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Example | |
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Informaţii de bază | |
Tipul hărţii: | Mann vs. Machine |
Numele fişierului: | mvm_example
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Dezvoltator(i): | Valve |
Informaţii despre hartă | |
Mediu: | Dev Textures |
Scenariu: | Day, Dusk, cloudy |
Vedere de deasupra | |
Example is an example map that comes with the Source SDK. It shows the minimum needed entity setup for a functioning Mann vs. Machine map as well as including a mission that showcases all features in the mission file format in a decently sane manner. The provided mission file starts all players with 20,000 credits to spend on upgrades.
The map is one long field with the floor split into three trenches, separated by low walls. The middle trench is twice as wide as the other trenches and the side trenches have raised flanking areas on their outsides. The spawn room sits on top of a cliff overlooking the bomb hatch and has ramps on the sides. There are dead end closets in the cliff, intended as spawn areas for Spy bots. The bots spawn from a cliff on the opposite side of the map and the cliff has two tunnels where tanks spawn.
Mission
Example | |
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Informații de bază | |
Nume: | Example |
Numele fişierului: |
mvm_example
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Creatorii: | Valve |
Harta: | Example |
Tipul misiunii: | Invasion |
Valurile: | 11 |
Dificultatea: | Indisponibil |
Creditul inițial: | 20.000 |
Creditul maxim posibil: | 4.200 |
Timpul minim de revenire: | 2 |
Timpul maxim de revenire: | 10 |
Timpul fixat de revenire: | |
Tur: | Indisponibil |
Durata apariției unui Sentry Buster: | 5 |
Durata apariției unui Sentry Buster: | 35 |
Sub-wave | Clasa | Count | Delay(s) | Credits | |||||
---|---|---|---|---|---|---|---|---|---|
Wave 1 | |||||||||
1 | Normal | — | 5 | 10 | 15 | 0 | 5 | 400 | |
Wave 2 | |||||||||
2 | Hard | Melee only | 5 | 10 | 15 | 0 | 5 | 400 | |
Wave 3 | |||||||||
3A | Hard | Melee only | 2 | 8 | 8 | 0 | 5 | 300 | |
3B | 1.000 | — | — | — | 1 | 15 | — | 100 | |
Support | Expert | — | 4 | — | — | 20 | 15 | — | |
Wave 4 | |||||||||
4 | 1.000 | — | — | — | 1 | 0 | — | 200 | |
1.000 | — | — | — | 1 | 10 | — | 200 | ||
Support | Expert | — | 2 | — | — | 10 | 35 | — | |
Wave 5 | |||||||||
5 | 1/3 | Easy | — | 3 | 9 | 18 | 0 | 1 | 400 |
1/3 | Easy | — | |||||||
1/3 | Easy | — | |||||||
Wave 6 | |||||||||
6 | Easy | Melee only | 5 | 5 | 5 | 0 | 0 | 100 | |
1/2 | Easy | Flank Left | 4 | 8 | 12 | 5 | 1 | 300 | |
1/2 | Easy | Flank Right | |||||||
Wave 7 | |||||||||
7 | Expert | 5.000 HP 70% % knockback resistance +50% damage dealt 50% movement speed Cannot see past 1200 units |
1 | 2 | 2 | 0 | 5 | 400 | |
Wave 8 | |||||||||
8 | Expert | — | 1 | 2 | 2 | 0 | 5 | 400 | |
Wave 9 | |||||||||
9 | Type 1 |
Expert | — | 6 | 12 | 18 | 0 | 8 | 400 |
Type 1 |
Hard | — | |||||||
Wave 10 | |||||||||
10 | Type 1 |
Expert | — | 4 | 8 | 8 | 0 | 5 | 400 |
Expert | Spawns with full Über 400% ÜberCharge rate 90% heal rate 3 seconds Über duration | ||||||||
Wave 11 | |||||||||
11 | Hard | Melee only | 5 | 10 | 15 | 0 | 8 | 200 | |
Support | Type 1 |
Hard | — | 4 | 4 | 4 | 2 | 5 | 200 |
Installation instructions
- Install the Source SDK. If it is already installed, make sure to use the "Refresh SDK Content" option within the SDK before continuing.
- Copy the BSP and NAV files from
<steam installation>\steamapps\common\sourcesdk_content\tf\mvm
to the TF2 maps folder. - Copy the .pop files to
<steam installation>\steamapps\common\team fortress 2\tf\scripts\population
. Create the population folder if it does not exist.
Update history
Patch-ul din 15 august 2012 (Mann vs. Machine Update)
- [Nedocumentat] Added Example to the game.
Gallery
See also
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