Difference between revisions of "Disciplinary Action"

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This weapon has a 70% longer range than most melee weapons, slightly more so than the [[Eyelander]]. However, it delivers 25% less damage to enemies.  
 
This weapon has a 70% longer range than most melee weapons, slightly more so than the [[Eyelander]]. However, it delivers 25% less damage to enemies.  
  
The main benefit of the Disciplinary Action is that upon striking a teammate with this weapon, both the Soldier and the teammate will receive up to a 40% speed boost (capped at 450 [[Hammer units|HU]]/s, 150% over the base speed) for 4 seconds. The boost is indicated by a wind breeze particle effect surrounding the affected [[class]], visible both to them and any other players. Multiple teammates can be boosted at once. [[Disguise]]d [[Spy|Spies]] will only be damaged by the weapon, and no boost will be bestowed to either party.
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The main benefit of the Disciplinary Action is that upon striking a teammate with this weapon, both the Soldier and the teammate will receive a 40% speed boost for 4 seconds. The boost is indicated by a wind breeze particle effect surrounding the affected [[class]], visible both to them and any other players. Multiple teammates can be boosted at once. [[Disguise]]d [[Spy|Spies]] will only be damaged by the weapon, and no boost will be bestowed to either party.
  
  
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* {{Undocumented}} The damage penalty attribute was changed from "-25% damage done" to "-25% damage penalty".
 
* {{Undocumented}} The damage penalty attribute was changed from "-25% damage done" to "-25% damage penalty".
 
'''{{Patch name|06|27|2012}}''' ([[Pyromania Update]])
 
'''{{Patch name|06|27|2012}}''' ([[Pyromania Update]])
* The Disciplinary Action now affects Scouts
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* {{undocumented}}The Disciplinary Action now affects Scouts
  
 
== Bugs ==
 
== Bugs ==
 
* This weapon will either disappear or float in mid-air due to it lacking physics when a wielding Soldier dies.
 
* This weapon will either disappear or float in mid-air due to it lacking physics when a wielding Soldier dies.
 
* The extra range allows the user to hit enemies completely behind himself.
 
* The extra range allows the user to hit enemies completely behind himself.
* The speed boost does not correctly cap at the maximum of 450 [[Hammer units|HU]]/s (reaching as high as 505 HU/s) if:
 
** Mathematically the speed would be over 450 HU/s
 
** The player is moving forward and strafing at the same time
 
  
 
== Gallery ==
 
== Gallery ==

Revision as of 02:43, 30 June 2012

Let's go!
The Soldier encouraging quick movement

The Disciplinary Action is a community-made melee weapon for the Soldier. It is a Template:W with a wooden handle and a loose leather loop at the end.

This weapon has a 70% longer range than most melee weapons, slightly more so than the Eyelander. However, it delivers 25% less damage to enemies.

The main benefit of the Disciplinary Action is that upon striking a teammate with this weapon, both the Soldier and the teammate will receive a 40% speed boost for 4 seconds. The boost is indicated by a wind breeze particle effect surrounding the affected class, visible both to them and any other players. Multiple teammates can be boosted at once. Disguised Spies will only be damaged by the weapon, and no boost will be bestowed to either party.


Damage and function times

Damage

See also: Damage
Damage and function times
Damage
Base damage 100% 49
Point blank 41-56
Critical 147
Mini-crit 56-76
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Speed Comparison

Class Boosted Speed Original Speed
Leaderboard class scout.png Scout 450v 400v
Leaderboard class soldier.png Soldier 336v 240v
Leaderboard class pyro.png Pyro 420v 300v
Leaderboard class demoman.png Demoman 392v 280v
Leaderboard class heavy.png Heavy 322v 230v
Leaderboard class engineer.png Engineer 420v 300v
Leaderboard class medic.png Medic 448v 320v
Leaderboard class sniper.png Sniper 420v 300v
Leaderboard class spy.png Spy 420v 300v

Demonstration

Item set

Main article: Item sets
The General's Formals
Item icon World War Wednesday Bundle.png
Effect

No effect

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Pain Train Disciplinary Action
Item icon Reclaimed Metal.pngx2 + Item icon Pain Train.png = Item icon Disciplinary Action.png
Class Token - Soldier Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Soldier.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Equalizer.png Item icon Pain Train.png Item icon Half-Zatoichi.png Item icon Disciplinary Action.png
Item icon Market Gardener.png Item icon Escape Plan.png Item icon Freedom Staff.png Item icon Ham Shank.png
Item icon Bat Outta Hell.png Item icon Conscientious Objector.png

As a crafting ingredient

Refined Metal General's Formals weapon Possible Results
Item icon Refined Metal.pngx4 + Item icon Mantreads.pngItem icon Disciplinary Action.png =
Item icon Armored Authority.png Item icon Fancy Dress Uniform.png

Update history

June 23, 2011 Patch (Über Update)

  • The Disciplinary Action was added to the game.

June 28, 2011 Patch

  • Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Über Update.

July 1, 2011 Patch

  • [Item schema update] Changed positive attribute description from '1 sec' to 'several seconds'.

July 22, 2011 Patch

  • [Undocumented] The damage penalty attribute was changed from "-25% damage done" to "-25% damage penalty".

June 27, 2012 Patch (Pyromania Update)

  • [Undocumented]The Disciplinary Action now affects Scouts

Bugs

  • This weapon will either disappear or float in mid-air due to it lacking physics when a wielding Soldier dies.
  • The extra range allows the user to hit enemies completely behind himself.

Gallery

See also