|“Let's go, let's go, let's go!”
This article documents a recent addition. It may contain speculation, broken links or errors.
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It is a ranged weapon that can be thrown at enemies to damage them, causing bleed damage, but it has no effect against buildings or after the hit of a surface. Throwing the weapon from a long enough distance and scoring a hit will result in a mini-crit. Hitting enemies that are stunned will result in a guaranteed critical hit. This projectile can be reflected by the Compression Blast, but trying to pick it up won't refill the cooldown bar and/or make it ready to use again.
The Flying Guillotine has two different styles, Thirsty and Thirstier. Thirstier adds bloodstains to the blade of the weapon.
Damage and function times
|Damage and function times|
|Bleeding (mini-crit)|| |
|Attack interval||0.25 s|
|Recharge time||6 s|
|Bleeding duration||6 s|
|Values are approximate and determined by community testing.|
|Mad Milk||Reclaimed Metal||Flying Guillotine|
|Class Token - Scout||Slot Token - Secondary||Scrap Metal|
- The Flying Guillotine was added to the game.
- This weapon is now available in Medieval mode.
- This item's level does not show up in the backpack or loadout.
- Flying Guillotines in Genuine quality cannot be used in Medieval mode. This is because the promotional item has a different item entry from the crafted ones, and only the latter was whitelisted.
- If the characters on the blade are pronounced in Mandarin Chinese, they'll sound similar to the word "throw" in English.
- The Flying guillotine is a ranged weapon from the Qing Dynasty that is usually in the form of a hat.
- Flying Guillotine 1st person.png
- Flying Guillotine blood 1st person.png
First-person view, bloodied.