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“If I were to pick up this cowering-plate, I would have to put down my second sword,” a Scotsman thinks. “And surely that is madness.” The Chargin’ Targe solves this riddle by turning the useless shield into a deadly weapon you can run at people with and then bludgeon to death. — Close Combat Kit publicity blurb
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The Chargin' Targe is an unlockable secondary weapon for the 爆破手. It is an antique, blood-stained wooden shield with a painted yellow cross and reinforced by an iron rim with bolts and a deadly center spike. A portion of the shield is missing and splintered.
As it is a shield, simply equipping the Chargin' Targe provides the wearer with a passive +50% fire resistance and +30% explosive resistance. Additionally, the Chargin' Targe allows the Demoman to perform a Charging maneuver for 1.75 seconds (or 2.25 seconds if equipped with the Claidheamh Mòr), so long as the "Charge" bar in the HUD is completely full. Charging grants the Demoman a temporary burst of speed and sends him forward in an almost-fixed straight line. This charge allows the player to damage an opponent they come into direct contact with via a distance-scaling shield bash, and powers up the Demoman's next melee swing depending on the duration of his charge, with the maximum damage boost being a critical hit (even on melee weapons that cannot deal random critical hits). Charging also immediately removes the effects of afterburn, bleeding, Mad Milk, and Jarate.
Heads gathered by the Eyelander, Horseless Headless Horsemann's Headtaker or Nessie's Nine Iron increase the base damage of the bash by 5 damage each, at a maximum of 5 heads.
The Chargin' Targe is automatically given to any player who obtains 5 Demoman achievements.
Damage and function times
伤害和作用时间
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伤害类型
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Melee
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属于远程还是属于近战?
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Melee
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伤害
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基础伤害
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100%
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50 (+5 per head)
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迷你爆击
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68
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作用时间
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重新充能时间
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12 s
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最大充能所需时间
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1.75 s
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以上数值由社区玩家估定。
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Note: The Claidheamh Mòr and Ali Baba's Wee Booties or Bootlegger refill 25% charge on melee kill, and the Persian Persuader refills with ammo pickups or 20% charge on hit.
Speed
演示视频
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2009年12月17日补丁 (
战争!更新)
- The Chargin' Targe was added to the game.
2009年12月22日补丁
- Fixed the Chargin' Targe's crit not working on servers with
tf_weapon_criticals 0
.
2010年1月13日补丁
- Reduced the explosive damage resistance on the Chargin' Targe to 50%. The explosive damage resistance was 65% prior to the update.
2010年4月28日补丁
- Direct charge hit now does 50 damage + 10 per head (up to 5 heads).
- Capped the turn rate from +left and +right while charging.
2010年4月29日补丁 (第 119 次更新)
- [未记载] Further reduction of the explosive damage resistance on the Chargin' Targe to 40%.
- [未记载] Changed the Chargin' Targe colors from team-colored to yellow for easier identification.
2010年5月12日补丁
2010年7月8日补丁 (工程师更新)
- [未记载] Updated the kill icon for the Chargin' Targe.
2010年12月17日补丁 (澳大利亚圣诞节)
- [未记载] The Chargin' Targe no longer protects players against their own explosive damage.
- [未记载] The Chargin' Targe was added to the crafting blueprint for the Claidheamh Mòr.
2011年6月23日补丁 (超能更新)
- Added Strange quality.
- Fixed an exploit that allowed greater turning control than intentionally allowed.
- [未记载] Demomen can now begin a charge while in midair.
- [未记载] The charge meter is no longer fully depleted if the user is interrupted by a compression blast.
- [未记载] The charge meter can now be refilled by resupply cabinets.
2011年6月28日补丁
- Fixed a bug where Demomen kept their leftover charge amount when self-aborting charges (you'll still keep leftovers when stopped by enemy airblasts).
2011年8月23日补丁
- Added simplistic bot behaviors for Chargin' Targe.
2011年9月15日补丁
- [未记载] The physics of charging with a shield as a Demoman have been altered.
2011年9月16日补丁
- Fixed the Demoman not being able to charge while in the air.
2011年10月13日补丁 (曼恩周年庆更新与促销)
- Fixed Demoman weapons primary/secondary being backwards in the loadout screen.
2012年9月21日补丁
- Fixed the Demoman shields not saving their upgrades upon round reset in Mann vs. Machine.
2012年9月27日补丁
- Fixed Demoman shields not reducing explosive damage in non-MvM games.
2013年7月10日补丁
- Changed attributes:
- Added Afterburn immunity.
2013年11月12日补丁
2013年12月20日补丁
- Professional killstreak Chargin' Targes now generate proper effects when on a killstreak. These effects do not stack if another killstreak effect weapon is active.
2014年4月1日补丁
- Fixed framerate affecting player turn rate while using the shield charge.
2014年6月20日补丁
- Fixed the Chargin' Targe doing impact damage at any range.
2014年12月22日补丁 (圣诞节 2014)
2015年4月29日补丁
- Fixed the Festive Targe not using the correct Blue team material.
2015年7月2日补丁 #1 (枪魂更新)
- Updated description to better detail the weapon's features.
2015年12月4日补丁 #1
- [未记载] Changed fire resistance on Chargin' Targe from 50% to 30%.
- [未记载] Changed explosive resistance on Chargin' Targe from 40% to 30%.
2015年12月4日补丁 #2
- [未记载] Changed fire resistance on Chargin' Targe from 30% to 50%.
- [未记载] Changed explosive resistance on Chargin' Targe from 30% to 40%.
2015年12月17日补丁 (艰难假日更新)
- Changed attributes:
- Melee damage boost after shield bash is based on amount of charge consumed. Now provides mini-crit at 25% depleted, and full crit at 60% depleted.
- Charging now removes debuffs from the Demoknight (Bleed, Fire, Mad Milk, Jarate).
- Reduced blast resistance from 40% to 30%.
- Removed fire immunity.
- [未记载] The item's possible level has been changed from level 10 to level 1-99.