Difference between revisions of "August 31, 2009 Patch"
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| source = http://store.steampowered.com/news/2782/ | | source = http://store.steampowered.com/news/2782/ | ||
− | | source-title = | + | | source-title = Team Fortress 2 Update Released |
| before = [[August 21, 2009 Patch]] | | before = [[August 21, 2009 Patch]] |
Revision as of 16:58, 28 March 2011
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Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Added "tf_allow_player_use" server ConVar to control players executing +use while playing (defaults to 0)
- Fixed a bug where full backpacks resulted in an item being repeatedly found each time the game is started
- Fixed being able to burn players/buildings that are in the water while standing outside the water
- Fixed teleporting Spies getting stuck in enemy players standing on the exit
- Fixed server log not listing telefrag kills as weapon "telefrag"
- Fixed the Pyro's airblast pushing Spectators in free-look mode
- Fixed Pyro's Hadouken killing Scouts that have used Bonk! and are phasing
- Fixed freezecam screenshots sometimes being saved outside the Screenshots folder
- Fixed deathnotice and server log entries not using the unique item names/icons when buildings are destroyed
- Fixed a case where the weapon selection menu wasn't drawing the images of non-standard items if the player was using hud_fastswitch 1 and using slot7-10 to view the panel
- Fixed CTF HUD not centering the flag panel if there is only one active flag
- Community requests
- Added the ability to set a parent for the item_teamflag entity
- Added OnPickUpTeam1 and OnPickUpTeam2 outputs to the item_teamflag entity
- Added intro movie .mp3 files to the sound/misc folder