Difference between revisions of "Template:Damage table"
(updated french (correction+addition)) |
|||
Line 34: | Line 34: | ||
| ar = الضرر و أوقات العمل | | ar = الضرر و أوقات العمل | ||
| en = Damage and function times | | en = Damage and function times | ||
− | | fr = Dégâts et | + | | fr = Dégâts et durées de fonctionnement |
| pl = Obrażenia i czasy funkcjonowania | | pl = Obrażenia i czasy funkcjonowania | ||
| pt-br = Dano e tempos de função | | pt-br = Dano e tempos de função | ||
Line 44: | Line 44: | ||
| de = Heilung und Funktionszeiten | | de = Heilung und Funktionszeiten | ||
| en = Healing and function times | | en = Healing and function times | ||
+ | | fr = Guérison et durées de fonctionnement | ||
| pt-br = Cura e tempos de funções | | pt-br = Cura e tempos de funções | ||
| ru = Лечение и время | | ru = Лечение и время | ||
Line 52: | Line 53: | ||
| ar = أوقات العمل | | ar = أوقات العمل | ||
| en = Function times | | en = Function times | ||
− | | fr = | + | | fr = Durée de fonctionnement |
| pl = Czasy funkcjonowania | | pl = Czasy funkcjonowania | ||
| pt-br = Tempos de função | | pt-br = Tempos de função | ||
Line 103: | Line 104: | ||
| de = Effekt Reichweite | | de = Effekt Reichweite | ||
| en = Effect range | | en = Effect range | ||
+ | | fr = Portée de l'effet | ||
| pt-br = Alcance do efeito | | pt-br = Alcance do efeito | ||
| ru = Радиус эффекта | | ru = Радиус эффекта | ||
Line 559: | Line 561: | ||
<td colspan="2" style="background:#FFDDAD;">{{lang | <td colspan="2" style="background:#FFDDAD;">{{lang | ||
| en = Charge fill damage | | en = Charge fill damage | ||
+ | | fr = Dégâts pour remplir la Charge | ||
| pt-br = Dano de enchimento de carga | | pt-br = Dano de enchimento de carga | ||
| ru = Набирание заряда урона | | ru = Набирание заряда урона | ||
Line 715: | Line 718: | ||
| de = Heilungs Menge | | de = Heilungs Menge | ||
| en = Healing amount | | en = Healing amount | ||
+ | | fr = Quantité de guérison | ||
| pt-br = Quantidade de cura | | pt-br = Quantidade de cura | ||
| ru = Количество вылеченных единиц | | ru = Количество вылеченных единиц | ||
Line 730: | Line 734: | ||
| es = Curación (en combate) | | es = Curación (en combate) | ||
| en = Healing (in combat) | | en = Healing (in combat) | ||
+ | | fr = Guérison (en combat) | ||
| pt-br = Cura (em combate) | | pt-br = Cura (em combate) | ||
| ru = Лечение (в бою) | | ru = Лечение (в бою) | ||
Line 737: | Line 742: | ||
| es = El objetivo ha recibido daño en los últimos 10 segundos | | es = El objetivo ha recibido daño en los últimos 10 segundos | ||
| en = Target has taken damage in the last 10 seconds | | en = Target has taken damage in the last 10 seconds | ||
+ | | fr = La cible a pris des dégâts dans les 10 dernières secondes | ||
| pt-br = Alvo tomou dano nos últimos 10 segundos | | pt-br = Alvo tomou dano nos últimos 10 segundos | ||
| ru = Цель получила повреждения в последние 10 секунд | | ru = Цель получила повреждения в последние 10 секунд | ||
Line 754: | Line 760: | ||
| es = Curando (fuera de combate) | | es = Curando (fuera de combate) | ||
| en = Healing (out of combat) | | en = Healing (out of combat) | ||
+ | | fr = Guérison (hors combat) | ||
| pt-br = Cura (fora de combate) | | pt-br = Cura (fora de combate) | ||
| ru = Лечение (вне боя) | | ru = Лечение (вне боя) | ||
Line 761: | Line 768: | ||
| es = El objetivo no ha recibido daño en los últimos 15 segundos | | es = El objetivo no ha recibido daño en los últimos 15 segundos | ||
| en = Target has not taken damage in the last 15 seconds | | en = Target has not taken damage in the last 15 seconds | ||
+ | | fr = La cible n'a pas pris de dégâts dans les 15 dernières secondes | ||
| pt-br = Alvo não tomou dano nos últimos 15 segundos | | pt-br = Alvo não tomou dano nos últimos 15 segundos | ||
| ru = Цель не получала повреждений последние 15 секунд | | ru = Цель не получала повреждений последние 15 секунд | ||
Line 788: | Line 796: | ||
| ar = أوقات العمل | | ar = أوقات العمل | ||
| en = Function times | | en = Function times | ||
− | | fr = | + | | fr = Durées de fonctionnement |
| pl = Czasy funkcjonowania | | pl = Czasy funkcjonowania | ||
| pt-br = Tempos de função | | pt-br = Tempos de função | ||
Line 926: | Line 934: | ||
| ar = الوقت المستهلك | | ar = الوقت المستهلك | ||
| en = Consumption time | | en = Consumption time | ||
− | | fr = | + | | fr = Durée de consommation |
| pl = Czas konsumowania | | pl = Czas konsumowania | ||
| pt-br = Tempo de consumo | | pt-br = Tempo de consumo | ||
Line 960: | Line 968: | ||
| ar = مدة تلاشي التخفي | | ar = مدة تلاشي التخفي | ||
| es = Tiempo de desvanecimiento de invisibilidad | | es = Tiempo de desvanecimiento de invisibilidad | ||
− | | fr = | + | | fr = Durée de disparition |
| pl = Czas włączania niewidzialności | | pl = Czas włączania niewidzialności | ||
| pt-br = Tempo de desaparecimento | | pt-br = Tempo de desaparecimento | ||
Line 977: | Line 985: | ||
| ar = مدة إعادة تلاشي التخفي | | ar = مدة إعادة تلاشي التخفي | ||
| en = Decloak fade time | | en = Decloak fade time | ||
− | | fr = | + | | fr = Durée de réapparition |
| pl = Czas wyłączania niewidzialności | | pl = Czas wyłączania niewidzialności | ||
| pt-br = Tempo de aparecimento | | pt-br = Tempo de aparecimento | ||
Line 994: | Line 1,002: | ||
| ar = وقت إعادة شحن | | ar = وقت إعادة شحن | ||
| en = Recharge time | | en = Recharge time | ||
− | | fr = | + | | fr = Durée de rechargement |
| pl = Czas ładowania | | pl = Czas ładowania | ||
| pt-br = Tempo de recarga | | pt-br = Tempo de recarga | ||
Line 1,100: | Line 1,108: | ||
| ar = مدة تبريد الإيربلاست | | ar = مدة تبريد الإيربلاست | ||
| en = Airblast cooldown | | en = Airblast cooldown | ||
− | | fr = | + | | fr = Durée de recharge du Tir d'air comprimé |
| pl = Odstęp czasowy ataków sprężonym powietrzem | | pl = Odstęp czasowy ataków sprężonym powietrzem | ||
| pt-br = Tempo de recarga de explosão de ar | | pt-br = Tempo de recarga de explosão de ar | ||
Line 1,116: | Line 1,124: | ||
| de = Aktivierungszeit | | de = Aktivierungszeit | ||
| en = Activation time | | en = Activation time | ||
+ | | fr = Durée d'activation | ||
| pt-br = Tempo de ativação | | pt-br = Tempo de ativação | ||
| ru = Время активации | | ru = Время активации | ||
Line 1,129: | Line 1,138: | ||
| de = Stürmen Ladedauer | | de = Stürmen Ladedauer | ||
| en = Charge fill speed | | en = Charge fill speed | ||
+ | | fr = Vitesse de remplissage de la Charge | ||
| pt-br = Velocidade de enchimento da carga | | pt-br = Velocidade de enchimento da carga | ||
| ru = Скорость набирания заряда | | ru = Скорость набирания заряда | ||
Line 1,144: | Line 1,154: | ||
| ar = أقصى فترة الشحن | | ar = أقصى فترة الشحن | ||
| en = Maximum charge time | | en = Maximum charge time | ||
− | | fr = | + | | fr = Durée de recharge maximum |
| pl = Maksymalny czas ładowania siły strzału | | pl = Maksymalny czas ładowania siły strzału | ||
| pt-br = Tempo de avanço máximo | | pt-br = Tempo de avanço máximo | ||
Line 1,215: | Line 1,225: | ||
| de = Gebäude Zerstörungs-Zeit | | de = Gebäude Zerstörungs-Zeit | ||
| en = Building destroy time | | en = Building destroy time | ||
+ | | fr = Durée de destruction de bâtiment | ||
| pt-br = Tempo de destruição da construção | | pt-br = Tempo de destruição da construção | ||
| ru = Время уничтожения постройки | | ru = Время уничтожения постройки |
Revision as of 18:28, 8 March 2011
Function times | ||
---|---|---|
Values are approximate and determined by community testing. |
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Damage table/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: de, es, ar, fr, pl, pt-br, ru, zh-hant (add) |
{{Damage table}}
stores damage and function time measurements on weapon pages.
Examples
Add in parameter as needed from the lists below.
{{Damage table | type = [[Hitscan]] | damagetype = Bullet | rangetype = Ranged | damage = yes | ramp up = {{tooltip|10.5|Point blank}} / pellet | base = 6 / pellet | fall off = {{tooltip|3|Long range}} / pellet | pellet count = 10 | pellet spread = 30 | ramp up % = 175 | point blank = 90-105 | medium range = 10-40 | long range = 3-10 | crit = 18 / pellet | minicrit = {{tooltip|8.1|Long range}} - {{tooltip|14.2|Point blank}} / pellet | function times = yes | attack interval = 0.625 s | reload first = 0.76 s | reload more = 0.56 s }}
generates:
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 175% | 10.5 / pellet |
Base damage | 100% | 6 / pellet |
Maximum fall-off | 52.8% | 3 / pellet |
Pellet count | 10 | |
Point blank | 90-105 | |
Medium range | 10-40 | |
Long range | 3-10 | |
Pellet spread | 30:1 | |
Critical | 18 / pellet | |
Mini-crit | 8.1 - 14.2 / pellet | |
Function times | ||
Attack interval | 0.625 s | |
Reload (first) | 0.76 s | |
Reload (consecutive) | 0.56 s | |
Values are approximate and determined by community testing. |
{{Damage table | type = [[Projectile]] | damagetype = Explosive | rangetype = Ranged | damage = yes | base = 90 | ramp up % = 125 | ramp up = 112 | fall off = 48 | fall off % = 53 | point blank = 105-112 | medium range = 50-90 | long range = 45-60 | minicrit = 122-151 | crit = 270 | splash damage = yes | splash min % = 50 | splash radius = {{Tooltip|9.1 ft|146 HU}} | splash reduction = 1% / {{Tooltip|2.88|Hammer units}} | selfdamage = 27-89 | selfdamage jump = 27-46 | function times = yes | attack interval = 0.8 s | reload first = 0.92 s | reload more = 0.8 s }}
generates:
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage type | Explosive | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 125% | 112 |
Base damage | 100% | 90 |
Maximum fall-off | 53% | 48 |
Point blank | 105-112 | |
Medium range | 50-90 | |
Long range | 45-60 | |
Critical | 270 | |
Mini-crit | 122-151 | |
Splash damage | ||
Minimum splash | 50% | 9.1 ft |
Damage reduction | 1% / 2.88 | |
Self-damage | 27-89 | |
Self damage (rocket jump) | 27-46 | |
Function times | ||
Attack interval | 0.8 s | |
Reload (first) | 0.92 s | |
Reload (consecutive) | 0.8 s | |
Values are approximate and determined by community testing. |
Usage notes:
- Preserve all previous values unless specified.
- Remove any unused parameter lines.
- Add the unit
s
after timing values. - Adjust the section title to reflect contents (e.g. Damage and function times or just Function times).
Parameters
Note: if a weapon has a different damage statistic that isn't present in the template, please post on the talk page and it will be added.
- identical
- For reskins: display a link to weapon(s) with identical statistics. The rest of the values will still have to be filled in.
- damage
- function times
- healing
- splash damage
- Set each to
yes
if attributes in that section will be used. If the weapon does no damage, for example, remove the line (setting tono
will display it anyway).
- type
- The "shot type". Among common shot types are hitscan, projectile and particle.
- damagetype
- rangetype
- The type of damage dealt by the weapon. Common values for damage type are bullet, explosive, and fire; rangetype should be ranged, melee, or untyped.
- effect
- A description of the weapon's effect (for example, "Gives the drinker Mini-Crits for the next 6 seconds").
- hatnote
- Set this parameter to hide the
{{see also}}
template and the 'Identical to:' hatnote (if shown). Useful when the damage table is used multiple times on the same page and the hatnote links become duplicated several times.
Damage parameters
All damage parameters are optional.
Parameter name | Notes |
---|---|
effect range | |
ramp up | |
ramp up % | defaults to 150 |
base | |
fall off | |
fall off % | defaults to 52.8 |
bullet count | for miniguns |
pellet count | for shotguns |
point blank | |
long range | |
flame close | |
flame far | |
flame far % | |
bodyshot | |
crit | |
minicrit | |
afterburn | |
afterburn minicrit | |
bleeding | |
bleeding minicrit | |
damage repaired | |
upgrade amount | |
metal cost repairing | |
metal cost reloading | |
selfdamage | |
selfdamage jump | for rocket launchers |
charge fill dmg | for buff weapons |
splash damage | Set to yes if any below are needed
|
splash radius | |
splash min % | |
splash reduction | |
healing | Set to yes if any below are needed
|
selfheal | |
heal amt | |
heal combat | Use this and the following ones for mediguns |
heal noncombat | |
heal noncombat % |
Function time parameters
All function time parameters are also optional.
Parameter name | Notes |
---|---|
attack interval | |
ammo interval | |
taunt duration | |
windup time | |
reload | |
reload first | shotguns, rocket launchers, etc. |
reload more | |
consumption time | |
cloak duration | |
cloak fade | |
decloak fade | |
recharge | |
recharge duration ratio | |
effect time | |
drop expiry | |
afterburn time | |
bleeding time | |
airblast cooldown | |
max charge time | |
zoom charge delay | |
zoom headshot delay | |
spread recovery | |
charge fill speed | |
activation time | |
beamconnect | mediguns |
beamdisconnect | mediguns |