Difference between revisions of "Double Cross/it"

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=== Basi ===
 
=== Basi ===
*'''Stanza dei Segreti''': The Intelligence sits in the middle of a small room below and to the left of each team's spawn room. It has three access points: An upper gantry leading towards the spawn, the main doorway leading to the courtyard, and another doorway leading to a refuse area, which can be reached from the Battlements.  In the Intelligence room, the [[Announcer]] security panel featured in [[Meet the Spy]] can be seen; this will light up displaying the appropriate message if the Intelligence is taken.
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*'''Stanza dei Segreti''': I Segreti si trovano al centro di una piccola stanza sulla sinistra e sotto la stanza di spawn di ogni squadra. It has three access points: An upper gantry leading towards the spawn, the main doorway leading to the courtyard, and another doorway leading to a refuse area, which can be reached from the Battlements.  In the Intelligence room, the [[Announcer]] security panel featured in [[Meet the Spy]] can be seen; this will light up displaying the appropriate message if the Intelligence is taken.
 
*'''Courtyard''': Opposite the main base entrance and below the spawn room is the Courtyard. This open area links the Main Bridge to the Intelligence room, as well as the spawn to the Intelligence room via an upper gantry. There is a small shed here, providing access to the Sewers via a short drop.  A small health kit and ammo box can be found underneath the gantry.
 
*'''Courtyard''': Opposite the main base entrance and below the spawn room is the Courtyard. This open area links the Main Bridge to the Intelligence room, as well as the spawn to the Intelligence room via an upper gantry. There is a small shed here, providing access to the Sewers via a short drop.  A small health kit and ammo box can be found underneath the gantry.
 
*'''Battlements''': A small Sniper deck can be accessed from the spawn room. This runs parallel to and looks out over the Main Bridge, with each team's deck opposite the other. From here the Intelligence room may also be accessed via a short drop into the refuse area.
 
*'''Battlements''': A small Sniper deck can be accessed from the spawn room. This runs parallel to and looks out over the Main Bridge, with each team's deck opposite the other. From here the Intelligence room may also be accessed via a short drop into the refuse area.

Revision as of 22:55, 26 January 2017

Questo articolo tratta della mappa. Per l'oggetto cosmetico con un nome simile , guarda La Bandana del Traditore.
Double Cross
CTF DoubleCross RedBase.png
Informazioni di Base
Variants: Smissmas
Sviluppatore/i: {{{map-developer}}}
Informazioni mappa
Ambientazione: Industriale
Scenario: Notturna
Pericoli: Strapiombo
Foto della mappa
Loading screen photos.
Vista dall'alto
Double Cross overview.png
In the middle of the night, two bridges span a bottomless chasm of certain doom. (Said bridges span the chasm in the day also, but the gate is locked.) Secret bases concealed behind the unassuming facades of a factory and a farm built next door to each other fool absolutely no one in the area, who sometimes gather around to “watch all them mercenaries fight over that Spy base."

Double Cross è una mappa Cattura la Bandiera creata da Valve. E' stata rilasciata con l' Aggiornamento GUERRA!.

La squadra deve catturare i Segreti della squadra avversaria fino a quando non viene raggiunto il limite (il limite di base è 3) mentre si cerca di fermare la squadra nemica dal fare lo stesso.

Posti

Area Centrale

  • Ponte Principale: Direttamente all'opposto della stanza di spawn della squadra si trova il ponte principale che collega le due basi. Un furgone, delle scatole e della terra si trovano sul ponte, bloccando parzialmente la linea visiva. E' presente una singola capanna degli attrezzi in ognuna delle due parti, con dentro un piccolo kit medico. Questo ponte offre una strada diretta verso lo spiazzo nemico e la Stanza dei Segreti.
  • Ponte del treno: Sotto il Ponte Principale, disposto perpendicolarmente rispetto a questo, si trova il Ponte del Treno. Può essere raggiunto dal Ponte Principale con delle scale poste su entrambi i lati. Il Ponte del Treno offre accesso all'esteso sistema di fogne di ogni base, con un kit medico medio al centro del ponte. Uno strapiombo si trova sotto questo ponte, caderci porta a morte assicurata.

Basi

  • Stanza dei Segreti: I Segreti si trovano al centro di una piccola stanza sulla sinistra e sotto la stanza di spawn di ogni squadra. It has three access points: An upper gantry leading towards the spawn, the main doorway leading to the courtyard, and another doorway leading to a refuse area, which can be reached from the Battlements. In the Intelligence room, the Announcer security panel featured in Meet the Spy can be seen; this will light up displaying the appropriate message if the Intelligence is taken.
  • Courtyard: Opposite the main base entrance and below the spawn room is the Courtyard. This open area links the Main Bridge to the Intelligence room, as well as the spawn to the Intelligence room via an upper gantry. There is a small shed here, providing access to the Sewers via a short drop. A small health kit and ammo box can be found underneath the gantry.
  • Battlements: A small Sniper deck can be accessed from the spawn room. This runs parallel to and looks out over the Main Bridge, with each team's deck opposite the other. From here the Intelligence room may also be accessed via a short drop into the refuse area.
  • Sewers: The bottom level of each base is comprised of a network of tunnels and maintenance rooms. They are accessed from either inside the base via stairwell near the entrance, the shed in the Courtyard, or from a one-way chute in the spawn room dropping into a pool of deep water. Both sewers exit to the Train Bridge. A small health kit and a medium ammo crate can be found at the foot of the stairs.

Strategia

Articolo principale: Community Double Cross strategy

Update history

Patch del 17 dicembre 2009 (WAR! Update)
  • Added Double Cross to the game.

Patch del 6 gennaio 2010

  • Reduced the number of moons in ctf_doublecross. Before the patch, 7 moons could be seen on the map's skyline.

Patch del 3 febbraio 2010

  • Fixed the map not ending correctly when using mp_timelimit.
  • Changed to prevent Engineers from building on top of the shack in each base.

Patch del 23 febbraio 2010

  • Improved clipping to prevent players from getting to unintended places.

Patch del 9 febbraio 2012

  • Added a respawnroom visualizer to the dropdown spawn exit to prevent griefing

Patch del 10 agosto 2012

Patch del 10 settembre 2015

  • [Non documentato] Added saucers and posters to Double Cross.

Patch del 25 novembre 2015

  • [Non documentato] Removed Saucers and Posters from all maps.

Patch del 29 febbraio 2016

Curiosità

  • Security alarm panels, much like those featured in Meet the Spy, appear in each teams' Intelligence room with the panels 'ALERT', 'INTELLIGENCE' and 'CAPTURED' lighting up when the enemy team has taken the Intelligence.
  • This isn't the first Valve map to bear the name "Double Cross". The first Double Cross was an original Half-Life map designed for Team Deathmatch and was a sequel to the immensely popular Crossfire. Like Crossfire, it involved a bunker which could be defended and one could activate a superweapon to kill everyone not inside the bunker.
  • The map's original name was Nightfall, but a community map PLR Nightfall was released before the WAR! Update.
    • The skybox for Double Cross still bears the filename sky_nightfall_01.
  • This map was originally planned to be 5-Control Point, according to Iikka, the map's creator.
  • A "double cross" is an act of betrayal.

Link esterni