장식

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Backpack Warhawk Rocket Launcher Minimal Wear.png

워호크 로켓 발사기
정예 부대 등급 로켓 발사기 (거의 깨끗한)

This is what God would use to shoot somebody.
The Soldier unboxing a rare Decorated weapon

Decorated is an item quality assigned to weapons with special grade factors, varying levels of exterior wear, and possibly a Strange counter and/or Unusual effect. Decorated weapons were introduced in the Gun Mettle Update.

Decorated weapons have what is essentially a cosmetic "skin", similar to Australium weapons. However, instead of Australium plating, Decorated quality weapons have a layer of paint applied in a pattern, with the pattern being based on the Weapon Collection the particular weapon is found in. Each Decorated weapon's pattern differs in scale and rotation from weapon to weapon, with the game randomizing portions of these when the weapon is first awarded. As such, it is very rare to have two Decorated weapons with the exact same pattern.

A Decorated weapon's quality consists of one of six levels of rarity, referred to as "Grades", with a separate ranking for exterior damage (referred to as "Wear"), which applies to all grades of Decorated weapons.

Decorated weapons are obtained through random drops following the completion of contracts, or unboxing specific weapon cases. Decorated weapons obtained from cases also have a chance to be Strange, a rarer chance to be Unusual, and a very rare chance to be both. Strange variants add a "Stat Clock" to the side of the weapon, which count kills (or ÜberCharges in the case of the Medi Gun).

Civilian Grade weapons (which are not found in Strange quality normally) can also have a Stat Clock applied to them using a Civilian Grade Stat Clock tool.

Decorated weapons are purely cosmetic, and have no effect on gameplay.

When mouse-hovering over a Decorated weapon in the Inventory, a detailed window will appear showing a rotating 3D model of the weapon. This window also displays the weapon's particular grade and level of exterior wear, as well as a list of weapons found within the weapon's respective collection, with a check mark next to any that the player already owns. Choosing to inspect a Decorated weapon through this context menu will open a larger window where the player can manually rotate the weapon model to see it from all angles.

게임 내에서, 장식된 무기는 등급에 따른 품질 색상을 사용합니다.

Steam 보관함, 거래, Steam 장터에서 표시되는 장식된 무기의 16진법 색상 코드는 등급에 관계 없이 #FAFAFA입니다.

Grades

본문: Grade

Decorated weapons come in six grades. This value is intrinsic to the specific Decorated weapon and serves as an indicator of rarity. Therefore, it is not possible for an Elite Grade Barn Burner to exist, nor a Freelance Grade Sand Cannon, as both have the rarity of Mercenary and Elite, respectively.

The list of current weapon grades are listed below, with each grade having a specific text color associated with them in the loadout screen.

색상 이름 예시
#B0C3D9 민간인 등급 스캐터건
#5E98D9 자유 계약 용병 등급 점착 폭탄 발사기
#4B69FF 용병 등급 미니건
#8847FF 특공대 등급 화염 방사기
#D32CE6 암살자 등급 저격소총
#EB4B4B 정예 부대 등급 로켓 발사기

Wear

Decorated weapons also possess one of five different levels of exterior wear. Wear is written in brackets after the weapon's grade, i.e Mercenary Grade SMG (Well-Worn).

Unlike grades, all levels of exterior wear can apply to any Decorated weapon, so it is possible to have a Battle Scarred Elite grade weapon and Factory New Civilian grade weapon. Wear describes the weapon's aesthetic level of exterior "use"; At the highest grade, the weapon will look brand new, with little prior use. Following a gradual scale of decreasing wear level, scratches and eventually blood spatters begin to appear, with the weapon's paint looking extremely battered and chipped at the lowest level of wear.

These levels of wear, in order of least worn to most worn, are:

  • Factory New
  • Minimal Wear
  • Field-Tested
  • Well-Worn
  • Battle Scarred

On Field-Tested weapons and lower, blood splatters will begin to appear on the weapon's skin, and the size of these increase as the wear grade decreases. These are randomized along with skin placement on the Decorated weapon.

Note that the game generates a backpack item for the version of the decorated weapon the player owns, while the Steam Community Market utilizes a shared backpack icon for each weapon with a particular exterior wear.

총기 패기 컬렉션

이 갤러리는 해당 무기들의 가능한 모습 중 하나를 표시한 것으로, 오직 참고용으로만 쓰입니다.

투포트 컬렉션

투포트 컬렉션에 들어 있는 무기들

투포트 컬렉션은 총기 패기 계약을 완수해서 얻을 수 있는 무기 스킨 컬렉션 중 하나입니다. 이 컬렉션의 무기 스킨은 각각 나무판이나 철판, 흙바닥 같은 2Fort에서 찾을 수 있는 텍스처입니다. As of October 28 2017 the Bovine Blazemaker, Bogtrotter, Team Sprayer, Rooftop Wrangler, Civic Duty, Civil Servant, Local Hero, Mayor, Smalltown Bringdown and the Citizen Pain has been added to the game through updates.

'만'물박사 공돌이 컬렉션

'만'물박사 공돌이 컬렉션에 들어 있는 무기들

'만'물박사 공돌이 컬렉션은 총기 패기 계약을 완수해서 얻을 수 있는 두 번째 무기 스킨 컬렉션입니다. 이 컬렉션의 무기 스킨은 대부분 수제 부품이나 뼈대로 직접 만든 것 같이 보이는 페인트가 칠해져 있습니다. 격자 무늬 재질로 된 부분이 각각 팀 색상입니다.

은폐한 암살자 컬렉션

은폐한 암살자 컬렉션에 들어 있는 무기들

은폐한 암살자 컬렉션은 총기 패기 작전을 완수해서 얻을 수 있는 무기 상자를 열어서 나오는 두 무기 스킨 컬렉션 중 하나입니다. 스킨이 씌워진 무기를 얻으려면 플레이어는 Concealed Killer Weapons Case를 열어야 합니다. 이 컬렉션의 무기 스킨은 다양한 군사 위장용 색상과 무늬로 되어 있습니다.

Powerhouse 컬렉션

Powerhouse 컬렉션에 들어 있는 무기들

Powerhouse 컬렉션은 총기 패기 작전을 완수해서 얻을 수 있는 무기 상자를 열어서 나오는 두 번째 스킨 컬렉션입니다. 스킨이 씌워진 무기를 얻으려면 플레이어는 Powerhouse Weapons Case를 열어야 합니다. 이 컬렉션의 무기 스킨은 빛나는 무늬나 전기를 닮았거나 발전소 상표 같은 Powerhouse 맵과 관련된 것들입니다.

Tough Break Collections

The gallery below shows one of the possible positions of these weapons, it is meant as a reference only

Uniquely, this is the only skin collection which contains skins that boosts the Phong shading of several or most parts of the weapon in order to make them glossier and more appealing (such as majority of the Gentlemanne's Collection and the Corsair variants in the Warbird Collection), making them currently the only publicly obtainable weapons with increased Phong shading, with the exception of Community grade weapons.

The Harvest Collection

The Harvest Collection is one of two weapon skin collections available through completing Tough Break contracts. Half of the possible skins from this collection are based off of autumn colors and patterns, such as leaves, pumpkins, and trees. The other half of the skins take on a more "spooky" or Halloween-based style. The Boneyard skins, in particular, have a unique aesthetic, as lower grades cause the bone-colored parts of the weapon to wear off, revealing bloody "bone marrow" instead of showing the gun's stock texture under it.

The Gentlemanne's Collection

The Gentlemanne's Collection is the second weapon skin collection available through completing Tough Break contracts. The skins from this collection take on a fancy, ornate, or expensive-looking approach. The "High Roller's" set in particular focuses on a casino or gambling theme. The "Coffin Nail" set is based upon cigarettes; uniquely, as the weapon's wear decreases, glowing "burn" marks appear on the skin's muzzle as if the weapon was a cigarette gradually being "smoked".

The Pyroland Collection

The Pyroland Collection is one of two Tough Break collections available only through opening weapons cases. To obtain a weapon from this collection, one must open a Pyroland Weapons Case with a Tough Break Key. Weapons from this collection focus on patterns and designs found in Pyroland, such as rainbows and cats, along with contrasting "lava" skins representing the Pyro's viewpoint out of Pyroland.

The Warbird Collection

The Warbird Collection is the second Tough Break collection available only through opening weapons cases. Weapons from this collection can be obtained by opening a Warbird Weapons Case with a Tough Break Key. These weapons bear motifs from the air arms of the countries that fought in World War II, including those of the USAAF and Luftwaffe.

Unused content

  • According to the game's files, there is an unused grade labeled as Immortal.

Festivizers

본문: Festivizer

Following the 2015년 12월 22일 패치, players are now able to festivize their Decorated items with the Festivizer tool. When applied onto a weapon, the weapon in question will acquire lights similar to those of existing Festive weapons, a Festivized prefix next to the Skin's name, as well as the Festivized item attribute.

범상찮은 효과

Unusual Decorated weapons will have a particle effect attached to parts of the weapon. Depending on the Unusual effect and weapon, the position of the particle effect can vary; for example, Isotope tends to only cover the tip of the weapon's muzzle (unless the weapon is small, such as on a Pistol or Revolver, where it will cover most of the weapon), while Hot and Cool tend to travel along the whole weapon, making it more visible on larger weapons like the Rocket Launcher.

버그

  • 팀 색상 장식된 무기는 병과 선택 화면에서 언제나 레드 팀 무기로 보입니다.
  • Team-colored Decorated weapons that have the Team Shine Killstreak sheen will always use RED team's sheen if inspected in the backpack.
  • Upon respawning, Unusual effects can sometimes become positioned in front of the player's screen, blocking their view. This can be fixed by switching weapons.
  • All Team-Colored Tough Break Collection weapons lack the description "Team Colored Decorated Weapon", and their BLU team variants cannot be viewed in the backpack.
  • Unusual effects on Revolvers and Knives will disappear upon disguising, and will not reappear until a weapon switch.
  • On certain low-graphics settings, Decorated weapons that have increased phong shading (such as the Coffin Nail skins) and have a Strange stat clock attached will not appear to be shiny in first-person view, due to the stat clock conflicting with the weapon's phong shading.
  • Holding a Decorated weapon, and then using certain Taunts that use props (example: the Luxury Lounge) will make the prop use the weapon's texture.

Notes

  • The patterns and exterior qualities of Decorated weapons do not appear when running the game with dxlevel -80 or dxlevel -81. Instead of showing the decorations, they only appear as their stock counterpart. When running the game in these DirectX levels, the descriptions of Decorated weapons change, adding the extra string: "You are in DirectX 8, decorated weapons are incompatible and will show as stock".

업데이트 내역

2015년 7월 2일 패치 #1 (Gun Mettle Update)
  • Added 4 weapon collections: Teufort Collection, Craftmann Collection, Concealed Killer Collection and Powerhouse Collection.
  • [언급되지 않음] 장식된 품질이 추가되었습니다.

2015년 7월 2일 패치

  • 거래했거나 Steam 장터에 올린 스킨이 씌워진 무기가 다르게 보이는 현상을 수정했습니다. 이 현상에 영향을 받은 아이템의 모습을 (영원히) 원래대로 되돌렸습니다.

2015년 7월 6일 패치

2015년 7월 8일 패치 #1

2015년 7월 15일 패치 #1

  • 스파이의 범상찮은 리볼버의 범상찮은 효과가 가끔 가짜 시체를 발동시키거나 변장, 은폐 등등을 해도 사라지지 않는 현상을 수정했습니다.
  • 오래된 shader 모델 2.0 하드웨어를 사용하는 사용자에게 스킨 무기가 제대로 렌더링되지 않던 현상을 수정했습니다.


2015년 7월 23일 패치 #1

  • 스파이가 사용하는 통계 시계 모델이 제대로 은폐되지 않던 현상을 수정했습니다

2015년 9월 24일 패치

  • 플레이어가 도발을 하고 있을 때 통계 시계 모델이 공중에 떠 있는 경우를 수정했습니다.

2015년 12월 17일 패치 (Tough Break Update)

  • Added 4 weapon collections: Harvest Collection, Gentlemanne's Collection, Pyroland Collection and Warbird Collection.

2015년 12월 22일 패치

  • Fixed decorated weapons not getting the crit-boost material effect.

2018년 1월 4일 패치 #2