Difference between revisions of "March 19, 2013 Patch"
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| month = march | | month = march | ||
| year = 2013 | | year = 2013 | ||
− | | after = | + | | after = {{Patch name|3|27|2013}} |
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
| source = http://store.steampowered.com/news/10180/ | | source = http://store.steampowered.com/news/10180/ | ||
− | | notes = | + | | notes = === Source Engine Changes (TF2, DoD:S, HL2:DM) === |
− | |||
− | === Source Engine Changes (TF2, DoD:S, HL2:DM) === | ||
* Disabled Java for the in-game web browser | * Disabled Java for the in-game web browser | ||
=== Team Fortress 2 === | === Team Fortress 2 === | ||
− | * Added support for running [[ | + | * Added support for running [[Oculus Rift User Guide|VR mode]] on the Oculus Rift |
* Fixed a server crash related to game stats | * Fixed a server crash related to game stats | ||
* Fixed custom [[Paint Can|paint]] not showing in the tool tip when you mouse-over an item in your [[Backpack|backpack]] | * Fixed custom [[Paint Can|paint]] not showing in the tool tip when you mouse-over an item in your [[Backpack|backpack]] | ||
* Fixed the [[Spy]] not holding [[Sapper|sappers]] correctly in third person | * Fixed the [[Spy]] not holding [[Sapper|sappers]] correctly in third person | ||
− | * Fixed a bug where [[Sentry Gun| | + | * Fixed a bug where [[Sentry Gun|Sentry Gun]]s would not rotate to face their target under some circumstances |
* Fixed a [[Scoreboard|scoreboard]] bug where [[Domination|domination]] count was reduced by 2 when a dominated player left the server | * Fixed a [[Scoreboard|scoreboard]] bug where [[Domination|domination]] count was reduced by 2 when a dominated player left the server | ||
* Fixed the [[Fists of Steel]] not reducing damage from ranged weapons that use energy rings | * Fixed the [[Fists of Steel]] not reducing damage from ranged weapons that use energy rings | ||
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* Fixes for [[Strange Part|strange parts]]: | * Fixes for [[Strange Part|strange parts]]: | ||
** The [[Big Earner]] can no longer accept Long-Distance Kills strange parts | ** The [[Big Earner]] can no longer accept Long-Distance Kills strange parts | ||
− | ** The Festive [[Grenade Launcher]] can now accept Critical Kills strange parts | + | ** The [[Festive weapons|Festive]] [[Grenade Launcher]] can now accept Critical Kills strange parts |
** The [[Neon Annihilator]] can now accept Sappers Destroyed strange parts | ** The [[Neon Annihilator]] can now accept Sappers Destroyed strange parts | ||
* Removed some description text from the [[Manmelter]] that incorrectly stated its projectiles could not be deflected | * Removed some description text from the [[Manmelter]] that incorrectly stated its projectiles could not be deflected | ||
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* Updated [[Mann vs. Machine|Mann Vs. Machine]] | * Updated [[Mann vs. Machine|Mann Vs. Machine]] | ||
** Fixed the boss health bar sometimes disappearing | ** Fixed the boss health bar sometimes disappearing | ||
− | ** Fixed the uber [[Medic| | + | ** Fixed the uber [[Medic Robot|Medic]]s in Wave 4 of the [[Broken Parts (mission)|Broken Parts]] mission charging at the incorrect rate |
* Updated the localization files | * Updated the localization files | ||
=== Undocumented Changes === | === Undocumented Changes === | ||
− | * Added | + | * Added the [[TF2VRH]] |
+ | * Removed the "tobor_a" [[Quality|item quality]]. | ||
+ | * Changed the [[Virtual Reality Headset]]'s item type to "Headset" | ||
}} | }} |
Latest revision as of 17:35, 5 June 2013
|
Source: Team Fortress 2 Update Released
Contents
Patch notes
Source Engine Changes (TF2, DoD:S, HL2:DM)
- Disabled Java for the in-game web browser
Team Fortress 2
- Added support for running VR mode on the Oculus Rift
- Fixed a server crash related to game stats
- Fixed custom paint not showing in the tool tip when you mouse-over an item in your backpack
- Fixed the Spy not holding sappers correctly in third person
- Fixed a bug where Sentry Guns would not rotate to face their target under some circumstances
- Fixed a scoreboard bug where domination count was reduced by 2 when a dominated player left the server
- Fixed the Fists of Steel not reducing damage from ranged weapons that use energy rings
- Fixed the death notice icon for the Eureka Effect
- Fixed the Neon Annihilator sometimes floating in the world after death
- Fixes for strange parts:
- The Big Earner can no longer accept Long-Distance Kills strange parts
- The Festive Grenade Launcher can now accept Critical Kills strange parts
- The Neon Annihilator can now accept Sappers Destroyed strange parts
- Removed some description text from the Manmelter that incorrectly stated its projectiles could not be deflected
- Updated the Blind Justice so it can be equipped with other misc-slot items on the Demoman's face
- Updated the backpack image for the Upgrade to Premium Gift item
- Updated Mann Vs. Machine
- Fixed the boss health bar sometimes disappearing
- Fixed the uber Medics in Wave 4 of the Broken Parts mission charging at the incorrect rate
- Updated the localization files
Undocumented Changes
- Added the TF2VRH
- Removed the "tobor_a" item quality.
- Changed the Virtual Reality Headset's item type to "Headset"
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 content.gcf/tf/steam.inf
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server_srv.so
Modified: team fortress 2 materials.gcf/tf/materials/backpack/crafting/gift_premium.vtf
Modified: team fortress 2 materials.gcf/tf/materials/backpack/crafting/gift_premium_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/all_class_oculus_demo.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/all_class_oculus_demo_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/all_class_oculus.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/all_class_oculus_screen.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/all_class_oculus_screen_blue.vtf
Modified: team fortress 2 materials.gcf/tf/models/buildables/sentry1.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/buildables/sentry1.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/buildables/sentry1.mdl
Modified: team fortress 2 materials.gcf/tf/models/buildables/sentry1.phy
Modified: team fortress 2 materials.gcf/tf/models/buildables/sentry1.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/buildables/sentry1.vvd
Modified: team fortress 2 materials.gcf/tf/models/player/hwm/spy.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_demo_on.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_engineer_on.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_heavy_on.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_medic_on.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_pyro_on.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_scout_on.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_sniper_on.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_soldier_on.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy_on.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy_on.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy_on.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy_on.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/all_class_oculus_spy_on.vvd
Modified: team fortress 2 materials.gcf/tf/models/player/spy.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/spy_animations.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.mdl
Added: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.phy
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/c_models/c_sd_neonsign/c_sd_neonsign.vvd
Modified: team fortress 2 materials.gcf/tf/models/weapons/v_models/v_grenadelauncher_demo.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/v_models/v_grenadelauncher_demo.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/v_models/v_grenadelauncher_demo.mdl
Modified: team fortress 2 materials.gcf/tf/models/weapons/v_models/v_grenadelauncher_demo.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/weapons/v_models/v_grenadelauncher_demo.vvd