Template:Bionic Bits stats change
Revision as of 08:17, 10 April 2021 by Wealthy Diamond (talk | contribs) (Created page with "{| class="wikitable grid" width="100%" style="text-align: center;" ! class="header" | {{item name|Weapon}}/Class ! class="header" | New Stats/Stats Change |- ! {{Table icon|Bl...")
Weapon/Class | New Stats/Stats Change |
---|---|
Black Box |
New stats +25% blast radius Restore 60 HP on hit +100% faster firing speed +10% faster reload speed -66% damage penalty +2 degree rocket spread No random critical hit |
Thermal Thruster |
Added: +99% faster recharge rate Added: Able to re-launch while already in-flight |
Festive Eyelander |
Added: On kill: turn victim to ice. |
Minigun |
Added: Can switch to other weapon while deployed Added: -50% max primary ammo on wearer |
Fists |
Added: +100% damage bonus |
Gunslinger |
Added: +100% damage bonus |
Your Eternal Reward |
Added: +25% damage vulnerability on wearer |
Invis Watch |
Added: +50 max health on wearer |
Cloak and Dagger |
Added: +50 max health on wearer |
Scout |
+50% more accurate Immune to fall damage +50% increase in recharge rate 25% ammo regenerated every 5 seconds |
Soldier |
+50% more accurate Immune to fall damage On building hit: Disable them for 0.5 seconds 25% ammo regenerated every 5 seconds |
Pyro |
Airblast pushes user instead of enemy +50% more accurate Immune to fall damage 25% ammo regenerated every 5 seconds |
Demoman |
Grenade does not tumble Immune to fall damage +200% charge impact damage Melee attack hits multiple enemies 2 sec increase in charge duration 25% ammo regenerated every 5 seconds |
Heavy |
+50% faster spin up time Deals 3x falling damage when landing 25% ammo regenerated every 5 seconds |
Engineer |
+150 max health +50% more accurate Immune to fall damage +900% max sentry gun ammo 100 metal regenerated every 5 seconds 25% ammo regenerated every 5 seconds |
Medic |
Immune to fall damage Regenerate 40 HP per second Medi gun can heal friendly buildings 25% ammo regenerated every 5 seconds -100% max overheal |
Sniper |
+100% more accurate +4 arrows per shot Immune to fall damage 25% ammo regenerated every 5 seconds Hit all players with medigun beam connected |
Spy |
+50% more accurate Immune to fall damage +90% faster decloak time +500% cloak regeneration rate 25% ammo regenerated every 5 seconds |
All Classes |
Damage removes sappers +300% increased air control +50% faster weapon switch |