Difference between revisions of "Template:Damage table"
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| pl = Odstęp czasowy zużycia amunicji | | pl = Odstęp czasowy zużycia amunicji | ||
| pt-br = Intervalo de consumo de munição | | pt-br = Intervalo de consumo de munição | ||
+ | | ro = Interval consumare muniție | ||
| ru = Интервал потребления боеприпасов | | ru = Интервал потребления боеприпасов | ||
| sv = Användning av ammunition intervall | | sv = Användning av ammunition intervall | ||
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| pl = Czas trwania drwiny | | pl = Czas trwania drwiny | ||
| pt-br = Duração da provocação | | pt-br = Duração da provocação | ||
+ | | ro = Durată batjocură | ||
| ru = Выполнение насмешки | | ru = Выполнение насмешки | ||
| sv = Tidsläng av hån | | sv = Tidsläng av hån | ||
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| pl = Czas rozkręcania | | pl = Czas rozkręcania | ||
| pt-br = Tempo de término | | pt-br = Tempo de término | ||
+ | | ro = Timp de răcire | ||
| ru = Время для раскрутки | | ru = Время для раскрутки | ||
| sv = Tid för att spinnas upp | | sv = Tid för att spinnas upp | ||
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| pl = Przeładowywanie | | pl = Przeładowywanie | ||
| pt-br = Recarregamento | | pt-br = Recarregamento | ||
+ | | ro = Reîncărcare | ||
| ru = Перезарядка | | ru = Перезарядка | ||
| sv = Omladdning | | sv = Omladdning | ||
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| pl = Przeładowywanie (pierwsze) | | pl = Przeładowywanie (pierwsze) | ||
| pt-br = Recarregamento (primeiro) | | pt-br = Recarregamento (primeiro) | ||
+ | | ro = Reîncărcare (prima) | ||
| ru = Перезарядка (первый патрон) | | ru = Перезарядка (первый патрон) | ||
| sv = Omladdning (första) | | sv = Omladdning (första) | ||
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| pl = Przeładowywanie (kolejne) | | pl = Przeładowywanie (kolejne) | ||
| pt-br = Recarregamento (consecutivo) | | pt-br = Recarregamento (consecutivo) | ||
+ | | ro = Reîncărcare (consecutiv) | ||
| ru = Перезарядка (остальные патроны) | | ru = Перезарядка (остальные патроны) | ||
| sv = Omladdning (följande) | | sv = Omladdning (följande) | ||
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| pl = Czas konsumowania | | pl = Czas konsumowania | ||
| pt-br = Tempo de consumo | | pt-br = Tempo de consumo | ||
+ | | ro = Timp de consumare | ||
| ru = Время поглощения | | ru = Время поглощения | ||
| sv = Konsumnationstid | | sv = Konsumnationstid | ||
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| pl = Maks. czas trwania niewidzialności | | pl = Maks. czas trwania niewidzialności | ||
| pt-br = Duração máxima de invisibilidade | | pt-br = Duração máxima de invisibilidade | ||
+ | | ro = Durata maximă a pelerinei | ||
| ru = Время невидимости | | ru = Время невидимости | ||
| sv = Osynlighetstid | | sv = Osynlighetstid | ||
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| pl = Czas włączania niewidzialności | | pl = Czas włączania niewidzialności | ||
| pt-br = Tempo de desaparecimento | | pt-br = Tempo de desaparecimento | ||
+ | | ro = Durata intrări sub pelerină | ||
| ru = Переход в невидимость | | ru = Переход в невидимость | ||
| sv = Osynlighetsfördröjning | | sv = Osynlighetsfördröjning | ||
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| pl = Czas wyłączania niewidzialności | | pl = Czas wyłączania niewidzialności | ||
| pt-br = Tempo de aparecimento | | pt-br = Tempo de aparecimento | ||
+ | | ro = Durata ieșirii de sub pelerină | ||
| ru = Возврат из невидимости | | ru = Возврат из невидимости | ||
| sv = Osynlighetsfördröjning | | sv = Osynlighetsfördröjning | ||
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| pl = Czas ładowania | | pl = Czas ładowania | ||
| pt-br = Tempo de recarga | | pt-br = Tempo de recarga | ||
+ | | ro = Durata reîncărcării | ||
| ru = Полная перезарядка | | ru = Полная перезарядка | ||
| sv = Uppladdnings-tid | | sv = Uppladdnings-tid | ||
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| pl = Stosunek odnawiania do czasu trwania | | pl = Stosunek odnawiania do czasu trwania | ||
| pt-br = Taxa de recarga para duração | | pt-br = Taxa de recarga para duração | ||
+ | | ro = Raportul reîncărcare la durare | ||
| ru = Отношение зарядка/разрядка | | ru = Отношение зарядка/разрядка | ||
| sv = Relation mellan omladdning och tid | | sv = Relation mellan omladdning och tid | ||
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| pl = Czas trwania efektu | | pl = Czas trwania efektu | ||
| pt-br = Duração do efeito | | pt-br = Duração do efeito | ||
+ | | ro = Durata efectului | ||
| ru = Длительность эффекта | | ru = Длительность эффекта | ||
| sv = Effektslängd | | sv = Effektslängd | ||
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| pl = Czas wygaśnięcia upuszczonego predmiotu | | pl = Czas wygaśnięcia upuszczonego predmiotu | ||
| pt-br = Expiração do item caído | | pt-br = Expiração do item caído | ||
+ | | ro = Timpul în care expiră produsul căzut | ||
| ru = Выброшенный предмет исчезает через | | ru = Выброшенный предмет исчезает через | ||
| sv = Föremålets utgångstid | | sv = Föremålets utgångstid | ||
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| pl = Czas niszczenia konstrukcji | | pl = Czas niszczenia konstrukcji | ||
| pt-br = Tempo de destruição da construção | | pt-br = Tempo de destruição da construção | ||
+ | | ro = Durata distrugerii construcției | ||
| ru = Время уничтожения постройки | | ru = Время уничтожения постройки | ||
| sv = Tid för att förstöra en byggnad | | sv = Tid för att förstöra en byggnad | ||
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| pl = Wartości są przybliżone i ustalone poprzez testy społeczności. | | pl = Wartości są przybliżone i ustalone poprzez testy społeczności. | ||
| pt-br = Valores são aproximados e determinados por testes da comunidade. | | pt-br = Valores são aproximados e determinados por testes da comunidade. | ||
+ | | ro = Valorile sunt aproximate și determinate prin testarea de către comunitate. | ||
| ru = Значения являются приближенными и вычисленными путем тестирования сообществом. | | ru = Значения являются приближенными и вычисленными путем тестирования сообществом. | ||
| sv = Värdena är ungefära och determinerades genom gemenskaps-testning. | | sv = Värdena är ungefära och determinerades genom gemenskaps-testning. | ||
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</table><noinclude> | </table><noinclude> | ||
− | {{translation switching|cs, de, es, ar, fr, it, nl, pl, pt-br, ru, sv, zh-hant, ja, fi, ko}} | + | {{translation switching|cs, de, es, ar, fr, it, nl, pl, pt-br, ro, ru, sv, zh-hant, ja, fi, ko}} |
{{documentation}} | {{documentation}} | ||
[[Category:Infobox templates|Damage table]] | [[Category:Infobox templates|Damage table]] | ||
</noinclude> | </noinclude> |
Revision as of 16:58, 11 May 2011
Function times | ||
---|---|---|
Values are approximate and determined by community testing. |
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Damage table/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: cs, de, es, ar, fr, it, nl, pl, pt-br, ro, ru, sv, zh-hant, ja, fi, ko (add) |
{{Damage table}}
stores damage and function time measurements on weapon pages.
Examples
Add in parameter as needed from the lists below.
{{Damage table | type = [[Hitscan]] | damagetype = Bullet | rangetype = Ranged | damage = yes | ramp up = {{tooltip|10.5|Point blank}} / pellet | base = 6 / pellet | fall off = {{tooltip|3|Long range}} / pellet | pellet count = 10 | pellet spread = 30 | ramp up % = 175 | point blank = 90-105 | medium range = 10-40 | long range = 3-10 | crit = 18 / pellet | minicrit = {{tooltip|8.1|Long range}} - {{tooltip|14.2|Point blank}} / pellet | function times = yes | attack interval = 0.625 s | reload first = 0.76 s | reload more = 0.56 s }}
generates:
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Hitscan | |
Damage type | Bullet | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 175% | 10.5 / pellet |
Base damage | 100% | 6 / pellet |
Maximum fall-off | 52.8% | 3 / pellet |
Pellet count | 10 | |
Point blank | 90-105 | |
Medium range | 10-40 | |
Long range | 3-10 | |
Pellet spread | 30:1 | |
Critical | 18 / pellet | |
Mini-crit | 8.1 - 14.2 / pellet | |
Function times | ||
Attack interval | 0.625 s | |
Reload (first) | 0.76 s | |
Reload (consecutive) | 0.56 s | |
Values are approximate and determined by community testing. |
{{Damage table | type = [[Projectile]] | damagetype = Explosive | rangetype = Ranged | damage = yes | base = 90 | ramp up % = 125 | ramp up = 112 | fall off = 48 | fall off % = 53 | point blank = 105-112 | medium range = 50-90 | long range = 45-60 | minicrit = 122-151 | crit = 270 | splash damage = yes | splash min % = 50 | splash radius = {{Tooltip|9.1 ft|146 HU}} | splash reduction = 1% / {{Tooltip|2.88|Hammer units}} | selfdamage = 27-89 | selfdamage jump = 27-46 | function times = yes | attack interval = 0.8 s | reload first = 0.92 s | reload more = 0.8 s }}
generates:
See also: Damage
Damage and function times | ||
---|---|---|
Shot type | Projectile | |
Damage type | Explosive | |
Ranged or Melee damage? | Ranged | |
Damage | ||
Maximum ramp-up | 125% | 112 |
Base damage | 100% | 90 |
Maximum fall-off | 53% | 48 |
Point blank | 105-112 | |
Medium range | 50-90 | |
Long range | 45-60 | |
Critical | 270 | |
Mini-crit | 122-151 | |
Splash damage | ||
Minimum splash | 50% | 9.1 ft |
Damage reduction | 1% / 2.88 | |
Self-damage | 27-89 | |
Self damage (rocket jump) | 27-46 | |
Function times | ||
Attack interval | 0.8 s | |
Reload (first) | 0.92 s | |
Reload (consecutive) | 0.8 s | |
Values are approximate and determined by community testing. |
Usage notes:
- Preserve all previous values unless specified.
- Remove any unused parameter lines.
- Add the unit
s
after timing values. - Adjust the section title to reflect contents (e.g. Damage and function times or just Function times).
Parameters
Note: if a weapon has a different damage statistic that isn't present in the template, please post on the talk page and it will be added.
- identical
- For reskins: display a link to weapon(s) with identical statistics. The rest of the values will still have to be filled in.
- damage
- function times
- healing
- splash damage
- Set each to
yes
if attributes in that section will be used. If the weapon does no damage, for example, remove the line (setting tono
will display it anyway).
- type
- The "shot type". Among common shot types are hitscan, projectile and particle.
- damagetype
- rangetype
- The type of damage dealt by the weapon. Common values for damage type are bullet, explosive, and fire; rangetype should be ranged, melee, or untyped.
- effect
- A description of the weapon's effect (for example, "Gives the drinker Mini-Crits for the next 6 seconds").
- hatnote
- Set this parameter to hide the
{{see also}}
template and the 'Identical to:' hatnote (if shown). Useful when the damage table is used multiple times on the same page and the hatnote links become duplicated several times.
Damage parameters
All damage parameters are optional.
Parameter name | Notes |
---|---|
effect range | |
ramp up | |
ramp up % | defaults to 150 |
base | |
fall off | |
fall off % | defaults to 52.8 |
bullet count | for miniguns |
pellet count | for shotguns |
point blank | |
long range | |
flame close | |
flame far | |
flame far % | |
bodyshot | |
crit | |
minicrit | |
afterburn | |
afterburn minicrit | |
bleeding | |
bleeding minicrit | |
damage repaired | |
upgrade amount | |
metal cost repairing | |
metal cost reloading | |
selfdamage | |
selfdamage jump | for rocket launchers |
charge fill dmg | for buff weapons |
splash damage | Set to yes if any below are needed
|
splash radius | |
splash min % | |
splash reduction | |
healing | Set to yes if any below are needed
|
selfheal | |
heal amt | |
heal combat | Use this and the following ones for mediguns |
heal noncombat | |
heal noncombat % |
Function time parameters
All function time parameters are also optional.
Parameter name | Notes |
---|---|
attack interval | |
ammo interval | |
taunt duration | |
windup time | |
reload | |
reload first | shotguns, rocket launchers, etc. |
reload more | |
consumption time | |
cloak duration | |
cloak fade | |
decloak fade | |
recharge | |
recharge duration ratio | |
effect time | |
drop expiry | |
afterburn time | |
bleeding time | |
airblast cooldown | |
max charge time | |
zoom charge delay | |
zoom headshot delay | |
spread recovery | |
charge fill speed | |
activation time | |
beamconnect | mediguns |
beamdisconnect | mediguns |