Difference between revisions of "Grenade (taunt)"

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{{Other uses|this=the [[Taunts#Kill taunts|kill taunt]] for the [[Soldier]]|Grenade}}
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{{Item infobox
 
{{Item infobox
 
| type        = taunt
 
| type        = taunt
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| numbered    = no
 
| numbered    = no
 
}}
 
}}
{{Quotation|'''The Soldier'''|C'mere, cupcake!|sound=Soldier_PickAxeTaunt04.wav}}
 
  
Upon [[Weapons#soldiertaunt|taunting]] with the [[Equalizer]] or [[Escape Plan]], the [[Soldier]] throws his weapon over his shoulder dramatically, cracks his knuckles, rips a grenade from his bandolier and pulls the pin. The resulting explosion [[gib]]s the Soldier himself, and any enemy too slow, unaware, or simply unfortunate enough to be within range.
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{{Quotation|'''The Soldier'''|C'mere, cupcake!|sound=Soldier PickAxeTaunt04.wav}}
  
This taunt destroys any enemy players and [[buildings]] that are within approximately {{tooltip|1.8 meters|6 feet, 96 Hammer Units}} <!-- These hammer units are based on 16 HUs being 1 feet and then multiplying 16 by 6. Feel free to correct--> of the explosion. The area of effect of this taunt allows the Soldier to kill multiple enemies, including any that are next to or even behind the taunting player. Enemies that inflict damage to the taunting Soldier before the explosion are credited with a Kamikaze kill.
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The '''Grenade''', also known as '''Kamikaze''', is a [[Taunts|kill taunt]] for the [[Soldier]] that can be performed with the [[Equalizer]] or [[Escape Plan]] as the active weapon.
  
Performing the Grenade taunt with the [[Lumbricus Lid]] equipped causes the "[[Media:Taunt wormsHHG.wav|Hallelujah]]" sound clip from the ''[[w:Worms (series)|Worms]]'' games to play, as well as a unique kill icon being used, while using the Holy Hand Grenades.
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Upon taunting, the Soldier throws his weapon over his shoulder dramatically, cracks his knuckles, rips a grenade from his bandolier, and pulls the pin. The resulting explosion [[gibs]] any enemy too slow, unaware, or simply unfortunate enough to be in range, as well as the Soldier himself.
  
As with most kill taunts, this taunt can be used to kill enemy players during [[Match outcomes#Humiliation|humiliation]] and [[Match outcomes#Stalemate|stalemate]]s.
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The Grenade deals 500 damage to enemy players, [[skeletons]], and [[buildings]] that are within approximately 96 [[Hammer unit]]s (roughly 6 foot / 1.8 meters) of the explosion, and deals 320 damage to the Soldier initiating the taunt. The explosion originates from the Soldier's hand holding the grenade. The area of effect of this taunt allows the Soldier to kill multiple enemies, including any that are next to or even behind him. Enemies that inflict damage to the taunting Soldier before the explosion are credited with a Grenade kill.
  
The taunt functions as an explosion of 500 base damage/320 self damage at the location where the Soldier completes the taunt, which accounts for the taunt’s unusual ability to damage [[Skeletons]] and the various means for the Soldier and enemies surviving the taunt and accomplishing [[Jumping#Soldier jumps|jump]]s, including [[ÜberCharge|Invulnerabilty]],  [[Vaccinator]] blast resistance ÜberCharge, [[Upgrade Station|MvM blast resistance upgrade]], or sufficient [[Healing#Overheal|Overheal]] augmented by some means ([[Battalion's Backup]], Upgrades, etc.).
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[[Compression blast|Airblasting]] the taunting Soldier can relocate the center of the blast, but usually completely cancels the taunt.
  
The Soldier can avoid killing himself while still doing the taunt if he is somehow launched/knockbacked into the air with a sizable amount of health remaining. This will cause him to gain extra height, as if he was rocket jumping mid-air, while still maintaining his momentum and receiving reduced self-inflicted damage. All enemies unfortunate enough to come within the blast radius will still be gibbed.
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Performing the Grenade taunt with the [[Lumbricus Lid]] equipped causes the "[[Media:Taunt wormsHHG.wav|Hallelujah]]" sound clip from the ''[[w:Worms (series)|Worms]]'' games to play, as well as a unique kill icon being used, while using the Holy Hand Grenades.
  
[[Compression blast|Compression blasting]] the taunting Soldier can relocate the center of the blast, but usually completely cancels the taunt.
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As with most kill taunts, this taunt can be used to kill enemy players during [[Match outcomes#Humiliation|Humiliation]] and [[Match outcomes#Stalemate|Stalemates]].
  
The kill icon for the [[Lumbricus Lid]] taunt was contributed by {{Steamid|76561197976113694}}.
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The kill icon for the taunt with the Lumbricus Lid was contributed by {{Steamid|76561197976113694}}.
  
== Damage and function times ==
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== {{heading|Damage and function times}} ==
 
{{Damage table
 
{{Damage table
| damagetype         = Explosive
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| damagetype     = Explosive
| rangetype         = Ranged
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| rangetype     = Ranged
  
| damage             = yes
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| damage         = yes
|  base             = 500
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|  base         = 500
|  selfdamage       = 320
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|  selfdamage   = 320
|  medium range     = {{tooltip|N/A|Out of range}}
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|  medium range = {{tooltip|N/A|Out of range}}
|  long range       = {{tooltip|N/A|Out of range}}
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|  long range   = {{tooltip|N/A|Out of range}}
|  minicrit         = 677
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|  minicrit     = 677
  
| function times     = yes
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| function times = yes
| taunt duration     =  3.7 s <ref> [https://youtu.be/aNTMkFblbjM Taunt duration] </ref>
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| taunt duration =  3.7 s <ref>[https://youtu.be/aNTMkFblbjM Taunt duration]</ref>
 
}}
 
}}
  
== Related achievements ==
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== {{heading|Related achievements}} ==
==={{Class link|Soldier}}===
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=== {{Class link|Soldier}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Soldier|Frags of our Fathers}}
 
| 1 = {{Show achievement|Soldier|Frags of our Fathers}}
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}}
 
}}
  
== Update history ==
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== {{heading|Update history}} ==
{{Update history | '''{{Patch name|12|17|2009}}''' ([[WAR! Update]])
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{{Update history|
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'''{{Patch name|12|17|2009|major=WAR! Update}}'''
 
* The taunt was added to the game.
 
* The taunt was added to the game.
  
 
'''{{Patch name|1|13|2010}}'''
 
'''{{Patch name|1|13|2010}}'''
* Players can no longer survive the [[taunt kill]] by equipping the [[Gunboats]].
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* Players can no longer survive the taunt kill by equipping the [[Gunboats]].
  
 
'''Unknown date'''
 
'''Unknown date'''
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* Fixed the Lumbricus Lid not playing the correct sound during the Equalizer taunt.
 
* Fixed the Lumbricus Lid not playing the correct sound during the Equalizer taunt.
  
'''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]])
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'''{{Patch name|9|30|2010|major=Mann-Conomy Update}}'''
 
* {{Undocumented}} Self-damage has been increased to 320, which prevents Soldiers from surviving the taunt when overhealed normally.
 
* {{Undocumented}} Self-damage has been increased to 320, which prevents Soldiers from surviving the taunt when overhealed normally.
  
 
'''{{Patch name|1|7|2011}}'''
 
'''{{Patch name|1|7|2011}}'''
* The Lumbricus Lid Kamikaze taunt kill received a unique [[kill icon]].
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* The Lumbricus Lid Grenade taunt kill received a unique [[kill icon]].
  
'''{{Patch name|5|5|2011}}''' ([[Replay Update]])
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'''{{Patch name|5|5|2011|major=Replay Update}}'''
 
* {{Undocumented}} Added a voice response for the Grenade taunt.
 
* {{Undocumented}} Added a voice response for the Grenade taunt.
  
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}}
 
}}
  
== Bugs ==
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== {{heading|Notes}} ==
* The taunt is recognized as a [[rocket jump]] by some achievements. For example, one can earn ''[[Soldier achievements|Death From Above]]'' by killing two opponents at once with the taunt.
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* It is possible for the Soldier to survive his own explosion through resistance and invulnerability buffs.
* The player does not see a [[Bombinomicon]] explosion after using the Grenade while wearing the Bombinomicon.
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* If the Soldier raises the grenade through a low ceiling during detonation, he will survive and still kill the players above.
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== {{heading|Bugs}} ==
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* The taunt is recognized as a [[Jumping#Soldier jumps|rocket jump]] by some achievements. For example, one can earn ''[[Soldier achievements|Death From Above]]'' by killing two opponents at once with the taunt.
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* If the player has the [[Bombinomicon]] equipped, they do not see its explosion effect after performing the taunt.
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* If the Soldier raises the grenade through a low ceiling during detonation, he survives the explosion and can still kill players above.
 
* The explosion can kill enemies on the other side of a closed setup gate, or even the other side of a wall.
 
* The explosion can kill enemies on the other side of a closed setup gate, or even the other side of a wall.
* If the Soldier explodes near a [[Scout]] who is under the effects of [[Bonk! Atomic Punch]], the game will register that he has killed the Scout, but the Scout will survive.
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* If the Soldier explodes near a [[Scout]] who is under the effects of [[Bonk! Atomic Punch]], the game registers that he has killed the Scout, but the Scout survives.
  
== See also ==
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== {{heading|See also}} ==
* [[Community Soldier strategy#Kamikaze|Grenade strategy]]
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* [[Community Soldier strategy#Grenade|Grenade strategy]]
  
== References ==
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== {{heading|References}} ==
 
<references/>
 
<references/>
  

Latest revision as of 17:58, 21 September 2025

This article is about the kill taunt for the Soldier. For other uses, see Grenade.
C'mere, cupcake!
The Soldier

The Grenade, also known as Kamikaze, is a kill taunt for the Soldier that can be performed with the Equalizer or Escape Plan as the active weapon.

Upon taunting, the Soldier throws his weapon over his shoulder dramatically, cracks his knuckles, rips a grenade from his bandolier, and pulls the pin. The resulting explosion gibs any enemy too slow, unaware, or simply unfortunate enough to be in range, as well as the Soldier himself.

The Grenade deals 500 damage to enemy players, skeletons, and buildings that are within approximately 96 Hammer units (roughly 6 foot / 1.8 meters) of the explosion, and deals 320 damage to the Soldier initiating the taunt. The explosion originates from the Soldier's hand holding the grenade. The area of effect of this taunt allows the Soldier to kill multiple enemies, including any that are next to or even behind him. Enemies that inflict damage to the taunting Soldier before the explosion are credited with a Grenade kill.

Airblasting the taunting Soldier can relocate the center of the blast, but usually completely cancels the taunt.

Performing the Grenade taunt with the Lumbricus Lid equipped causes the "Hallelujah" sound clip from the Worms games to play, as well as a unique kill icon being used, while using the Holy Hand Grenades.

As with most kill taunts, this taunt can be used to kill enemy players during Humiliation and Stalemates.

The kill icon for the taunt with the Lumbricus Lid was contributed by Psyke .

Damage and function times

See also: Damage
Damage and function times
Damage type Explosive
Ranged or Melee damage? Ranged
Damage
Base damage 100% 500
Medium range N/A
Long range N/A
Mini-Crit 677
Self-damage 320
Function times
Taunt duration 3.7 s [1]
Values are approximate and determined by community testing.

Related achievements

Leaderboard class soldier.png Soldier

Frags of our Fathers
Frags of our Fathers
Gib 1000 people.
Spray of Defeat
Spray of Defeat
Use a grenade to gib a player.

Update history

December 17, 2009 Patch (WAR! Update)
  • The taunt was added to the game.

January 13, 2010 Patch

  • Players can no longer survive the taunt kill by equipping the Gunboats.

Unknown date

  • [Undocumented] The Equalizer that the Soldier throws away can no longer be picked up as ammo; it simply disappears.

August 25, 2010 Patch

  • [Undocumented] Added an unused unique sound for the Grenade taunt while equipped with the Lumbricus Lid.

August 26, 2010 Patch

  • Fixed the Lumbricus Lid not playing the correct sound during the Equalizer taunt.

September 30, 2010 Patch (Mann-Conomy Update)

  • [Undocumented] Self-damage has been increased to 320, which prevents Soldiers from surviving the taunt when overhealed normally.

January 7, 2011 Patch

  • The Lumbricus Lid Grenade taunt kill received a unique kill icon.

May 5, 2011 Patch (Replay Update)

  • [Undocumented] Added a voice response for the Grenade taunt.

July 1, 2011 Patch

  • [Undocumented] The Rocket Jumper no longer prevents self-damage from the Grenade kill-taunt.

September 15, 2011 Patch

  • [Undocumented] The Rocket Jumper now prevents self-damage from the Grenade kill-taunt.

September 6, 2012 Patch

December 20, 2013 Patch

  • Fixed an exploit related to the Rocket Jumper and the Soldier's grenade taunt.

Notes

  • It is possible for the Soldier to survive his own explosion through resistance and invulnerability buffs.

Bugs

  • The taunt is recognized as a rocket jump by some achievements. For example, one can earn Death From Above by killing two opponents at once with the taunt.
  • If the player has the Bombinomicon equipped, they do not see its explosion effect after performing the taunt.
  • If the Soldier raises the grenade through a low ceiling during detonation, he survives the explosion and can still kill players above.
  • The explosion can kill enemies on the other side of a closed setup gate, or even the other side of a wall.
  • If the Soldier explodes near a Scout who is under the effects of Bonk! Atomic Punch, the game registers that he has killed the Scout, but the Scout survives.

See also

References