Difference between revisions of "Audio cues"

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m (General cues)
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== Special event ==
 
== Special event ==
 
These cues were active during the [[Scream Fortress]] update.
 
These cues were active during the [[Scream Fortress]] update.
* [[Media:halloween_boss_summoned_fx.wav|Halloween Boss has spawned]]<sup>‡</sup>
+
* [[Media:halloween_boss_summoned_fx.wav|Headless Horseless Horsemann has spawned]]<sup>‡</sup>
 
* [[Media:halloween_boss_chosen_it.wav|You have been tagged as 'it'.]]
 
* [[Media:halloween_boss_chosen_it.wav|You have been tagged as 'it'.]]
 
* [[Media:halloween_boss_tagged_other_it.wav|Another player has been tagged as 'it'.]]
 
* [[Media:halloween_boss_tagged_other_it.wav|Another player has been tagged as 'it'.]]
* [[Media:halloween_boss_defeated_fx.wav|Halloween Boss has been defeated.]]<sup>‡</sup>
+
* [[Media:halloween_boss_defeated_fx.wav|Headless Horseless Horsemann has been defeated.]]<sup>‡</sup>
 
* [[Media:halloween_loot_spawn.wav|The hidden gift has spawned.]]<sup>‡</sup>
 
* [[Media:halloween_loot_spawn.wav|The hidden gift has spawned.]]<sup>‡</sup>
 
* [[Media:halloween_loot_found.wav|The hidden gift has been found.]]<sup>‡</sup>
 
* [[Media:halloween_loot_found.wav|The hidden gift has been found.]]<sup>‡</sup>

Revision as of 23:51, 25 June 2011

Coaching

Audio cues, similar to class responses, are short sounds effects that play to alert a player to a certain event. The cues cover a wide variety of events covering general dominations and revenge to Duelling and Trading. Most audio cues will be accompanied by a small alert window that pops up in the player's HUD or a visual effect of some sort.

Coaching

Main article: Coaching

These are accompanied by a HUD box with an arrow that points to the specified area, object or player.

Domination / Revenge

Main article: Domination

These sound effects are accompanied by a special line in the kill feed and a class response.

Duelling cues

Main article: Dueling Mini-Game

These sound effects are part of a Duelling alerts.

indicates the audio cue is accompanied by a class response.

General cues

Trading cues

Special event

These cues were active during the Scream Fortress update.

indicates the audio cue is accompanied by a alert popup.

Voting

Main article: Voting

These are accompanied by the voting panel on the HUD