Difference between revisions of "Fists of Steel"

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(Undo edit by Goldhoneybee (Talk) (2283108) Update is not out yet!)
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   | att-1-positive = -40% damage from ranged sources while active
 
   | att-1-positive = -40% damage from ranged sources while active
 
   | att-2-negative = +100% damage from melee sources while active
 
   | att-2-negative = +100% damage from melee sources while active
   | att-3-negative = This weapon holsters 100% slower
+
   | att-3-negative = 40% overheal reduction while active
 +
  | att-4-negative = 40% healing rate penalty while active
 +
  | att-5-negative = This weapon holsters 100% slower
 
}}
 
}}
 
{{Quotation|'''Fists of Steel''' publicity blurb|While boxing gloves were made to cushion your well-placed uppercuts, steel fists were made to '''beat the snot''' out of your enemies' pineal glands. "What are pineal glands?", you might ask! We at Mann Co have no idea ourselves, but what we do know is that these babies are made of '''freaking steel'''!
 
{{Quotation|'''Fists of Steel''' publicity blurb|While boxing gloves were made to cushion your well-placed uppercuts, steel fists were made to '''beat the snot''' out of your enemies' pineal glands. "What are pineal glands?", you might ask! We at Mann Co have no idea ourselves, but what we do know is that these babies are made of '''freaking steel'''!
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The '''Fists of Steel''', commonly abbreviated to '''FoS''', are a [[Steam Workshop|community-created]] [[Weapons#heavymelee|melee weapon]] for the [[Heavy]]. It is a pair of large robotic gauntlets, appropriately team-colored, that encase the Heavy's hands.
 
The '''Fists of Steel''', commonly abbreviated to '''FoS''', are a [[Steam Workshop|community-created]] [[Weapons#heavymelee|melee weapon]] for the [[Heavy]]. It is a pair of large robotic gauntlets, appropriately team-colored, that encase the Heavy's hands.
  
While this weapon is active, it [[Damage#Damage Vulnerability, Resistance and Blocking|reduces damage]] from all sources that are not melee-based, be they [[hitscan]] or [[projectile]], by 40%. As downsides, all melee attacks against the Heavy will deliver double damage when this weapon is active, and the Heavy will take two times longer to holster the Fists of Steel, compared to the [[Fists|default Fists]].
+
While this weapon is active, it [[Damage#Damage Vulnerability, Resistance and Blocking|reduces damage]] from all sources that are not melee-based, be they [[hitscan]] or [[projectile]], by 40%. As downsides, all melee attacks against the Heavy will deliver double damage when this weapon is active, and the Heavy will take two times longer to holster the Fists of Steel, compared to the [[Fists|default Fists]]. Additionally, while the weapon is active, the user will receive a 40% healing rate penalty and a 40% overheal reduction from [[Medic]] secondaries.
  
 
The weapon was originally created for the [[Fancy vs. Nasty Update]] as a replacement for the [[Killing Gloves of Boxing]] and has since been officially added to the game.
 
The weapon was originally created for the [[Fancy vs. Nasty Update]] as a replacement for the [[Killing Gloves of Boxing]] and has since been officially added to the game.
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   | att-1-positive = -40% damage from ranged sources while active
 
   | att-1-positive = -40% damage from ranged sources while active
 
   | att-2-negative = +100% damage from melee sources while active
 
   | att-2-negative = +100% damage from melee sources while active
   | att-3-negative = This weapon holsters 100% slower
+
   | att-3-negative = 40% overheal reduction while active
 +
  | att-4-negative = 40% healing rate penalty while active
 +
  | att-5-negative = This weapon holsters 100% slower
 
  | can deal damage = yes
 
  | can deal damage = yes
 
}}
 
}}
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'''{{Patch name|2|29|2016}}'''
 
'''{{Patch name|2|29|2016}}'''
*{{Undocumented}} Updated firing sounds for the Fists of Steel.
+
* {{Undocumented}} Updated firing sounds for the Fists of Steel.
 +
 
 +
'''{{Patch name|10|20|2017}}'''
 +
* Changed attributes:
 +
** 40% overheal reduction while active
 +
** 40% healing rate penalty while active
 
}}
 
}}
  

Revision as of 22:36, 20 October 2017

While boxing gloves were made to cushion your well-placed uppercuts, steel fists were made to beat the snot out of your enemies' pineal glands. "What are pineal glands?", you might ask! We at Mann Co have no idea ourselves, but what we do know is that these babies are made of freaking steel!
Fists of Steel publicity blurb

The Fists of Steel, commonly abbreviated to FoS, are a community-created melee weapon for the Heavy. It is a pair of large robotic gauntlets, appropriately team-colored, that encase the Heavy's hands.

While this weapon is active, it reduces damage from all sources that are not melee-based, be they hitscan or projectile, by 40%. As downsides, all melee attacks against the Heavy will deliver double damage when this weapon is active, and the Heavy will take two times longer to holster the Fists of Steel, compared to the default Fists. Additionally, while the weapon is active, the user will receive a 40% healing rate penalty and a 40% overheal reduction from Medic secondaries.

The weapon was originally created for the Fancy vs. Nasty Update as a replacement for the Killing Gloves of Boxing and has since been officially added to the game.

Damage and function times

See also: Damage
Identical to: Fists
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 65
Critical 195
Mini-crit 88
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Killing Gloves of Boxing Fists of Steel
Item icon Reclaimed Metal.png + Item icon Killing Gloves of Boxing.png = Item icon Fists of Steel.png
Class Token - Heavy Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Heavy.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Killing Gloves of Boxing.png Item icon Gloves of Running Urgently.png Item icon Warrior's Spirit.png Item icon Fists of Steel.png
Item icon Eviction Notice.png Item icon Apoco-Fists.png Item icon Holiday Punch.png Item icon Freedom Staff.png
Item icon Ham Shank.png Item icon Bat Outta Hell.png Item icon Conscientious Objector.png

As a crafting ingredient

Reclaimed Metal Fists of Steel Eviction Notice
Item icon Reclaimed Metal.pngx2 + Item icon Fists of Steel.png = Item icon Eviction Notice.png

Strange variant


Related achievements

Leaderboard class heavy.png Heavy

Communist Mani-Fisto
Communist Mani-Fisto
Kill an enemy with a critical punch.


Iron Kurtain
Iron Kurtain
Take 1000 points of damage in a single life.
Crock Block
Crock Block
Survive a direct hit from a critical rocket.


Rasputin
Rasputin
In a single life, get shot, burned, bludgeoned, and receive explosive damage.

Leaderboard class medic.png Medic

Blunt Trauma
Blunt Trauma
Assist in punching 2 enemies with a single ÜberCharge on a Heavy.

Update history

December 17, 2010 Patch (Australian Christmas)
  • The Fists of Steel were added to the game.

December 21, 2010 Patch

January 7, 2011 Patch

  • The Fists of Steel was given a unique kill icon.

January 10, 2011 Patch

  • Fixed the Heavy's fists not playing the critical hit animation.

February 14, 2011 Patch

  • Added a RED team skin to the Fists of Steel (having a very strong red hue).
  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).

February 22, 2011 Patch

  • Updated the RED team skin for the Fists of Steel (changing the color to a diluted bronze).[1]

March 15, 2011 Patch

April 14, 2011 Patch (Hatless Update)

  • Change Attribute:
    • 20% longer weapon switch.
    • 40% ranged damage resistance.

June 3, 2011 Patch

  • Added community contributed response rules to the Fists of Steel.

June 23, 2011 Patch

  • [Undocumented] The Fists of Steel was added to the crafting blueprint for the Eviction Notice.

August 18, 2011 Patch (Manno-Technology Bundle)

  • [Undocumented] Fixed the Fists of Steel not hiding Heavy's default fists.

March 12, 2013 Patch

  • [Undocumented] Added Strange quality.

March 19, 2013 Patch

  • Fixed the Fists of Steel not reducing damage from ranged weapons that use energy rings.

November 12, 2013 Patch

December 17, 2015 Patch (Tough Break Update)

  • Changed attributes:
    • Removed deploy time penalty.
    • Added penalty of increased holster time by 100%.

February 29, 2016 Patch

  • [Undocumented] Updated firing sounds for the Fists of Steel.

October 20, 2017 Patch

  • Changed attributes:
    • 40% overheal reduction while active
    • 40% healing rate penalty while active

Bugs

  • Damage from most taunt attacks are reduced by the Fists of Steel as if they were ranged attacks. In fact, only the Decapitation, Dischord, and Fencing taunt attacks are not treated this way.

Trivia

  • The Fists of Steel replacement came with a unique sound set, making the fists seem more robotic. However, after its inclusion in-game their punches were given a custom metallic sound. The robotic taunt sounds were never included.
  • The name of the weapon, and the weapon's model, were inspired by one of the Heavy's voice clips which proclaimed "My fists! They are made of STEEL!". This voice clip was later attached exclusively to this weapon. This in turn was inspired by a catchphrase by Duke Nukem, specifically his proclamation that "I've got balls of steel!"

Gallery

References

See also