Example/pt

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Example
Example5.png
Informações básicas
Tipo de mapa: Mann vs. Máquina
Nome do ficheiro: mvm_example
Developer(s): Valve
Map Info
Environment: Dev Textures
Setting: Day, Dusk, cloudy
Map Overview
Example overview.png

Example is an example map that comes with the Source SDK. It shows the minimum needed entity setup for a functioning Mann vs. Machine map as well as including a mission that showcases all features in the mission file format in a decently sane manner. The provided mission file starts all players with 20,000 credits to spend on upgrades.

The map is one long field with the floor split into three trenches, separated by low walls. The middle trench is twice as wide as the other trenches and the side trenches have raised flanking areas on their outsides. The spawn room sits on top of a cliff overlooking the bomb hatch and has ramps on the sides. There are dead end closets in the cliff, intended as spawn areas for Spy bots. The bots spawn from a cliff on the opposite side of the map and the cliff has two tunnels where tanks spawn.

Mission

Example
Basic Information
Name: Example

Nome do ficheiro:

mvm_example
Developer(s): Valve
Map: Example
Mission type: Invasão
Waves: 11
Difficulty: N/D
Starting credits: 20.000
Maximum possible credits: 4.200
Minimum respawn wave time: 2
Maximum respawn wave time: 10
Fixed respawn time:
Tour: N/D
Sentry Buster spawn time: 5
Sentry Buster respawn time: 35
Sub-onda Classe Contagem Atraso(s) Créditos
Onda 1
1
Scout
Normal 5 10 15 0 5 400
Onda 2
2
Scout
Difícil Apenas corpo a corpo 5 10 15 0 5 400
Onda 3
3A
Scout
Difícil Apenas corpo a corpo 2 8 8 0 5 300
3B
Tank
1.000 1 15 100
Suporte
Spy
Experiente 4 20 15
Onda 4
4
Tank
1.000 1 0 200
Tank
1.000 1 10 200
Suporte
Sniper
Experiente 2 10 35
Onda 5
5 1/3
Scout
Fácil 3 9 18 0 1 400
1/3
Pyro
Fácil
1/3
Soldier
Fácil
Onda 6
6
Heavy
Fácil Apenas corpo a corpo 5 5 5 0 0 100
1/2
Pyro
Fácil Flank Left 4 8 12 5 1 300
1/2
Soldier
Fácil Flank Right
Onda 7
7
Heavy
Experiente Pictogram plus.png 5.000 HP
Pictogram plus.png 70% % knockback resistance
Pictogram plus.png +50% dano causado
Pictogram minus.png 50% velocidade de movimento
Pictogram minus.png  Cannot see past 1200 units
1 2 2 0 5 400
Onda 8
8
Heavy
Experiente 1 2 2 0 5 400
Onda 9
9
Demoman

Tipo 1
Experiente 6 12 18 0 8 400
Demoknight
Demoknight
Demoknight
Demoknight
Demoknight

Tipo 1
Difícil
Onda 10
10
Demoman

Tipo 1
Experiente 4 8 8 0 5 400
Medic uber
Medic uber
Medic uber
Experiente Pictogram plus.png Aparece com ÜberCarga cheia

Pictogram plus.png 400% taxa de carregamento da ÜberCarga
Pictogram minus.png 90% taxa de cura
Pictogram minus.png 3 segundos de duração da ÜberCarga
Onda 11
11
Scout
Difícil Apenas corpo a corpo 5 10 15 0 8 200
Suporte
Demoknight

Tipo 1
Difícil 4 4 4 2 5 200

Installation instructions

  1. Install the Source SDK. If it is already installed, make sure to use the "Refresh SDK Content" option within the SDK before continuing.
  2. Copy the BSP and NAV files from <steam installation>\steamapps\common\sourcesdk_content\tf\mvm to the TF2 maps folder.
  3. Copy the .pop files to <steam installation>\steamapps\common\team fortress 2\tf\scripts\population. Create the population folder if it does not exist.

Update history

Atualização de 15 de agosto de 2012 (Atualização Mann vs. Máquina)

  • [Indocumentado] Added Example to the game.

Gallery

See also