Difference between revisions of "Gunslinger"

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{{Featured article tag}}
 
{{Featured article tag}}
 
{{Item infobox
 
{{Item infobox
| type            = Silah
+
| type            = weapon
| team-colors      = Evet
+
| team-colors      = yes
| kill-icon-2      = Gunslinger üçlü yumruk
+
| kill-icon-2      = Gunslinger triple punch
| kill-icon-3      = organ öğütücü
+
| kill-icon-3      = organ grinder
| kill-tooltip-3  = Alay eden
+
| kill-tooltip-3  = Taunting
 
| used-by          = [[Engineer]]
 
| used-by          = [[Engineer]]
| slot            = Yakın dövüş
+
| slot            = melee
| equip-region    = Kollar
+
| equip-region    = arms
 
| released        = {{Patch name|7|8|2010}}<br>([[Engineer Update]])
 
| released        = {{Patch name|7|8|2010}}<br>([[Engineer Update]])
| availability    = {{avail|Kilidini açmak|Düşürmek(sandık vb.)|Oluşturmak|Satın alım|Yapım1|Yapım18|Yapım30-garip|koleksiyoncunun}}
+
| availability    = {{avail|Unlock|drop|craft|purchase|Crate1|Crate18|Crate30-strange|collectors}}
| numbered        = Hayır
+
| numbered        = no
| loadout          = Yes
+
| loadout          = yes
   | item-kind      = Robot Kol
+
   | item-kind      = Robot Arm
 
   | level          = 15
 
   | level          = 15
   | att-1-positive = Kuşanana maksimum +25 sağlık.
+
   | att-1-positive = +25 max health on wearer
   | att-2-positive = Taret inşa hızını %150 arttırır.
+
   | att-2-positive = Sentry build speed increased by 150%
   | att-3-positive = Üst üste üçüncü başarılı yumruk her zaman critik hasar verir.
+
   | att-3-positive = Third successful punch in a row always crits.
   | att-4-negative = Raskele kritik hasar yok
+
   | att-4-negative = No random critical hits
   | att-5-negative = Taret'i Mini Taret ile değiştirir.
+
   | att-5-negative = Replaces the Sentry with a Mini-Sentry
 
}}
 
}}
  
{{hatnote|''Robot kol'' yönlendirmeleri burada. Özel Cadılar Bayramı 2012 öğesi için, [[Voodoo-Lanetli Robot Kol]]'a bakın.}}
+
{{hatnote|''Robot arm'' redirects here. For the special Halloween 2012 item, see [[Voodoo-Cursed Robot Arm]].}}
  
{{Quotation|'''Gunslinger''''ın blog yazısı|İki şeyin olduğunu söyle: mükemmel bir el ve bir büyükbaba için harika bir mucit. Bir gün, bir güdük robotunun elinin bir kol-güdük yerini alması anlamına gelen bir plana rastlıyorsun. Bekle, üç şey var: el, dede ve bir testere.}}
+
{{Quotation|Blog post highlighting the '''Gunslinger'''|Say you have two things: a perfectly good hand, and a brilliant inventor for a grandfather. One day you stumble across a blueprint for an amazing-as-hell robot hand meant to replace an arm-stump. Wait, you have three things: the hand, the grandfather, and a saw.}}
  
'''Gunslinger''' [[Engineer]] için, kilidi açılabilir bir [[Weapons#engiemelee|yakın-dövüş silahı]]dır. Bu, Engineer için sağ elinin [[bodygroup|yerini alan]] bir [[w:prosthesis|protez el]]dir.  
+
The '''Gunslinger''' is an unlockable [[Weapons#engiemelee|melee weapon]] for the [[Engineer]]. It is a robotic [[w:prosthesis|prosthetic hand]] which [[bodygroup|replaces]] the Engineer's right hand.  
  
Gunslinger, Engineer'e silahla rastgele [[kritik isabet]]i devre dışı bırakma maliyetiyle ek +25 maksimum sağlık olarak verir (toplam sağlığını 150'ye çıkarır). Ancak, oyuncu düşmanlara üç bölümlü bir kombo saldırı gerçekleştirebilir. Oyuncunun saldırı anahtarı serbest bırakmadan art arda 3 başarılı vuruş yapması halinde, üçüncü vuruş (sıkışık bir yumrukla hızlı bir şekilde aşağı doğru hareket), garantili bir kritik vuruş anlamına gelir. Saldırı anahtarının kaçırılmış bir yumruğu veya serbest bırakılması, açılanları sıfırlar. Ancak, üç yumrukun aynı hedefe, iki farklı hedefe ya da üç farklı hedefe çarpıp vurmadığı, saldırılarda duraklama ve duraklama olmadığı sürece, üçüncü vuruş, düşman oyuncu vurulduğunda garantili bir kritik vuruş anlamına gelir. - 20 Ekim 2017 Yama # 1'den önce, oyuncu bir düşmana vurmayı başarıncaya kadar, saldırı anahtarını basılı tutmanın üçüncü vuruş eleştirmenlerini "saklaması" anlamına geliyordu; kayıp üçüncü vuruş eleştirmeni sıfırlamadı. ->
+
The Gunslinger grants the Engineer an additional of 25 maximum health (raising his total health to 150), at the cost of disabling random [[critical hits]] with the weapon. However, the player is able to perform a three-part combo attack on enemies. Should the player score 3 melee hits in succession, without releasing the attack key, the third punch (a swift downward motion with a clenched fist) scores a guaranteed critical hit. Any missed punch or release of the attack key resets the combo. However, as long as there is no miss and no pause in the attacks, whether all three punches hit the same target, two different targets, or three different targets, the third hit scores a guaranteed critical hit on whichever enemy player is hit.<!-- Prior to the October 20, 2017 Patch #1, it used to be that holding down the attack key would "store" the third hit crit until the player managed to hit an enemy; missing did not reset the third hit crit. -->
  
​Her ne kadar bu silah rasgele kritik isabetlerle uğraşmasa da, Gunslinger düzenli olarak [[Kritik vuruşlar # Kritik arttırma | kritik darbeler]] olabilir; ama bir vücut yeri olmak, eleştirmen arttığında parlamıyor. [[Yumruk]] 'a benzer şekilde, parmaklar sadece eleştirel yükseltmeyi göstermek için kıvılcımlar gösterir.
+
​Even though this weapon does not deal random critical hits, the Gunslinger can be [[Critical hits#Crit Boost|crit boosted]] by regular means; but being a body location, it does not glow when crit boosted. Similiarly to the [[Fists]], the fingers only show sparks to indicate the crit boost.
  
Gunslinger'ın kullanılması, [[Sentry Gun # Combat Mini-Sentry Gun | Combat Mini-Sentry Gun]] ile bir Engineer'ın [[Sentry Gun]] standardını değiştirir. Mini Taret, standart Taret çok daha hızlıdır, döner ve ateş eder; Ancak, yükseltilemez ve her vuruş, standart bir Seviye 1 Nöbet silahınınkiyle karşılaştırıldığında daha az hasar verir. Yok edilen bir Kombat Mini-Taret [[vücut parçaları# Yapı vücut parçaları | vücut parçaları]], Engineer'e herhangi bir [[Metal | metal]] teslim alımına izin vermez.
+
Using the Gunslinger replaces the Engineer's standard [[Sentry Gun]] with a [[Sentry Gun#Combat Mini-Sentry Gun|Combat Mini-Sentry Gun]]. The Mini-Sentry builds, rotates, and fires much faster than the standard Sentry Gun; however, it cannot be upgraded, and each shot deals lower damage compared to that of a standard Level 1 Sentry Gun. The [[Gibs#Building gibs|gibs]] from a destroyed Combat Mini-Sentry Gun do not grant the Engineer any [[Metal|metal]] when picked up.
  
Farklı bir yakın dövüş silahına geçmek, inşa edilmişse, Kombat Mini-Taret'i yok eder. Benzer şekilde, Gunslinger'a farklı bir yakın dövüş silahından geçiş yapılması, orijinal Taret'in, eğer inşa edilmişse, yükseltme ilerlemesinden bağımsız olarak desente olmasına neden olacaktır.
+
Switching to a different melee weapon destroys the Combat Mini-Sentry Gun, if it is built. Similarly, switching to the Gunslinger from a different melee weapon will cause the original Sentry Gun to be destoryed, if built, regaurdless of upgrade progress.
  
Gunslinger ile [[Alay etme]]k, [[Organ öğütücü]] alay atışını gerçekleştirir.
+
[[Taunt]]ing with the Gunslinger equipped performs the [[Organ Grinder]] kill taunt.
  
Gunslinger, 11 [[Engineer başatım]]ını elde eden bir oyuncuya otomatik olarak verilir.
+
The Gunslinger is automatically given to any player who obtains 11 [[Engineer achievements]].
  
== Hasar Ve Fonksiyonlar Grafiği ==
+
== Damage and function times ==
 
{{Damage table
 
{{Damage table
 
| identical          = [[Wrench]]
 
| identical          = [[Wrench]]
| damagetype        = {{common string|Melee}}
+
| damagetype        = Melee
| rangetype          = {{common string|Melee}}
+
| rangetype          = Melee
  
| damage            = Evet
+
| damage            = yes
 
|  base              = 65
 
|  base              = 65
 
|  crit              = 195
 
|  crit              = 195
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|  metal cost repairing = 1 + damage / 3
 
|  metal cost repairing = 1 + damage / 3
 
|  metal cost reloading = 1 / bullet<br/>2 / rocket salvo
 
|  metal cost reloading = 1 / bullet<br/>2 / rocket salvo
| function times    = Evet
+
| function times    = yes
 
|  attack interval  = 0.8 s
 
|  attack interval  = 0.8 s
 
}}
 
}}
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{{Weapon Demonstration}}
 
{{Weapon Demonstration}}
  
== Oluştur==
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== Crafting ==
 
{{See also|Crafting}}
 
{{See also|Crafting}}
  
=== Taslak ===
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=== Blueprint ===
 
{{Blueprint| autoresult = Engineer Melee}}
 
{{Blueprint| autoresult = Engineer Melee}}
  
=== Yapım malzemesi olarak ===
+
=== As a crafting ingredient ===
 
{{Blueprint
 
{{Blueprint
| ingredient-1 = Yenilenmiş Metal
+
| ingredient-1 = Reclaimed Metal
| ingredient-2 = Hurda metal
+
| ingredient-2 = Scrap Metal
 
| ingredient-3 = Gunslinger
 
| ingredient-3 = Gunslinger
| result = Kısa devre
+
| result = Short Circuit
 
}}
 
}}
  
== Garip değişkenleri ==
+
== Strange variant ==
 
{{Strange item info
 
{{Strange item info
 
  | item-type = Robot Arm
 
  | item-type = Robot Arm
 
  | rankson = sentry kills
 
  | rankson = sentry kills
 
  | rankson2 = kills
 
  | rankson2 = kills
  | can deal taunt damage = Evet
+
  | can deal taunt damage = yes
   | att-1-positive = Kuşanana maksimum +25 sağlık.
+
   | att-1-positive = +25 max health on wearer
   | att-2-positive = Taret inşa hızını %150 arttırır.
+
   | att-2-positive = Sentry build speed increased by 150%
   | att-3-positive = Üst üste üçüncü başarılı yumruk her zaman critik hasar verir.
+
   | att-3-positive = Third successful punch in a row always crits.
   | att-4-negative = Raskele kritik hasar yok
+
   | att-4-negative = No random critical hits
   | att-5-negative = Taret'i Mini Taret ile değiştirir.
+
   | att-5-negative = Replaces the Sentry with a Mini-Sentry
  | can deal damage = Evet
+
  | can deal damage = yes
  | can deal gib damage = Hayır
+
  | can deal gib damage = no
  | can headshot = Hayır
+
  | can headshot = no
  | can reflect projectiles = Hayır
+
  | can reflect projectiles = no
  | can deal posthumous damage = Hayır
+
  | can deal posthumous damage = no
  | can extinguish = Hayır
+
  | can extinguish = no
  | can destroy sappers = Evet
+
  | can destroy sappers = yes
  | notes = Bu silaha eklenen herhangi bir garip parça, eylemleri sadece '' 'Gunslinger' '' içindir, yapılan herhangi bir taret için değil.
+
  | notes = Any strange parts added to this weapon will only count actions with the '''Gunslinger''' itself, not any built sentry guns.
 
 
 
}}
 
}}
  

Revision as of 18:53, 27 August 2018

Robot arm redirects here. For the special Halloween 2012 item, see Voodoo-Cursed Robot Arm.
Say you have two things: a perfectly good hand, and a brilliant inventor for a grandfather. One day you stumble across a blueprint for an amazing-as-hell robot hand meant to replace an arm-stump. Wait, you have three things: the hand, the grandfather, and a saw.
— Blog post highlighting the Gunslinger

The Gunslinger is an unlockable melee weapon for the Engineer. It is a robotic prosthetic hand which replaces the Engineer's right hand.

The Gunslinger grants the Engineer an additional of 25 maximum health (raising his total health to 150), at the cost of disabling random critical hits with the weapon. However, the player is able to perform a three-part combo attack on enemies. Should the player score 3 melee hits in succession, without releasing the attack key, the third punch (a swift downward motion with a clenched fist) scores a guaranteed critical hit. Any missed punch or release of the attack key resets the combo. However, as long as there is no miss and no pause in the attacks, whether all three punches hit the same target, two different targets, or three different targets, the third hit scores a guaranteed critical hit on whichever enemy player is hit.

​Even though this weapon does not deal random critical hits, the Gunslinger can be crit boosted by regular means; but being a body location, it does not glow when crit boosted. Similiarly to the Fists, the fingers only show sparks to indicate the crit boost.

Using the Gunslinger replaces the Engineer's standard Sentry Gun with a Combat Mini-Sentry Gun. The Mini-Sentry builds, rotates, and fires much faster than the standard Sentry Gun; however, it cannot be upgraded, and each shot deals lower damage compared to that of a standard Level 1 Sentry Gun. The gibs from a destroyed Combat Mini-Sentry Gun do not grant the Engineer any metal when picked up.

Switching to a different melee weapon destroys the Combat Mini-Sentry Gun, if it is built. Similarly, switching to the Gunslinger from a different melee weapon will cause the original Sentry Gun to be destoryed, if built, regaurdless of upgrade progress.

Taunting with the Gunslinger equipped performs the Organ Grinder kill taunt.

The Gunslinger is automatically given to any player who obtains 11 Engineer achievements.

Damage and function times

See also: Damage
Identical to: Wrench
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 65
Critical 195
Mini-crit 88
Damage repaired per hit 105
Upgrade amount per hit 25
Metal cost per repairing hit 1 + damage / 3
Metal cost for reloading ammo 1 / bullet
2 / rocket salvo
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Class Token - Engineer Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Engineer.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Gunslinger.png Item icon Southern Hospitality.png Item icon Jag.png Item icon Eureka Effect.png

As a crafting ingredient

Reclaimed Metal Scrap Metal Gunslinger Short Circuit
Item icon Reclaimed Metal.png + Item icon Scrap Metal.png + Item icon Gunslinger.png = Item icon Short Circuit.png

Strange variant


Related achievements

Leaderboard class engineer.png Engineer

Built to Last
Built to Last
Help a single building tank over 2000 damage without being destroyed.


Circle the Wagons
Circle the Wagons
Repair 50,000 damage to friendly buildings constructed by other players.


Doc, Stock, and Barrel
Doc, Stock, and Barrel
Repair a sentry gun under fire while being healed by a Medic.


Fistful of Sappers
Fistful of Sappers
Destroy 25 sappers on buildings built by other team members.


Get Along!
Get Along!
Manage to get to, and then remove, a sapper placed on your building while you were several meters away.
Land Grab
Land Grab
Help a teammate construct a building.


Quick Draw
Quick Draw
Kill a Spy and two sappers within 10 seconds.


Rio Grind
Rio Grind
Perform 50 repairs and/or reloads on a Sentry gun being Wrangled by another Engineer.


Silent Pardner
Silent Pardner
Upgrade 50 buildings built by other team members.


The Wrench Connection
The Wrench Connection
Kill a disguised spy with your Wrench.

Update history

July 8, 2010 Patch (Engineer Update)
  • The Gunslinger was added to the game.

July 9, 2010 Patch

  • The Gunslinger 3 hit combo now only increments the combo count when hitting enemy players.

July 13, 2010 Patch

  • Fixed an exploit where Engineers could create level 3 mini-Sentry Guns.

February 3, 2011 Patch

  • Engineers who hit teammate Sentry Guns with their Wrench now get kill assists from that Sentry Gun.

February 14, 2011 Patch

  • [Undocumented] Fixed Engineer's first-person arms using the wrong bodygroup when having a renamed Shotgun or Pistol equipped with the Gunslinger.
  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).

April 14, 2011 Patch (Hatless Update)

  • Changed attribute:
    • Replaced the no-crit attribute with -25% damage on the Gunslinger.

April 15, 2011 Patch

  • Changed attribute:
    • [Undocumented] Replaced the -25% damage attribute with no-crit.

August 18, 2011 Patch

  • [Undocumented] This weapon was added to the crafting blueprint for the Short Circuit.

September 6, 2011 Patch

  • Fixed a bug that would cause the Gunslinger to draw a normal Engineer hand first-person sometimes when wielding other weapons.

October 13, 2011 Patch (Manniversary Update & Sale)

  • Gunslinger given a unique swing line.
  • [Undocumented] Added Strange Quality.

January 11, 2012 Patch

  • Fixed some cases where strange wrenches would fail to correctly count kills.

October 9, 2012 Patch

  • Fixed the Gunslinger not accepting "Sappers Removed" strange parts.

July 10, 2013 Patch

  • Fixed a bug that caused mini-Sentry Guns to heal while being constructed.

September 3, 2013 Patch

  • Fixed the Gunslinger's taunt kill not counting towards taunt kills on a Strange Gunslinger.

November 12, 2013 Patch

January 9, 2014 Patch

  • Fixed Killstreak sheens for the Gunslinger.

June 11, 2014 Patch #1

  • [Undocumented] Dispensers Now only cost 70 metal to build.

June 11, 2014 Patch #2

  • Fixed being charged the incorrect amount of metal for a Dispenser when The Gunslinger is equipped.

March 12, 2015 Patch

  • Fixed an exploit related to the Gunslinger and hitting teammates to generate a guaranteed third hit that is critical.
  • Updated the description for the Gunslinger to include the three hit combo.

July 2, 2015 Patch #1 (Gun Mettle Update)

  • Updated description to better detail the weapon's features.
  • Changed attributes:
    • Mini Sentry Guns can now be repaired.
    • Mini Sentry Guns can now be Wrench construction boosted.
    • Mini Sentry base build speed decreased. Mini Sentry Guns that are Wrench boosted build slightly faster than previously.
    • Mini Sentry Guns start at 50% health on construction and gain health during construction instead of starting at 100%.
    • Metal gibs from destroyed Mini Sentry Guns no longer grant any metal.

October 20, 2017 Patch #1 (Jungle Inferno Update)

  • Fixed the Engineer being able to store the Gunslinger's melee crit for a future melee attack.

Unused content

  • The Engineer model has an attachment point named "exhaust" which is located where the exhaust port for the Gunslinger is. At one point, the Gunslinger may have have been planned to give off exhaust particles.

Bugs

An Engineer holding both the Southern Hospitality and the Gunslinger at once.
  • Weapon switching glitches can occur with the Gunslinger and any Wrench, which creates a glitched client view model of the Gunslinger holding the selected Wrench at the same time (which should be impossible as they are both melee weapons, and thus could not be used together). It is also possible for the Gunslinger to appear as the Engineer's default glove.
  • The right-hand gib of the gibbed Gunslinger-wearing Engineer will still show his regular glove.
  • If an ÜberCharge is deployed on the Engineer using the Gunslinger, it will show a wrong skin position of the invulnerable Engineer.
  • If connection to the item server is lost while equipped with the Gunslinger, the Engineer's right arm will be invisible on all weapons.
  • Occasionally, the Gunslinger will not load in-game and the melee weapon slot goes missing. This glitch can be fixed by switching to a wrench of any kind.
  • If the player has the Short Circuit and the Gunslinger both equipped, the two items may sometimes glitch and show a distorted Engineer hand when first deployed.

Trivia

Radigan Conagher wielding the Gunslinger.
  • The critical hit animation for the Gunslinger is a punch being swung downward. After playing the critical hit animation, and if left idle, the Gunslinger will jerk and produce a mechanical twitching noise, before resuming the normal idle animation. This is only a visual effect.
  • The Gunslinger, along with the Frontier Justice, Wrangler, and Southern Hospitality, appear to have been designed by Radigan Conagher, the Engineer's grandfather. This is shown by a hidden link in the Engineer Update.
  • The Gunslinger shares traits with the P.D.Q., an Engineer weapon from the closed beta. Both items share the ability to construct non-upgradable Sentry Guns in a shorter time span than normal. In contrast, the Gunslinger's 4x construction rate for the Mini-Sentry beats the P.D.Q.'s 1.5x construction rate for all buildings.
  • The term "gunslinger" is used to refer to a person, commonly in the American Old West, who was dangerous and skilled with a gun.
  • The concept of a robot arm item was added based on community feedback of the background blueprints in the Engineer Update teaser trailer[1].
  • A promotional advertisement featured for Brütal Legend shows The Gunslinger second to the left.

Gallery

References

See also