Difference between revisions of "Mann-Conomy Update"
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{{Quotation|'''TF2 Official Blog'''|Then it hit us: it'd make everybody happy if we really DID let players buy items directly. Players'd be happy because we actually listened to them for once, and the bean counters would be happy because in-game stores are the future of everything, including making some f$*&ing money already.}} | {{Quotation|'''TF2 Official Blog'''|Then it hit us: it'd make everybody happy if we really DID let players buy items directly. Players'd be happy because we actually listened to them for once, and the bean counters would be happy because in-game stores are the future of everything, including making some f$*&ing money already.}} | ||
− | The <span class="plainlinks">'''[http://www.teamfortress.com/mannconomy/ Mann-Conomy Update]'''</span> was a [[Patches#Major updates|major content]] patch for ''[[Team Fortress 2]]'', and was released on | + | The <span class="plainlinks">'''[http://www.teamfortress.com/mannconomy/ Mann-Conomy Update]'''</span> was a [[Patches#Major updates|major content]] patch for ''[[Team Fortress 2]]'', and was released on {{Patch name|9|30|2010}}. |
− | In total, the update added 65 new items including [[Steam Workshop|community-contributed]] content from the [[Polycount Pack]] contest, new [[ | + | In total, the update added 65 new items including [[Steam Workshop|community-contributed]] content from the [[Polycount Pack]] contest, new [[hats]], [[weapons]], [[Dueling Mini-Game|mini-games]], [[tools]], [[Mann Co. Supply Crate|crates]], and [[Item sets|packs]] of hats and weapons. The update also introduced the [[Mann Co. Store]], [[Steam Wallet]], and {{w|microtransaction}} system as well as [[Trading|item trading]]. |
== Additions == | == Additions == |
Revision as of 11:42, 3 April 2012
“ | Then it hit us: it'd make everybody happy if we really DID let players buy items directly. Players'd be happy because we actually listened to them for once, and the bean counters would be happy because in-game stores are the future of everything, including making some f$*&ing money already.
— TF2 Official Blog
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The Mann-Conomy Update was a major content patch for Team Fortress 2, and was released on September 30, 2010 Patch. In total, the update added 65 new items including community-contributed content from the Polycount Pack contest, new hats, weapons, mini-games, tools, crates, and packs of hats and weapons. The update also introduced the Mann Co. Store, Steam Wallet, and Template:W system as well as item trading.
Contents
Additions
Class Sets
The Special Delivery +25 max health on wearer |
Shortstop | ||
Mad Milk | |||
Holy Mackerel | |||
Milkman | |||
The Tank Buster +20% sentry damage resistance on wearer. |
Black Box | ||
Battalion's Backup | |||
Grenadier's Softcap | |||
The Gas Jockey's Gear +10% faster move on wearer +10% bullet vulnerability on wearer |
Degreaser | ||
Powerjack | |||
Attendant | |||
The Croc-o-Style Kit The wearer cannot be killed by headshots |
Sydney Sleeper | ||
Darwin's Danger Shield | |||
Bushwacka | |||
Ol' Snaggletooth | |||
The Saharan Spy Reduced decloak sound volume 0.5 sec longer Cloak blink time |
L'Etranger | ||
Your Eternal Reward | |||
Familiar Fez |
Weapons
Rocket Jumper | ||
Gloves of Running Urgently | ||
Vita-Saw |
Hats
Left 4 Dead 2 promotional items
Ellis' Cap | ||
Frying Pan |
These items were given to those who had purchased Left 4 Dead 2 before October 7, 2010, 4pm PST.
Qualities
Vintage quality
As the update was introduced, all of the items which were previously obtained became "Vintage Items". Their name is now rendered blue, and the "Vintage" prefix was added to their name. According to Valve, "some items that used to be rare will become more common when they are available for purchase. (...) This way, those older rare items remain rare (in fact, they're even rarer, because they're limited editions now). "
Some exceptions were promotional items, including but not limited to the Cheater's Lament, Alien Swarm Parasite, Lumbricus Lid, Mildly Disturbing Halloween Mask, Bill's Hat, Ghastly Gibus, and Earbuds, as well as all the medals and craft materials.
Unusual hats
Unusual items are hats that have special particle effects attached to them. The only way to obtain these items is by unlocking a Mann Co. Supply Crate with its corresponding key, or by trading for one. There are 3926 possible combinations between hats and unusual item particle effects (26 Effects * 151 Current 'Unusual-able' Hats.) The different particle effects are viewable in this video.
New methods to obtain items
Trading
Trading is an in-game system allowing players to swap weapons, hats and misc items allowing players to obtain items that they desire. Some items, such as the Golden Wrench and store-bought items are 'untradable', meaning that they must remain on the original account that obtained them.
As of now, it is possible to trade with players on a player's friends list, with other players in their current server, and through either player's Steam Community ID.
Store
The Mann Co. Store is an in-game micro-transaction service. The store allows players to purchase in-game items such as hats, weapons, and action items using money stored in their Steam Wallet. Creators of community-contributed items receive a percentage of sales for anything they've created.
All hats or weapons bought through the store could not be crafted or traded, though they were giftable. Tools and action items bought through the store could be traded (after 2 days) and gifted. As of the Manniversary Update, all items bought from the store can be traded after a waiting period of 2-3 days, but still cannot used in crafting.
Update gallery
Full summary of the new Item Sets
Hidden pages
See also
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