Difference between revisions of "Audio cues"

From Team Fortress Wiki
Jump to: navigation, search
m (Special Event)
m
Line 34: Line 34:
 
*[[Media:Hud_warning.wav|Building being sapped.]] This is the sound that accompanies the warning on the [[Engineer]]'s buildings [[HUD]] while one or more of his buildings are being [[Electro Sapper|sapped]].
 
*[[Media:Hud_warning.wav|Building being sapped.]] This is the sound that accompanies the warning on the [[Engineer]]'s buildings [[HUD]] while one or more of his buildings are being [[Electro Sapper|sapped]].
 
*[[Media:Medic_alert.wav|Medic Auto Call.]] This is the sound that accompanies the Medic's Auto-call feature enabled in advanced multiplayer settings.
 
*[[Media:Medic_alert.wav|Medic Auto Call.]] This is the sound that accompanies the Medic's Auto-call feature enabled in advanced multiplayer settings.
 +
*[[Media:Marked_for_death_Indicator.wav|Marked for death.]] This is the sound is heard when you have been marked for death by the [[Fan O'War]].
 
*[[Media:Achievement_earned.wav|Achievement Earned.]] Accompanied by a [[:File:Achieved.png|trophy symbol]] above the achievement earners head.
 
*[[Media:Achievement_earned.wav|Achievement Earned.]] Accompanied by a [[:File:Achieved.png|trophy symbol]] above the achievement earners head.
  

Revision as of 18:14, 16 April 2011

Coaching

Audio Cues, similar to class responses, are short sounds effects that play to alert a player to a certain event. The cues cover a wide variety of events covering general dominations and revenge to Duelling and Trading. Most audio cues will be accompanied by a small alert window that pops up in the player's HUD or a visual effect of some sort.

Coaching

Main article: Coaching

These are accompanied by a HUD box with an arrow that points to the specified area, object or player.

Domination / Revenge

Main article: Domination

These sound effects are accompanied by a special line in the kill feed and a class response.

Duelling Cues

Main article: Dueling Mini-Game

These sound effects are part of a Duelling alerts.

Accompanied by a class response.

General Cues

Trading Cues

Special Event

These cues were active during the Scream Fortress update.

Accompanied by a alert Popup.