Difference between revisions of "Ghost/zh-hans"

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{{DISPLAYTITLE:幽灵}}
 
{{DISPLAYTITLE:幽灵}}
{{trans}}
 
 
{{Hazard infobox
 
{{Hazard infobox
| name = 幽灵
+
  | name           = 幽灵
| image = Zepheniah Ghost.png
+
  | image         = Zepheniah Ghost.png
| hide-kill-icon = yes
+
  | 3d-image-1    = Zepheniah Ghost Normal
| health =
+
  | 3d-image-2    = Zepheniah Ghost Hatless
| damage = None <small>(Stun)</small>
+
  | 3d-viewname-1  = 默认
| backup = No
+
  | 3d-viewname-2  = 无帽
| bonk = Yes
+
  | 3d-button-1    = default_half
| candy-cane = No
+
  | 3d-button-2    = default_half
| targe = No
+
  | hide-kill-icon = yes
| dead-ringer = No
+
  | health         =
| gunboats = No
+
  | damage         = <small>(眩晕)</small>
| jumpers = No
+
  | backup         =
| mini-crits = No
+
  | bonk           =
| uber = No
+
  | candy-cane     =
| maps =
+
  | targe         =
[[Brimstone (map)/zh-hans|Brimstone]],[[Eyeaduct/zh-hans|Eyeaduct]],[[Gravestone/zh-hans|Gravestone]],[[Ghost Fort/zh-hans|Ghost Fort]],[[Harvest Event/zh-hans|Harvest Event]],[[Hellstone/zh-hans|Hellstone]],[[Helltower/zh-hans|Helltower]],[[Moonshine Event/zh-hans|Moonshine Event]],[[Slasher/zh-hans|Slasher]]
+
  | dead-ringer   =
 +
  | gunboats       =
 +
  | jumpers       =
 +
  | mini-crits     =
 +
  | uber           =
 +
  | maps           = {{map link|Brimstone|Brimstone (map)}}、{{map link|Erebus}}、{{map link|Eyeaduct}}、{{map link|Gravestone}}、{{map link|Ghoulpit}}、{{map link|Ghost Fort}}、{{map link|Harvest Event}}、{{map link|Hellstone}}、{{map link|Helltower}}、{{map link|Moonshine Event}}、{{map link|Precipice}}、{{map link|Slasher}}、{{map link|Terror}}
 
}}
 
}}
  
{{hatnote|这是一篇关于军团要塞2中的幽灵[[entity/zh-hans|实体]]。如果要参考关于“幽灵”的其它信息,请查看[[Ghost (disambiguation)/zh-hans|幽灵(消歧)]]。}}
+
{{hatnote|此条目的主题是出现在游戏地图上且可能妨害玩家的NPC幽灵,并不涵盖没有恐惧效果的装饰性幽灵。如果要参考关于“幽灵”的其它信息,请查看[[Player ghost/zh-hans|玩家幽灵]][[Ghost (disambiguation)/zh-hans|幽灵(消歧)]]。}}
  
{{Quotation|'''泽弗尼亚•曼恩'''|居然胆敢于吾埋骨之地上玩枪弄火,那就让吾以尔等鼠辈前所未闻的方式将你们吓得屁滚尿流。}}
+
{{Quotation|'''泽菲尼亚·曼恩'''|你们若有胆在我的埋骨之地上玩枪弄火,我便亲手以前所未闻的方式让你们不得好死。}}
'''幽灵(或“鬼魂”,Ghosts)'''是最初登场于 [[Harvest Event/zh-hans|Harvest Event]],并在其后的许多[[Halloween map/zh-hans|万圣节地图]]出现的一种 NPC,也是一类[[Environmental death/zh-hans|环境危害]]。它们通常会以一种典型的“床单状蓝光幽灵”的造型,头顶{{item link|Ghastly Gibus}}出现在地图上。
 
  
Harvest Event [[Non-player characters/zh-hans#泽弗尼亚•曼恩|泽弗尼亚•曼恩]]之魂侵扰,它(他)比普通的幽灵更大,且戴着它自己的{{item name|Ghastly Gibus}}。它会在出现于地图上的某些设定位置后按照预定的路线进行移动,并在移动完成后迅速消失。在它短暂的现身时刻,其周围的灯光会通通熄灭,且它会重复地低语着什么。如果有玩家距离它太近,泽弗尼亚的鬼魂就会发声惊吓该玩家,使得他们陷入几秒的[[Stun/zh-hans|恐惧]]状态。在它重复现身惊吓玩家之间,它会在藏于该地图控制点之下的隐藏房间内独自游荡。
+
'''幽灵(Ghosts)'''是一种特殊的游戏NPC,同时也属于地图中的[[Environmental death/zh-hans|环境危害]]。最早的幽灵登场于{{update link|Haunted Hallowe'en Special}}中加入的地图{{map link|Harvest Event}},其存在应证着[[Non-player characters/zh-hans#泽菲尼亚·曼恩|泽菲尼亚·曼恩]]的[[The Last Will and Testament of Zepheniah Mann/zh-hans|诅咒誓言]]。如今许多[[Halloween map/zh-hans|万圣节地图]]上都有幽灵出没,它们的外貌形似一张床单,散发着蓝色或紫色的光芒,还经常戴着一顶{{item link|Ghastly Gibus}}。
  
The ghosts on [[Eyeaduct]] behave similarly to Zepheniah's ghost, but do not dim the lights, and only spawn after a team captures the [[control point (objective)|control point]]. Multiple ghosts can be active in Eyeaduct at the same time and will disappear after scaring a player.
+
一般来说,幽灵会地图上的某些固定位置现身,随后按照预设路线移动,直至消失。它们会在徘徊中发出此起彼伏的呻吟,其周围的灯光还会变暗。而如果有玩家距离它太近,幽灵就会呼嚎着恐吓玩家,使他们陷入几秒的[[Stun/zh-hans|恐惧]]状态。
  
Ghosts spawn on [[Ghost Fort]], but only after the control point is captured and the Wheel of Fate determines it. Seven ghosts can also be found lurking in the bottomless pit, one of which is wearing a Ghastly Gibus, much like Zepheniah Mann's ghost.
+
幽灵也可能在地图上的特殊事件被触发后出现,'''实际情况根据每张地图的设置各有不同'''。此外还应注意,并非所有万圣节地图都有幽灵出现。
 +
* 幽灵可能会在占领地图目标后出现(如在{{map link|Eyeaduct}}中,控制点被占领后会有幽灵出现)。
 +
* 幽灵可能会在固定的时机出现并按照预设的路线行动(如{{map link|Hellstone}})。
 +
* 幽灵可能会在灵异时刻期间或结束后出现(如在{{map link|Helltower}}中,泽菲尼亚之魂会出现在浮岛上并恐吓靠近的玩家)。
 +
* 幽灵会在命运之轮召唤它出场时出现(如{{map link|Ghost Fort}}与{{map link|Moonshine Event}})。
  
The ghost of Zepheniah can also be seen watching over the battle at the tower in [[Helltower]], observing as the corpses of his murdered sons Redmond and Blutarch are escorted into Hell by the mercenaries. The ghost will briefly vanish from the tower during The Witching Hour before reappearing once the ghostly bridge disappears.  Any player stuck on the tower after the witching hour will be stunned by Zephaniah for an infinite amount of time, at least until the witching hour begins.
+
击杀一名被幽灵恐惧的敌人可为玩家解锁[[Scarechievement/zh-hans|万圣节成就]]“呆若木鸡”,也会记入同晕眩/减速相关的某些成就进度。
 
 
In [[Helltower#Hell|Hell]], players turn into ghosts upon dying, whether by environmental death or by being killed by another player. They are given an infinite jump to let them "fly" around; and primary fire will make the ghost say "Boo!", although it will not scare players as the ghosts on Harvest will; otherwise, players are unable to attack or interact with other players. Ghost players are also unable to pick up the book inside Skull Island and thus cannot complete the ''Hat Out Of Hell'' [[Halloween achievements#2013: Bereavements|Bereavement]].
 
 
 
Killing a player while they are scared by the ghost during the annual Halloween Special will grant the player the ''Scared Stiff'' [[Scarechievement]]. Additionally, a player scared by the ghost will count towards certain stun related achievements.
 
  
 
== 战术 ==
 
== 战术 ==
:''Main article: [[Community Halloween maps strategy#Ghosts|Community Halloween maps strategy: Ghosts]]''.
+
{{main|Community Halloween maps strategy#Ghosts|l1=万圣节地图社区战术:幽灵{{lang icon|en}}}}
  
 
== 相关成就 ==
 
== 相关成就 ==
 +
=== {{Achiev type link|scarechievements}} ===
 +
{{Show achievement|Halloween|Scared Stiff}}
  
=== [[File:Pumpkin.png|20px|link=Scarechievements{{if lang}}]] [[Scarechievements]] ===
+
==={{Class link|Scout}}===
{{Achievement table
+
{{Show achievement|Scout|Strike Zone}}
| 1 = {{Show achievement|Halloween|Scared Stiff}}
 
}}
 
  
=== [[File:Carnival of Carnage RED Bumper Car.png|20px|link=Merasmachievements{{if lang}}]] [[Merasmachievements]] ===
+
==={{Class link|Soldier}}===
{{Achievement table
+
{{Show achievement|Soldier|The Longest Daze}}
| 1 = {{Show achievement|Halloween|Carnival Of Carnage- ReinKartnation}}
 
}}
 
  
==={{Class link|scout}}===
+
== 更新历史 ==
{{achievement table
+
'''{{Patch name|6|21|2022}}'''
| 1 = {{Show achievement|Scout|Strike Zone}}
+
* 修复了[[Halloween boss/zh-hans|万圣节Boss]]、[[Skeletons/zh-hans|骷髅战士]]、幽灵以及其它鬼魂类生物的动画卡顿问题。
}}
 
 
 
==={{Class link|soldier}}===
 
{{Achievement table
 
| 1 = {{Show achievement|Soldier|The Longest Daze}}
 
}}
 
  
 
== 漏洞 ==
 
== 漏洞 ==
* Player-controlled Ghosts in [[Helltower]] can be healed by friendly Medics.
+
* Helltower 中,如果玩家设法于灵异时刻时停留在时钟塔,泽菲尼亚之魂会持续恐惧这些玩家。但玩家可以不断地重复释放嘲讽,并在此期间自由移动。
* If a player is stuck on the witching hour tower, stunned by Zephaniah, they are able to "spam" taunts over and over, and move at the same time.
 
  
 
== 注释 ==
 
== 注释 ==
* Ghosts must remain somewhere on the map between their wanderings among the players. Usually, they are kept in hidden locations, where they appear face down after they have completed any wandering; the first case of this being the room under the point on [[Harvest Event]].
+
* 幽灵实体在于地图上游荡的间隙必须停留在某些区域,而这些区域通常被设定在隐藏区域中,当它们完成一次路径行进后便会前往这些隐藏区域。其中的首个实例便是藏于地图 {{map link|Harvest Event}} 的控制点之下的隐藏房间。
  
 
== 画廊 ==
 
== 画廊 ==
 
<gallery>
 
<gallery>
File:Zepheniaboo.jpg|泽弗尼亚之魂<br />将双方队伍吓得落荒而逃
+
File:Zepheniaboo.jpg|{{update link|Haunted Hallowe'en Special}}宣传图片
File:Tf2Ghost nohat.png|在其它多数万圣节地图中<br />出现的普通无帽幽灵
+
File:Tf2Ghost nohat.png|在其它多数万圣节地图中出现的普通无帽幽灵
File:Ghost Yikes!.png|出现在被惊吓的<br />玩家头上的图标
+
File:Ghost Yikes!.png|被惊吓的玩家头上出现的图标
File:Harvest_Event_Ghost_Room.jpg|泽弗尼亚之魂重复现身之间<br />来回游荡的隐藏房间<br />(不属于地图的可游玩区域)
+
File:Harvest Event Ghost Room.jpg|泽菲尼亚之魂暂时退场时所在的隐藏房间
File:Ghost Fort Pit Ghosts.png|在 Ghost Fort 的无底洞<br />集聚的幽灵
+
File:Zepheniah Mann on Helltower.jpg|现身于Helltower的泽菲尼亚之魂
File:Zepheniah Mann on Helltower.jpg|现身于 Helltower 的<br />泽弗尼亚之魂
 
 
</gallery>
 
</gallery>
  
 
== 参见 ==
 
== 参见 ==
 +
* [[Halloween Boss voice responses/zh-hans#幽灵|幽灵语音回应]]
 
* [[Halloween/zh-hans|万圣节]]
 
* [[Halloween/zh-hans|万圣节]]
* {{item link|Pocket Halloween Boss}}
+
* {{item link|Pocket Halloween Boss}},<small>“{{item name|Pocket Zepheniah}}”式样</small>
 +
* {{item link|Spooky Head-Bouncers}},<small>“{{item name|Floating Phantoms}}”式样</small>
 +
* {{item link|Trickster's Treats}}, <small>“{{item name|Naughty}}”式样</small>
  
{{HauntedHalloweenSpecialNav}}
+
{{Haunted Halloween Special Nav}}
[[Category:Gameplay/zh-hans]]
 
[[Category:Halloween/zh-hans]]
 

Latest revision as of 11:15, 16 March 2024

幽灵
https://wiki.teamfortress.com/w/images/9/96/Zepheniah_Ghost_Normal_3D.jpg?1710571787.2148433593,280,275,1,0,232,76,114,233,51,228,236,29,362,238,13,512,243,2,673,247,0,837,252,7,992,258,7,1147,264,0,1309,269,2,1469,272,14,1618,274,36,1774,274,67,1935,272,105,2085,269,115,2242,264,115,2406,258,115,2567,253,115,2717,247,116,2877,242,116,3039,239,116,3194,236,117,3334,233,117,3456,233,103https://wiki.teamfortress.com/w/images/b/b2/Zepheniah_Ghost_Hatless_3D.jpg?1710571901.6491243577,280,242,1,0,205,76,114,207,51,229,209,29,362,212,12,511,215,2,671,219,0,833,224,7,987,229,7,1142,234,0,1304,238,3,1463,241,15,1612,242,37,1767,242,67,1927,242,106,2076,239,116,2232,235,117,2394,230,117,2553,225,117,2702,220,117,2860,216,116,3022,212,116,3177,210,116,3318,207,116,3440,206,102
Zepheniah Ghost.png
基础信息
造成伤害: (眩晕)
受影响因素:
• 军队的支援: 否
• 原子能饮料: 是
• 糖果手杖: 否
• 冲锋盾: 否
• 死亡之铃: 否
• 炮艇: 否
• 迷你爆击: 否
• 超能冲锋: 否
分布: BrimstoneErebusEyeaductGravestoneGhoulpitGhost FortHarvest EventHellstoneHelltowerMoonshine EventPrecipiceSlasherTerror
此条目的主题是出现在游戏地图上且可能妨害玩家的NPC幽灵,并不涵盖没有恐惧效果的装饰性幽灵。如果要参考关于“幽灵”的其它信息,请查看玩家幽灵幽灵(消歧)
你们若有胆在我的埋骨之地上玩枪弄火,我便亲手以前所未闻的方式让你们不得好死。
泽菲尼亚·曼恩

幽灵(Ghosts)是一种特殊的游戏NPC,同时也属于地图中的环境危害。最早的幽灵登场于闹鬼的万圣节特约中加入的地图Harvest Event,其存在应证着泽菲尼亚·曼恩诅咒誓言。如今许多万圣节地图上都有幽灵出没,它们的外貌形似一张床单,散发着蓝色或紫色的光芒,还经常戴着一顶可怕的折叠礼帽

一般来说,幽灵会地图上的某些固定位置现身,随后按照预设路线移动,直至消失。它们会在徘徊中发出此起彼伏的呻吟,其周围的灯光还会变暗。而如果有玩家距离它太近,幽灵就会呼嚎着恐吓玩家,使他们陷入几秒的恐惧状态。

幽灵也可能在地图上的特殊事件被触发后出现,实际情况根据每张地图的设置各有不同。此外还应注意,并非所有万圣节地图都有幽灵出现。

  • 幽灵可能会在占领地图目标后出现(如在Eyeaduct中,控制点被占领后会有幽灵出现)。
  • 幽灵可能会在固定的时机出现并按照预设的路线行动(如Hellstone)。
  • 幽灵可能会在灵异时刻期间或结束后出现(如在Helltower中,泽菲尼亚之魂会出现在浮岛上并恐吓靠近的玩家)。
  • 幽灵会在命运之轮召唤它出场时出现(如Ghost FortMoonshine Event)。

击杀一名被幽灵恐惧的敌人可为玩家解锁万圣节成就“呆若木鸡”,也会记入同晕眩/减速相关的某些成就进度。

战术

主条目: 万圣节地图社区战术:幽灵(英语)

相关成就

Pumpkin.png 惊吓成就

呆若木鸡
呆若木鸡
杀死一名被幽灵吓到的玩家。


Leaderboard class scout.png 侦察兵

好球区
好球区
杀死或助攻 50 个被击昏减速的敌人。


Leaderboard class soldier.png 士兵

致命昏迷
致命昏迷
杀死 5 名被击昏或被减速的玩家。


更新历史

2022年6月21日补丁

漏洞

  • 在 Helltower 中,如果玩家设法于灵异时刻时停留在时钟塔,泽菲尼亚之魂会持续恐惧这些玩家。但玩家可以不断地重复释放嘲讽,并在此期间自由移动。

注释

  • 幽灵实体在于地图上游荡的间隙必须停留在某些区域,而这些区域通常被设定在隐藏区域中,当它们完成一次路径行进后便会前往这些隐藏区域。其中的首个实例便是藏于地图 Harvest Event 的控制点之下的隐藏房间。

画廊

参见