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Esta página refere-se ao conteúdo lançado na atualização. Para mais informações, vê a Atualização de 2 de julho de 2015.
“ | Your tireless fixer is under fire from the Administrator to keep the body count up, and she needs two things. 1) Executing black-bag kill-contracts and 2) landing the contracts by drafting and submitting detailed preliminary supplier-side bundled service proposals. Since you're a dangerous murderer who probably reads at a third grade level, we have a pretty good idea which one you can help her with.
— TF2 Official Website
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The Gun Mettle Update was a major update that introduced weapon skins, 4 new maps, and 3 new taunts. It also introduced the ability to pick up weapons from the ground from fallen players, as well the Gun Mettle Campaign, a three-month event allowing players to complete skill-based contract challenges to unlock one-of-a-kind weapons and exclusive weapon cases. To participate in the Gun Mettle Campaign, players had to obtain the Gun Mettle Campaign Pass, which was available for purchase in the Mann Co. Store.
Additional content was further added in the Atualização de 27 de agosto de 2015 with the introduction of the Gun Mettle Cosmetic Case.
Índice
Additions
Maps
Artigo principal: List of maps
Nome | Imagem | Modo de jogo | Nome do ficheiro |
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Borneo | Carregamento |
pl_borneo
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Powerhouse | Pontos de Controlo |
cp_powerhouse
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Snowplow | Pontos de Controlo |
cp_snowplow
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Suijin | Rei da Colina |
koth_suijin
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Cosmetics
Artigo principal: Cosmetic items
Weapon skins
Weapon skins feature randomly positioned patterns. Only one of the possible placements is shown below.
Coleção Teufort
Arma / Grau | Pré-visualização / Desgaste |
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| Bovine Blazemaker | Lança-Chamas de Comando Lança-Chamas |
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| War Room | Metralhadora de Comando Metralhadora |
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| Treadplate Tormenter | Submetralhadora de Mercenário Submetralhadora |
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| Bogtrotter | Espingarda Sniper de Mercenário Espingarda Sniper |
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| Earth, Sky and Fire | Lança-Chamas de Mercenário Lança-Chamas |
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| Team Sprayer | Submetralhadora de Freelance Submetralhadora |
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| Spruce Deuce | Caçadeira Compacta de Freelance Caçadeira Compacta |
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| Hickory Hole-Puncher | Pistola de Freelance Pistola |
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| Rooftop Wrangler | Lança-Bombas Adesivas de Freelance Lança-Bombas Adesivas |
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| Civic Duty | Caçadeira de Civil Caçadeira |
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| Civil Servant | Arma Médica de Civil Arma Médica |
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| Local Hero | Pistola de Civil Pistola |
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| Mayor | Revólver de Civil Revólver |
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| Smalltown Bringdown | Lança-Rockets de Civil Lança-Rockets |
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| Citizen Pain | Metralhadora de Civil Metralhadora |
Coleção Craftsmann
Arma / Grau | Pré-visualização / Desgaste |
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| Tartan Torpedo | Caçadeira Compacta de Comando Caçadeira Compacta |
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| Lumber From Down Under | Espingarda Sniper de Comando Espingarda Sniper |
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| Rustic Ruiner | Caçadeira de Mercenário Caçadeira |
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| Barn Burner | Lança-Chamas de Mercenário Lança-Chamas |
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| Homemade Heater | Pistola de Mercenário Pistola |
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| Plaid Potshotter | Submetralhadora de Freelance Submetralhadora |
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| Country Crusher | Caçadeira Compacta de Freelance Caçadeira Compacta |
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| Iron Wood | Metralhadora de Freelance Metralhadora |
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| Shot in the Dark | Espingarda Sniper de Freelance Espingarda Sniper |
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| Blasted Bombardier | Lança-Bombas Adesivas de Freelance Lança-Bombas Adesivas |
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| Backcountry Blaster | Caçadeira Compacta de Civil Caçadeira Compacta |
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| Antique Annihilator | Metralhadora de Civil Metralhadora |
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| Old Country | Revólver de Civil Revólver |
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| American Pastoral | Lança-Rockets de Civil Lança-Rockets |
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| Reclaimed Reanimator | Arma Médica de Civil Arma Médica |
Coleção Concealed Killer
Arma / Grau | Pré-visualização / Desgaste |
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| Red Rock Roscoe | Pistola de Elite Pistola |
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| Sand Cannon | Lança-Rockets de Elite Lança-Rockets |
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| Sudden Flurry | Lança-Bombas Adesivas de Assassino Lança-Bombas Adesivas |
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| Psychedelic Slugger | Revólver de Assassino Revólver |
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| Purple Range | Espingarda Sniper de Assassino Espingarda Sniper |
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| Night Terror | Caçadeira Compacta de Comando Caçadeira Compacta |
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| Carpet Bomber | Lança-Bombas Adesivas de Comando Lança-Bombas Adesivas |
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| Woodland Warrior | Lança-Rockets de Comando Lança-Rockets |
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| Wrapped Reviver | Arma Médica de Comando Arma Médica |
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| Forest Fire | Lança-Chamas de Mercenário Lança-Chamas |
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| Night Owl | Espingarda Sniper de Mercenário Espingarda Sniper |
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| Woodsy Widowmaker | Submetralhadora de Mercenário Submetralhadora |
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| Backwoods Boomstick | Caçadeira de Mercenário Caçadeira |
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| King of the Jungle | Metralhadora de Mercenário Metralhadora |
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| Masked Mender | Arma Médica de Mercenário Arma Médica |
Coleção Powerhouse
Arma / Grau | Pré-visualização / Desgaste |
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| Thunderbolt | Espingarda Sniper de Elite Espingarda Sniper |
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| Liquid Asset | Lança-Bombas Adesivas de Elite Lança-Bombas Adesivas |
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| Shell Shocker | Lança-Rockets de Assassino Lança-Rockets |
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| Current Event | Caçadeira Compacta de Assassino Caçadeira Compacta |
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| Pink Elephant | Lança-Bombas Adesivas de Assassino Lança-Bombas Adesivas |
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| Flash Fryer | Lança-Chamas de Comando Lança-Chamas |
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| Spark of Life | Arma Médica de Comando Arma Médica |
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| Dead Reckoner | Revólver de Comando Revólver |
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| Black Dahlia | Pistola de Comando Pistola |
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| Sandstone Special | Pistola de Comando Pistola |
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| Lightning Rod | Caçadeira de Mercenário Caçadeira |
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| Brick House | Metralhadora de Mercenário Metralhadora |
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| Aqua Marine | Lança-Rockets de Mercenário Lança-Rockets |
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| Low Profile | Submetralhadora de Mercenário Submetralhadora |
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| Turbine Torcher | Lança-Chamas de Mercenário Lança-Chamas |
Taunts
Artigo principal: Taunts
Pose do Proletariado | ||
Box Trot | ||
Dança dos Cossacos |
Tools
Artigo principal: Tools
Unusual effects
Artigo principal: Unusual effects
Efeitos Inusuais da Atualização Gun Mettle | ||||||
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Efeitos para armas | ||||||
Quente | Isótopo | Frio | Orbe de Energia Removed from all Unusual pools |
Tweaked Classes
Class | Changes |
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Changed: Minigun damage penalty on Level 2 and Level 3 Sentry Guns slightly decreased. Level 2 Sentry resistance changed from 20% to 15% and Level 3 changed from 33% to 20%. | |
Changed: Construction boosts (Wrench hits, redeploys) from multiple sources is now additive instead of multiplicative. Calculations are based around a 1x base building speed. | |
Changed: Changing Wrenches no longer destroys all buildings, only if the building type is changed (Switching from a Wrench to Gunslinger or vice versa). | |
Changed: Increased base Wrench construction speed on hit boost by 50%. Buildings now build 2.5x faster instead of just 2x (additive of 1.5x + base speed). | |
Changed: Teleporters and Dispensers redeploy +50% faster (2.5x without Wrench boost, 5.5x with Wrench boost). | |
Changed: Hauling speed penalty reduced from 25% to 10%. | |
Changed: Building repair costs increased from 20 metal to 33 metal to repair 100hp per Wrench hit (from 5HP per metal to 3HP per metal). | |
Changed: The Revolver's reload animation now no longer obstructs its user's aim. | |
Changed: Changing to a new disguise now takes only 0.5 seconds, instead of 2 seconds. | |
Added: While invisible, Spy receives 20% less damage from all damage sources. | |
Added: While invisible, Spy has reduced timer on debuffs (fire, Jarate, milk, bleed). | |
Changed: Decreased Revolver damage penalty on sapped Sentry Guns from -66% to -33%. |
Tweaked Weapons
Class | Weapon | Changes | |
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Bacamarte do 'Baby Face' |
Added: Boost reduced on taking damage | ||
Changed: Increased amount of Boost lost on air jump to 75% (from 50%) | |||
Shortstop |
Changed: No longer uses secondary ammo and now uses primary ammo instead | ||
Changed: Healing and knockback passives are only active when weapon is deployed | |||
Pistola Portátil do 'Pretty Boy' |
Added: Up to +3 health per hit | ||
Changed: Damage vulnerability from +50% fire to +20% all sources while active | |||
Changed: Passive effects on the Pretty Boy's Pocket Pistol are only in effect when the weapon is deployed | |||
Removed: +15 max health on wearer | |||
Leque de Guerra |
Added: Crits whenever it would normally mini-crit | ||
Changed: Reduced damage penalty to 75% (from 90%) | |||
Ataque Aéreo |
Removed: Clip size penalty | ||
Changed: Reduced blast radius penalty to 10% (from 15%) | |||
Changed: Reduced damage penalty to 15% (from 25%) | |||
Changed: Reduced self blast damage reduction to 15% (from 25%) | |||
Caixa Negra |
Changed: +15 health on hit to +20 health on hit per attack | ||
Changed: Changed how health on hit works for radius damage. Is now capped per attack and scales with total damage done relative to base damage. (i.e. doing 45 damage nets +10 health on hit as base damage is 90. Hitting 3 enemies for 45 each for a total of 135 damage only returns +20 health) | |||
Lançador da Liberdade |
Added: +25% clip size | ||
Plano de Fuga |
Equalizador |
Changed: No healing penalty to 90% less healing from Medics while active | |
Pistola de Sinalização |
Added: Added text to describe 100% critical hits on burning targets | ||
Queima-Roupa |
Changed: Reduced damage penalty to 35% (from 50%) | ||
Added: Increased knock back on burning targets | |||
Changed: Increased the blast radius from flares from 92Hu to 110Hu | |||
Added: 100% minicrit chance vs burning targets | |||
Detonador |
Changed: Slightly increased blast jump height when doing a Detonator jump | ||
Changed: Increased blast radius to 110Hu (from 92Hu) | |||
Changed: Detonated explosions now also Mini-Crit burning targets | |||
Added: Added text to describe 100% Mini-Crits on burning targets | |||
Changed: Increased damage penalty to -25% | |||
Changed: Increased self-damage penalty to 50% (from 25%) | |||
Powerjack |
Changed: Reduced health gained on kill to 25 (from 75) | ||
'Piquenas' Botinhas do Ali Babá |
Perna de Pau |
Added: Added +10% movement speed bonus | |
Changed: Changed +25% charge on charge kill to +25% charge on melee kill | |||
Rebenta-Granadas |
Changed: Damage bonus now only applies to buildings | ||
Bombardeiro de Ferro |
Removed: Damage penalty on self-detonate | ||
Changed: Reduced radius penalty to 15% (from 20%) | |||
Homem do Leme |
Changed: Self damage will no longer decrease charge when charging | ||
Changed: Fall damage will no longer decrease charge when charging | |||
Changed: Reduced amount of charge taken away on damage when charging reduced to 1 per point of damage (from 3) | |||
Lança-Bombas Rápidas |
Changed: Damage is now increased based on charge amount when the bomb is fired. | ||
Cabo de Ullapool |
Changed: Reduced explosion base damage to 75 (from 100) | ||
Changed: Reduced damage ramp up bonus for close range attacks, now the same as other explosive weapons | |||
Claidheamh Mòr |
Changed: +25% charge on charge kill to +25% charge on melee kill | ||
Monstro de Latão |
Added: 20% damage resistance while spun up | ||
Tomislav |
Added: 20% more accurate (less spread) | ||
Changed: Increased faster spin up speed to 20% (from 10%) | |||
Natascha |
Added: 20% damage resistance while spun up | ||
Added: Stun amount now has distance falloff, decreases starting at 512hu down to zero stun at 1536Hu | |||
Negócio da Família |
Added: +15% faster firing speed | ||
Barra Dalokohs |
Changed: Can now overheal up to 400hp | ||
Added: Alt-fire to throw and share as a small medkit for other players to use | |||
Added: 10 second cool down on use | |||
Espírito do Guerreiro |
Added: +10 health on hit | ||
Aviso de Despejo |
Added: 3 second speed boost on hit | ||
Pomson 6000 |
Changed: Uber and Cloak drain decreases over distance from target, decreases start at 512hu from target and reaches 0 drain at 1536hu | ||
'Ranger' de Resgate |
Changed: Reduced cost of long range building pick up to 100 metal (from 130 metal) | ||
Controlador |
Changed: Ammo and repair given to a shielded Sentry is reduced by the strength of the shield (66% reduced) when shield is active | ||
Changed: Engineer death keeps the Wrangled sentry shielded and disabled for 3 seconds, same as when Wrangler is switched away. (Previously Engineer death caused disable state for only 1 second) | |||
Curto-Circuito |
Added: Projectile destruction has been moved to alt-fire at the cost of -15 per shot. There is a 0.5s cool down between attempts and refire | ||
Added: Cannot pick up buildings when the Short Circuit is deployed | |||
Pistoleiro |
Changed: Mini Sentry Guns can now be repaired | ||
Changed: Mini Sentry Guns can now be Wrench construction boosted | |||
Changed: Mini Sentry base build speed decreased. Mini Sentry Guns that are Wrench boosted build slightly faster than previously | |||
Changed: Mini Sentry Guns start at 50% health on construction and gain health during construction instead of starting at 100% | |||
Changed: Metal gibs from destroyed Mini Sentry Guns no longer grant any metal | |||
Chave Dentada |
Added: +15% swing speed | ||
Changed: With the change to Base Construction boost, Jag bonus has improved. 30% increase of 1.5x makes a total of 1.95x (total of 2.95x when base speed is added) | |||
Added: 20% repair penalty (Repairs will give up to 80hp per swing instead 100hp per swing) | |||
Efeito Eureka |
Changed: Previous penalties have been removed and replaced with the following: | ||
Added: Construction hit speed boost decreased by 50% | |||
Added: 50% less metal from pickups and Dispensers | |||
Vacinador |
Added: Vaccinator Über deploys now always take exactly 1 bar of Übercharge. | ||
Added: Vaccinator Über deploys give the patient a 2.5 second bubble of 75% damage resistance of the current resist type and full crit resistance to that type. These bubbles do not disappear if the Medic stops targeting the current patient. Multiple bubbles of different types can be applied to the same patient or multiple patients given the same resist Über each consuming 1 charge. | |||
Changed: Vaccinator Über build now suffers the same penalties as other Mediguns when it comes to multiple Medics on the same target and max overhealed patients | |||
Changed: Reduced the bonus healing a Medic received for properly selecting the right damage resistance type from 25% of incoming damage to 10% of incoming damage | |||
Added: Penalty of 66% decreased Übercharge build rate while healing a overhealed patient | |||
Juramento Solene |
Added: Added 10% attack speed penalty | ||
Tranquilizador de Sydney |
Changed: Jarate now applies on all scoped shots, duration scales with charge duration (2 to 8 seconds) | ||
Barganha do Bazar |
Changed: No longer lose heads on miss | ||
Changed: Now requires 2 headshot kills to be back at base speed and 6 kills for 200% charge rate | |||
Changed: Each head boosts charge rate by 25% up to 200% | |||
Changed: Collecting a head requires a headshot kill and not just a headshot | |||
Changed: Increased charge rate penalty changed to 50% (from 25%) | |||
Campista Confortável |
Removed: Increased damage taken penalty | ||
Facalhão |
Changed: Changed penalty from +20% fire vulnerability to +20% damage vulnerability while active | ||
Capanga |
Changed: +20% damage bonus while undisguised to +20% damage bonus while disguised | ||
Espiãolactite |
Added: Spy-cicle recharge timer can now be reduced by picking up ammo boxes | ||
Changed: Changed fire immunity for 3 seconds to fire immunity for 1 second and 10 seconds of afterburn immunity | |||
Removed: Silent killer attribute | |||
Grande Ganhador |
Added: 3 second speed gain on kill | ||
Kunai do Conspirador |
Changed: Reduced health penalty reduced to -55 health (from -65 health) | ||
Changed: Increased minimum health gain of 75 on kill | |||
Changed: Increased maximum overheal from Kunai increased to 210 (from 195) | |||
Capa e Punhal |
Added: Can now pick up ammo kits for cloak meter while visible. Previously could not pick up ammo packs for cloak. Cloak gain is at a reduced rate when compared to stock Invis Watch on ammo pick up | ||
Toque da Morte |
Added: When Feign Death is triggered, the Spy receives a 3 second speed boost | ||
Changed: Initial attack that triggers feign death has its damage reduced by 50% | |||
Changed: Feign Death stealth has no bump shimmer for 3 seconds | |||
Changed: Increased drain rate to a decreased drain rate. Overall duration of invisibility is still 7 seconds when accounting for initial spend of 50% cloak meter for triggering Feign Death | |||
Changed: Reduced cloak regen rate from to 50% faster (from 80%) | |||
Added: Triggering Feign Death instantly removes 50% cloak meter | |||
Changed: Damage resistance on triggering feign death scales over time. 65% to 20% over 3 seconds | |||
Changed: 3 seconds after triggering Feign Death, the Spy is under normal invisible conditions (20% armor and shimmers if bumped or shot) | |||
Changed: Can no longer pick up ammo for cloak meter while cloaked | |||
Kit de Disfarce |
Added: Pressing 'reload' (tecla pré-definida: R) also toggles the disguise team. | ||
Soldier Pyro Heavy Engineer |
Ataque de Pânico |
Changed: Increased base fire rate to 30% (from 15%) | |
Added: 50% faster switch to speed | |||
Changed: Increased base reload speed to 50% faster (from 33%) |
Achievements
Five new achievements were introduced in this update.
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Trivia
- An unused community-made weapon, the Afterburner, can be spotted in the pile of weapons on the right of the balance changes image on the Day 2 update page.
Gallery
External links
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