Difference between revisions of "Engineer (Classic)"

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Revision as of 08:42, 26 October 2010

Engineer (Classic)
Engineer (Classic)
Basic Information
Type: Defensive
Health: 80
(130 when overhealed by a Medic
Armor: 50
Armor type: Medium
Speed: Medium

The Engineer is a class in the classic Team Fortress games. His primary skill is erecting various buildables, such as Sentry Guns and Dispensers, in order to support the team. He can upgrade and repair these items with his Wrench, which also serves as his unique melee weapon. He is also equipped with a Railgun and Super Shotgun, along with two powerful Grenades to engage enemies. However, his low health and armor prevent him from being a true offensive powerhouse.


Basic Strategy

  • Stay on defense.
  • Collect metal.
  • Build and upgrade your Sentry Gun.
  • Build a Dispenser.
  • Repair your teammates' armor.
  • Protect your buildings with EMP Grenades.
  • Your Dispenser will damage enemies upon detonation according to how much is in it. You can use this as an improvised bomb.
  • Your sentry is very susceptible to nail gun fire. Try to kill any medics close to your sentry before their super nail gun rips it to pieces
  • Teleporters are invaluable to your team. Try to make them so they are not easily found or destroyed and can provide your team with another route of movement.
  • Your Nailgun is not as effective as your Shotgun, use it sparingly
  • Your EMP grenade can be the most devestating grenade in the game. It detonates any ammunition carried on the victim. Aim for heavier classes like the Soldier and heavy as an EMP hit is an instakill on these classes. They are also extremely useful in destroying enemy buildings and Demoman pipe traps.

Special Abilities

Class Skill:Opens build menu.

Abilities

  • Build Sentry Gun.
  • Build Dispenser.
  • Repair armor.
  • Create ammunition.

Weapons

Weapon Clip
Size
Ammo
Carried
Ammo
Type
Notes / Special Abilities
Weapon 1 Wrench N/A N/A N/A
Weapon 2 Railgun 50 50 Nails
Weapon 3 Double-Barreled Shotgun 16 50 Shells

Grenades

Grenade Grenades
Carried
Damage Range Notes / Special Abilities
Primary Hand Grenade 4 High
Secondary EMP grenade 4

Trivia

Gallery