Difference between revisions of "Styles"
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* After changing an item's style, it takes effect immediately, without having to respawn or touch a resupply cabinet. This may be intentional, as styles have no effect on gameplay. | * After changing an item's style, it takes effect immediately, without having to respawn or touch a resupply cabinet. This may be intentional, as styles have no effect on gameplay. | ||
* When painting an item, the preview render will always show the original style, regardless of the one currently active. | * When painting an item, the preview render will always show the original style, regardless of the one currently active. | ||
− | * Alternate styles on hats | + | * Alternate styles on hats somtimes will not show up in the loadout menu. |
==Demonstration== | ==Demonstration== |
Revision as of 04:18, 16 September 2011
“ | Let's do this Texas style.
Click to listen
— The Engineer decides on a style
|
” |
Styles are alternate versions of headwear, miscellaneous items, and weapons. Introduced in the Hatless Update on April 14, 2011, styles enable the player to alter the visual form of the item at any time. Styles applied to items do not affect the painted status, or tradability of the item.
To change the style of an item, select the desired item in the Backpack menu, and click the "Set Style" button. A window will appear prompting you to select one of several preexisting styles via a drop down menu.
Current styles range from being alterations to the painting scheme on an item, or a separate model for the item entirely. Promotional items that were released in tiers, such as those of the Steam Treasure Hunt, have styles that mimic the appearance of the lower tiered counterparts.
There are currently fourteen items that have styles. As stated by Robin Walker through a few emails, more styles will be added to the game soon.
Items with styles
Weapons styles list | |||||
---|---|---|---|---|---|
Flying Guillotine | |||||
Thirsty | Thirstier | ||||
Splendid Screen | |||||
Classic | Spike | Arrow | Spike And Arrow | ||
Festive Stickybomb Launcher | |||||
Festive | Festivest | ||||
Black Rose | |||||
Mystery and True Love | Baccara | ||||
Bat Outta Hell† | |||||
Universal | Scout | Demoman | Soldier | ||
Note |
Update history
April 14, 2011 Patch (Hatless Update)
- Added the "styles" backpack mechanic.
- Added "styles" for the Ghastlier Gibus, Treasure Hat, Hat of Undeniable Wealth And Respect, and the Googly Gazer.
- Added new paint styles to the Pyromancer's Mask and the Scotsman's Stove Pipe.
- Added a missing material for the Scotsman's Stove Pipe.
- Added new styles to the Troublemaker's Tossle Cap.
May 5, 2011 Patch (Replay Update)
- Added a new style to the Aperture Labs Hard Hat.
- Added a new style to the Blighted Beak.
June 23, 2011 Patch (Über Update)
- Added new styles to the Splendid Screen.
July 1, 2011 Patch (Summer Camp Sale)
- Added new styles to the Summer Hat.
September 12, 2011 Patch (item server update)
- Added new styles to the Large Luchadore
Bugs
- The Ghastlier Gibus is incorrectly placed if the Ghastly style is active.
- The Scotsman's Stove Pipe loses a lot of its detail when the Garish and Overbearing style is active, similar to a lot of paintable hats before the December 2, 2010 Patch. The difference is noticeable even without paint.
- After changing an item's style, it takes effect immediately, without having to respawn or touch a resupply cabinet. This may be intentional, as styles have no effect on gameplay.
- When painting an item, the preview render will always show the original style, regardless of the one currently active.
- Alternate styles on hats somtimes will not show up in the loadout menu.