Difference between revisions of "Calling Card"

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(Added bug with switching weapons. Video of it occuring: https://youtu.be/MBguWF5x_wk)
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'''{{Patch name|7|10|2013}}''' ({{update link|Summer Event 2013}})
 
'''{{Patch name|7|10|2013}}''' ({{update link|Summer Event 2013}})
 
* Added Calling Cards.
 
* Added Calling Cards.
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 +
== Bugs ==
 +
* Switching a set weapon to a non-set weapon without respawning or using a [[Respawn#Resupply|resupply locker]] (e.g. picking up a dropped weapon) still causes the calling card to drop on kill.
  
 
{{Summer 2013 Nav}}
 
{{Summer 2013 Nav}}
  
 
[[Category:Item sets]]
 
[[Category:Item sets]]

Revision as of 06:20, 17 June 2024

A Gas Jockey's Gear calling card.
Oi, lend us yer shovel, so I can dig yer grave!
The Sniper

A Calling Card is a tombstone that appears when a player is killed by another who is using a specific item set, or when a player wearing such an item set dies. Note that the weapon used to achieve said kill does not necessarily have to be part of that set (for instance, killing an enemy using your secondary while wearing Gas Jockey's Gear still drops a calling card, despite that set not including a secondary).

They appear as standard, grey tombstones that are decorated with the items of the item set that they represent. A plaque bearing the name of the set that the Calling Card belongs to can be seen on the front. Multiple Calling Cards can be left by the same player. The Calling Cards are not solid and will fade away after ten seconds. Calling Cards are not static and will maintain the momentum of the player who was killed.

Item sets that currently drop calling cards

These item sets had bonus effects which were removed in the July 10, 2013 Patch patch and were replaced with the Calling Cards.

Special Delivery Calling Card.png Tank Buster Calling Card.png Gas Jockey's Gear Calling Card.png Croc-o-Style Kit Calling Card.png
Special Delivery Tank Buster Gas Jockey's Gear Croc-o-Style Kit

Update history

July 10, 2013 Patch (Summer Event 2013)

  • Added Calling Cards.

Bugs

  • Switching a set weapon to a non-set weapon without respawning or using a resupply locker (e.g. picking up a dropped weapon) still causes the calling card to drop on kill.