Halloween Spells

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Not to be confused with the magic spells of Helltower.
No magic is beneath Merasmus!
Merasmus

Halloween Spells are single use tool items that are used to give various Halloween themed effects to weapons, cosmetic items, or classes depending on the spell. They were added in the Spectral Halloween Special, and are enabled and obtainable annually during subsequent Halloween events.

The Spell Items during the Scream Fortress 2012 event lasted from October 26, 2012 to November 9, 2012. Any spell effects that were applied to any items, along with any unused spells, were erased from players' inventories upon launching Team Fortress 2 after the end of the event. They were enabled and made obtainable again for Scream Fortress 2013, which lasted from October 29, 2013 to November 11, 2013. As of the November 11, 2013 patch the effects of Halloween spells are only visible during Halloween events, a Full Moon, or under the effects of the Enchantment: Eternaween.

Halloween Spells can be found inside Haunted Halloween Gifts on Ghost Fort.

Types of Spells

Footprint Effects

Paint Effects

Weapon Effects

Vocal Effects

Update history

October 26, 2012 Patch (Spectral Halloween Special)

  • Halloween Spells were added to the game.

October 29, 2013 Patch (Scream Fortress 2013)

  • Enabled Halloween Spell Potions.

November 11, 2013 Patch

  • Updated Halloween spells so that the effects will only be visible during Halloween/Full Moon events.
  • [Undocumented] Halloween spells are no longer tradable.

November 12, 2013 Patch

  • Fixed some Halloween spells not working during Eternaween

December 6, 2013 Patch

  • Fixed some cases where Halloween spell effects on items would not appear when they were supposed to.

Bugs

  • The backpack icons for the spells incorrectly use the coloring overlays intended for paint cans.
  • When trying to apply a spell to a stock weapon, you are able to select it from the backpack and a confirmation message appears, but the effect is not applied and the spell is not consumed.
  • Spells meant to be used with only one class can be applied to accessories which can be equipped by multiple classes, granting the spell's ability to whatever class wears the affected accessory.
    • This is due to them all applying the same effect, "Voices From Below". The only real difference is which cosmetics they can be applied to.
  • Disguised and Cloaked Spies wearing hats with footprint effects will still have the footprints appear as they move.
  • When a weapon with the Exorcism spell activates a Spy's Dead Ringer, no ghosts appear.
  • Gourd Grenades cannot be applied to The Sticky Jumper, and Squash Rockets cannot be applied to the Rocket Jumper.
  • The Team Spirit Footprints spell will be the color of a disguised Spy's team as opposed to the team the Spy is disguised as.

Trivia

  • The backpack icons are screenshots of the models. Each type of flask and its textures are present in the game files.
    • The liquid of those flasks is set to be paintable.
  • There is an unused flask model, which resembles the format of the Exorcism Halloween spell. The biggest difference is that the model contains a sticker of the Merasmus hat at the back and it also includes a pick-up rotating animation.
    • The unused flask model is also set to be paintable and there are seven different skins for each color of the Halloween spells that appears on the backpack icons (red, orange, cyan, green, alternative cyan, blue and purple).