Difference between revisions of "Hunted (Classic)"

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(Basic improvements.)
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[[Image:Tfccivilian.png|right|thumb|100px|The Civilian]]
 
[[Image:Tfccivilian.png|right|thumb|100px|The Civilian]]
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==Gallery==
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<gallery>
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File:Hunted_overview_TFC.png|Overview image of hunted for spectators.
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</gallery>
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{{TFC maps nav}}
 
{{TFC maps nav}}

Revision as of 01:26, 17 December 2010

Hunted (Classic)
Hunted TFC.png
Basic Information
Developer(s): {{{map-developer}}}
Map Overview
Hunted (Classic) overview.png

Hunted is a game mode that features the unique Civilian class: a single, lightly armed, player controlled character who must be escorted to safety by a team of Bodyguards. The opposing team is composed of Assassins that must try to kill the Civilian before he is escorted to the safety of the truck.

Scoring

  • If the Hunted dies, the Assassins get 25 points.
  • If the Hunted reaches the truck, he and the Bodyguards get 50 points.

Notes

  • Whenever the Hunted dies or makes it to the truck, all players are moved back to their starting positions.

Trivia

  • Acording to Valve, the Payload mode from Team Fortress 2 was supposed to be a recreation of the Hunted gamemode.
  • This map is remake of the original Half-Life map c2a5e.
The Civilian

Gallery