Difference between revisions of "Scout responses"
m (→Unused responses) |
m (Moved two weapon-specific responses (for the Bonk! and the Sandman) from "event-related" to "weapon-related", since to trigger them you need to have their respective weapons equipped.) |
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*[[Media:Scout_taunts02.wav|"Ooooh yeah, you're real ''scary''!"]] | *[[Media:Scout_taunts02.wav|"Ooooh yeah, you're real ''scary''!"]] | ||
*[[Media:Scout_taunts09.wav|"Hey, lotta' good that gun didya!"]] | *[[Media:Scout_taunts09.wav|"Hey, lotta' good that gun didya!"]] | ||
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}} | }} | ||
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*[[Media:Scout_invinciblechgunderfire03.wav|"''Yoink!''"]] | *[[Media:Scout_invinciblechgunderfire03.wav|"''Yoink!''"]] | ||
*[[Media:Scout_invinciblechgunderfire04.wav|"So close!"]] | *[[Media:Scout_invinciblechgunderfire04.wav|"So close!"]] | ||
| + | }} | ||
| + | |||
| + | {{soundList | ||
| + | |colour = #F3A957 | ||
| + | |title = '''Being attacked while at low health, [[Bonk! Atomic Punch]] equipped''' | ||
| + | |image = Bonk! Atomic Punch 1st person red.png | ||
| + | |image-size = 25px | ||
| + | |image-link = Bonk! Atomic Punch | ||
| + | |content = | ||
| + | *[[Media:Scout_invinciblenotready01.wav|"C'mon, c'mon!"]] | ||
| + | *[[Media:Scout_invinciblenotready02.wav|"Work, dammit!"]] | ||
| + | *[[Media:Scout_invinciblenotready03.wav|"Ah, crap!"]] | ||
| + | *[[Media:Scout_invinciblenotready05.wav|"What?!"]] | ||
| + | *[[Media:Scout_invinciblenotready06.wav|"Aw, crap."]] | ||
| + | *[[Media:Scout_invinciblenotready07.wav|"Ah, crap!"]] | ||
}} | }} | ||
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*[[Media:Scout_stunballhit15.wav|"Think fast, chucklenuts!"]] | *[[Media:Scout_stunballhit15.wav|"Think fast, chucklenuts!"]] | ||
*[[Media:Scout_stunballhit16.wav|"''Real'' smooth, dummy!"]] | *[[Media:Scout_stunballhit16.wav|"''Real'' smooth, dummy!"]] | ||
| + | }} | ||
| + | |||
| + | {{soundList | ||
| + | |colour = #F3A957 | ||
| + | |title = '''Upon picking up a [[Sandman|baseball]]''' | ||
| + | |image = Sandman Baseball.png | ||
| + | |image-size = 25px | ||
| + | |image-link = Sandman | ||
| + | |content = | ||
| + | *[[Media:Scout_stunballpickup01.wav|"Got da ball back!"]] | ||
| + | *[[Media:Scout_stunballpickup02.wav|"Play ball!"]] | ||
| + | *[[Media:Scout_stunballpickup03.wav|"Found my ball!"]] | ||
| + | *[[Media:Scout_stunballpickup04.wav|"Oh ''dere's'' my ball!"]] | ||
| + | *[[Media:Scout_stunballpickup05.wav|"I love my ball!"]] | ||
}} | }} | ||
Revision as of 12:56, 16 September 2024
Voice Responses are contextually triggered lines that play after the player has achieved something, such as killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Scout has several vocal responses, all of which are listed below (excluding Voice Commands).
Contents
- 1 Taunt-related responses
- 2 Kill-related responses
- 3 Domination-related responses
- 4 Event-related responses
- 5 Weapon-related responses
- 6 Objective-related responses
- 7 Contract-related responses
- 8 Competitive Mode responses
- 9 Mann vs. Machine responses
- 10 Versus Saxton Hale responses
- 11 Duel-related responses
- 12 Halloween / Full Moon responses
- 13 Item-related responses
- 14 Unused responses
All voice lines associated with a player-initiated taunt are located in the Scout taunts page along with a description of the animation.
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Only spoken if the attack occurs about 1 second from the activation. |
| Contract complete |
Difficult Contract |
Competitive Mode responses
Setup
Outcomes
| Match win |
Mann vs. Machine responses
During a wave
| Upon being revived with a Reanimator |
Mannhattan specific
| Gate |
|
Robots attacking
Robots take gate |
After a mission
Versus Saxton Hale responses
Note: Voicelines for this mode were provided by James McGuinn.
|
Above
Behind Contact |
| Wall climb |
Halloween / Full Moon responses
Wheel of Fate outcomes
During battle with Merasmus
Helltower responses
Miscellaneous
With Haunted Hat equipped
With Magical Mercenary equipped
With Voodoo-Cursed Scout Soul equipped
| Idle |
|
Also plays when as a Zombie Scout and performing a Battle Cry voice command during Zombie Infection mode. |
Unused responses
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Both of the lines below lack lip syncing. |
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