Difference between revisions of "Penguin Peak"
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{{Map infobox | {{Map infobox | ||
| − | | map-status | + | | map-status = community |
| − | | map-game-type | + | | map-game-type = Capture the Flag |
| − | | map-file-name | + | | map-file-name = ctf_penguin_peak |
| − | | map-image | + | | map-image = Ctf penguin peak.png |
| − | | map-released | + | | map-released = {{Patch name|12|11|2024}} |
| − | | map-released-major = Smissmas 2024 | + | | map-released-major = Smissmas 2024 |
| + | | map-environment = Winter | ||
| + | | map-setting = Dusk, sunny | ||
| + | | map-hazards = [[Environmental_death#Drowning|Drowning]] | ||
| + | | map-items = | ||
| + | | map-pickups-health-small = 6 | ||
| + | | map-pickups-health-medium = 6 | ||
| + | | map-pickups-ammo-small = 4 | ||
| + | | map-pickups-ammo-medium = 9 | ||
| + | | map-pickups-ammo-large = 1 | ||
}} | }} | ||
| − | '''Penguin Peak''' is a [[Steam Workshop|community-created]] [[Capture the Flag]] map introduced in the | + | '''Penguin Peak''' is a [[Steam Workshop|community-created]] [[Capture the Flag]] map introduced in the {{update link|Smissmas 2024}} update. Instead of the flag being an Intelligence briefcase, it is a team-colored penguin. |
Penguin Peak was [https://steamcommunity.com/sharedfiles/filedetails/?id=2888338683 contributed] to the Steam Workshop. | Penguin Peak was [https://steamcommunity.com/sharedfiles/filedetails/?id=2888338683 contributed] to the Steam Workshop. | ||
| − | == Locations == | + | == {{heading|Locations}} == |
| − | *'''Spawns''':Each team has a single spawn located on the opposite ends of the map from each other. Each spawn has two exits, one that leads to the Courtyard and another that leads towards the Flag. | + | *'''Spawns''': Each team has a single spawn located on the opposite ends of the map from each other. Each spawn has two exits, one that leads to the Courtyard and another that leads towards the Flag. |
| + | |||
<gallery> | <gallery> | ||
File:Penguin Peak BLU spawn exterior.png|Exterior of the BLU spawn. | File:Penguin Peak BLU spawn exterior.png|Exterior of the BLU spawn. | ||
| Line 20: | Line 30: | ||
File:Penguin Peak RED spawn interior.png|Interior of the RED spawn. | File:Penguin Peak RED spawn interior.png|Interior of the RED spawn. | ||
</gallery> | </gallery> | ||
| − | *'''Rundown Shed''': The structure housing the penguins that act as flags, it is a dilapidated wooden shed standing on a cliff. | + | |
| + | *'''Rundown Shed''': The structure housing the penguins that act as flags, it is a dilapidated wooden shed standing on a cliff. | ||
*'''Guard House''': Located next to the Rundown Shed is a small single room structure, which depending on the team it belongs to, is either made out of wood or concrete. | *'''Guard House''': Located next to the Rundown Shed is a small single room structure, which depending on the team it belongs to, is either made out of wood or concrete. | ||
*'''Underground Bunker''': Each team has an underground system of hallways that offer them a safe passage from their spawn to the Frozen Pond. In total, this bunker can be accessed in three different ways. | *'''Underground Bunker''': Each team has an underground system of hallways that offer them a safe passage from their spawn to the Frozen Pond. In total, this bunker can be accessed in three different ways. | ||
| − | **'''Entrance''': The main entrance is located next to the Rundown shed, inside a hollowed out section in one of the cliffs. | + | **'''Entrance''': The main entrance is located next to the Rundown shed, inside a hollowed out section in one of the cliffs. |
**'''Ventilation Dropdown''': Shortly after entering, the entrance hallway descends to a semi-flooded room that houses two ventilation shafts, both of which end in a vertical dropdown that leads to the surface. | **'''Ventilation Dropdown''': Shortly after entering, the entrance hallway descends to a semi-flooded room that houses two ventilation shafts, both of which end in a vertical dropdown that leads to the surface. | ||
**'''Exit''': After passing the aforementioned flooded room, the bunker once again narrows down into a hallway, this time leading to the team's Side House. | **'''Exit''': After passing the aforementioned flooded room, the bunker once again narrows down into a hallway, this time leading to the team's Side House. | ||
| + | |||
<gallery> | <gallery> | ||
File:Penguin Peak Rundown shed.png|Rundown shed. | File:Penguin Peak Rundown shed.png|Rundown shed. | ||
| Line 35: | Line 47: | ||
File:Penguin Peak Underground bunker exit.png|Bunker exit. | File:Penguin Peak Underground bunker exit.png|Bunker exit. | ||
</gallery> | </gallery> | ||
| + | |||
*'''Courtyard''': A small outdoor section which can be found in between the Spawn and the Battlements, adorned with pine trees and other vegetation. | *'''Courtyard''': A small outdoor section which can be found in between the Spawn and the Battlements, adorned with pine trees and other vegetation. | ||
*'''Battlements''': The main and largest building on the map, it takes the form of a large {{font colour|red|wooden}}/{{font colour|blue|metal}} house that is located on a slight elevation, overlooking the central part of the map. It has a small balcony as well as many windows and openings through which it is possible to peak through. The two battlements sit directly opposite each other. | *'''Battlements''': The main and largest building on the map, it takes the form of a large {{font colour|red|wooden}}/{{font colour|blue|metal}} house that is located on a slight elevation, overlooking the central part of the map. It has a small balcony as well as many windows and openings through which it is possible to peak through. The two battlements sit directly opposite each other. | ||
*'''One-way exit''': On the Battlement's left side is a one-way gate, only openable from the inside. It leads to the opposite team's side house. | *'''One-way exit''': On the Battlement's left side is a one-way gate, only openable from the inside. It leads to the opposite team's side house. | ||
| − | *'''Side Houses''': Two average-looking houses placed right on the edge of the map, acting as flank routes for their respective teams. | + | *'''Side Houses''': Two average-looking houses placed right on the edge of the map, acting as flank routes for their respective teams. |
| + | |||
<gallery> | <gallery> | ||
File:Penguin Peak Courtyard.png|Courtyard. | File:Penguin Peak Courtyard.png|Courtyard. | ||
| Line 47: | Line 61: | ||
File:Penguin Peak One-way Gate.png|One-way exit. | File:Penguin Peak One-way Gate.png|One-way exit. | ||
</gallery> | </gallery> | ||
| − | *'''Frozen Pond''': A nearly completely frozen body of water stretching from one Side House to the other in the map's center. Players that try to walk over it | + | |
| − | *'''Railway Bridge''': High above the Frozen Pond is an elevated set of railway tracks slicing the map in half. Every once in a while a penguin driven [[ | + | *'''Frozen Pond''': A nearly completely frozen body of water stretching from one Side House to the other in the map's center. Players that try to walk over it begin to slide uncontrollably; in addition to gaining a [[Speed|speed boost]] that lasts as long as they keep contact with the ice. |
| + | *'''Railway Bridge''': High above the Frozen Pond is an elevated set of railway tracks slicing the map in half. Every once in a while a penguin driven [[train]] drives across. | ||
| + | |||
<gallery> | <gallery> | ||
File:Penguin Peak Center.png|Map's Center. | File:Penguin Peak Center.png|Map's Center. | ||
| Line 55: | Line 71: | ||
</gallery> | </gallery> | ||
| − | == Strategy == | + | == {{heading|Strategy}} == |
{{Map strategy link|Penguin Peak|main=yes|stub=yes}} | {{Map strategy link|Penguin Peak|main=yes|stub=yes}} | ||
| − | == Update history == | + | == {{heading|Update history}} == |
| − | '''{{Patch name|12|11|2024}}''' | + | '''{{Patch name|12|11|2024|major=Smissmas 2024}}''' |
* Penguin Peak was added to the game. | * Penguin Peak was added to the game. | ||
| − | == Trivia == | + | == {{heading|Changelog}} == |
| + | {{Changelog note}} | ||
| + | {{Changelog|'''Changelog v01 (October 19, 2022}''' | ||
| + | *The map is normal CTF now! | ||
| + | *Updated to match ctf_pelican_peak_rc2 changes | ||
| + | |||
| + | '''Changelog (October 22, 2022}''' | ||
| + | *More snow! | ||
| + | *More ice! | ||
| + | *Ice now makes you speedy! | ||
| + | *PENGUIN! | ||
| + | |||
| + | '''Changelog (November 13, 2022}''' | ||
| + | *Workshop release | ||
| + | *It's beginning to look a lot like Smissmass... | ||
| + | |||
| + | '''Changelog v04 (November 19, 2022}''' | ||
| + | *Updates to lighting and textures | ||
| + | *Pickups now match Pelican Peak's | ||
| + | *Ice now avoids fall damage and removes Pyro afterburn on contact | ||
| + | *Return of waterfall | ||
| + | *Added map photos | ||
| + | |||
| + | '''Changelog v05 (January 4, 2024}''' | ||
| + | *This update brings the map in line with its [[TF2 Classic]] version, which was released a few weeks back. | ||
| + | *Map now includes penguins! Concepted by Square, modeled by Sam Dum | ||
| + | *Additional detailing done by Erk | ||
| + | *Custom water texture by Another Bad Pun | ||
| + | *Reduced size of healthpacks by flag to match official version of map | ||
| + | *Misc changes | ||
| + | |||
| + | '''Changelog v05a (January 4, 2024}''' | ||
| + | *Fixed a missing crate | ||
| + | }} | ||
| + | |||
| + | == {{heading|Trivia}} == | ||
* There is a hidden drawing on top of the stairs of the small hut close to the RED Team's Penguin, which can be seen by jumping up to the top window. | * There is a hidden drawing on top of the stairs of the small hut close to the RED Team's Penguin, which can be seen by jumping up to the top window. | ||
| − | == Gallery == | + | == {{heading|Gallery}} == |
<gallery> | <gallery> | ||
File:Steamworkshop tf2 Penguin Peak thumb.jpg|Steam Workshop thumbnail for Penguin Peak. | File:Steamworkshop tf2 Penguin Peak thumb.jpg|Steam Workshop thumbnail for Penguin Peak. | ||
Latest revision as of 16:39, 21 October 2025
| Penguin Peak | |
|---|---|
| Basic Information | |
| Map type: | Capture the Flag |
| File name: | ctf_penguin_peak
|
| Released: | December 11, 2024 Patch (Smissmas 2024) |
| Variants: | Pelican Peak |
| Developer(s): | Chris "Another Bad Pun" Williams Bec "phi" Ailes James "chin" Hayes Eric "erk" Browning Liam "Diva Dan" Moffitt Stuffy360 Aeon "Void" Bollig Nickolas "KrazyZark" Fenech Al "Square" Rodgers Sam D. Wich |
| Map Info | |
| Environment: | Winter |
| Setting: | Dusk, sunny |
| Hazards: | Drowning |
| Map Items | |
| Map Photos | |
| Map overview | |
| Map Stamp | |
| Supporters Leaderboard | |
Penguin Peak is a community-created Capture the Flag map introduced in the Smissmas 2024 update. Instead of the flag being an Intelligence briefcase, it is a team-colored penguin.
Penguin Peak was contributed to the Steam Workshop.
Locations
- Spawns: Each team has a single spawn located on the opposite ends of the map from each other. Each spawn has two exits, one that leads to the Courtyard and another that leads towards the Flag.
- Rundown Shed: The structure housing the penguins that act as flags, it is a dilapidated wooden shed standing on a cliff.
- Guard House: Located next to the Rundown Shed is a small single room structure, which depending on the team it belongs to, is either made out of wood or concrete.
- Underground Bunker: Each team has an underground system of hallways that offer them a safe passage from their spawn to the Frozen Pond. In total, this bunker can be accessed in three different ways.
- Entrance: The main entrance is located next to the Rundown shed, inside a hollowed out section in one of the cliffs.
- Ventilation Dropdown: Shortly after entering, the entrance hallway descends to a semi-flooded room that houses two ventilation shafts, both of which end in a vertical dropdown that leads to the surface.
- Exit: After passing the aforementioned flooded room, the bunker once again narrows down into a hallway, this time leading to the team's Side House.
- Courtyard: A small outdoor section which can be found in between the Spawn and the Battlements, adorned with pine trees and other vegetation.
- Battlements: The main and largest building on the map, it takes the form of a large wooden/metal house that is located on a slight elevation, overlooking the central part of the map. It has a small balcony as well as many windows and openings through which it is possible to peak through. The two battlements sit directly opposite each other.
- One-way exit: On the Battlement's left side is a one-way gate, only openable from the inside. It leads to the opposite team's side house.
- Side Houses: Two average-looking houses placed right on the edge of the map, acting as flank routes for their respective teams.
- Frozen Pond: A nearly completely frozen body of water stretching from one Side House to the other in the map's center. Players that try to walk over it begin to slide uncontrollably; in addition to gaining a speed boost that lasts as long as they keep contact with the ice.
- Railway Bridge: High above the Frozen Pond is an elevated set of railway tracks slicing the map in half. Every once in a while a penguin driven train drives across.
Strategy
Main article: Community Penguin Peak strategy
| “Sun Tzu's got nothing on us!” This map's Community strategy page is a stub. As such, it is not complete. You can help the Team Fortress Wiki Community Strategy Project by expanding it. Notes: None added |
Update history
December 11, 2024 Patch (Smissmas 2024)
- Penguin Peak was added to the game.
Changelog
This is the changelog of the map before it was added to the game.
Changelog:
Changelog v01 (October 19, 2022}
- The map is normal CTF now!
- Updated to match ctf_pelican_peak_rc2 changes
Changelog (October 22, 2022}
- More snow!
- More ice!
- Ice now makes you speedy!
- PENGUIN!
Changelog (November 13, 2022}
- Workshop release
- It's beginning to look a lot like Smissmass...
Changelog v04 (November 19, 2022}
- Updates to lighting and textures
- Pickups now match Pelican Peak's
- Ice now avoids fall damage and removes Pyro afterburn on contact
- Return of waterfall
- Added map photos
Changelog v05 (January 4, 2024}
- This update brings the map in line with its TF2 Classic version, which was released a few weeks back.
- Map now includes penguins! Concepted by Square, modeled by Sam Dum
- Additional detailing done by Erk
- Custom water texture by Another Bad Pun
- Reduced size of healthpacks by flag to match official version of map
- Misc changes
Changelog v05a (January 4, 2024}
- Fixed a missing crate
Trivia
- There is a hidden drawing on top of the stairs of the small hut close to the RED Team's Penguin, which can be seen by jumping up to the top window.
Gallery
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