Incendiary Cannon (Classic)

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Revision as of 08:16, 26 October 2010 by Darkman 4 (talk | contribs) (Damage)
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Template:Weapon infobox The Incendiary Cannon is a weapon in the classic Team Fortress games and is only used by the Pyro. It fires rockets that will set the target on fire if the rocket directly hits the target or explodes near the target. The rocket fired by the Cannon is as fast as one fired by the Rocket Launcher. Unlike the Rocket Launcher, the Incendiary Cannon does not need to be reloaded.

While the player can rocket jump with the Incendairy Cannon, it willk propel the player far less than doing it with the Rocket Launcher. On the upside, it will do much less damage than using the Rocket Launcher would.

The amount of ammo consumed by the weapon depends on the game; in Quake Team Fortress, it uses three rockets per shot. In Team Fortress Classic, it uses one rocket per shot.

Damage

30 to 60 per rocket, depending on where the rocket explodes relative to the player.

Gallery

Quake Team Fortress death messages

Player1 gets well done by Player2's incendiary rocket.
Player killed by Incendiary Cannon
Player1 gets all fired up by Player2.
Player killed by Incendiary Cannon in Birthday Mode
Player chars himself with an incendiary cannon.
Incendiary Cannon suicide

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