Difference between revisions of "Audio cues"

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[[File:Call for a Coach.png|right|256px|Coaching]]
 
[[File:Call for a Coach.png|right|256px|Coaching]]
'''Audio Cues''', similar to [[Responses#Class Responses|class responses]], are short sounds effects that play to alert a player to a certain event. The cues cover a wide variety of events covering general [[Domination|dominations and revenge]] to [[Duelling]] and [[Trading]]. Most audio cues will be accompanied by a small [[notification]] window that pops up in the player's [[HUD]] or a visual effect of some sort.
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'''Audio Cues''', similar to [[Responses#Class Responses|class responses]], are short sounds effects that play to alert a player to a certain event. The cues cover a wide variety of events covering general [[Domination|dominations and revenge]] to [[Duelling]] and [[Trading]]. Most audio cues will be accompanied by a small [[Alerts|alert]] window that pops up in the player's [[HUD]] or a visual effect of some sort.
  
 
== Coaching ==
 
== Coaching ==
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== Duelling Cues ==
 
== Duelling Cues ==
 
{{main|Dueling Mini-Game}}
 
{{main|Dueling Mini-Game}}
These sound effects are part of a Duelling Notification.
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These sound effects are part of a Duelling [[Alerts|alerts]].
 
*[[Media:Duel challenge.wav|Unrestricted duel initiated.]]<sup>‡</sup>
 
*[[Media:Duel challenge.wav|Unrestricted duel initiated.]]<sup>‡</sup>
 
*[[Media:Duel challenge with restriction.wav|Class restricted duel initiated.]]<sup>‡</sup>
 
*[[Media:Duel challenge with restriction.wav|Class restricted duel initiated.]]<sup>‡</sup>
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== General Cues ==
 
== General Cues ==
*[[Media:Notification_alert.wav|You have a new notification.]] This plays for any general [[notification]] without a specific sound effect.
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*[[Media:Notification_alert.wav|You have a new notification.]] This plays for any general [[Alerts|alert]] without a specific sound effect.
 
*[[Media:Hud_warning.wav|Building being sapped.]] This is the sound that accompanies the warning on the [[Engineer]]'s buildings [[HUD]] while one or more of his buildings are being [[Electro Sapper|sapped]].
 
*[[Media:Hud_warning.wav|Building being sapped.]] This is the sound that accompanies the warning on the [[Engineer]]'s buildings [[HUD]] while one or more of his buildings are being [[Electro Sapper|sapped]].
 
*[[Media:Medic_alert.wav|Medic Auto Call.]] This is the sound that accompanies the Medic's Auto-call feature enabled in advanced multiplayer settings.
 
*[[Media:Medic_alert.wav|Medic Auto Call.]] This is the sound that accompanies the Medic's Auto-call feature enabled in advanced multiplayer settings.
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*[[Media:halloween_loot_spawn.wav|The hidden gift has spawned.]]<sup>‡</sup>
 
*[[Media:halloween_loot_spawn.wav|The hidden gift has spawned.]]<sup>‡</sup>
 
*[[Media:halloween_loot_found.wav|The hidden gift has been found.]]<sup>‡</sup>
 
*[[Media:halloween_loot_found.wav|The hidden gift has been found.]]<sup>‡</sup>
<sup>‡</sup>Accompanied by a [[Notification]] Popup.
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<sup>‡</sup>Accompanied by a [[Alert|alert]] Popup.
  
 
[[Category:Audio_Cues]]
 
[[Category:Audio_Cues]]

Revision as of 14:16, 16 April 2011

Coaching

Audio Cues, similar to class responses, are short sounds effects that play to alert a player to a certain event. The cues cover a wide variety of events covering general dominations and revenge to Duelling and Trading. Most audio cues will be accompanied by a small alert window that pops up in the player's HUD or a visual effect of some sort.

Coaching

Main article: Coaching

These are accompanied by a HUD box with an arrow that points to the specified area, object or player.

Domination / Revenge

Main article: Domination

These sound effects are accompanied by a special line in the kill feed and a class response.

Duelling Cues

Main article: Dueling Mini-Game

These sound effects are part of a Duelling alerts.

Accompanied by a class response.

General Cues

Trading Cues

Special Event

These cues were active during the Scream Fortress update.

Accompanied by a alert Popup.