Difference between revisions of "August 31, 2009 Patch"
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{{Patch layout | {{Patch layout | ||
− | | | + | | before = {{Patch name|8|21|2009}} |
− | {{Patch | + | | day = 31 |
− | | notes = | + | | month = august |
+ | | year = 2009 | ||
+ | | after = {{Patch name|9|2|2009}} | ||
+ | | source-title = Team Fortress 2 Update Released | ||
+ | | source = http://store.steampowered.com/news/2782/ | ||
+ | | notes = ===Team Fortress 2=== | ||
* Added "tf_allow_player_use" server ConVar to control players executing +use while playing (defaults to 0) | * Added "tf_allow_player_use" server ConVar to control players executing +use while playing (defaults to 0) | ||
− | * Fixed a bug where full backpacks resulted in an item being repeatedly found each time the game is started | + | * Fixed a bug where full [[Backpack|backpacks]] resulted in an item being repeatedly found each time the game is started |
− | * Fixed being able to burn players/buildings that are in the water while standing outside the water | + | * Fixed being able to burn players/[[buildings]] that are in the water while standing outside the [[water]] |
− | * Fixed teleporting Spies getting stuck in enemy players standing on the exit | + | * Fixed [[teleporting]] [[Spies]] getting stuck in enemy players standing on the exit |
− | * Fixed server log not listing telefrag kills as weapon "telefrag" | + | * Fixed server log not listing [[telefrag]] kills as weapon "telefrag" |
− | * Fixed the Pyro's airblast pushing Spectators in free-look mode | + | * Fixed the [[Pyro]]'s [[airblast]] pushing Spectators in free-look mode |
− | * Fixed Pyro's Hadouken killing Scouts that have used Bonk! and are phasing | + | * Fixed [[Pyro]]'s [[Hadouken]] killing [[Scouts]] that have used [[Bonk! Atomic Punch|Bonk!]] and are phasing |
* Fixed freezecam screenshots sometimes being saved outside the Screenshots folder | * Fixed freezecam screenshots sometimes being saved outside the Screenshots folder | ||
* Fixed deathnotice and server log entries not using the unique item names/icons when buildings are destroyed | * Fixed deathnotice and server log entries not using the unique item names/icons when buildings are destroyed | ||
* Fixed a case where the weapon selection menu wasn't drawing the images of non-standard items if the player was using hud_fastswitch 1 and using slot7-10 to view the panel | * Fixed a case where the weapon selection menu wasn't drawing the images of non-standard items if the player was using hud_fastswitch 1 and using slot7-10 to view the panel | ||
− | * Fixed CTF HUD not centering the flag panel if there is only one active flag | + | * Fixed [[Capture the Flag|CTF]] HUD not centering the flag panel if there is only one active flag |
− | + | *Community requests | |
− | + | ** Added the ability to set a parent for the item_teamflag entity | |
− | * Added the ability to set a parent for the item_teamflag entity | + | ** Added OnPickUpTeam1 and OnPickUpTeam2 outputs to the item_teamflag entity |
− | * Added OnPickUpTeam1 and OnPickUpTeam2 outputs to the item_teamflag entity | + | ** Added intro movie .mp3 files to the sound/misc folder |
− | * Added intro movie .mp3 files to the sound/misc folder | ||
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Latest revision as of 15:35, 7 April 2012
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Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Added "tf_allow_player_use" server ConVar to control players executing +use while playing (defaults to 0)
- Fixed a bug where full backpacks resulted in an item being repeatedly found each time the game is started
- Fixed being able to burn players/buildings that are in the water while standing outside the water
- Fixed teleporting Spies getting stuck in enemy players standing on the exit
- Fixed server log not listing telefrag kills as weapon "telefrag"
- Fixed the Pyro's airblast pushing Spectators in free-look mode
- Fixed Pyro's Hadouken killing Scouts that have used Bonk! and are phasing
- Fixed freezecam screenshots sometimes being saved outside the Screenshots folder
- Fixed deathnotice and server log entries not using the unique item names/icons when buildings are destroyed
- Fixed a case where the weapon selection menu wasn't drawing the images of non-standard items if the player was using hud_fastswitch 1 and using slot7-10 to view the panel
- Fixed CTF HUD not centering the flag panel if there is only one active flag
- Community requests
- Added the ability to set a parent for the item_teamflag entity
- Added OnPickUpTeam1 and OnPickUpTeam2 outputs to the item_teamflag entity
- Added intro movie .mp3 files to the sound/misc folder