Difference between revisions of "August 23, 2012 Patch"

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(they fixed the style skin problem, which also fixed other broken skins like the crest, so reworded)
(Birthday mode not part of patch. Styles being fixed is documented on the first line.)
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**Fixed a crash when spawning the [[Tank Robot|tank]] in non-MvM games. Added <code>SetHealth</code>, <code>SetMaxHealth</code>, <code>AddHealth</code>, and <code>RemoveHealth</code> inputs to the tank entity
 
**Fixed a crash when spawning the [[Tank Robot|tank]] in non-MvM games. Added <code>SetHealth</code>, <code>SetMaxHealth</code>, <code>AddHealth</code>, and <code>RemoveHealth</code> inputs to the tank entity
 
**The <code>tf_bot_add</code> command can now create a bot with a custom name and can create a bot that isn't managed by the value of <code>tf_bot_quota</code> by adding the custom name and <code>"noquota"</code> arguments respectively
 
**The <code>tf_bot_add</code> command can now create a bot with a custom name and can create a bot that isn't managed by the value of <code>tf_bot_quota</code> by adding the custom name and <code>"noquota"</code> arguments respectively
 
=== Undocumented Change ===
 
* Birthday mode enabled. Users can log in to receive a [[Party Hat]] and [[Noise_Maker#Team_Fortress_Birthday|Noise Maker - TF Birthday]], if they don't have one already.
 
* Fixed alternate skins of items not working for several items including [[Dr. Grordbort's Silver Crest]] and certain [[styles]].
 
  
 
== Patch 2 ==
 
== Patch 2 ==
 
No patch notes
 
No patch notes
 
}}
 
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Revision as of 20:37, 25 August 2012

Patch notes

Patch 1

Source Engine Changes

  • Added a new command "kickall" which kicks all connected clients except for replay, HLTV, and the listenserver host if applicable
  • Updated Steam binaries; fixes Linux crash on shutdown or restart

Team Fortress 2

  • Fixed a problem with items not displaying the correct styles
  • Added a new command "player_ready_toggle" for players to ready-up in MvM mode
    • Can be bound to any key in the Keyboard tab of the Options dialog
  • Fixed the Metal Regen upgrade displaying a percentage instead of an incremental value
  • Fixed a few MvM sounds not being precached properly
  • Added Taskbar Window Flash and Drum Roll sound on successful match making for Windows users
    • Sound will play even if the game is minimized
  • Added difficulty text "Normal" and "Advanced" to the MvM scoreboard when playing official Valve missions
  • Fixed UI Bugs related to the MvM splash screens (Wave Loss and Victory)
  • Fixed a UI Bug that would display previous MvM loot on the victory screen for subsequent MvM games
  • Server browser will now show MvM mission name in the "map" column. (E.g. "mvm_mannworks_advanced")
  • Community requests
    • Fixed a crash when spawning the tank in non-MvM games. Added SetHealth, SetMaxHealth, AddHealth, and RemoveHealth inputs to the tank entity
    • The tf_bot_add command can now create a bot with a custom name and can create a bot that isn't managed by the value of tf_bot_quota by adding the custom name and "noquota" arguments respectively

Patch 2

No patch notes

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes

Patch 1

Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so

Patch 2

Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib