Difference between revisions of "Dalokohs Bar"

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(Undo edit by Dogman15 (Talk) (1930136) No, the patch note in the page should be corrected, leave the mistake in the valve one only.)
m (30 second recharge -> 10 second recharge)
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Once consumed, the bar will heal 100 health and can be [[overheal]]. In addition, [[Classes#Health points|maximum health]] is temporarily increased by 50 for 30 seconds, like a semi-permanent overheal. However, this bonus will not stack with healing from the [[Medi Gun]] or [[Dispenser]] nor will it increase the Heavy's maximum [[overheal]] health. The health increase does not remain if the Heavy changes his secondary weapon. Like other [[lunchbox]] items, the Heavy will be immobile when consuming the bar; it cannot extinguish [[fire]] nor can it be eaten [[Water|underwater]]. Like the [[Sandvich]] and [[Buffalo Steak Sandvich]], it can be dropped to heal teammates.
 
Once consumed, the bar will heal 100 health and can be [[overheal]]. In addition, [[Classes#Health points|maximum health]] is temporarily increased by 50 for 30 seconds, like a semi-permanent overheal. However, this bonus will not stack with healing from the [[Medi Gun]] or [[Dispenser]] nor will it increase the Heavy's maximum [[overheal]] health. The health increase does not remain if the Heavy changes his secondary weapon. Like other [[lunchbox]] items, the Heavy will be immobile when consuming the bar; it cannot extinguish [[fire]] nor can it be eaten [[Water|underwater]]. Like the [[Sandvich]] and [[Buffalo Steak Sandvich]], it can be dropped to heal teammates.
  
The recharge time for the Dalokohs Bar is approximately 30 seconds. The Heavy can instantly recharge the Dalokohs Bar by visiting a Resupply cabinet, picking up his own thrown Dalokohs Bar, or collecting any health pickup while at full health. The recharge timer begins as soon as the Dalokohs Bar is consumed or dropped. Should the Heavy be killed while holding the Dalokohs Bar, it will be dropped as a collectible that restores 50 health to all classes but the Scout, who is healed for 75 health.
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The recharge time for the Dalokohs Bar is approximately 10 seconds. The Heavy can instantly recharge the Dalokohs Bar by visiting a Resupply cabinet, picking up his own thrown Dalokohs Bar, or collecting any health pickup while at full health. The recharge timer begins as soon as the Dalokohs Bar is consumed or dropped. Should the Heavy be killed while holding the Dalokohs Bar, it will be dropped as a collectible that restores 50 health to all classes but the Scout, who is healed for 75 health.
  
 
==Healing and function times==
 
==Healing and function times==

Revision as of 15:23, 13 July 2015

That was delicious!
The Heavy on quality chocolates

The Dalokohs Bar, pronounced ʻDah-lock-ussʻ, is a community-created secondary weapon for the Heavy. It is a large, partially unwrapped, segmented chocolate bar with the Team Fortress logo imprinted on each piece. The white-and-team-colored wrapper proclaims "Dalokohs, it's delicious!"

Once consumed, the bar will heal 100 health and can be overheal. In addition, maximum health is temporarily increased by 50 for 30 seconds, like a semi-permanent overheal. However, this bonus will not stack with healing from the Medi Gun or Dispenser nor will it increase the Heavy's maximum overheal health. The health increase does not remain if the Heavy changes his secondary weapon. Like other lunchbox items, the Heavy will be immobile when consuming the bar; it cannot extinguish fire nor can it be eaten underwater. Like the Sandvich and Buffalo Steak Sandvich, it can be dropped to heal teammates.

The recharge time for the Dalokohs Bar is approximately 10 seconds. The Heavy can instantly recharge the Dalokohs Bar by visiting a Resupply cabinet, picking up his own thrown Dalokohs Bar, or collecting any health pickup while at full health. The recharge timer begins as soon as the Dalokohs Bar is consumed or dropped. Should the Heavy be killed while holding the Dalokohs Bar, it will be dropped as a collectible that restores 50 health to all classes but the Scout, who is healed for 75 health.

Healing and function times

Healing and function times
Effect Adds +50 max health for 30 seconds
Healing
Healing amount 100
Function times
Consumption time 4.3 s
Recharge time 10 s / Instantly
Effect duration 30 s
Values are approximate and determined by community testing.

Demonstration

Strange variant


Crafting

See also: Crafting

Blueprint

Scrap Metal Sandvich Dalokohs Bar
Item icon Scrap Metal.png + Item icon Sandvich.png = Item icon Dalokohs Bar.png
Class Token - Heavy Slot Token - Secondary Scrap Metal Possible Results
Item icon Class Token - Heavy.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Sandvich.png Item icon Dalokohs Bar.png Item icon Buffalo Steak Sandvich.png Item icon Family Business.png
Item icon Panic Attack.png Item icon Second Banana.png

Related achievements

Leaderboard class scout.png Scout

Dodgers 1, Giants 0
Dodgers 1, Giants 0
Kill an enemy Heavy and take his Sandvich.

Leaderboard class heavy.png Heavy

Iron Kurtain
Iron Kurtain
Take 1000 points of damage in a single life.

Update history

March 18, 2010 Patch (First Community Contribution Update)
  • The Dalokohs Bar was added to the game.

May 12, 2010 Patch

  • [Undocumented] The crafting blueprint for the Dalokohs Bar was added to the game.

July 8, 2010 Patch

  • A cooldown bar now dictates when the Dalokohs Bar can be consumed.

September 30, 2010 Patch (Mann-Conomy Update)

  • [Undocumented] Removed the cooldown timer from the Dalokohs Bar when eating.

October 6, 2010 Patch

  • [Undocumented] Fixed the cooldown not occurring when the Heavy is hurt.

March 15, 2011 Patch

  • The crafting cost of the Dalokohs Bar was changed from a Bonk! Atomic Punch and a Sandvich to 1 Scrap Metal and a Sandvich.

April 14, 2011 Patch (Hatless Update)

  • Removed item cool down meter and ammo count when using the Dalokohs Bar.

June 3, 2011 Patch

  • Added community contributed response rules to the Dalokohs Bar.

July 10, 2013 Patch

  • Changed attribute:
    • Increased amount of health restored per-bite from 15 to 25.

November 12, 2013 Patch

August 21, 2014 Patch

  • Updated the materials for the Dalokohs Bar.
  • [Undocumented] Updated the backpack image for the Dalokohs Bar.

August 27, 2014 Patch

  • Updated the materials for the Dalokohs Bar.

March 12, 2015 Patch

March 31, 2015 Patch

  • Fixed the Strange Dalokohs Bar not counting food eaten.

April 29, 2015 Patch

  • Fixed the Strange Dalokohs Bar incorrectly counting food eaten.

July 2, 2015 Patch #1 (Gun Mettle Update)

  • Changed attributes:
    • Now has 10 second cool down on use.
    • Can now overheal up to 400 hp.
    • Can be thrown (alt-fire) as a small medkit for other player to use.

July 8, 2015 Patch

  • Fixed the Dalokohs Bar giving medium health kits when thrown. Now properly gives small health kits when thrown.

Bugs

  • The Heavy's base HP may remain at 350 after consuming, allowing a self-overheal to 400 HP if eaten thereafter.
  • When a player consumes the Dalokohs Bar, it is possible that no bite marks will visibly appear in the first person view; other players will still see an eaten Chocolate.

Trivia

  • "Dalokohs" spelled backwards is "shokolad," the Russian word for chocolate.
  • When the item was initially submitted, it contained only a BLU team texture and a normal map. The TF2 Team removed the normal map and created a RED texture through a simple hue change. Since then however, the item has been updated to include new materials by the original author and thus this change is no longer present within the game files.

Gallery

See also