Difference between revisions of "Field of View"

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(See also)
(Visual bug)
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== See also ==
 
== See also ==
 
* [[Customizing]]
 
* [[Customizing]]
 
'''Bugs:'''
 
Increasing the FOV to 90, equipping the Spy class and then holding a [http://wiki.teamfortress.com/wiki/Dead_Ringer Dead Ringer] will cause a second "ghost" arm on the left side of the screen.
 

Revision as of 01:35, 1 February 2013

Field of View refers to the angle of the player's view. The range that Team Fortress 2 supports is from 65 to 90, representing an angle of degrees. A smaller field of view restricts vision of the space to the left and right of the player, and instead focuses on what is in front of them. On the other hand, a wider field of view will allow the player to see more of what is around them, which can prevent flanking.

See also