Talk:Shotgun

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Revision as of 02:24, 3 November 2010 by M-NINJA (talk | contribs)
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Shotgun Similarities

As I mentioned on the TF2 Wiki, the Shotgun bears a serious similarity to the pistol grip version of a wood Smith & Wesson M3000 with a sawn off barrel. Here's a picture of an airsoft version ([1]), a video of a synthetic M3000 with a stock and normal barrel (http://www.youtube.com/watch?v=k7TzvXRj2aQ), and a wooden version with a stock and normal barrel ([2]). Please consider this. --Takeiuchi 07:39, 20 July 2010 (UTC)

Shotgun Reload Rates

Interesting, I never noticed the difference. I can't watch the video (Dial-up :/) so could you please fill out a 4-column table with each differing load speed then put it on the page? Thanks! -Firestorm 17:33, 1 July 2010 (UTC)

Heavy/Engineer Soldier Pyro
Attack Interval 0.625 0.625 0.625
Base Reload 1 2 3
Additional Reload 4 5 6


Heavy and Pyro base reload has changed as of October 6 2010. Pyro no longer double reloads the first shell and Heavy initial reload is sped up.--Mechlord 22:52, 8 October 2010 (UTC)

Shotgun + Gunslinger

There isn't much difference between the picture of the shotgun with and without Gunslinger.At least make them with higher FOV to see the difference. --- User Mitko1239 Soldiertinpan.png Mitko1239 (Talk page) --- 07:02, 12 September 2010 (UTC)


Renamed Shotguns

The renamed ones reload slower? Why is that? It's like discouraging people from renaming a gun used by 4 classes.--Awesome Weegee 19:43, 27 October 2010 (UTC)

Reload Glitch

When Holding down the 'R' key (or what ever your reload key is) will make your class continue to reload. You do not gain or lose any extra shells for doing so, it is only visual. This can only be done when reload is available. Don't remember if this works for the frontier justice, but i do know for a fact that this glitch occurs as a pyro. M-NINJA 02:24, 3 November 2010 (UTC)