Difference between revisions of "Fencing"
(Updated Taunt damage table) |
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{{Item infobox | {{Item infobox | ||
| type = taunt | | type = taunt | ||
| − | | image = Spyfencingtauntkill. | + | | image = Spyfencingtauntkill.png |
| used-by = [[Spy]] | | used-by = [[Spy]] | ||
| slot = melee | | slot = melee | ||
| Line 10: | Line 10: | ||
{{Quotation|'''The Spy''' taunting his opponent|Just lay your weapons down and walk away.|sound=Spy_taunts09.wav}} | {{Quotation|'''The Spy''' taunting his opponent|Just lay your weapons down and walk away.|sound=Spy_taunts09.wav}} | ||
| − | + | The '''Fencing''' is a [[Taunts#Kill taunts|kill taunt]] for the [[Spy]] that can be performed with any [[Weapons#spymelee|melee weapon]] (other than the [[Sharp Dresser]] and [[Spy-Cicle]]) as the active weapon. | |
| − | + | Upon taunting, the Spy gracefully tosses his weapon to his left hand and performs a deadly {{Botignore|fencing}} maneuver comprised of two swings and a thrust, dealing damage to any enemies slow, unaware, or simply unfortunate enough to be in the way. | |
| − | + | The Fencing can kill enemy players and destroy [[buildings]] that are within 48 [[Hammer unit]]s (roughly 3 foot / 0.915 meters), past which it has no effect. The swings deal 25 damage and minimal [[knockback]] each, while the thrust deals 500 damage. If multiple enemies are within this range, they all take damage from both the swipes and the thrust. | |
| − | == Damage and function times == | + | As with most kill taunts, this taunt can be used to kill enemy players during [[Match outcomes#Humiliation|Humiliation]] and [[Match outcomes#Stalemate|Stalemates]]. |
| + | |||
| + | == {{heading|Damage and function times}} == | ||
{{Damage table | {{Damage table | ||
| − | | damagetype = Melee | + | | damagetype = [[Melee]] |
| rangetype = Melee | | rangetype = Melee | ||
| Line 28: | Line 30: | ||
| function times = yes | | function times = yes | ||
| − | | taunt duration = 5.3 s <ref> [https://youtu.be/cPjSKtllGkU Taunt duration] </ref> | + | | taunt duration = 5.3 s <ref>[https://youtu.be/cPjSKtllGkU Taunt duration]</ref> |
}} | }} | ||
| − | == Related achievements == | + | == {{heading|Related achievements}} == |
=== {{Class link|Spy}} === | === {{Class link|Spy}} === | ||
{{Achievement table | {{Achievement table | ||
| Line 37: | Line 39: | ||
}} | }} | ||
| − | == Update history == | + | == {{heading|Update history}} == |
| − | '''{{Patch name|5|21|2009}}''' | + | '''{{Patch name|5|21|2009|major=Sniper vs. Spy Update}}''' |
* {{Undocumented}} The taunt now injures and kills enemy players. | * {{Undocumented}} The taunt now injures and kills enemy players. | ||
'''{{Patch name|5|22|2009}}''' | '''{{Patch name|5|22|2009}}''' | ||
| − | * Fixed | + | * Fixed [[cloak]]ed Spies being able to taunt attack. |
'''{{Patch name|5|19|2010}}''' | '''{{Patch name|5|19|2010}}''' | ||
| − | * Spies can no longer perform the taunt whilst | + | * Spies can no longer perform the taunt whilst Cloaked (with any watch). |
'''{{Patch name|12|23|2011}}''' | '''{{Patch name|12|23|2011}}''' | ||
| − | * {{Undocumented}} The [[Spy- | + | * {{Undocumented}} The [[Spy-Cicle]] can no longer perform this taunt. |
| + | |||
| + | == {{heading|Bugs}} == | ||
| + | * Rarely, players can kill enemies directly behind them while performing the taunt. | ||
| − | == | + | == {{heading|Trivia}} == |
| − | * | + | * [[w:Fencing|Fencing]] is a family of combat sports. In {{botignore|foil fencing}}, one combatant must thrust their opponent in the chest or somewhere in the center-mass of the body in order to win in a bout. |
| + | * During the taunt, the Spy has his other hand up above his head, and then he throws it back when he lunges. This is a {{botignore|classic fencing}} stance, and throwing one's hand back helps to take advantage of the momentum to quickly regain composure. | ||
| − | == | + | == {{heading|See also}} == |
| − | * [[ | + | * [[Community Spy strategy#Fencing|Fencing Strategy]] |
| − | |||
| − | ==References== | + | == {{heading|References}} == |
<references/> | <references/> | ||
| − | {{ | + | {{Sniper Vs Spy Update Nav}} |
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Spy Nav}} | {{Spy Nav}} | ||
[[Category:Weapon Taunts]] | [[Category:Weapon Taunts]] | ||
Latest revision as of 04:30, 21 September 2025
| “ | Just lay your weapons down and walk away.
Click to listen
— The Spy taunting his opponent
|
” |
The Fencing is a kill taunt for the Spy that can be performed with any melee weapon (other than the Sharp Dresser and Spy-Cicle) as the active weapon.
Upon taunting, the Spy gracefully tosses his weapon to his left hand and performs a deadly fencing maneuver comprised of two swings and a thrust, dealing damage to any enemies slow, unaware, or simply unfortunate enough to be in the way.
The Fencing can kill enemy players and destroy buildings that are within 48 Hammer units (roughly 3 foot / 0.915 meters), past which it has no effect. The swings deal 25 damage and minimal knockback each, while the thrust deals 500 damage. If multiple enemies are within this range, they all take damage from both the swipes and the thrust.
As with most kill taunts, this taunt can be used to kill enemy players during Humiliation and Stalemates.
Contents
Damage and function times
| Damage and function times | ||
|---|---|---|
| Damage type | Melee | |
| Ranged or Melee damage? | Melee | |
| Damage | ||
| Point blank | 25 (x2) + 500 | |
| Medium range | N/A | |
| Long range | N/A | |
| Mini-Crit | 34 (x2) + 675 | |
| Function times | ||
| Taunt duration | 5.3 s [1] | |
| Values are approximate and determined by community testing. | ||
Related achievements
Spy
|
Update history
May 21, 2009 Patch (Sniper vs. Spy Update)
- [Undocumented] The taunt now injures and kills enemy players.
- Fixed cloaked Spies being able to taunt attack.
- Spies can no longer perform the taunt whilst Cloaked (with any watch).
- [Undocumented] The Spy-Cicle can no longer perform this taunt.
Bugs
- Rarely, players can kill enemies directly behind them while performing the taunt.
Trivia
- Fencing is a family of combat sports. In foil fencing, one combatant must thrust their opponent in the chest or somewhere in the center-mass of the body in order to win in a bout.
- During the taunt, the Spy has his other hand up above his head, and then he throws it back when he lunges. This is a classic fencing stance, and throwing one's hand back helps to take advantage of the momentum to quickly regain composure.
See also
References
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