Difference between revisions of "Hunted (Classic)"
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* Acording to Valve, the [[Payload]] mode from Team Fortress 2 was supposed to be a recreation of the Hunted gamemode. | * Acording to Valve, the [[Payload]] mode from Team Fortress 2 was supposed to be a recreation of the Hunted gamemode. | ||
* This map is remake of the original [http://half-life.wikia.com/wiki/Half-Life Half-Life] map c2a5e. | * This map is remake of the original [http://half-life.wikia.com/wiki/Half-Life Half-Life] map c2a5e. | ||
+ | *So far, this is the only official VIP/Assassin/Escort map, however there is a fan made version for Team Fortress 2. | ||
==Gallery== | ==Gallery== |
Revision as of 08:23, 23 December 2010
“You are so small! Is funny to me!” This article is a stub. As such, it is not complete. You can help Team Fortress Wiki by expanding it. |
Hunted (Classic) | |
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Basic Information | |
Developer(s): | {{{map-developer}}} |
Map Overview | |
Hunted is a game mode that features the unique Civilian class: a single, lightly armed, player controlled character who must be escorted to safety by a team of Bodyguards. The opposing team is composed of Assassins that must try to kill the Civilian before he is escorted to the safety of the truck.
Scoring
- If the Hunted dies, the Assassins get 25 points.
- If the Hunted reaches the truck, he and the Bodyguards get 50 points.
Notes
- Whenever the Hunted dies or makes it to the truck, all players are moved back to their starting positions.
Trivia
- Acording to Valve, the Payload mode from Team Fortress 2 was supposed to be a recreation of the Hunted gamemode.
- This map is remake of the original Half-Life map c2a5e.
- So far, this is the only official VIP/Assassin/Escort map, however there is a fan made version for Team Fortress 2.
Gallery
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