Difference between revisions of "Horseless Headless Horsemann's Headtaker"

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(Blueprint)
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| image              = Demoman Unusual Horseless Headless Horsemann's Headtaker.png
 
| image              = Demoman Unusual Horseless Headless Horsemann's Headtaker.png
 
| kill-icon-1        = Horseless Headless Horsemann's Headtaker
 
| kill-icon-1        = Horseless Headless Horsemann's Headtaker
| kill-icon-2        = decapitation
+
| kill-icon-2        = barbarian swing
 
| kill-tooltip-2    = Taunting
 
| kill-tooltip-2    = Taunting
| used-by            = [[Demoman]]
+
| used-by            = {{used by|Demoman}}
 
| slot              = melee
 
| slot              = melee
| released          = {{Patch name|10|27|2010}}<br />([[Scream Fortress Update]])
+
| released          = {{Patch name|10|27|2010}}
| availability      = {{Avail|Craft}}
+
| released-major    = Scream Fortress Update
 +
| availability      = {{avail|craft}}
 
| trade              = no
 
| trade              = no
 
| gift              = no
 
| gift              = no
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| loadout            = yes
 
| loadout            = yes
 
   | quality          = unusual
 
   | quality          = unusual
   | item-kind        = Axe
+
   | item-kind        = {{item kind|Axe}}
  | level            = 1-100
+
   | item-description = {{item description|Horseless Headless Horsemann's Headtaker}}
   | item-description = Cursed by dark spirits similar to those that dwell within the Eyelander.
+
   | item-flags      = {{attribute|CannotTrade}}
   | item-flags      = Not Tradable or Marketable
+
   | att-1-neutral    = {{attribute|IsASword}}
   | att-1-neutral    = This weapon has a large melee range and deploys and holsters slower
+
   | att-2-negative  = {{attribute|CritChance_Disabled}}
   | att-2-negative  = No random critical hits
+
   | att-3-negative  = {{attribute|MaxHealth_Negative|-25}}
   | att-3-negative  = -25 max health on wearer
 
 
}}
 
}}
{{Quotation|'''The Demoman''' on cowardly, undead horsemenn|See? I told ye they were a buncha' wee lasses!|sound=Demoman_cheers05.wav}}
 
The '''Horseless Headless Horsemann's Headtaker''', commonly abbreviated as the '''UHHHH''', '''HHHH''', '''HHH Axe''' or simply '''Headtaker''', is a [[Weapons#demomanmelee|melee weapon]] for the [[Demoman]]. It is the rustic, single-bladed axe wielded by the [[Horseless Headless Horsemann]]. The blade is chipped and worn in some places, sporting a malevolently-grinning face cut into its broad edge that is similar to the face commonly carved on pumpkins for Halloween.
 
  
This weapon functions identically to the [[Eyelander]] and [[Nessie's Nine Iron]], except for using the sounds used by the Horsemann's axe.
+
{{Quotation|'''The Demoman''' on cowardly, undead horsemenn|See? I told ye they were a buncha' wee lasses!|sound=Demoman cheers05.wav}}
  
[[Taunt]]ing with the Horseless Headless Horsemann's Headtaker equipped will perform the [[Decapitation]] kill taunt.  
+
The '''Horseless Headless Horsemann's Headtaker''' is a [[Weapons#demomanmelee|melee weapon]] for the [[Demoman]]. It is the rustic, single-bladed axe wielded by the [[Horseless Headless Horsemann]]. The blade is chipped and worn in some places, sporting a malevolently-grinning face cut into its broad side that is similar to faces commonly carved on pumpkins for Halloween.
  
The Horseless Headless Horsemann's Headtaker is available to anyone with a [[Account types|premium account]] who has acquired the [[Haunted Metal Scrap]] before or after the [[Scream Fortress]] event by killing the Horsemann with a melee weapon; it may then be crafted through the prescribed blueprint.
+
This weapon functions identically to the [[Eyelander]], except for using the sounds used by the Horsemann's axe.
 +
 
 +
[[Taunts|Taunting]] with the Horseless Headless Horsemann's Headtaker equipped results in the [[Barbarian Swing]] kill taunt.
 +
 
 +
The Horseless Headless Horsemann's Headtaker is available to anyone with a [[Account types|premium account]] who has acquired the [[Haunted Metal Scrap]] before or after the [[Scream Fortress Update]] by killing the Horsemann with a melee weapon; it may then be crafted through the prescribed blueprint.
  
 
== Damage and function times ==
 
== Damage and function times ==
 
{{Damage table
 
{{Damage table
| identical = [[Bottle]], [[Eyelander]], [[Nessie's Nine Iron]]
+
| identical       = [[Bottle]] <!-- The damage and attack interval is identical to the Bottle, the stats are not relevant here -->
| damagetype         = Melee
+
| damagetype     = Melee
| rangetype         = Melee
+
| rangetype       = Melee
  
| damage             = yes
+
| damage         = yes
|  base             = 65
+
|  base           = 65
|  crit             = 195
+
|  crit           = 195
|  minicrit         = 88
+
|  minicrit       = 88
  
| function times = yes
+
| function times = yes
 
| attack interval = 0.8 s
 
| attack interval = 0.8 s
 
}}
 
}}
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=== Blueprint ===
 
=== Blueprint ===
 
{{Blueprint
 
{{Blueprint
| ingredient-1 = Refined Metal X 2
+
| ingredient-1 = Refined Metal
| ingredient-2 = Haunted Metal Scrap
+
| ingredient-2 = Refined Metal
| ingredient-3 = Scotsman's Skullcutter
+
| ingredient-3 = Haunted Metal Scrap
 +
| ingredient-4 = Scotsman's Skullcutter
 
| result = Horseless Headless Horsemann's Headtaker
 
| result = Horseless Headless Horsemann's Headtaker
 
}}
 
}}
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== Strange variant ==
 
== Strange variant ==
 
{{Strange item info
 
{{Strange item info
  | item-type = Axe
+
  | item-type = {{item kind|Axe}}
 
  | rankson = heads taken
 
  | rankson = heads taken
 
  | can deal taunt damage = yes
 
  | can deal taunt damage = yes
   | item-description = Cursed by dark spirits similar to those that dwell within the Eyelander.
+
   | item-kind        = {{item kind|Axe}}
   | item-flags      = Not Tradable
+
   | item-description = {{item description|Horseless Headless Horsemann's Headtaker}}
   | att-1-neutral    = This weapon has a large melee range and deploys and holsters slower
+
   | att-1-neutral    = {{attribute|IsASword}}
   | att-2-negative  = No random critical hits
+
   | att-2-negative  = {{attribute|CritChance_Disabled}}
   | att-3-negative  = -25 max health on wearer
+
   | att-3-negative  = {{attribute|MaxHealth_Negative|-25}}
 +
  | item-flags      = {{attribute|CannotTrade}}
 
  | can deal damage = yes
 
  | can deal damage = yes
 
  | can be equipped by soldier or demo = yes
 
  | can be equipped by soldier or demo = yes
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== Related achievements ==
 
== Related achievements ==
==={{Class link|Demoman}}===
+
=== {{Class link|Demoman}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Demoman|Beat Me Up, Scotty}}
 
| 1 = {{Show achievement|Demoman|Beat Me Up, Scotty}}
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}}
 
}}
  
=== [[File:Ghostchievements icon.png|20px|link=Ghostchievements]] [[Ghostchievements]] ===
+
 
 +
=== {{Achiev type link|ghostchievements}} ===
 
{{Show achievement|Halloween|Gored!|width=50%}}
 
{{Show achievement|Halloween|Gored!|width=50%}}
  
 
== Update history ==
 
== Update history ==
{{Update history | '''{{Patch name|10|27|2010}}''' ([[Scream Fortress Update]])
+
{{Update history|
 +
'''{{Patch name|10|27|2010}}''' ([[Scream Fortress Update]])
 
* The Horseless Headless Horsemann's Headtaker was added to the game.
 
* The Horseless Headless Horsemann's Headtaker was added to the game.
  
 
'''{{Patch name|2|14|2011}}'''
 
'''{{Patch name|2|14|2011}}'''
* Fixed [[melee]] attacks not destroying remote detonation pipes (Stickybombs).
+
* Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
  
 
'''{{Patch name|3|11|2011}}'''
 
'''{{Patch name|3|11|2011}}'''
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'''{{Patch name|4|14|2011}}''' ([[Hatless Update]])
 
'''{{Patch name|4|14|2011}}''' ([[Hatless Update]])
* Replaced the no-[[crit]] attribute with -25% damage on the Horseless Headless Horsemann's Headtaker.
+
* Replaced the no-[[Critical hits|crit]] attribute with -25% damage on the Horseless Headless Horsemann's Headtaker.
  
 
'''{{Patch name|4|15|2011}}'''
 
'''{{Patch name|4|15|2011}}'''
* {{undocumented}} Replaced the -25% damage attribute with no-crit.
+
* {{Undocumented}} Replaced the -25% damage attribute with no-crit.
  
 
'''{{Patch name|6|3|2011}}'''
 
'''{{Patch name|6|3|2011}}'''
 
* Added new community contributed response rules to the Horseless Headless Horsemann's Headtaker.
 
* Added new community contributed response rules to the Horseless Headless Horsemann's Headtaker.
* {{undocumented}} The Horseless Headless Horsemann's Headtaker was assigned the Decapitation taunt.
+
* {{Undocumented}} The Horseless Headless Horsemann's Headtaker was assigned the Barbarian Swing taunt.
  
 
'''{{Patch name|6|23|2011}}''' ([[Über Update]])
 
'''{{Patch name|6|23|2011}}''' ([[Über Update]])
* {{undocumented}} Fixed the Horseless Headless Horsemann's Headtaker showing the wrong blueprint in the crafting menu.
+
* {{Undocumented}} Fixed the Horseless Headless Horsemann's Headtaker showing the wrong blueprint in the crafting menu.
  
 
'''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]])
 
'''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]])
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'''{{Patch name|12|21|2011}}'''
 
'''{{Patch name|12|21|2011}}'''
* Fixed missing forces for [[Demoman]] swords.
+
* Fixed missing forces for Demoman swords.
  
 
'''{{Patch name|9|4|2012}}'''
 
'''{{Patch name|9|4|2012}}'''
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'''{{Patch name|10|29|2013}}''' ([[Scream Fortress 2013]])
 
'''{{Patch name|10|29|2013}}''' ([[Scream Fortress 2013]])
* {{undocumented}} Claiming heads with the Horseless Headless Horsemann's Headtaker will make the Demoman's eye glow green.
+
* {{Undocumented}} Claiming heads with the Horseless Headless Horsemann's Headtaker will make the Demoman's eye glow green.
  
 
'''{{Patch name|11|21|2013}}''' ([[Two Cities Update]])
 
'''{{Patch name|11|21|2013}}''' ([[Two Cities Update]])
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'''{{Patch name|10|29|2014}}''' ([[Scream Fortress 2014]])
 
'''{{Patch name|10|29|2014}}''' ([[Scream Fortress 2014]])
* {{undocumented}} Added [[Strange]] quality.
+
* {{Undocumented}} Added [[Strange]] quality.
  
 
'''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]])
 
'''{{Patch name|7|2|2015}} #1''' ([[Gun Mettle Update]])
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== Bugs ==
 
== Bugs ==
* Killing someone and then switching to another melee weapon with Resupply Locker will retain the eye effect on the Demoman.
+
* Killing someone and then switching to another melee weapon with Resupply Locker retains the eye effect and boosted shield bash damage on the Demoman.
* If a Specialized [[Killstreak]] or Professional [[Killstreak]] Kit is applied to the Horseless Headless Horsemann's Headtaker, the sheen will appear as lines running up and down the weapon. This may be a material error.
+
* If a Specialized or Professional [[Killstreak Kit]] is applied to the Horseless Headless Horsemann's Headtaker, the sheen appears as lines running up and down the weapon. This may be a material error.
 
* The Horseless Headless Horsemann's Headtaker does not appear when inspecting it from the [[Backpack]] menu.
 
* The Horseless Headless Horsemann's Headtaker does not appear when inspecting it from the [[Backpack]] menu.
  
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File:Horseless Headless Horsemann's Headtaker with Festive Chargin' Targe RED First Person.png|First-person view with [[RED]] [[Festive weapons|Festive]] Chargin' Targe.
 
File:Horseless Headless Horsemann's Headtaker with Festive Chargin' Targe RED First Person.png|First-person view with [[RED]] [[Festive weapons|Festive]] Chargin' Targe.
 
File:Horseless Headless Horsemann's Headtaker with Festive Chargin' Targe BLU First Person.png|First-person view with [[BLU]] Festive Chargin' Targe.
 
File:Horseless Headless Horsemann's Headtaker with Festive Chargin' Targe BLU First Person.png|First-person view with [[BLU]] Festive Chargin' Targe.
File:Horseless Headless Horsemann's Headtaker with Splendid Screen 1st person.png|First-person view with [[Splendid Screen]] (Classic Style).
+
File:Horseless Headless Horsemann's Headtaker with Splendid Screen 1st person.png|First-person view with [[Splendid Screen]] (Classic [[Styles|Style]]).
 
File:Horseless Headless Horsemann's Headtaker with Splendid Screen spike 1st person.png|First-person view with Splendid Screen (Spike Style).
 
File:Horseless Headless Horsemann's Headtaker with Splendid Screen spike 1st person.png|First-person view with Splendid Screen (Spike Style).
 
File:Horseless Headless Horsemann's Headtaker with Splendid Screen arrow 1st person.png|First-person view with Splendid Screen (Arrow Style).
 
File:Horseless Headless Horsemann's Headtaker with Splendid Screen arrow 1st person.png|First-person view with Splendid Screen (Arrow Style).
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== See also ==
 
== See also ==
* [[Demoman strategy#Eyelander + reskins|Eyelander + reskins strategy]]
+
* [[Basic Demoman strategy#Eyelander + reskins|Horseless Headless Horsemann's Headtaker strategy]]
  
{{ScreamFortressNav}}
+
{{Scream Fortress Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Demoman Nav}}
 
{{Demoman Nav}}
 +
 
[[Category:Halloween]]
 
[[Category:Halloween]]
 
[[Category:Reskins]]
 
[[Category:Reskins]]

Latest revision as of 20:01, 22 March 2024

See? I told ye they were a buncha' wee lasses!
The Demoman on cowardly, undead horsemenn

The Horseless Headless Horsemann's Headtaker is a melee weapon for the Demoman. It is the rustic, single-bladed axe wielded by the Horseless Headless Horsemann. The blade is chipped and worn in some places, sporting a malevolently-grinning face cut into its broad side that is similar to faces commonly carved on pumpkins for Halloween.

This weapon functions identically to the Eyelander, except for using the sounds used by the Horsemann's axe.

Taunting with the Horseless Headless Horsemann's Headtaker equipped results in the Barbarian Swing kill taunt.

The Horseless Headless Horsemann's Headtaker is available to anyone with a premium account who has acquired the Haunted Metal Scrap before or after the Scream Fortress Update by killing the Horsemann with a melee weapon; it may then be crafted through the prescribed blueprint.

Damage and function times

See also: Damage
Identical to: Bottle
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100% 65
Critical 195
Mini-crit 88
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Refined Metal Refined Metal Haunted Metal Scrap Scotsman's Skullcutter Horseless Headless Horsemann's Headtaker
Item icon Refined Metal.png + Item icon Refined Metal.png + Item icon Haunted Metal Scrap.png + Item icon Scotsman's Skullcutter.png = Item icon Horseless Headless Horsemann's Headtaker.png

Strange variant


Related achievements

Leaderboard class demoman.png Demoman

Beat Me Up, Scotty
Beat Me Up, Scotty
Use a critical swing with the Eyelander to kill 5 enemy players.


Brainspotting
Brainspotting
Decapitate 50 enemy players.


Left 4 Heads
Left 4 Heads
Decapitate 4 players with only 10 seconds between each kill.


Scotch Tap
Scotch Tap
Glory in the slaughter of your enemies using the Eyelander.
Shorn Connery
Shorn Connery
Decapitate a cloaked Spy.


Slammy Slayvis Woundya
Slammy Slayvis Woundya
Decapitate an enemy Soldier who is brandishing the Equalizer.


The Scottish Play
The Scottish Play
Get a melee kill while sticky jumping.


There Can Be Only One
There Can Be Only One
Decapitate your nemesis.


Ghostchievements icon.png Ghostchievements

Gored!
Gored!
Collect the Horseless Headless Horsemann's Haunted Metal Scrap.


Update history

October 27, 2010 Patch (Scream Fortress Update)
  • The Horseless Headless Horsemann's Headtaker was added to the game.

February 14, 2011 Patch

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).

March 11, 2011 Patch

  • Fixed the decapitation counters not being displayed for some weapons.
  • Fixed the Demoman not using the correct animations for some of his weapons.

March 15, 2011 Patch

  • The crafting cost of the Horseless Headless Horsemann's Headtaker was changed from 2 Refined Metal, a haunted Scrap Metal metal, and a Scotsman's Skullcutter to 1 Refined Metal, a haunted Scrap Metal metal, and a Scotsman's Skullcutter.

April 14, 2011 Patch (Hatless Update)

  • Replaced the no-crit attribute with -25% damage on the Horseless Headless Horsemann's Headtaker.

April 15, 2011 Patch

  • [Undocumented] Replaced the -25% damage attribute with no-crit.

June 3, 2011 Patch

  • Added new community contributed response rules to the Horseless Headless Horsemann's Headtaker.
  • [Undocumented] The Horseless Headless Horsemann's Headtaker was assigned the Barbarian Swing taunt.

June 23, 2011 Patch (Über Update)

  • [Undocumented] Fixed the Horseless Headless Horsemann's Headtaker showing the wrong blueprint in the crafting menu.

October 13, 2011 Patch (Manniversary Update & Sale)

  • Updated community contributed response rules.

December 21, 2011 Patch

  • Fixed missing forces for Demoman swords.

September 4, 2012 Patch

  • The Horseless Headless Horsemann's Headtaker now uses the Horsemann's Horseless Headless Horsemann's Headtaker sounds.

October 29, 2013 Patch (Scream Fortress 2013)

  • [Undocumented] Claiming heads with the Horseless Headless Horsemann's Headtaker will make the Demoman's eye glow green.

November 21, 2013 Patch (Two Cities Update)

  • Moved the eye glow position to Demoman’s eye patch. Changed the color to Cursed green.

October 29, 2014 Patch (Scream Fortress 2014)

  • [Undocumented] Added Strange quality.

July 2, 2015 Patch #1 (Gun Mettle Update)

  • Updated description to better detail the weapon's features.

December 17, 2015 Patch (Tough Break Update)

  • Changed attribute:
    • Increased deploy and holster time penalty.

[Unknown Date]

  • The head counter now resets when changing to another melee weapon, except when changing to a reskin.

Unused content

  • There is an unused backpack icon for this weapon that resembles both the Scotsman's Skullcutter and the Headtaker. Along with its file name, "c_bigaxe", it is believed to be an early version of the Headtaker.

Bugs

  • Killing someone and then switching to another melee weapon with Resupply Locker retains the eye effect and boosted shield bash damage on the Demoman.
  • If a Specialized or Professional Killstreak Kit is applied to the Horseless Headless Horsemann's Headtaker, the sheen appears as lines running up and down the weapon. This may be a material error.
  • The Horseless Headless Horsemann's Headtaker does not appear when inspecting it from the Backpack menu.

Trivia

  • The version of the axe carried by the Horseless Headless Horsemann is much larger and has a distinct pulsating purple glow.

Gallery

See also