Difference between revisions of "Fire Axe"

From Team Fortress Wiki
Jump to: navigation, search
(See also)
m
Line 25: Line 25:
 
| damage            = yes
 
| damage            = yes
 
|  base              = 65
 
|  base              = 65
|  point blank      = 55-75
 
 
|  crit              = 195
 
|  crit              = 195
|  minicrit          = 75-101
+
|  minicrit          = 88
 
| function times    = yes
 
| function times    = yes
 
|  attack interval  = 0.8 s
 
|  attack interval  = 0.8 s

Revision as of 02:55, 11 July 2015

Murr hurr mphuphurrur, hurr mph phrr.
The Pyro

The Fire Axe is the default melee weapon for the Pyro. It is a stereotypical fireman's axe with a red axe head, silver edge, and a wooden handle.

Damage and function times

See also: Damage
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 65
Critical 195
Mini-crit 88
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Strange variant


Related achievements

Leaderboard class pyro.png Pyro

Clearcutter
Clearcutter
Kill 6 people with your axe in one life.


Freezer Burn
Freezer Burn
Provide enemies with freezecam shots of each of your taunts.
Lumberjack
Lumberjack
Kill 3 people with your axe in one life.

Update history

December 20, 2007 Patch

  • Fixed occasional misreporting of Fire Axe damage distances to the stats system.

April 29, 2008 Patch (Gold Rush Update)

  • Added new swing animations.

February 14, 2011 Patch

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).

March 12, 2013 Patch

  • [Undocumented] Added Strange quality.

June 18, 2014 Patch (Love & War Update)

  • Converted the Fire Axe models to use the c_models system.

Gallery

See also