Difference between revisions of "Bonesaw"

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(See also)
m (It's festive in crate #88)
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{{Item infobox
 
{{Item infobox
| type         = weapon
+
| type         = weapon
| image       = Bonesaw_IMG.png
+
| image         = Bonesaw_IMG.png
| used-by     = [[Medic]]
+
| used-by       = [[Medic]]
| slot         = melee
+
| slot         = melee
| availability = {{avail|stock|crate26-strange}}
+
| weapon-script = tf_weapon_bonesaw
| numbered     = no
+
| availability = {{avail|stock|crate26-strange|crate88-festive}}
| ammo-loaded = N/A
+
| numbered     = no
| ammo-carried = N/A
+
| ammo-loaded   = N/A
| loadout     = yes
+
| ammo-carried = N/A
   | quality   = normal
+
| loadout       = yes
   | level     = Level 1 Bonesaw
+
   | quality     = normal
 +
  | item-kind  = Bonesaw
 +
   | level       = 1
 
}}
 
}}
  
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== Damage and function times ==
 
== Damage and function times ==
 
{{Damage table
 
{{Damage table
 +
| damagetype        = Melee
 +
| rangetype          = Melee
 +
 
| damage            = yes
 
| damage            = yes
 
|  base              = 65
 
|  base              = 65
|  point blank      = 55-75
 
 
|  crit              = 195
 
|  crit              = 195
|  minicrit          = 75-101
+
|  minicrit          = 88
 
| function times    = yes
 
| function times    = yes
 
|  attack interval  = 0.8 s
 
|  attack interval  = 0.8 s
Line 58: Line 62:
  
 
'''{{Patch name|2|14|2011}}'''
 
'''{{Patch name|2|14|2011}}'''
* Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
+
* Fixed melee attacks not destroying remote detonation pipes ([[Stickybombs]]).
  
 
'''{{Patch name|8|18|2011}}'''
 
'''{{Patch name|8|18|2011}}'''
* {{Undocumented}} Added [[Strange]] Quality.
+
* {{Undocumented}} Added [[Strange]] quality.
 +
 
 +
'''{{Patch name|6|18|2014}}''' ([[Love & War Update]])
 +
* Converted the Bonesaw models to use the <code>c_models</code> system.
 +
 
 +
'''{{Patch name|12|22|2014}}''' ([[Smissmas 2014]])
 +
* Added [[Festive weapons|Festive]] variant.
 +
 
 +
'''{{Patch name|7|8|2016}}'''
 +
*Fixed the Bonesaw not working properly while using viewmodel minmode
  
 
== Gallery ==
 
== Gallery ==
 
<gallery>
 
<gallery>
File:Bonesaw 1st person red.png|RED first-person view
+
File:Bonesaw 1st person red.png|[[RED]] first-person view.
File:Bonesaw 1st person blu.png|BLU first-person view
+
File:Bonesaw 1st person blu.png|[[BLU]] first-person view.
 +
File:Festive Bonesaw RED First Person.png|RED [[Festive weapons|Festive variant]].
 +
File:Festive Bonesaw BLU First Person.png|BLU Festive variant.
 
</gallery>
 
</gallery>
  
 
== See also ==
 
== See also ==
* [[Basic Medic strategy#Bonesaw / Saxxy  / Conscientious Objector|Bonesaw strategy]]
+
* [[Basic Medic strategy#Bonesaw + reskins|Bonesaw strategy]]
* [[Amputator]]
 
* [[Solemn Vow]]
 
  
 +
{{Standard Weapons Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Medic Nav}}
 
{{Medic Nav}}

Revision as of 18:08, 17 February 2018

I'm going to saw through your bones!
The Medic

The Bonesaw is the default melee weapon for the Medic. It is a worn, large-toothed medical saw with a thick grey handle, similar to those that were once used during operations and amputations.

Damage and function times

See also: Damage
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 65
Critical 195
Mini-crit 88
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Strange variant


Related achievements

Leaderboard class medic.png Medic

FYI I am A Medic
FYI I am A Medic
Use your bonesaw to kill a spy who has been calling for 'Medic!'.


Peer Review
Peer Review
Kill 10 Medics with your bone saw.
Sawbones
Sawbones
Hit enemies with your bonesaw 5 times in a row without dying or missing.

Update history

April 29, 2008 Patch (Gold Rush Update)

  • Added new swing animations.

February 14, 2011 Patch

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).

August 18, 2011 Patch

  • [Undocumented] Added Strange quality.

June 18, 2014 Patch (Love & War Update)

  • Converted the Bonesaw models to use the c_models system.

December 22, 2014 Patch (Smissmas 2014)

July 8, 2016 Patch

  • Fixed the Bonesaw not working properly while using viewmodel minmode

Gallery

See also