Difference between revisions of "Double-Barrel Shotgun (Classic)"

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(Added category, Rewritten, Updated Item infobox)
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| TFC-model    = Ssg tfc.png
 
| TFC-model    = Ssg tfc.png
 
| QTF-model    = Ssg qwtf.png
 
| QTF-model    = Ssg qwtf.png
| used-by      = [[Soldier (Classic)|Soldier]], [[Heavy (Classic)|Heavy]], [[Engineer (Classic)|Engineer]], [[Medic (Classic)|Medic]], [[Spy (Classic)|Spy]]
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| used-by      = [[Engineer (Classic)|Engineer]], [[Heavy Weapons Guy (Classic)|Heavy Weapons Guy]], [[Medic (Classic)|Medic]], [[Soldier (Classic)|Soldier]], [[Spy (Classic)|Spy]]
 
| slot        = [[Weapons (Classic)#Slot 3 Weapons|Slot 3]]
 
| slot        = [[Weapons (Classic)#Slot 3 Weapons|Slot 3]]
 
| ammo-loaded  = 16
 
| ammo-loaded  = 16
| ammo-carried = 100 <small>(Soldier)</small><br>200 <small>(Heavy)</small><br>50 <small>(Engineer)</small><br>75 <small>(Medic)</small><br>40 <small>(Spy)</small>
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| ammo-carried = 200 <small>(Heavy Weapons Guy)</small><br>100 <small>(Soldier)</small><br>74 <small>(Medic)</small><br>50 <small>(Engineer)</small><br>40 <small>(Spy)</small>
 
| ammo-type    = [[Image: TFC_Ammo_Shells.png|left|30px|link=]] Shells
 
| ammo-type    = [[Image: TFC_Ammo_Shells.png|left|30px|link=]] Shells
 
| tfc-model    = Ssg tfc.png
 
| tfc-model    = Ssg tfc.png
 
| qtf-model    = Ssg qwtf.png
 
| qtf-model    = Ssg qwtf.png
 +
| show-kill-icon = yes
 
}}
 
}}
  
The '''Double-Barrel Shotgun''' (Also known as the '''Super Shotgun''' in ''[[Quake Team Fortress]]'') is a weapon in ''[[Team Fortress Classic]]''.
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The '''Double-Barrel Shotgun''', or '''Super Shotgun''', is a [[Weapons (Classic)#Slot 3 weapons|slot 3 weapon]] for the [[Engineer (Classic)|Engineer]], [[Heavy Weapons Guy (Classic)|Heavy Weapons Guy]], [[Medic (Classic)|Medic]], [[Soldier (Classic)|Soldier]], and [[Spy (Classic)|Spy]] in the ''[[Team Fortress]]'' classic series of games.
  
==Power==
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== Power ==
*The weapon deals 4 points of damage over 14 pellets; 56 damage if all pellets connect, which makes this weapon able to kill a Scout in two shots.
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* The Double-Barrel Shotgun deals 4 points of damage over 14 pellets; 56 damage if all pellets connect, which makes this weapon able to kill a Scout in two shots.
*The absence of fall-off damage in Team Fortress Classic makes it ideal as a primary weapon.
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* The absence of fall-off damage in ''[[Team Fortress Classic]]'' makes it an ideal primary weapon.
*The Team Fortress Classic game engine also limits the spread of the weapon, making it work surprisingly well at long ranges.
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* The Half-Life 1 Engine (Gold Source Engine) also limits the spread of the Double-Barrel Shotgun, making it work surprisingly well at long range.
*The reloading time is fairly quick, as it takes 3 seconds to completely reload the Double-Barrel Shotgun.
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* The reloading time is fairly quick as it takes only 3 seconds to completely reload it.
  
==Weaknesses==
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== Weaknesses ==
*The ''Quake Team Fortress'' version have fall-off damage, rendering the weapon less useful at range, and making it a backup weapon.
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* The ''Team Fortress'' Super Shotgun has fall-off damage which renders the weapon less useful at range, making it better suited as a secondary weapon.
*This weapon consumes 2 shells per shot, making the weapon capable of entirely consuming the player's shell reserve.
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* It consumes 2 [[Ammo_(Classic)#Shells|shells]] per shot, making it capable of entirely consuming the player's shell reserve.
*While it doesn't have fall-off damage in Team Fortress Classic, it is preferable to use this weapon at close combat quarters to deal full damage. This causes the player to expose himself to danger.
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* While the Double-Barrel Shotgun does not have fall-off damage in ''Team Fortress Classic'', it is preferable to use it in close combat quarters to deal full damage. Unfortunately, this causes the player to expose themselves to danger.
  
==Trivia==
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== Trivia ==
*The model in ''Team Fortress Classic'' is same SPAS-12 model from Half-Life.
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* The new Double-Barrel Shotgun model in ''Team Fortress Classic'' is the SPAS-12 model from ''Half-Life''.
  
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
File:TFC p dbshotgun.png|3rd-person view.
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File:TFC p dbshotgun.png|3rd-person view of the new Double-Barrel Shotgun in ''Team Fortress Classic''.
File:p dbshotgun TFC old.png|3rd-person view, of the old Double-Barrel Shotgun model.
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File:p dbshotgun TFC old.png|3rd-person view of the old Double-Barrel Shotgun model in ''Team Fortress Classic''.
 
</gallery>
 
</gallery>
  
 
{{Classic_Weapons_nav}}
 
{{Classic_Weapons_nav}}
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{{Classic_Engineer_nav}}
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{{Classic_Heavy_nav}}
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{{Classic_Medic_nav}}
 
{{Classic_Soldier_nav}}
 
{{Classic_Soldier_nav}}
{{Classic_Medic_nav}}
 
{{Classic_Heavy_nav}}
 
 
{{Classic_Spy_nav}}
 
{{Classic_Spy_nav}}
{{Classic_Engineer_nav}}
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[[Category:Weapons_(Classic)]]

Revision as of 03:47, 15 October 2011

The Double-Barrel Shotgun, or Super Shotgun, is a slot 3 weapon for the Engineer, Heavy Weapons Guy, Medic, Soldier, and Spy in the Team Fortress classic series of games.

Power

  • The Double-Barrel Shotgun deals 4 points of damage over 14 pellets; 56 damage if all pellets connect, which makes this weapon able to kill a Scout in two shots.
  • The absence of fall-off damage in Team Fortress Classic makes it an ideal primary weapon.
  • The Half-Life 1 Engine (Gold Source Engine) also limits the spread of the Double-Barrel Shotgun, making it work surprisingly well at long range.
  • The reloading time is fairly quick as it takes only 3 seconds to completely reload it.

Weaknesses

  • The Team Fortress Super Shotgun has fall-off damage which renders the weapon less useful at range, making it better suited as a secondary weapon.
  • It consumes 2 shells per shot, making it capable of entirely consuming the player's shell reserve.
  • While the Double-Barrel Shotgun does not have fall-off damage in Team Fortress Classic, it is preferable to use it in close combat quarters to deal full damage. Unfortunately, this causes the player to expose themselves to danger.

Trivia

  • The new Double-Barrel Shotgun model in Team Fortress Classic is the SPAS-12 model from Half-Life.

Gallery