight_Word14" "マウスを動かす" "[english]Replay_PerfTip_Highlight_Word14" "move the mouse" "Replay_PerfTip_Highlight_Word15" "開始ポイント" "[english]Replay_PerfTip_Highlight_Word15" "in point" "Replay_PerfTip_Highlight_Word16" "再生" "[english]Replay_PerfTip_Highlight_Word16" "PLAY" "Replay_PerfTip_Highlight_Word17" "早送り" "[english]Replay_PerfTip_Highlight_Word17" "fast forward" "Replay_PerfTip_Highlight_Word20" "ファーストパーソン" "[english]Replay_PerfTip_Highlight_Word20" "first person" "Replay_PerfTip_Highlight_Word21" "サードパーソン" "[english]Replay_PerfTip_Highlight_Word21" "third person" "Replay_PerfTip_Highlight_Word22" "フリーカメラ" "[english]Replay_PerfTip_Highlight_Word22" "free camera" "Replay_EditorButtonTip_InButton" "開始ポイント - 動画のスタートポイントを設定します" "[english]Replay_EditorButtonTip_InButton" "in point - sets the start point for the take" "Replay_EditorButtonTip_RwButton" "10秒巻き戻す" "[english]Replay_EditorButtonTip_RwButton" "rewind 10 seconds" "Replay_EditorButtonTip_PlayButton" "再生" "[english]Replay_EditorButtonTip_PlayButton" "PLAY" "Replay_EditorButtonTip_FfButton" "早送り - マウスの左ボタンをクリックし押し続けてください\n * Shiftキーを押し続ければ遅くなります\n * Altキーを押し続ければ素早くなります" "[english]Replay_EditorButtonTip_FfButton" "fast forward - click and hold the left mouse button\n * hold shift to fast forward slowly\n * hold alt to fast forward quickly" "Replay_EditorButtonTip_OutButton" "終了ポイント - 動画のエンドポイントを設定します" "[english]Replay_EditorButtonTip_OutButton" "out point - sets the end point for the take" "Replay_EditorButtonTip_FirstPersonButton" "ファーストパーソンカメラ" "[english]Replay_EditorButtonTip_FirstPersonButton" "first person camera" "Replay_EditorButtonTip_ThirdPersonButton" "サードパーソンカメラ" "[english]Replay_EditorButtonTip_ThirdPersonButton" "third person camera" "Replay_EditorButtonTip_FreeCamButton" "フリーカメラ" "[english]Replay_EditorButtonTip_FreeCamButton" "free camera" "Replay_Res_iPhone_Horizontal" "iPhone 横向き (960 x 640 x 23.976)" "[english]Replay_Res_iPhone_Horizontal" "iPhone Horizontal (960 x 640 x 23.976)" "Replay_Res_iPhone_Vertical" "iPhone 縦向き (640 x 960 x 23.976)" "[english]Replay_Res_iPhone_Vertical" "iPhone Vertical (640 x 960 x 23.976)" "YouTube_LoginResults_Title" "ログイン失敗" "[english]YouTube_LoginResults_Title" "Login Failed" "MMenu_Replays" "リプレイ" "[english]MMenu_Replays" "Replays" "MMenu_ResumeGame" "ゲームに戻る" "[english]MMenu_ResumeGame" "Resume Game" "MMenu_ServerBrowser" "すべてのサーバーを閲覧" "[english]MMenu_ServerBrowser" "Browse All Servers" "TF_IM_TargetSpy_Cloak" "透明状態のスパイは敵から見えなくなります。" "[english]TF_IM_TargetSpy_Cloak" "Cloak renders spies invisible to their enemies" "TF_IM_TargetEng_Intro" "エンジニアのトレーニングへようこそ!" "[english]TF_IM_TargetEng_Intro" "Welcome to Engineer training!" "TF_IM_TargetEng_Construct" "チームを手助けするために、メタルを使って装置を作成しましょう。" "[english]TF_IM_TargetEng_Construct" "The Engineer can construct buildings using metal to assist his team" "TF_IM_TargetEng_Tele" "テレポーターを利用して、チームメイトを素早く前線に送り込みましょう。" "[english]TF_IM_TargetEng_Tele" "Teleporters can be used to move your team to the front line quickly" "TF_IM_TargetEng_Repair" "装置をレンチで叩いて、アップグレードしたり修理しましょう。" "[english]TF_IM_TargetEng_Repair" "To upgrade or repair your buildings hit them with your wrench" "TF_CharityHat_A" "人道主義者の鉢巻" "[english]TF_CharityHat_A" "Humanitarian's Hachimaki" "TF_CharityHat_B" "恩人の冠" "[english]TF_CharityHat_B" "Benefactor's Kanmuri" "TF_CharityHat_C" "太っ腹の帝王" "[english]TF_CharityHat_C" "Magnanimous Monarch" "NoSteamNoItems_Refresh" "装備を使用できません。 アイテムサーバーに接続中です。" "[english]NoSteamNoItems_Refresh" "Loadout not available. Contacting Item Server." "Replay_Glow_Enabled" "グローエフェクトを有効" "[english]Replay_Glow_Enabled" "Enable Glow Effect" "RefurbishItem_RemoveMakersMarkTitle" "作成者の名前を削除する?" "[english]RefurbishItem_RemoveMakersMarkTitle" "Remove Crafter Name?" "RefurbishItem_RemoveMakersMark" "このアイテムから作成者の名前を消しますか?" "[english]RefurbishItem_RemoveMakersMark" "Remove the crafter's name from this item?" "Attrib_MakersMark" "%s1の作品" "[english]Attrib_MakersMark" "Crafted by %s1" "MMenu_OptionsHighlightPanel_Title" "TF2 詳細設定" "[english]MMenu_OptionsHighlightPanel_Title" "TF2 Advanced Options" "TFAdvancedOptions" "TF2 詳細設定" "[english]TFAdvancedOptions" "TF2 Advanced Options" "TFOption_replay_screenshotresolution" "高解像度リプレイスクリーンショットを撮影する" "[english]TFOption_replay_screenshotresolution" "Take high-resolution replay screenshots" "Selection_ShowBackpack" "バックパック全体を表示" "[english]Selection_ShowBackpack" "View Entire Backpack" "MMenu_NewGame" "ニューゲーム" "[english]MMenu_NewGame" "New Game" "MMenu_BrowseServers" "サーバーを閲覧" "[english]MMenu_BrowseServers" "Browse Servers" "MMenu_AdvOptions" "詳細設定" "[english]MMenu_AdvOptions" "Adv. Options" "MMenu_Tooltip_Achievements" "実績を表示" "[english]MMenu_Tooltip_Achievements" "View Achievements" "MMenu_Shop" "ショップ" "[english]MMenu_Shop" "SHOP" "MMenu_Play" "プレイ" "[english]MMenu_Play" "PLAY" "MMenu_Customize" "カスタマイズ" "[english]MMenu_Customize" "CUSTOMIZE" "TR_Soldier_LookTitle" "見回す" "[english]TR_Soldier_LookTitle" "Looking Around" "TF_StartPractice" "練習開始" "[english]TF_StartPractice" "START PRACTICE" "TF_GameModeDesc_Quickplay" "あなたに最適なゲームを見つけて接続します。" "[english]TF_GameModeDesc_Quickplay" "We'll match you into the best game we can find." "TF_GameModeDesc_CTF" "旗というのは輝くブリーフケースのことです。" "[english]TF_GameModeDesc_CTF" "And by flag we mean a glowing briefcase." "TF_GameModeDesc_AttackDefense" "BLU チームはすべてのポイントを奪えば勝ち。REDチームはそれを阻止すれば勝ち。" "[english]TF_GameModeDesc_AttackDefense" "BLU wins by capturing all points. RED wins by stopping them." "TF_GameModeDesc_CP" "すべてのポイントを奪えば勝ち。" "[english]TF_GameModeDesc_CP" "Capture all points to win." "TF_TrialNeedSpace_Title" "もっとスペースが必要ですか?" "[english]TF_TrialNeedSpace_Title" "Need more space?" "TF_TrialNeedSpace_Text" "あなたのインベントリはいっぱいです。Mann Co. ストアから何かアイテムを購入するとあなたのアカウントはアップグレードされ250スロットが追加されます!" "[english]TF_TrialNeedSpace_Text" "Your inventory is completely full. Purchase any item from the Mann Co store and your account will be upgraded giving you an additional 250 inventory slots!" "TF_TrialNeedSpace_Store" "ストアへ進む!" "[english]TF_TrialNeedSpace_Store" "To the Store!" "TF_TrialNeedSpace_No" "アイテムを削除する" "[english]TF_TrialNeedSpace_No" "Delete Stuff" "MMenu_LoadoutHighlightPanel_Title" "アイテムと装備" "[english]MMenu_LoadoutHighlightPanel_Title" "Items and Loadouts" "MMenu_StoreHighlightPanel_Title" "Mann Co. ストア" "[english]MMenu_StoreHighlightPanel_Title" "Mann Co. Store" "TF_Coach_FreeAccount_Title" "今日アップグレードする!" "[english]TF_Coach_FreeAccount_Title" "Upgrade Today!" "TF_Coach_FreeAccount_Text" "無料アカウントホルダーなので、残念ですがあなたはコーチになる資格がありません。ストアで何かアイテムを購入しアカウントをアップグレードしましょう!" "[english]TF_Coach_FreeAccount_Text" "As a free account holder, you are not eligible to be a coach. Purchase any item in the store to upgrade!" "TF_Trading_FreeAccountInitiate" "プレミアムアカウントのみ交換をすることができます。" "[english]TF_Trading_FreeAccountInitiate" "Only premium accounts may initiate trades." "TF_Trading_SharedAccountInitiate" "交換はひとつのアカウントとのみ可能です。" "[english]TF_Trading_SharedAccountInitiate" "Only individual accounts may initiate trades." "TF_TradeWindow_Step2Desc_FreeTrial" "無料アカウントではアイテムの交換はできません。ストアで何かアイテムを購入し、アカウントをアップグレードしましょう!" "[english]TF_TradeWindow_Step2Desc_FreeTrial" "Free accounts cannot trade away any items. Purchase any item in the store to upgrade!" "TF_TradeWindow_Step3Desc_FreeTrial" "相手は無料アカウントホルダーなので、あなたとアイテムの交換をすることはできません。" "[english]TF_TradeWindow_Step3Desc_FreeTrial" "The other player has a free account and cannot trade you any items." "TF_Vote_Column_Properties" "" "[english]TF_Vote_Column_Properties" "" "TF_Trial_PlayTraining_Title" "トレーニングが必要です!" "[english]TF_Trial_PlayTraining_Title" "Need Training!" "TF_Trial_PlayTraining_Text" "無料アカウントホルダーとして、オンラインでプレイする前に最低10分間トレーニングをするか、オフラインでの練習が必要です。" "[english]TF_Trial_PlayTraining_Text" "As a free account holder, you must play at least 10 minutes of Training or Offline Practice before playing online with others." "TF_Trial_CannotTrade_Title" "今日アップグレードします!" "[english]TF_Trial_CannotTrade_Title" "Upgrade Today!" "TF_Trial_CannotTrade_Text" "無料アカウントからは交換することはできません。今すぐアカウントをアップグレードすればアイテムの交換ができるようになります!" "[english]TF_Trial_CannotTrade_Text" "Free accounts cannot initiate trades. Upgrade now and you'll be able to trade!" "TF_Trial_SelectMostHelpfulFriend_Title" "フレンドに感謝!" "[english]TF_Trial_SelectMostHelpfulFriend_Title" "Thank Your Friend!" "TF_Trial_SelectMostHelpfulFriend_Text" "Team Fortress 2 をあなたに紹介したのは誰ですか?誰が一番助けてくれましたか?Steam オーバーレイを開いて、フレンドを追加しましょう。" "[english]TF_Trial_SelectMostHelpfulFriend_Text" "Who referred you to Team Fortress 2 or helped you the most? You can add friends by bringing up the Steam overlay." "TF_Trial_SelectMostHelpfulFriend_Retrieving" "フレンドリストを検索する" "[english]TF_Trial_SelectMostHelpfulFriend_Retrieving" "Retrieving list of friends" "TF_Trial_Alert_SelectFriend" "ここから、あなたにTeam Fortress 2 を紹介した人または一番助けてくれた人に感謝できます!" "[english]TF_Trial_Alert_SelectFriend" "Here's your opportunity to thank the person who referred you to Team Fortress 2 or helped you the most!" "TF_Trial_Alert_ThankedBySomeone" "あなたに感謝状が届きました ________________________________________ %thanker%! 引き続きよろしくお願いします!" "[english]TF_Trial_Alert_ThankedBySomeone" "You were thanked by %thanker%! Keep up the good work!" "TF_Trial_ThankSuccess_Title" "ありがとう!" "[english]TF_Trial_ThankSuccess_Title" "Thanks!" "TF_Trial_ThankSuccess_Text" "あなたのフレンドは感謝の気持ちが受け取り、その仕事ぶりに対してアイテムを受け取ることがあります。" "[english]TF_Trial_ThankSuccess_Text" "Your friend has been thanked and may receive an item for their good work." "TF_Trial_Converted_Title" "プレミアムアカウント" "[english]TF_Trial_Converted_Title" "Premium Account" "TF_Trial_Converted_Text" "あなたのアカウントはプレミアムアカウントへとアップグレードされました!" "[english]TF_Trial_Converted_Text" "Your account has been upgraded to premium status!" "TF_Trial_UpgradeItem" "Team Fortress 2 - プレミアムにアップグレード" "[english]TF_Trial_UpgradeItem" "Team Fortress 2 - Upgrade to Premium" "TF_AdvancedOptions" "TF2 詳細設定" "[english]TF_AdvancedOptions" "TF2 Advanced Options" "TF_FIRE_WATERJUMP_DESC" "燃やされた時に水に飛び込む" "[english]TF_FIRE_WATERJUMP_DESC" "Jump into a pool of refreshing water while on fire." "TF_Armory_Item_Attrib_OnActive" "この武器には、装備中の場合にのみ適用される着用者属性があります。ほとんどの着用者属性は、そのアイテムを装備に含めるだけでプレイヤーに適用されますが、これらの属性は、プレイヤーがその武器を実際に装備して使用している場合に限って適用されます。" "[english]TF_Armory_Item_Attrib_OnActive" "This weapon has ON WEARER attributes that only apply when it's ACTIVE. Whereas most On Wearer attributes are applied to the player when the item is equipped in the loadout, these attributes only apply when this weapon is the player's actively wielded weapon." "ItemNameUniqueFormat" "%s2%s3" "[english]ItemNameUniqueFormat" "%s1%s2%s3" "ItemNameWithQualityFormat" "%s2%s3 (%s1)" "[english]ItemNameWithQualityFormat" "%s1 %s2%s3" } }