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A
RED-owned Control Point.
Control Points (also known as capture points or simply points) are used as the main objective in Control Point, Territorial Control, and King of the Hill maps, a secondary objective in Arena maps, and a similar variant appears in Payload maps. In appearance, they are circular metallic platforms with a team-colored light in the center with their team logo hologrammed above it (neutral points have a white light and a question mark above them).
Gameplay
There are three statuses for a Control Point:
Neutral: The Control Point can be taken by either team (usually the central point in a standard CP map).
Captured: The Control Point is currently owned by the RED team, but can be retaken by the BLU team.
Locked: The Control Point is currently owned by the RED team and cannot be retaken by the BLU team.
Offense
Control Points are captured by standing on top of them. The speed at which a Control Point is captured depends on how many players from the capturing team are present on the point: two BLU players capturing a RED point capture that point faster than only one BLU player would. Scouts count as two players, as do Soldiers and Demomen wielding the Pain Train. There is a limit on how fast a Control Point can be captured (see Control Point timing). A Spy is allowed to capture a point while disguised as a friendly player.
Defense
If players from both teams are on the same, unlocked Control Point, that point is said to be contested, which means no progress is made toward the point changing team control. When players from the offensive team are removed from the point, all of their progress is lost gradually over time, not immediately.
Reverting a capture
When a Control Point is neutral and both teams are trying to capture it, captures can be reverted. If a team begins, but does not finish, to capture a neutral point and then is driven off, when the other team begins to capture that point, they first have to "revert" the progress that the first team made before they can begin to make progress of their own. The revert rate increases in speed with more players of the second team standing on the point.
Limitations
- Disguised Spies cannot block a capture if they are disguised as the team capturing the point, and cannot capture a point if they are disguised as the enemy team.
- Cloaked Spies can not defend or capture a Control Point.
- ÜberCharged players cannot capture points, but can block enemy captures. Note that Kritzkrieg and Vaccinator ÜberCharged players can capture points.
- Scouts under the effects of Bonk! Atomic Punch can neither block enemy captures nor capture points themselves.
- The Rocket Jumper and Sticky Jumper do not block point capture, they only prevent the wielder from carrying the intelligence.
Gallery
A neutral Control Point on Granary.
A RED-owned Control Point on Granary.
A BLU-owned Control Point on Granary.
Related achievements
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Ugjennomtrengelig forsvar Lykkes i å forsvare Dustbowl uten å gi opp en erobring.
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Umulig forsvar Lykkes i å forsvare Gravel Pit uten å gi opp en erobring.
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Ustoppelig angrep Vinn Hydro uten å gi opp en erobring.
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Brushback Stun 50 enemies while they are capturing a point or pushing the cart.
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Set the Table Initiate 10 point captures that ultimately succeed.
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Stealing Home Start capping a capture point within a second of it becoming available.
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Hamburger Hill Defend a cap point 30 times.
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Gorky-parkert Drep 25 fiender mens du står på et kontrollpunkt du eier.
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No Man's Land Use a sentry gun to kill 25 enemy players that are capturing a point.
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Ubi concordia, ibi victoria Assist in killing 3 enemies on an enemy control point, in a single life.
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Not a Crazed Gunman, Dad In a single life, kill 3 enemies while they are achieving an objective.
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On Her Majesty’s Secret Surface Start capping a capture point within a second of it becoming available.
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Point Breaker Kill 15 enemies who are standing on a control point they own.
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Hard som stål Vinn en runde der fiendelaget har forsøkt å erobre det siste kontrollpunktet ditt.
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Erobringsfelle Drep en fiende som tar over et kontrollpunkt med et kritisk treff.
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Kravhopper Erobre et kontrollpunkt innen 12 sekunder etter å ha brukt en teleporter.
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Dødelig varme Spill gjennom en frem-og-tilbake-kamp for 15 erobringer av kontrollpunktet.
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Fem kjappe Erobre det siste kontrollpunktet innen fem sekunder etter at laget ditt tok over det forrige kontrollpunktet.
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Maktbalanse Vinn en runde der fiendelaget har forsøkt å erobre det siste kontrollpunktet ditt.
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Maktdemonstrasjon Drep 15 fiender mens de erobrer et punkt.
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Maktkamp Erobre det siste kontrollpunktet innen 15 sekunder etter at laget ditt tok over det forrige kontrollpunktet.
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Update history
29 april 2008 Patch (Gold Rush Update)
- Spies disguised as their own team can now capture Control Points
- Fixed rare client crash on level change during Control Point capturing
1 mars 2012 Patch
- Fixed a case where capturing a point in Overtime would end the round before time could be added
29 november 2012 Patch
- Fixed missing materials in the Control Point HUD on attack/defend maps
17 desember 2015 Patch (Tough Break Update)
- Players can no longer capture objectives while under the effects of Quick-Fix ÜberCharge.
12 april 2018 Patch
- Fixed being able to capture Control Points during setup time.
Trivia
- Despite not contributing to the progress of capturing a point, ÜberCharged players and Disguised Spies still gain credit for capping the Control Point if they are on it when the capture completes.
See also