Difference between revisions of "February 14, 2011 Patch"

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=== Undocumented changes ===
 
=== Undocumented changes ===
* [[Shotgun]]s using [[Name Tag|Name]] or [[Description Tag]]s now properly use the {{code|c_}} model equivalent.
+
* [[Grenade Launcher]]s, [[Pistol]]s, and [[Shotgun]]s using [[Name Tag|Name]] or [[Description Tag]]s now properly use the {{code|c_}} model equivalent.
* Fixed Engineer's first-person arms using the wrong bodygroup when having a renamed Shotgun or [[Pistol]] equipped with the [[Gunslinger]].
+
* Fixed Engineer's first-person arms using the wrong bodygroup when having a renamed Shotgun or Pistol equipped with the [[Gunslinger]].
 
* Melee weapons no longer count as bullet weapons when accounting for damage vulnerabilities.
 
* Melee weapons no longer count as bullet weapons when accounting for damage vulnerabilities.
 
* Updated PL_Thundermountain
 
* Updated PL_Thundermountain

Revision as of 17:55, 16 February 2011

Patch notes

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Improved the version mismatch error message received when connecting to a server with a different version than your client.

Team Fortress 2

Undocumented changes

  • Grenade Launchers, Pistols, and Shotguns using Name or Description Tags now properly use the c_ model equivalent.
  • Fixed Engineer's first-person arms using the wrong bodygroup when having a renamed Shotgun or Pistol equipped with the Gunslinger.
  • Melee weapons no longer count as bullet weapons when accounting for damage vulnerabilities.
  • Updated PL_Thundermountain
    • Reduced the cart speed on the final two ramps in the final stage to 1/2 normal speed.