July 10, 2017 Patch (Classic)

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Patch notes

Team Fortress Classic

  • Fixed crash when entering certain malformed strings into the game console. Thanks to Marshal Webb from BackConnect, Inc for reporting this.
  • Fixed crash when loading a specially crafted malformed BSP file. Thanks to Grant Hernandez (@Digital_Cold) for reporting this.
  • Fixed malformed SAV files allowing arbitrary files to be written into the game folder. Thanks to Vsevolod Saj for reporting this.
  • Fixed a crash when quickly changing weapons that are consumable. Thanks to Sam Vanheer for reporting this.
  • Fixed crash when setting custom decals
  • Fixed mouse clicks not recording reliably when in fullscreen
  • Fixed crash when using the "func_tankrocket" entity
  • Fixed spy(sic) disguise not working after a map change

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: tfc/cl_dlls/client.dll
Modified: tfc/cl_dlls/client.dylib
Modified: tfc/cl_dlls/client.so
Modified: tfc/dlls/tfc.dll
Modified: tfc/dlls/tfc.dylib
Modified: tfc/dlls/tfc.so